mirror of https://github.com/ArduPilot/ardupilot
AR_WPNav: add set_nudge_speed_max
allows pilot to override speed_max from RC input
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@ -27,6 +27,7 @@ extern const AP_HAL::HAL& hal;
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#define AR_WPNAV_TIMEOUT_MS 100
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#define AR_WPNAV_SPEED_DEFAULT 2.0f
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#define AR_WPNAV_SPEED_MIN 0.05f // minimum speed between waypoints in m/s
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#define AR_WPNAV_SPEED_UPDATE_MIN_MS 500 // max speed cannot be updated more than once in this many milliseconds
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#define AR_WPNAV_RADIUS_DEFAULT 2.0f
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#define AR_WPNAV_OVERSPEED_RATIO_MAX 5.0f // if _overspeed_enabled the vehicle may travel as quickly as 5x WP_SPEED
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@ -94,16 +95,18 @@ AR_WPNav::AR_WPNav(AR_AttitudeControl& atc, AR_PosControl &pos_control) :
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void AR_WPNav::init(float speed_max)
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{
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// determine max speed, acceleration and jerk
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if (!is_positive(speed_max)) {
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speed_max = _speed_max;
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if (is_positive(speed_max)) {
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_base_speed_max = speed_max;
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} else {
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_base_speed_max = _speed_max;
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}
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speed_max = MAX(AR_WPNAV_SPEED_MIN, speed_max);
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_base_speed_max = MAX(AR_WPNAV_SPEED_MIN, _base_speed_max);
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const float atc_accel_max = MIN(_atc.get_accel_max(), _atc.get_decel_max());
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const float accel_max = is_positive(_accel_max) ? MIN(_accel_max, atc_accel_max) : atc_accel_max;
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const float jerk_max = is_positive(_jerk_max) ? _jerk_max : accel_max;
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// initialise position controller
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_pos_control.set_limits(speed_max, accel_max, _atc.get_turn_lat_accel_max(), jerk_max);
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_pos_control.set_limits(_base_speed_max, accel_max, _atc.get_turn_lat_accel_max(), jerk_max);
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_scurve_prev_leg.init();
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_scurve_this_leg.init();
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@ -121,6 +124,9 @@ void AR_WPNav::init(float speed_max)
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// initialise origin and destination to stopping point
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_orig_and_dest_valid = false;
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set_origin_and_destination_to_stopping_point();
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// initialise nudge speed to zero
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set_nudge_speed_max(0);
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}
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// update navigation
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@ -145,6 +151,9 @@ void AR_WPNav::update(float dt)
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update_distance_and_bearing_to_destination();
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// handle change in max speed
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update_speed_max();
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// advance target along path unless vehicle is pivoting
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if (!_pivot.active()) {
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switch (_nav_control_type) {
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@ -170,19 +179,15 @@ bool AR_WPNav::set_speed_max(float speed_max)
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return false;
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}
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// ignore calls that do not change the speed
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if (is_equal(speed_max, _pos_control.get_speed_max())) {
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_base_speed_max = speed_max;
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return true;
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}
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// update position controller max speed
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_pos_control.set_limits(speed_max, _pos_control.get_accel_max(), _pos_control.get_lat_accel_max(), _pos_control.get_jerk_max());
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// change track speed
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_scurve_this_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
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_scurve_next_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
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return true;
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// set speed nudge in m/s. this will have no effect unless nudge_speed_max > speed_max
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// nudge_speed_max should always be positive regardless of whether the vehicle is travelling forward or reversing
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void AR_WPNav::set_nudge_speed_max(float nudge_speed_max)
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{
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_nudge_speed_max = nudge_speed_max;
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}
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// set desired location and (optionally) next_destination
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@ -586,3 +591,29 @@ bool AR_WPNav::set_origin_and_destination_to_stopping_point()
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_orig_and_dest_valid = true;
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return true;
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}
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// check for changes in _base_speed_max or _nudge_speed_max
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// updates position controller limits and recalculate scurve path if required
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void AR_WPNav::update_speed_max()
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{
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const float speed_max = MAX(_base_speed_max, _nudge_speed_max);
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// ignore calls that do not change the speed
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if (is_equal(speed_max, _pos_control.get_speed_max())) {
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return;
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}
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// protect against rapid updates
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const uint32_t now_ms = AP_HAL::millis();
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if (now_ms - _last_speed_update_ms < AR_WPNAV_SPEED_UPDATE_MIN_MS) {
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return;
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}
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_last_speed_update_ms = now_ms;
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// update position controller max speed
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_pos_control.set_limits(speed_max, _pos_control.get_accel_max(), _pos_control.get_lat_accel_max(), _pos_control.get_jerk_max());
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// change track speed
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_scurve_this_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
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_scurve_next_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
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}
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@ -20,10 +20,14 @@ public:
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virtual void update(float dt);
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// get or set maximum speed in m/s
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// set_speed_max should not be called at more than 3hz or else SCurve path planning may not advance properly
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float get_speed_max() const { return _pos_control.get_speed_max(); }
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// if set_speed_max is called in rapid succession changes in speed may be delayed by up to 0.5sec
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float get_speed_max() const { return _base_speed_max; }
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bool set_speed_max(float speed_max);
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// set speed nudge in m/s. this will have no effect unless nudge_speed_max > speed_max
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// nudge_speed_max should always be positive regardless of whether the vehicle is travelling forward or reversing
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void set_nudge_speed_max(float nudge_speed_max);
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// execute the mission in reverse (i.e. drive backwards to destination)
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bool get_reversed() const { return _reversed; }
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void set_reversed(bool reversed) { _reversed = reversed; }
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@ -131,6 +135,10 @@ protected:
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// set origin and destination to stopping point
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bool set_origin_and_destination_to_stopping_point();
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// check for changes in _base_speed_max or _nudge_speed_max
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// updates position controller limits and recalculate scurve path if required
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void update_speed_max();
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// parameters
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AP_Float _speed_max; // target speed between waypoints in m/s
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AP_Float _radius; // distance in meters from a waypoint when we consider the waypoint has been reached
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@ -165,6 +173,11 @@ protected:
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NAV_PSC_INPUT_SHAPING // position controller input shaping used for navigation
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} _nav_control_type; // navigation controller that should be used to travel from _origin to _destination
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// speed_max handling
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float _base_speed_max; // speed max (in m/s) derived from parameters or passed into init
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float _nudge_speed_max; // "nudge" speed max (in m/s) normally from the pilot. has no effect if less than _base_speed_max. always positive.
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uint32_t _last_speed_update_ms; // system time that speed_max was last update. used to ensure speed_max is not update too quickly
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// main outputs from navigation library
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float _desired_speed_limited; // desired speed (above) but accel/decel limited
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float _desired_turn_rate_rads; // desired turn-rate in rad/sec (negative is counter clockwise, positive is clockwise)
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