mirror of https://github.com/ArduPilot/ardupilot
Filter - added AverageFilter, removed SumFilter
added FilterWithBuffer to allow removal of malloc/free without losing ability to pass around filter objects
This commit is contained in:
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078268528e
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d17a015df1
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@ -16,14 +16,16 @@
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#include <inttypes.h>
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#include <Filter.h>
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#include <FilterWithBuffer.h>
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// 1st parameter <T> is the type of data being filtered.
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// 2nd parameter <U> is a larger data type used during summation to prevent overflows
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template <class T, class U>
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class AverageFilter : public Filter<T>
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template <class T, class U, uint8_t FILTER_SIZE>
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class AverageFilter : public FilterWithBuffer<T,FILTER_SIZE>
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{
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public:
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AverageFilter(uint8_t requested_size) : Filter<T>(requested_size) {};
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// constructor
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AverageFilter() : FilterWithBuffer<T,FILTER_SIZE>(), _num_samples(0) {};
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// apply - Add a new raw value to the filter, retrieve the filtered result
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virtual T apply(T sample);
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@ -32,51 +34,68 @@ class AverageFilter : public Filter<T>
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virtual void reset();
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private:
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uint8_t _num_samples;
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uint8_t _num_samples; // the number of samples in the filter, maxes out at size of the filter
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};
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// Typedef for convenience (1st argument is the data size, 2nd argument is a datasize that's bigger to handle overflows)
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typedef AverageFilter<int8_t, int16_t> AverageFilterInt8;
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typedef AverageFilter<uint8_t, uint16_t> AverageFilterUInt8;
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typedef AverageFilter<int16_t, int32_t> AverageFilterInt16;
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typedef AverageFilter<uint16_t, uint32_t> AverageFilterUInt16;
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typedef AverageFilter<int32_t, float> AverageFilterInt32;
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typedef AverageFilter<uint32_t, float> AverageFilterUInt32;
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// Typedef for convenience (1st argument is the data type, 2nd is a larger datatype to handle overflows, 3rd is buffer size)
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typedef AverageFilter<int8_t,int16_t,2> AverageFilterInt8_Size2;
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typedef AverageFilter<int8_t,int16_t,3> AverageFilterInt8_Size3;
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typedef AverageFilter<int8_t,int16_t,4> AverageFilterInt8_Size4;
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typedef AverageFilter<int8_t,int16_t,5> AverageFilterInt8_Size5;
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typedef AverageFilter<uint8_t,uint16_t,2> AverageFilterUInt8_Size2;
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typedef AverageFilter<uint8_t,uint16_t,3> AverageFilterUInt8_Size3;
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typedef AverageFilter<uint8_t,uint16_t,4> AverageFilterUInt8_Size4;
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typedef AverageFilter<uint8_t,uint16_t,5> AverageFilterUInt8_Size5;
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typedef AverageFilter<int16_t,int32_t,2> AverageFilterInt16_Size2;
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typedef AverageFilter<int16_t,int32_t,3> AverageFilterInt16_Size3;
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typedef AverageFilter<int16_t,int32_t,4> AverageFilterInt16_Size4;
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typedef AverageFilter<int16_t,int32_t,5> AverageFilterInt16_Size5;
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typedef AverageFilter<uint16_t,uint32_t,2> AverageFilterUInt16_Size2;
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typedef AverageFilter<uint16_t,uint32_t,3> AverageFilterUInt16_Size3;
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typedef AverageFilter<uint16_t,uint32_t,4> AverageFilterUInt16_Size4;
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typedef AverageFilter<uint16_t,uint32_t,5> AverageFilterUInt16_Size5;
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typedef AverageFilter<int32_t,float,2> AverageFilterInt32_Size2;
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typedef AverageFilter<int32_t,float,3> AverageFilterInt32_Size3;
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typedef AverageFilter<int32_t,float,4> AverageFilterInt32_Size4;
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typedef AverageFilter<int32_t,float,5> AverageFilterInt32_Size5;
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typedef AverageFilter<uint32_t,float,2> AverageFilterUInt32_Size2;
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typedef AverageFilter<uint32_t,float,3> AverageFilterUInt32_Size3;
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typedef AverageFilter<uint32_t,float,4> AverageFilterUInt32_Size4;
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typedef AverageFilter<uint32_t,float,5> AverageFilterUInt32_Size5;
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// Public Methods //////////////////////////////////////////////////////////////
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template <class T, class U>
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T AverageFilter<T,U>::apply(T sample)
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template <class T, class U, uint8_t FILTER_SIZE>
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T AverageFilter<T,U,FILTER_SIZE>::apply(T sample)
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{
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U result = 0;
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// call parent's apply function to get the sample into the array
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Filter<T>::apply(sample);
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FilterWithBuffer<T,FILTER_SIZE>::apply(sample);
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// increment the number of samples so far
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_num_samples++;
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if( _num_samples > Filter<T>::filter_size || _num_samples == 0 )
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_num_samples = Filter<T>::filter_size;
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if( _num_samples > FILTER_SIZE || _num_samples == 0 )
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_num_samples = FILTER_SIZE;
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// get sum of all values - there is a risk of overflow here that we ignore
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for(int8_t i=0; i<Filter<T>::filter_size; i++)
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result += Filter<T>::samples[i];
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for(uint8_t i=0; i<FILTER_SIZE; i++)
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result += FilterWithBuffer<T,FILTER_SIZE>::samples[i];
