mirror of https://github.com/ArduPilot/ardupilot
Copter: move brake state into a structure
This commit is contained in:
parent
c350268918
commit
e7a9e0acb4
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@ -1040,22 +1040,24 @@ private:
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RPMode roll_mode;
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RPMode roll_mode;
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RPMode pitch_mode;
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RPMode pitch_mode;
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uint8_t braking_time_updated_roll : 1; // true once we have re-estimated the braking time. This is done once as the vehicle begins to flatten out after braking
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uint8_t braking_time_updated_pitch : 1; // true once we have re-estimated the braking time. This is done once as the vehicle begins to flatten out after braking
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// pilot input related variables
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// pilot input related variables
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float pilot_roll; // pilot requested roll angle (filtered to slow returns to zero)
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float pilot_roll; // pilot requested roll angle (filtered to slow returns to zero)
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float pilot_pitch; // pilot requested roll angle (filtered to slow returns to zero)
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float pilot_pitch; // pilot requested roll angle (filtered to slow returns to zero)
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// braking related variables
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// braking related variables
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float brake_gain; // gain used during conversion of vehicle's velocity to lean angle during braking (calculated from brake_rate)
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struct {
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float brake_roll; // target roll angle during braking periods
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uint8_t time_updated_roll : 1; // true once we have re-estimated the braking time. This is done once as the vehicle begins to flatten out after braking
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float brake_pitch; // target pitch angle during braking periods
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uint8_t time_updated_pitch : 1; // true once we have re-estimated the braking time. This is done once as the vehicle begins to flatten out after braking
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int16_t brake_timeout_roll; // number of cycles allowed for the braking to complete, this timeout will be updated at half-braking
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int16_t brake_timeout_pitch; // number of cycles allowed for the braking to complete, this timeout will be updated at half-braking
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float gain; // gain used during conversion of vehicle's velocity to lean angle during braking (calculated from rate)
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float brake_angle_max_roll; // maximum lean angle achieved during braking. Used to determine when the vehicle has begun to flatten out so that we can re-estimate the braking time
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float roll; // target roll angle during braking periods
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float brake_angle_max_pitch; // maximum lean angle achieved during braking Used to determine when the vehicle has begun to flatten out so that we can re-estimate the braking time
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float pitch; // target pitch angle during braking periods
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int16_t brake_to_loiter_timer; // cycles to mix brake and loiter controls in POSHOLD_BRAKE_TO_LOITER
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int16_t timeout_roll; // number of cycles allowed for the braking to complete, this timeout will be updated at half-braking
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int16_t timeout_pitch; // number of cycles allowed for the braking to complete, this timeout will be updated at half-braking
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float angle_max_roll; // maximum lean angle achieved during braking. Used to determine when the vehicle has begun to flatten out so that we can re-estimate the braking time
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float angle_max_pitch; // maximum lean angle achieved during braking Used to determine when the vehicle has begun to flatten out so that we can re-estimate the braking time
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int16_t to_loiter_timer; // cycles to mix brake and loiter controls in POSHOLD_TO_LOITER
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} brake;
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// loiter related variables
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// loiter related variables
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int16_t controller_to_pilot_timer_roll; // cycles to mix controller and pilot controls in POSHOLD_CONTROLLER_TO_PILOT
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int16_t controller_to_pilot_timer_roll; // cycles to mix controller and pilot controls in POSHOLD_CONTROLLER_TO_PILOT
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@ -42,7 +42,7 @@ bool ModePosHold::init(bool ignore_checks)
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pilot_pitch = 0.0f;
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pilot_pitch = 0.0f;
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// compute brake_gain
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// compute brake_gain
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brake_gain = (15.0f * (float)g.poshold_brake_rate + 95.0f) / 100.0f;
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brake.gain = (15.0f * (float)g.poshold_brake_rate + 95.0f) / 100.0f;
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if (copter.ap.land_complete) {
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if (copter.ap.land_complete) {
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// if landed begin in loiter mode
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// if landed begin in loiter mode
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@ -69,7 +69,6 @@ bool ModePosHold::init(bool ignore_checks)
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void ModePosHold::run()
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void ModePosHold::run()
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{
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{
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float takeoff_climb_rate = 0.0f;
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float takeoff_climb_rate = 0.0f;
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float brake_to_loiter_mix; // mix of brake and loiter controls. 0 = fully brake controls, 1 = fully loiter controls
