AR_WPNav: add set_nudge_speed_max

allows pilot to override speed_max from RC input
This commit is contained in:
Randy Mackay 2022-01-06 13:07:03 +09:00
parent 394a5fd2fc
commit c6dffb990f
2 changed files with 62 additions and 18 deletions

View File

@ -27,6 +27,7 @@ extern const AP_HAL::HAL& hal;
#define AR_WPNAV_TIMEOUT_MS 100
#define AR_WPNAV_SPEED_DEFAULT 2.0f
#define AR_WPNAV_SPEED_MIN 0.05f // minimum speed between waypoints in m/s
#define AR_WPNAV_SPEED_UPDATE_MIN_MS 500 // max speed cannot be updated more than once in this many milliseconds
#define AR_WPNAV_RADIUS_DEFAULT 2.0f
#define AR_WPNAV_OVERSPEED_RATIO_MAX 5.0f // if _overspeed_enabled the vehicle may travel as quickly as 5x WP_SPEED
@ -94,16 +95,18 @@ AR_WPNav::AR_WPNav(AR_AttitudeControl& atc, AR_PosControl &pos_control) :
void AR_WPNav::init(float speed_max)
{
// determine max speed, acceleration and jerk
if (!is_positive(speed_max)) {
speed_max = _speed_max;
if (is_positive(speed_max)) {
_base_speed_max = speed_max;
} else {
_base_speed_max = _speed_max;
}
speed_max = MAX(AR_WPNAV_SPEED_MIN, speed_max);
_base_speed_max = MAX(AR_WPNAV_SPEED_MIN, _base_speed_max);
const float atc_accel_max = MIN(_atc.get_accel_max(), _atc.get_decel_max());
const float accel_max = is_positive(_accel_max) ? MIN(_accel_max, atc_accel_max) : atc_accel_max;
const float jerk_max = is_positive(_jerk_max) ? _jerk_max : accel_max;
// initialise position controller
_pos_control.set_limits(speed_max, accel_max, _atc.get_turn_lat_accel_max(), jerk_max);
_pos_control.set_limits(_base_speed_max, accel_max, _atc.get_turn_lat_accel_max(), jerk_max);
_scurve_prev_leg.init();
_scurve_this_leg.init();
@ -121,6 +124,9 @@ void AR_WPNav::init(float speed_max)
// initialise origin and destination to stopping point
_orig_and_dest_valid = false;
set_origin_and_destination_to_stopping_point();
// initialise nudge speed to zero
set_nudge_speed_max(0);
}
// update navigation
@ -145,6 +151,9 @@ void AR_WPNav::update(float dt)
update_distance_and_bearing_to_destination();
// handle change in max speed
update_speed_max();
// advance target along path unless vehicle is pivoting
if (!_pivot.active()) {
switch (_nav_control_type) {
@ -170,21 +179,17 @@ bool AR_WPNav::set_speed_max(float speed_max)
return false;
}
// ignore calls that do not change the speed
if (is_equal(speed_max, _pos_control.get_speed_max())) {
return true;
}
// update position controller max speed
_pos_control.set_limits(speed_max, _pos_control.get_accel_max(), _pos_control.get_lat_accel_max(), _pos_control.get_jerk_max());
// change track speed
_scurve_this_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
_scurve_next_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
_base_speed_max = speed_max;
return true;
}
// set speed nudge in m/s. this will have no effect unless nudge_speed_max > speed_max
// nudge_speed_max should always be positive regardless of whether the vehicle is travelling forward or reversing
void AR_WPNav::set_nudge_speed_max(float nudge_speed_max)
{
_nudge_speed_max = nudge_speed_max;
}
// set desired location and (optionally) next_destination
// next_destination should be provided if known to allow smooth cornering
bool AR_WPNav::set_desired_location(const struct Location& destination, Location next_destination)
@ -586,3 +591,29 @@ bool AR_WPNav::set_origin_and_destination_to_stopping_point()
_orig_and_dest_valid = true;
return true;
}
// check for changes in _base_speed_max or _nudge_speed_max
// updates position controller limits and recalculate scurve path if required
void AR_WPNav::update_speed_max()
{
const float speed_max = MAX(_base_speed_max, _nudge_speed_max);
// ignore calls that do not change the speed
if (is_equal(speed_max, _pos_control.get_speed_max())) {
return;
}
// protect against rapid updates
const uint32_t now_ms = AP_HAL::millis();
if (now_ms - _last_speed_update_ms < AR_WPNAV_SPEED_UPDATE_MIN_MS) {
return;
}
_last_speed_update_ms = now_ms;
// update position controller max speed
_pos_control.set_limits(speed_max, _pos_control.get_accel_max(), _pos_control.get_lat_accel_max(), _pos_control.get_jerk_max());
// change track speed
_scurve_this_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
_scurve_next_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max());
}

View File

@ -20,10 +20,14 @@ public:
virtual void update(float dt);
// get or set maximum speed in m/s
// set_speed_max should not be called at more than 3hz or else SCurve path planning may not advance properly
float get_speed_max() const { return _pos_control.get_speed_max(); }
// if set_speed_max is called in rapid succession changes in speed may be delayed by up to 0.5sec
float get_speed_max() const { return _base_speed_max; }
bool set_speed_max(float speed_max);
// set speed nudge in m/s. this will have no effect unless nudge_speed_max > speed_max
// nudge_speed_max should always be positive regardless of whether the vehicle is travelling forward or reversing
void set_nudge_speed_max(float nudge_speed_max);
// execute the mission in reverse (i.e. drive backwards to destination)
bool get_reversed() const { return _reversed; }
void set_reversed(bool reversed) { _reversed = reversed; }
@ -131,6 +135,10 @@ protected:
// set origin and destination to stopping point
bool set_origin_and_destination_to_stopping_point();
// check for changes in _base_speed_max or _nudge_speed_max
// updates position controller limits and recalculate scurve path if required
void update_speed_max();
// parameters
AP_Float _speed_max; // target speed between waypoints in m/s
AP_Float _radius; // distance in meters from a waypoint when we consider the waypoint has been reached
@ -165,6 +173,11 @@ protected:
NAV_PSC_INPUT_SHAPING // position controller input shaping used for navigation
} _nav_control_type; // navigation controller that should be used to travel from _origin to _destination
// speed_max handling
float _base_speed_max; // speed max (in m/s) derived from parameters or passed into init
float _nudge_speed_max; // "nudge" speed max (in m/s) normally from the pilot. has no effect if less than _base_speed_max. always positive.
uint32_t _last_speed_update_ms; // system time that speed_max was last update. used to ensure speed_max is not update too quickly
// main outputs from navigation library
float _desired_speed_limited; // desired speed (above) but accel/decel limited
float _desired_turn_rate_rads; // desired turn-rate in rad/sec (negative is counter clockwise, positive is clockwise)