Blimp: add support for `AVAILABLE_MODES` msg

This commit is contained in:
Iampete1 2024-11-09 12:35:04 +00:00 committed by Andrew Tridgell
parent c0a3134439
commit deca687d30
3 changed files with 58 additions and 1 deletions

View File

@ -401,7 +401,8 @@ static const ap_message STREAM_EXTRA3_msgs[] = {
#endif
};
static const ap_message STREAM_PARAMS_msgs[] = {
MSG_NEXT_PARAM
MSG_NEXT_PARAM,
MSG_AVAILABLE_MODES
};
static const ap_message STREAM_ADSB_msgs[] = {
MSG_ADSB_VEHICLE,
@ -614,3 +615,41 @@ uint8_t GCS_MAVLINK_Blimp::high_latency_wind_direction() const
return wrap_360(degrees(atan2f(-wind.y, -wind.x))) / 2;
}
#endif // HAL_HIGH_LATENCY2_ENABLED
// Send the mode with the given index (not mode number!) return the total number of modes
// Index starts at 1
uint8_t GCS_MAVLINK_Blimp::send_available_mode(uint8_t index) const
{
const Mode* modes[] {
&blimp.mode_land,
&blimp.mode_manual,
&blimp.mode_velocity,
&blimp.mode_loiter,
&blimp.mode_rtl,
};
const uint8_t mode_count = ARRAY_SIZE(modes);
// Convert to zero indexed
const uint8_t index_zero = index - 1;
if (index_zero >= mode_count) {
// Mode does not exist!?
return mode_count;
}
// Ask the mode for its name and number
const char* name = modes[index_zero]->name();
const uint8_t mode_number = (uint8_t)modes[index_zero]->number();
mavlink_msg_available_modes_send(
chan,
mode_count,
index,
MAV_STANDARD_MODE::MAV_STANDARD_MODE_NON_STANDARD,
mode_number,
0, // MAV_MODE_PROPERTY bitmask
name
);
return mode_count;
}

View File

@ -48,6 +48,10 @@ protected:
uint32_t log_radio_bit() const override { return MASK_LOG_PM; }
#endif
// Send the mode with the given index (not mode number!) return the total number of modes
// Index starts at 1
uint8_t send_available_mode(uint8_t index) const override;
private:
void handle_message(const mavlink_message_t &msg) override;

View File

@ -52,6 +52,9 @@ public:
virtual const char *name() const = 0;
virtual const char *name4() const = 0;
// returns a unique number specific to this mode
virtual Mode::Number number() const = 0;
virtual bool is_landing() const
{
return false;
@ -159,6 +162,8 @@ protected:
return "MANU";
}
Mode::Number number() const override { return Mode::Number::MANUAL; }
private:
};
@ -201,6 +206,8 @@ protected:
return "VELY";
}
Mode::Number number() const override { return Mode::Number::VELOCITY; }
private:
};
@ -244,6 +251,8 @@ protected:
return "LOIT";
}
Mode::Number number() const override { return Mode::Number::LOITER; }
private:
Vector3f target_pos;
float target_yaw;
@ -286,6 +295,8 @@ protected:
return "LAND";
}
Mode::Number number() const override { return Mode::Number::LAND; }
private:
};
@ -328,4 +339,7 @@ protected:
{
return "RTL";
}
Mode::Number number() const override { return Mode::Number::RTL; }
};