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float controller_to_pilot_roll_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
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float controller_to_pilot_roll_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
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float controller_to_pilot_pitch_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
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float controller_to_pilot_pitch_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
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const Vector3f& vel = inertial_nav.get_velocity();
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const Vector3f& vel = inertial_nav.get_velocity();
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@ -206,10 +205,10 @@ void ModePosHold::run()
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if (is_zero(target_roll) && (fabsf(pilot_roll) < 2 * g.poshold_brake_rate)) {
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if (is_zero(target_roll) && (fabsf(pilot_roll) < 2 * g.poshold_brake_rate)) {
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// initialise BRAKE mode
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// initialise BRAKE mode
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roll_mode = RPMode::BRAKE; // Set brake roll mode
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roll_mode = RPMode::BRAKE; // Set brake roll mode
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brake_roll = 0.0f; // initialise braking angle to zero
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brake.roll = 0.0f; // initialise braking angle to zero
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brake_angle_max_roll = 0.0f; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
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brake.angle_max_roll = 0.0f; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
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brake_timeout_roll = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
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brake.timeout_roll = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
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braking_time_updated_roll = false; // flag the braking time can be re-estimated
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brake.time_updated_roll = false; // flag the braking time can be re-estimated
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}
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}
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// final lean angle should be pilot input plus wind compensation
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// final lean angle should be pilot input plus wind compensation
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@ -218,29 +217,29 @@ void ModePosHold::run()
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case RPMode::BRAKE:
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case RPMode::BRAKE:
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case RPMode::BRAKE_READY_TO_LOITER:
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case RPMode::BRAKE_READY_TO_LOITER:
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// calculate brake_roll angle to counter-act velocity
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// calculate brake.roll angle to counter-act velocity
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update_brake_angle_from_velocity(brake_roll, vel_right);
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update_brake_angle_from_velocity(brake.roll, vel_right);
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// update braking time estimate
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// update braking time estimate
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if (!braking_time_updated_roll) {
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if (!brake.time_updated_roll) {
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// check if brake angle is increasing
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// check if brake angle is increasing
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if (fabsf(brake_roll) >= brake_angle_max_roll) {
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if (fabsf(brake.roll) >= brake.angle_max_roll) {
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brake_angle_max_roll = fabsf(brake_roll);
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brake.angle_max_roll = fabsf(brake.roll);
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} else {
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} else {
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// braking angle has started decreasing so re-estimate braking time
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// braking angle has started decreasing so re-estimate braking time
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brake_timeout_roll = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(fabsf(brake_roll))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
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brake.timeout_roll = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(fabsf(brake.roll))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
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braking_time_updated_roll = true;
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brake.time_updated_roll = true;
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}
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}
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}
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}
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// if velocity is very low reduce braking time to 0.5seconds
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// if velocity is very low reduce braking time to 0.5seconds
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if ((fabsf(vel_right) <= POSHOLD_SPEED_0) && (brake_timeout_roll > 50*LOOP_RATE_FACTOR)) {
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if ((fabsf(vel_right) <= POSHOLD_SPEED_0) && (brake.timeout_roll > 50*LOOP_RATE_FACTOR)) {
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brake_timeout_roll = 50*LOOP_RATE_FACTOR;
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brake.timeout_roll = 50*LOOP_RATE_FACTOR;
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}
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}
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// reduce braking timer
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// reduce braking timer
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if (brake_timeout_roll > 0) {
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if (brake.timeout_roll > 0) {
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brake_timeout_roll--;
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brake.timeout_roll--;
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} else {
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} else {
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// indicate that we are ready to move to Loiter.
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// indicate that we are ready to move to Loiter.
