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https://github.com/ArduPilot/ardupilot
synced 2025-02-26 01:33:56 -04:00
AP_Landing: adjust for location flags being moved out of union
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@ -160,7 +160,7 @@ void AP_Landing_Deepstall::do_land(const AP_Mission::Mission_Command& cmd, const
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// load the landing point in, the rest of path building is deferred for a better wind estimate
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// load the landing point in, the rest of path building is deferred for a better wind estimate
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memcpy(&landing_point, &cmd.content.location, sizeof(Location));
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memcpy(&landing_point, &cmd.content.location, sizeof(Location));
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if (!landing_point.flags.relative_alt && !landing_point.flags.terrain_alt) {
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if (!landing_point.relative_alt && !landing_point.terrain_alt) {
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approach_alt_offset = cmd.p1;
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approach_alt_offset = cmd.p1;
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landing_point.alt += approach_alt_offset * 100;
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landing_point.alt += approach_alt_offset * 100;
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} else {
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} else {
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@ -196,7 +196,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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FALLTHROUGH;
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FALLTHROUGH;
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case DEEPSTALL_STAGE_ESTIMATE_WIND:
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case DEEPSTALL_STAGE_ESTIMATE_WIND:
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{
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{
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landing.nav_controller->update_loiter(landing_point, landing.aparm.loiter_radius, landing_point.flags.loiter_ccw ? -1 : 1);
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landing.nav_controller->update_loiter(landing_point, landing.aparm.loiter_radius, landing_point.loiter_ccw ? -1 : 1);
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if (!landing.nav_controller->reached_loiter_target() || (fabsf(height - approach_alt_offset) > DEEPSTALL_LOITER_ALT_TOLERANCE)) {
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if (!landing.nav_controller->reached_loiter_target() || (fabsf(height - approach_alt_offset) > DEEPSTALL_LOITER_ALT_TOLERANCE)) {
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// wait until the altitude is correct before considering a breakout
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// wait until the altitude is correct before considering a breakout
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return false;
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return false;
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@ -204,7 +204,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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// only count loiter progress when within the target altitude
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// only count loiter progress when within the target altitude
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int32_t target_bearing = landing.nav_controller->target_bearing_cd();
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int32_t target_bearing = landing.nav_controller->target_bearing_cd();
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int32_t delta = wrap_180_cd(target_bearing - last_target_bearing);
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int32_t delta = wrap_180_cd(target_bearing - last_target_bearing);
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delta *= (landing_point.flags.loiter_ccw ? -1 : 1);
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delta *= (landing_point.loiter_ccw ? -1 : 1);
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if (delta > 0) { // only accumulate turns in the correct direction
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if (delta > 0) { // only accumulate turns in the correct direction
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loiter_sum_cd += delta;
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loiter_sum_cd += delta;
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}
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}
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@ -232,7 +232,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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loiter_sum_cd += delta;
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loiter_sum_cd += delta;
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}
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}
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last_target_bearing = target_bearing;
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last_target_bearing = target_bearing;
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landing.nav_controller->update_loiter(landing_point, landing.aparm.loiter_radius, landing_point.flags.loiter_ccw ? -1 : 1);
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landing.nav_controller->update_loiter(landing_point, landing.aparm.loiter_radius, landing_point.loiter_ccw ? -1 : 1);
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return false;
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return false;
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}
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}
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stage = DEEPSTALL_STAGE_FLY_TO_ARC;
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stage = DEEPSTALL_STAGE_FLY_TO_ARC;
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@ -251,7 +251,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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if (!landing.nav_controller->reached_loiter_target() ||
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if (!landing.nav_controller->reached_loiter_target() ||
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(fabsf(wrap_180(target_heading_deg -
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(fabsf(wrap_180(target_heading_deg -
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degrees(atan2f(-groundspeed.y, -groundspeed.x) + M_PI))) >= 10.0f)) {
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degrees(atan2f(-groundspeed.y, -groundspeed.x) + M_PI))) >= 10.0f)) {
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landing.nav_controller->update_loiter(arc, landing.aparm.loiter_radius, landing_point.flags.loiter_ccw ? -1 : 1);
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landing.nav_controller->update_loiter(arc, landing.aparm.loiter_radius, landing_point.loiter_ccw ? -1 : 1);
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return false;
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return false;
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}
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}
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stage = DEEPSTALL_STAGE_APPROACH;
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stage = DEEPSTALL_STAGE_APPROACH;
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@ -499,7 +499,7 @@ void AP_Landing_Deepstall::build_approach_path(bool use_current_heading)
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memcpy(&arc, &arc_exit, sizeof(Location));
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memcpy(&arc, &arc_exit, sizeof(Location));
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memcpy(&arc_entry, &arc_exit, sizeof(Location));
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memcpy(&arc_entry, &arc_exit, sizeof(Location));
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float arc_heading_deg = target_heading_deg + (landing_point.flags.loiter_ccw ? -90.0f : 90.0f);
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float arc_heading_deg = target_heading_deg + (landing_point.loiter_ccw ? -90.0f : 90.0f);
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location_update(arc, arc_heading_deg, loiter_radius_m_abs);
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location_update(arc, arc_heading_deg, loiter_radius_m_abs);
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location_update(arc_entry, arc_heading_deg, loiter_radius_m_abs * 2);
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location_update(arc_entry, arc_heading_deg, loiter_radius_m_abs * 2);
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