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return (T)(result / _num_samples);
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}
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// reset - clear all samples
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template <class T, class U>
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void AverageFilter<T,U>::reset()
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template <class T, class U, uint8_t FILTER_SIZE>
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void AverageFilter<T,U,FILTER_SIZE>::reset()
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{
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// call parent's apply function to get the sample into the array
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Filter<T>::reset();
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FilterWithBuffer<T,FILTER_SIZE>::reset();
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// clear our variable
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_num_samples = 0;
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}
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#endif
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#endif
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@ -7,9 +7,8 @@
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//
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/// @file Filter.h
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/// @brief A base class for apply various filters to values
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/// @brief A base class from which various filters classes should inherit
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///
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/// DO NOT CREATE AND DESTROY INSTANCES OF THIS CLASS BECAUSE THE ALLOC/MALLOC WILL LEAD TO MEMORY FRAGMENTATION
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#ifndef Filter_h
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#define Filter_h
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#include <inttypes.h>
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#include <AP_Common.h>
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#define FILTER_MAX_SAMPLES 10 // maximum size of the sample buffer (normally older values will be overwritten as new appear)
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template <class T>
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class Filter
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{
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public:
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Filter(uint8_t requested_size);
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~Filter();
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// constructor
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Filter() {};
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// apply - Add a new raw value to the filter, retrieve the filtered result
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virtual T apply(T sample);
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virtual T apply(T sample) { return sample; };
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// reset - clear the filter
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virtual void reset();
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uint8_t filter_size; // max number of items in filter
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T* samples; // buffer of samples
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uint8_t sample_index; // pointer to the next empty slot in the buffer
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virtual void reset() {};
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private:
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};
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// Typedef for convenience
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typedef Filter<int8_t> FilterInt8;
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typedef Filter<uint8_t> FilterUInt8;
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typedef Filter<int16_t> FilterInt16;
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// Constructor
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template <class T>
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Filter<T>::Filter(uint8_t requested_size) :
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filter_size(requested_size), sample_index(0)
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{
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// check filter size
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if( Filter<T>::filter_size > FILTER_MAX_SAMPLES )
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Filter<T>::filter_size = FILTER_MAX_SAMPLES;
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// create array
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samples = (T *)malloc(Filter<T>::filter_size * sizeof(T));
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// clear array
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reset();
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}
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// Destructor - THIS SHOULD NEVER BE CALLED OR IT COULD LEAD TO MEMORY FRAGMENTATION
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template <class T>
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Filter<T>::~Filter()
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{
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// free up the samples array
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free(samples);
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}
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// reset - clear all samples
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template <class T>
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void Filter<T>::reset()
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{
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for( int8_t i=0; i<filter_size; i++ ) {
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samples[i] = 0;
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}
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sample_index = 0;
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}
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// apply - take in a new raw sample, and return the filtered results
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template <class T>
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T Filter<T>::apply(T sample){
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// add sample to array
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samples[sample_index++] = sample;
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// wrap index if necessary
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if( sample_index >= filter_size )
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sample_index = 0;
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// base class doesn't know what filtering to do so we just return the raw sample
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return sample;
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}
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typedef Filter<uint16_t> FilterUInt16;
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typedef Filter<int32_t> FilterInt32;
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typedef Filter<uint32_t> FilterUInt32;
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#endif
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@ -0,0 +1,102 @@
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// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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//
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// This is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License as published by the
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// Free Software Foundation; either version 2.1 of the License, or (at
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// your option) any later version.