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// Loiter will only actually be engaged once both roll_mode and pitch_mode are changed to RPMode::BRAKE_READY_TO_LOITER
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// Loiter will only actually be engaged once both roll_mode and pitch_mode are changed to RPMode::BRAKE_READY_TO_LOITER
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@ -249,7 +248,7 @@ void ModePosHold::run()
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}
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}
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// final lean angle is braking angle + wind compensation angle
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// final lean angle is braking angle + wind compensation angle
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roll = brake_roll + wind_comp_roll;
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roll = brake.roll + wind_comp_roll;
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// check for pilot input
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// check for pilot input
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if (!is_zero(target_roll)) {
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if (!is_zero(target_roll)) {
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@ -300,10 +299,10 @@ void ModePosHold::run()
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if (is_zero(target_pitch) && (fabsf(pilot_pitch) < 2 * g.poshold_brake_rate)) {
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if (is_zero(target_pitch) && (fabsf(pilot_pitch) < 2 * g.poshold_brake_rate)) {
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// initialise BRAKE mode
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// initialise BRAKE mode
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pitch_mode = RPMode::BRAKE; // set brake pitch mode
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pitch_mode = RPMode::BRAKE; // set brake pitch mode
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brake_pitch = 0.0f; // initialise braking angle to zero
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brake.pitch = 0.0f; // initialise braking angle to zero
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brake_angle_max_pitch = 0.0f; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
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brake.angle_max_pitch = 0.0f; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
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brake_timeout_pitch = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
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brake.timeout_pitch = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
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braking_time_updated_pitch = false; // flag the braking time can be re-estimated
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brake.time_updated_pitch = false; // flag the braking time can be re-estimated
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}
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}
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// final lean angle should be pilot input plus wind compensation
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// final lean angle should be pilot input plus wind compensation
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@ -313,28 +312,28 @@ void ModePosHold::run()
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case RPMode::BRAKE:
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case RPMode::BRAKE:
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case RPMode::BRAKE_READY_TO_LOITER:
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case RPMode::BRAKE_READY_TO_LOITER:
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// calculate brake_pitch angle to counter-act velocity
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// calculate brake_pitch angle to counter-act velocity
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update_brake_angle_from_velocity(brake_pitch, -vel_fw);
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update_brake_angle_from_velocity(brake.pitch, -vel_fw);
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// update braking time estimate
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// update braking time estimate
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if (!braking_time_updated_pitch) {
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if (!brake.time_updated_pitch) {
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// check if brake angle is increasing
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// check if brake angle is increasing
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if (fabsf(brake_pitch) >= brake_angle_max_pitch) {
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if (fabsf(brake.pitch) >= brake.angle_max_pitch) {
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brake_angle_max_pitch = fabsf(brake_pitch);
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brake.angle_max_pitch = fabsf(brake.pitch);
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} else {
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} else {
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// braking angle has started decreasing so re-estimate braking time
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// braking angle has started decreasing so re-estimate braking time
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brake_timeout_pitch = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(fabsf(brake_pitch))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
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brake.timeout_pitch = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(fabsf(brake.pitch))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
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braking_time_updated_pitch = true;
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brake.time_updated_pitch = true;
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}
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}
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}
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}
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// if velocity is very low reduce braking time to 0.5seconds
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// if velocity is very low reduce braking time to 0.5seconds
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if ((fabsf(vel_fw) <= POSHOLD_SPEED_0) && (brake_timeout_pitch > 50*LOOP_RATE_FACTOR)) {
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if ((fabsf(vel_fw) <= POSHOLD_SPEED_0) && (brake.timeout_pitch > 50*LOOP_RATE_FACTOR)) {
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brake_timeout_pitch = 50*LOOP_RATE_FACTOR;
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brake.timeout_pitch = 50*LOOP_RATE_FACTOR;
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}
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}
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// reduce braking timer
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// reduce braking timer
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if (brake_timeout_pitch > 0) {
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if (brake.timeout_pitch > 0) {
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brake_timeout_pitch--;
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brake.timeout_pitch--;
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} else {
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} else {
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// indicate that we are ready to move to Loiter.
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// indicate that we are ready to move to Loiter.
