AP_Terrain: initial structure

This commit is contained in:
Andrew Tridgell 2014-07-01 08:51:59 +10:00
parent 8ef9aa0300
commit ee7fc984f0
2 changed files with 167 additions and 0 deletions

View File

@ -0,0 +1,94 @@
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <AP_HAL.h>
#include <AP_Common.h>
#include <AP_Math.h>
#include "AP_Terrain.h"
extern const AP_HAL::HAL& hal;
// table of user settable parameters
const AP_Param::GroupInfo AP_Terrain::var_info[] PROGMEM = {
// @Param: ENABLE
// @DisplayName: Terrain following enable
// @Description: enable terrain following
// @Values: 0:Disable,1:Enable
AP_GROUPINFO("ENABLE", 0, AP_Terrain, enable, 0),
AP_GROUPEND
};
// constructor
AP_Terrain::AP_Terrain(const AP_AHRS &_ahrs) :
ahrs(_ahrs),
last_grid_spacing(0),
grids_allocated(0),
grids(NULL),
last_request_time_ms(0)
{
AP_Param::setup_object_defaults(this, var_info);
}
/*
allocate terrain object grid memory if enabled.
*/
void AP_Terrain::allocate(void)
{
if (enable == 0) {
return;
}
// constrain grid size to avoid 16 bit overflow
if (grid_width > 150) {
grid_width.set(150);
}
if (grid_width < 0) {
return;
}
uint16_t grids_needed = sq((grid_width+4) / 5);
uint16_t memory_needed = grids_needed * sizeof(struct grid);
if (hal.util->available_memory() < memory_needed+512) {
// refuse to allocate last bit of memory, we need some for
// stack
return;
}
if (grids != NULL && grids_needed == grids_allocated) {
// already allocated
return;
}
if (grids != NULL) {
free(grids);
}
grids = (struct grid *)calloc(grids_needed, sizeof(struct grid));
if (grids == NULL) {
// not enough memory
return;
}
}
/*
update terrain data. Check if we need to request more grids. This
should be called at 1Hz
*/
void AP_Terrain::update(void)
{
if (enable == 0) {
// not enabled
return;
}
// re-allocate if need be
allocate();
}

View File

@ -0,0 +1,73 @@
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __AP_TERRAIN_H__
#define __AP_TERRAIN_H__
#include <AP_Common.h>
#include <AP_HAL.h>
#include <AP_Param.h>
#include <AP_AHRS.h>
class AP_Terrain
{
public:
AP_Terrain(const AP_AHRS &_ahrs);
// parameters
AP_Int8 enable;
AP_Int16 grid_spacing; // meters between grid points
AP_Int16 grid_width; // number of grid points across
static const struct AP_Param::GroupInfo var_info[];
// update terrain state. Should be called at 1Hz or more
void update(void);
// return terrain height in meters above sea level for a location
// return false if not available
bool height_amsl(const Location &loc);
private:
// allocate the terrain subsystem data
void allocate(void);
// reference to AHRS, so we can ask for our position,
// heading and speed
const AP_AHRS &ahrs;
// the grid spacing for the current data
uint16_t last_grid_spacing;
// number of grids in array
uint16_t grids_allocated;
// a single 5x5 grid, matching a single MAVLink TERRAIN_DATA message
struct grid {
int32_t lat;
int32_t lon;
int16_t height[5][5];
bool valid:1;
} grid;
// current grids
struct grid *grids;
// last time we asked for more grids
uint32_t last_request_time_ms;
};
#endif // __AP_TERRAIN_H__