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//
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/// @file FilterWithBuffer.h
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/// @brief A filter with a buffer.
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/// This is implemented separately to the base Filter class to get around
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/// restrictions caused by the use of templates which makes different sizes essentially
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/// completely different classes
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#ifndef FilterWithBuffer_h
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#define FilterWithBuffer_h
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#include <inttypes.h>
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#include <AP_Common.h>
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#include <Filter.h>
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template <class T, uint8_t FILTER_SIZE>
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class FilterWithBuffer : public Filter<T>
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{
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public:
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// constructor
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FilterWithBuffer();
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// apply - Add a new raw value to the filter, retrieve the filtered result
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virtual T apply(T sample);
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// reset - clear the filter
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virtual void reset();
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// get filter size
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virtual uint8_t get_filter_size() { return FILTER_SIZE; };
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T samples[FILTER_SIZE]; // buffer of samples
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uint8_t sample_index; // pointer to the next empty slot in the buffer
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private:
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};
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// Typedef for convenience
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typedef FilterWithBuffer<int16_t,2> FilterWithBufferInt16_Size2;
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typedef FilterWithBuffer<int16_t,3> FilterWithBufferInt16_Size3;
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typedef FilterWithBuffer<int16_t,4> FilterWithBufferInt16_Size4;
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typedef FilterWithBuffer<int16_t,5> FilterWithBufferInt16_Size5;
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typedef FilterWithBuffer<int16_t,6> FilterWithBufferInt16_Size6;
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typedef FilterWithBuffer<int16_t,7> FilterWithBufferInt16_Size7;
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typedef FilterWithBuffer<uint16_t,2> FilterWithBufferUInt16_Size2;
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typedef FilterWithBuffer<uint16_t,3> FilterWithBufferUInt16_Size3;
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typedef FilterWithBuffer<uint16_t,4> FilterWithBufferUInt16_Size4;
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typedef FilterWithBuffer<uint16_t,5> FilterWithBufferUInt16_Size5;
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typedef FilterWithBuffer<uint16_t,6> FilterWithBufferUInt16_Size6;
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typedef FilterWithBuffer<uint16_t,7> FilterWithBufferUInt16_Size7;
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// Constructor
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template <class T, uint8_t FILTER_SIZE>
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FilterWithBuffer<T,FILTER_SIZE>::FilterWithBuffer() :
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Filter<T>(),
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sample_index(0)
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{
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// clear sample buffer
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reset();
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}
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// reset - clear all samples from the buffer
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template <class T, uint8_t FILTER_SIZE>
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void FilterWithBuffer<T,FILTER_SIZE>::reset()
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{
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// call base class reset
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Filter<T>::reset();
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// clear samples buffer
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for( int8_t i=0; i<FILTER_SIZE; i++ ) {
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samples[i] = 0;
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}
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// reset index back to beginning of the array
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sample_index = 0;
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}
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// apply - take in a new raw sample, and return the filtered results
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template <class T, uint8_t FILTER_SIZE>
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T FilterWithBuffer<T,FILTER_SIZE>::apply(T sample)
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{
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// add sample to array
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samples[sample_index++] = sample;
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// wrap index if necessary
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if( sample_index >= FILTER_SIZE )
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sample_index = 0;
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// base class doesn't know what filtering to do so we just return the raw sample
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return sample;
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}
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#endif
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@ -17,57 +17,77 @@
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#include <inttypes.h>
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#include <Filter.h>
