mirror of https://github.com/ArduPilot/ardupilot
AP_Math: add chirp function to support frequency sweeps in systemid and autotune
This commit is contained in:
parent
53b91b0c67
commit
cfaef178f4
|
@ -0,0 +1,87 @@
|
||||||
|
/*
|
||||||
|
* chirp.cpp
|
||||||
|
*
|
||||||
|
* Copyright (C) Leonard Hall 2020
|
||||||
|
*
|
||||||
|
* This file is free software: you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU General Public License as published by the
|
||||||
|
* Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This file is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along
|
||||||
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This object generates a chirp signal based on the input variables. A chirp is
|
||||||
|
* a sine wave starting from the minimum frequency and ending at the maximum frequency.
|
||||||
|
* The progression in frequency is not linear but designed to increase exponentially.
|
||||||
|
* The chirp can be designed to dwell at the minimum frequency for a specified time
|
||||||
|
* before sweeping through the frequencies and also can fade in the magnitude at the
|
||||||
|
* beginning and fade out the magnitude at the end. This object can also generate
|
||||||
|
* constant frequency sine waves by setting the minimum and maximum frequency to the
|
||||||
|
* same value.
|
||||||
|
*/
|
||||||
|
#include <AP_Math/AP_Math.h>
|
||||||
|
#include "chirp.h"
|
||||||
|
|
||||||
|
// constructor
|
||||||
|
Chirp::Chirp() {}
|
||||||
|
|
||||||
|
// initializes the chirp object
|
||||||
|
void Chirp::init(float time_record, float frequency_start_hz, float frequency_stop_hz, float time_fade_in, float time_fade_out, float time_const_freq)
|
||||||
|
{
|
||||||
|
// pass in variables to class
|
||||||
|
record = time_record;
|
||||||
|
wMin = M_2PI * frequency_start_hz;
|
||||||
|
wMax = M_2PI * frequency_stop_hz;
|
||||||
|
fade_in = time_fade_in;
|
||||||
|
fade_out = time_fade_out;
|
||||||
|
const_freq = time_const_freq;
|
||||||
|
|
||||||
|
B = logf(wMax / wMin);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// determine chirp signal output at the specified time and amplitude
|
||||||
|
float Chirp::update(float time, float waveform_magnitude)
|
||||||
|
{
|
||||||
|
magnitude = waveform_magnitude;
|
||||||
|
if (time <= 0.0f) {
|
||||||
|
window = 0.0f;
|
||||||
|
} else if (time <= fade_in) {
|
||||||
|
window = 0.5 - 0.5 * cosf(M_PI * time / fade_in);
|
||||||
|
} else if (time <= record - fade_out) {
|
||||||
|
window = 1.0;
|
||||||
|
} else if (time <= record) {
|
||||||
|
window = 0.5 - 0.5 * cosf(M_PI * (time - (record - fade_out)) / fade_out + M_PI);
|
||||||
|
} else {
|
||||||
|
window = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (time <= 0.0f) {
|
||||||
|
waveform_freq_rads = wMin;
|
||||||
|
output = 0.0f;
|
||||||
|
} else if (time <= const_freq) {
|
||||||
|
waveform_freq_rads = wMin;
|
||||||
|
output = window * magnitude * sinf(wMin * time - wMin * const_freq);
|
||||||
|
} else if (time <= record) {
|
||||||
|
// handles constant frequency dwells and chirps
|
||||||
|
if (is_equal(wMin, wMax)) {
|
||||||
|
waveform_freq_rads = wMin;
|
||||||
|
output = window * magnitude * sinf(wMin * time);
|
||||||
|
} else {
|
||||||
|
waveform_freq_rads = wMin * expf(B * (time - const_freq) / (record - const_freq));
|
||||||
|
output = window * magnitude * sinf((wMin * (record - const_freq) / B) * (expf(B * (time - const_freq) / (record - const_freq)) - 1));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
waveform_freq_rads = wMax;
|
||||||
|
output = 0.0f;
|
||||||
|
}
|
||||||
|
return output;
|
||||||
|
}
|
|
@ -0,0 +1,53 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
class Chirp {
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
// constructor
|
||||||
|
Chirp();
|
||||||
|
|
||||||
|
// initializes the chirp object
|
||||||
|
void init(float time_record, float frequency_start_hz, float frequency_stop_hz, float time_fade_in, float time_fade_out, float time_const_freq);
|
||||||
|
|
||||||
|
// determine chirp signal output at the specified time and amplitude
|
||||||
|
float update(float time, float waveform_magnitude);
|
||||||
|
|
||||||
|
// accessor for the current waveform frequency
|
||||||
|
float get_frequency_rads() {return waveform_freq_rads; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Total chirp length in seconds
|
||||||
|
float record;
|
||||||
|
|
||||||
|
// Chirp oscillation amplitude
|
||||||
|
float magnitude;
|
||||||
|
|
||||||
|
// Chirp start frequency in rad/s
|
||||||
|
float wMin;
|
||||||
|
|
||||||
|
// Chirp end frequency in rad/s
|
||||||
|
float wMax;
|
||||||
|
|
||||||
|
// Amplitude fade in time in seconds
|
||||||
|
float fade_in;
|
||||||
|
|
||||||
|
// Amplitude fade out time in seconds
|
||||||
|
float fade_out;
|
||||||
|
|
||||||
|
// Time that chirp will remain at the min frequency before increasing to max frequency
|
||||||
|
float const_freq;
|
||||||
|
|
||||||
|
// frequency ratio
|
||||||
|
float B;
|
||||||
|
|
||||||
|
// current waveform frequency in rad/s
|
||||||
|
float waveform_freq_rads;
|
||||||
|
|
||||||
|
// current amplitude of chirp
|
||||||
|
float window;
|
||||||
|
|
||||||
|
// output of chirp signal at the requested time
|
||||||
|
float output;
|
||||||
|
|
||||||
|
};
|
Loading…
Reference in New Issue