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// Loiter will only actually be engaged once both pitch_mode and pitch_mode are changed to RPMode::BRAKE_READY_TO_LOITER
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// Loiter will only actually be engaged once both pitch_mode and pitch_mode are changed to RPMode::BRAKE_READY_TO_LOITER
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@ -343,7 +342,7 @@ void ModePosHold::run()
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}
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}
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// final lean angle is braking angle + wind compensation angle
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// final lean angle is braking angle + wind compensation angle
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pitch = brake_pitch + wind_comp_pitch;
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pitch = brake.pitch + wind_comp_pitch;
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// check for pilot input
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// check for pilot input
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if (!is_zero(target_pitch)) {
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if (!is_zero(target_pitch)) {
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@ -386,7 +385,7 @@ void ModePosHold::run()
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if (roll_mode == RPMode::BRAKE_READY_TO_LOITER && pitch_mode == RPMode::BRAKE_READY_TO_LOITER) {
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if (roll_mode == RPMode::BRAKE_READY_TO_LOITER && pitch_mode == RPMode::BRAKE_READY_TO_LOITER) {
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roll_mode = RPMode::BRAKE_TO_LOITER;
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roll_mode = RPMode::BRAKE_TO_LOITER;
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pitch_mode = RPMode::BRAKE_TO_LOITER;
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pitch_mode = RPMode::BRAKE_TO_LOITER;
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brake_to_loiter_timer = POSHOLD_BRAKE_TO_LOITER_TIMER;
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brake.to_loiter_timer = POSHOLD_BRAKE_TO_LOITER_TIMER;
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// init loiter controller
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// init loiter controller
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loiter_nav->init_target(inertial_nav.get_position());
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loiter_nav->init_target(inertial_nav.get_position());
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// set delay to start of wind compensation estimate updates
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// set delay to start of wind compensation estimate updates
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@ -401,29 +400,30 @@ void ModePosHold::run()
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// handle combined roll+pitch mode
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// handle combined roll+pitch mode
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switch (roll_mode) {
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switch (roll_mode) {
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case RPMode::BRAKE_TO_LOITER:
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case RPMode::BRAKE_TO_LOITER: {
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// reduce brake_to_loiter timer
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// reduce brake_to_loiter timer
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if (brake_to_loiter_timer > 0) {
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if (brake.to_loiter_timer > 0) {
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brake_to_loiter_timer--;
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brake.to_loiter_timer--;
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} else {
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} else {
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// progress to full loiter on next iteration
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// progress to full loiter on next iteration
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roll_mode = RPMode::LOITER;
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roll_mode = RPMode::LOITER;
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pitch_mode = RPMode::LOITER;
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pitch_mode = RPMode::LOITER;
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}
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}
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// calculate percentage mix of loiter and brake control
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// mix of brake and loiter controls. 0 = fully brake
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brake_to_loiter_mix = (float)brake_to_loiter_timer / (float)POSHOLD_BRAKE_TO_LOITER_TIMER;
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// controls, 1 = fully loiter controls
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const float brake_to_loiter_mix = (float)brake.to_loiter_timer / (float)POSHOLD_BRAKE_TO_LOITER_TIMER;
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// calculate brake_roll and pitch angles to counter-act velocity
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// calculate brake.roll and pitch angles to counter-act velocity
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update_brake_angle_from_velocity(brake_roll, vel_right);
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update_brake_angle_from_velocity(brake.roll, vel_right);
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update_brake_angle_from_velocity(brake_pitch, -vel_fw);
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update_brake_angle_from_velocity(brake.pitch, -vel_fw);
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// run loiter controller
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// run loiter controller
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loiter_nav->update(false);
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loiter_nav->update(false);
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// calculate final roll and pitch output by mixing loiter and brake controls
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// calculate final roll and pitch output by mixing loiter and brake controls
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roll = mix_controls(brake_to_loiter_mix, brake_roll + wind_comp_roll, loiter_nav->get_roll());
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roll = mix_controls(brake_to_loiter_mix, brake.roll + wind_comp_roll, loiter_nav->get_roll());
