AP_Terrain: rename find_grid() to find_grid_cache()

thanks Randy!
This commit is contained in:
Andrew Tridgell 2014-07-25 09:52:20 +10:00
parent 1fcf35333f
commit c4047f6f11
4 changed files with 4 additions and 4 deletions

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@ -94,7 +94,7 @@ bool AP_Terrain::height_amsl(const Location &loc, float &height)
calculate_grid_info(loc, info);
// find the grid
const struct grid_block &grid = find_grid(info).grid;
const struct grid_block &grid = find_grid_cache(info).grid;
/*
note that we rely on the one square overlap to ensure these

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@ -253,7 +253,7 @@ private:
/*
find a grid structure given a grid_info
*/
struct grid_cache &find_grid(const struct grid_info &info);
struct grid_cache &find_grid_cache(const struct grid_info &info);
/*
calculate bit number in grid_block bitmap. This corresponds to a

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@ -65,7 +65,7 @@ bool AP_Terrain::request_missing(mavlink_channel_t chan, struct grid_cache &gcac
bool AP_Terrain::request_missing(mavlink_channel_t chan, const struct grid_info &info)
{
// find the grid
struct grid_cache &gcache = find_grid(info);
struct grid_cache &gcache = find_grid_cache(info);
return request_missing(chan, gcache);
}

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@ -115,7 +115,7 @@ void AP_Terrain::calculate_grid_info(const Location &loc, struct grid_info &info
/*
find a grid structure given a grid_info
*/
AP_Terrain::grid_cache &AP_Terrain::find_grid(const struct grid_info &info)
AP_Terrain::grid_cache &AP_Terrain::find_grid_cache(const struct grid_info &info)
{
uint16_t oldest_i = 0;