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#include <FilterWithBuffer.h>
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template <class T>
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class ModeFilter : public Filter<T>
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template <class T, uint8_t FILTER_SIZE>
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class ModeFilter : public FilterWithBuffer<T,FILTER_SIZE>
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{
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public:
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ModeFilter(uint8_t requested_size, uint8_t return_element);
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ModeFilter(uint8_t return_element);
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// apply - Add a new raw value to the filter, retrieve the filtered result
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virtual T apply(T sample);
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private:
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// private methods
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// private methods
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uint8_t _return_element;
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void isort(T sample, bool drop_high_sample);
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void isort(T sample, bool drop_high_sample);
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bool drop_high_sample; // switch to determine whether to drop the highest or lowest sample when new value arrives
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};
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// Typedef for convenience
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typedef ModeFilter<int16_t> ModeFilterInt16;
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typedef ModeFilter<int8_t,3> ModeFilterInt8_Size3;
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typedef ModeFilter<int8_t,4> ModeFilterInt8_Size4;
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typedef ModeFilter<int8_t,5> ModeFilterInt8_Size5;
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typedef ModeFilter<int8_t,6> ModeFilterInt8_Size6;
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typedef ModeFilter<int8_t,7> ModeFilterInt8_Size7;
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typedef ModeFilter<uint8_t,3> ModeFilterUInt8_Size3;
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typedef ModeFilter<uint8_t,4> ModeFilterUInt8_Size4;
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typedef ModeFilter<uint8_t,5> ModeFilterUInt8_Size5;
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typedef ModeFilter<uint8_t,6> ModeFilterUInt8_Size6;
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typedef ModeFilter<uint8_t,7> ModeFilterUInt8_Size7;
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typedef ModeFilter<int16_t,3> ModeFilterInt16_Size3;
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typedef ModeFilter<int16_t,4> ModeFilterInt16_Size4;
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typedef ModeFilter<int16_t,5> ModeFilterInt16_Size5;
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typedef ModeFilter<int16_t,6> ModeFilterInt16_Size6;
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typedef ModeFilter<int16_t,7> ModeFilterInt16_Size7;
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typedef ModeFilter<uint16_t,3> ModeFilterUInt16_Size3;
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typedef ModeFilter<uint16_t,4> ModeFilterUInt16_Size4;
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typedef ModeFilter<uint16_t,5> ModeFilterUInt16_Size5;
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typedef ModeFilter<uint16_t,6> ModeFilterUInt16_Size6;
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typedef ModeFilter<uint16_t,7> ModeFilterUInt16_Size7;
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// Constructor //////////////////////////////////////////////////////////////
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template <class T>
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ModeFilter<T>::ModeFilter(uint8_t requested_size, uint8_t return_element) :
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Filter<T>(requested_size),
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template <class T, uint8_t FILTER_SIZE>
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ModeFilter<T,FILTER_SIZE>::ModeFilter(uint8_t return_element) :
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FilterWithBuffer<T,FILTER_SIZE>(),
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_return_element(return_element),
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drop_high_sample(true)
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{
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// ensure we have a valid return_nth_element value. if not, revert to median
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if( _return_element >= Filter<T>::filter_size )
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_return_element = Filter<T>::filter_size / 2;
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if( _return_element >= FILTER_SIZE )
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_return_element = FILTER_SIZE / 2;
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};
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// Public Methods //////////////////////////////////////////////////////////////
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template <class T>
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T ModeFilter<T>::apply(T sample)
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template <class T, uint8_t FILTER_SIZE>
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T ModeFilter<T,FILTER_SIZE>::apply(T sample)
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{
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// insert the new items into the samples buffer
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isort(sample, drop_high_sample);
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// next time drop from the other end of the sample buffer
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drop_high_sample = !drop_high_sample;
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// return results
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if( Filter<T>::sample_index < Filter<T>::filter_size ) {
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if( FilterWithBuffer<T,FILTER_SIZE>::sample_index < FILTER_SIZE ) {
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// middle sample if buffer is not yet full
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return Filter<T>::samples[(Filter<T>::sample_index / 2)];