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pitch = mix_controls(brake_to_loiter_mix, brake_pitch + wind_comp_pitch, loiter_nav->get_pitch());
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pitch = mix_controls(brake_to_loiter_mix, brake.pitch + wind_comp_pitch, loiter_nav->get_pitch());
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// check for pilot input
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// check for pilot input
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if (!is_zero(target_roll) || !is_zero(target_pitch)) {
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if (!is_zero(target_roll) || !is_zero(target_pitch)) {
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// init transition to pilot override
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// init transition to pilot override
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roll_controller_to_pilot_override();
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roll_controller_to_pilot_override();
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// switch pitch-mode to brake (but ready to go back to loiter anytime)
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// switch pitch-mode to brake (but ready to go back to loiter anytime)
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// no need to reset brake_pitch here as wind comp has not been updated since last brake_pitch computation
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// no need to reset brake.pitch here as wind comp has not been updated since last brake.pitch computation
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pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
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pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
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}
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}
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// if pitch input switch to pilot override for pitch
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// if pitch input switch to pilot override for pitch
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pitch_controller_to_pilot_override();
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pitch_controller_to_pilot_override();
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if (is_zero(target_roll)) {
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if (is_zero(target_roll)) {
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// switch roll-mode to brake (but ready to go back to loiter anytime)
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// switch roll-mode to brake (but ready to go back to loiter anytime)
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// no need to reset brake_roll here as wind comp has not been updated since last brake_roll computation
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// no need to reset brake.roll here as wind comp has not been updated since last brake.roll computation
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roll_mode = RPMode::BRAKE_READY_TO_LOITER;
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roll_mode = RPMode::BRAKE_READY_TO_LOITER;
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}
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}
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}
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}
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}
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}
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break;
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break;
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}
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case RPMode::LOITER:
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case RPMode::LOITER:
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// run loiter controller
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// run loiter controller
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loiter_nav->update(false);
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loiter_nav->update(false);
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roll_controller_to_pilot_override();
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roll_controller_to_pilot_override();
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// switch pitch-mode to brake (but ready to go back to loiter anytime)
|
// switch pitch-mode to brake (but ready to go back to loiter anytime)
|
||||||
pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
|
pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
|
||||||
// reset brake_pitch because wind_comp is now different and should give the compensation of the whole previous loiter angle
|
// reset brake.pitch because wind_comp is now different and should give the compensation of the whole previous loiter angle
|
||||||
brake_pitch = 0.0f;
|
brake.pitch = 0.0f;
|
||||||
}
|
}
|
||||||
// if pitch input switch to pilot override for pitch
|
// if pitch input switch to pilot override for pitch
|
||||||
if (!is_zero(target_pitch)) {
|
if (!is_zero(target_pitch)) {
|
||||||
|
@ -477,7 +477,7 @@ void ModePosHold::run()
|
||||||
// if roll not overriden switch roll-mode to brake (but be ready to go back to loiter any time)
|
// if roll not overriden switch roll-mode to brake (but be ready to go back to loiter any time)
|
||||||
if (is_zero(target_roll)) {
|
if (is_zero(target_roll)) {
|
||||||
roll_mode = RPMode::BRAKE_READY_TO_LOITER;
|
roll_mode = RPMode::BRAKE_READY_TO_LOITER;
|
||||||
brake_roll = 0.0f;
|
brake.roll = 0.0f;
|
||||||
}
|
}
|
||||||
// if roll not overridden switch roll-mode to brake (but be ready to go back to loiter any time)
|
// if roll not overridden switch roll-mode to brake (but be ready to go back to loiter any time)
|
||||||
}
|
}
|
||||||
|
@ -546,9 +546,9 @@ void ModePosHold::update_brake_angle_from_velocity(float &brake_angle, float vel
|
||||||
|
|
||||||
// calculate velocity-only based lean angle
|
// calculate velocity-only based lean angle
|
||||||
if (velocity >= 0) {
|
if (velocity >= 0) {
|
||||||
lean_angle = -brake_gain * velocity * (1.0f + 500.0f / (velocity + 60.0f));
|
lean_angle = -brake.gain * velocity * (1.0f + 500.0f / (velocity + 60.0f));
|
||||||
} else {
|
} else {
|
||||||
lean_angle = -brake_gain * velocity * (1.0f + 500.0f / (-velocity + 60.0f));
|
lean_angle = -brake.gain * velocity * (1.0f + 500.0f / (-velocity + 60.0f));
|
||||||
}
|
}
|
||||||
|
|
||||||
// do not let lean_angle be too far from brake_angle
|
// do not let lean_angle be too far from brake_angle
|
||||||
|
|
Loading…
Reference in New Issue