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return FilterWithBuffer<T,FILTER_SIZE>::samples[(FilterWithBuffer<T,FILTER_SIZE>::sample_index / 2)];
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}else{
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// return element specified by user in constructor
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return Filter<T>::samples[_return_element];
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return FilterWithBuffer<T,FILTER_SIZE>::samples[_return_element];
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}
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}
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// insertion sort - takes a new sample and pushes it into the sample array
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// drops either the highest or lowest sample depending on the 'drop_high_sample' parameter
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//
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template <class T>
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void ModeFilter<T>::isort(T new_sample, bool drop_high)
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template <class T, uint8_t FILTER_SIZE>
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void ModeFilter<T,FILTER_SIZE>::isort(T new_sample, bool drop_high)
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{
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int8_t i;
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// if the buffer isn't full simply increase the #items in the buffer (i.e. sample_index)
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// the rest is the same as dropping the high sample
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if( Filter<T>::sample_index < Filter<T>::filter_size ) {
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Filter<T>::sample_index++;
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if( FilterWithBuffer<T,FILTER_SIZE>::sample_index < FILTER_SIZE ) {
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FilterWithBuffer<T,FILTER_SIZE>::sample_index++;
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drop_high = true;
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}
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if( drop_high ) { // drop highest sample from the buffer to make room for our new sample
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// start from top. Note: sample_index always points to the next open space so we start from sample_index-1
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i = Filter<T>::sample_index-1;
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i = FilterWithBuffer<T,FILTER_SIZE>::sample_index-1;
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// if the next element is higher than our new sample, push it up one position
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while( Filter<T>::samples[i-1] > new_sample && i > 0 ) {
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Filter<T>::samples[i] = Filter<T>::samples[i-1];
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while( FilterWithBuffer<T,FILTER_SIZE>::samples[i-1] > new_sample && i > 0 ) {
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FilterWithBuffer<T,FILTER_SIZE>::samples[i] = FilterWithBuffer<T,FILTER_SIZE>::samples[i-1];
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i--;
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}
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// add our new sample to the buffer
|
||||
Filter<T>::samples[i] = new_sample;
|
||||
|
||||
FilterWithBuffer<T,FILTER_SIZE>::samples[i] = new_sample;
|
||||
|
||||
}else{ // drop lowest sample from the buffer to make room for our new sample
|
||||
|
||||
// start from the bottom
|
||||
i = 0;
|
||||
|
||||
// if the element is lower than our new sample, push it down one position
|
||||
while( Filter<T>::samples[i+1] < new_sample && i < Filter<T>::sample_index-1 ) {
|
||||
Filter<T>::samples[i] = Filter<T>::samples[i+1];
|
||||
while( FilterWithBuffer<T,FILTER_SIZE>::samples[i+1] < new_sample && i < FilterWithBuffer<T,FILTER_SIZE>::sample_index-1 ) {
|
||||
FilterWithBuffer<T,FILTER_SIZE>::samples[i] = FilterWithBuffer<T,FILTER_SIZE>::samples[i+1];
|
||||
i++;
|
||||
}
|
||||
|
||||
// add our new sample to the buffer
|
||||
Filter<T>::samples[i] = new_sample;
|
||||
FilterWithBuffer<T,FILTER_SIZE>::samples[i] = new_sample;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#endif
|
|
@ -1,54 +0,0 @@
|
|||
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// This is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License as published by the
|
||||
// Free Software Foundation; either version 2.1 of the License, or (at
|
||||
// your option) any later version.
|
||||
//
|
||||
|
||||
/// @file SumFilter.h
|
||||
/// @brief A class to apply an average filter (but we save some calc time by not averaging the values but instead save one division by just adding the values up
|
||||
///
|
||||
/// DO NOT CREATE AND DESTROY INSTANCES OF THIS CLASS BECAUSE THE ALLOC/MALLOC WILL LEAD TO MEMORY FRAGMENTATION
|
||||
|
||||
#ifndef SumFilter_h
|
||||
#define SumFilter_h
|
||||
|
||||
#include <inttypes.h>
|
||||
#include <Filter.h>
|
||||
|
||||
template <class T>
|
||||
class SumFilter : public Filter<T>
|
||||
{
|
||||
public:
|
||||
SumFilter(uint8_t requested_size) : Filter<T>(requested_size) {};
|
||||
|
||||
// apply - Add a new raw value to the filter, retrieve the filtered result
|
||||
virtual T apply(T sample);
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
// Typedef for convenience
|
||||
typedef SumFilter<int16_t> SumFilterInt16;
|
||||
|
||||
// Public Methods //////////////////////////////////////////////////////////////
|
||||
template <class T>
|
||||
T SumFilter<T>::apply(T sample){
|
||||
|
||||
T result = 0;
|
||||
|
||||
// call parent's apply function to get the sample into the array
|
||||
Filter<T>::apply(sample);
|
||||
|
||||
// get sum of all values - there is a risk of overflow here that we ignore
|
||||
for(int8_t i=0; i<Filter<T>::filter_size; i++)
|
||||
result += Filter<T>::samples[i];
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
|
@ -1,8 +1,9 @@
|
|||
Filter KEYWORD1
|
||||
ModeFilter KEYWORD1
|
||||
SumFilter KEYWORD1
|
||||
apply KEYWORD2
|
||||
reset KEYWORD2
|
||||
max_samples KEYWORD2
|
||||
samples KEYWORD2
|
||||
sample_index KEYWORD2
|
||||
Filter KEYWORD1
|
||||
FilterWithBuffer KEYWORD1
|
||||
ModeFilter KEYWORD1
|
||||
AverageFilter KEYWORD1
|
||||
apply KEYWORD2
|
||||
reset KEYWORD2
|
||||
get_filter_size KEYWORD2
|
||||
samples KEYWORD2
|
||||
sample_index KEYWORD2
|
||||
|
|
Loading…
Reference in New Issue