From bd75de6a22b3cccccac1087f9eefb0b7875c983c Mon Sep 17 00:00:00 2001 From: Randy Mackay Date: Fri, 3 May 2013 14:57:37 +0900 Subject: [PATCH] AC_Fence: reduce to 150m radius and 100m high 100m high, --- libraries/AC_Fence/AC_Fence.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/AC_Fence/AC_Fence.h b/libraries/AC_Fence/AC_Fence.h index 1bfcb6789b..66c0901e4b 100644 --- a/libraries/AC_Fence/AC_Fence.h +++ b/libraries/AC_Fence/AC_Fence.h @@ -18,8 +18,8 @@ #define AC_FENCE_ACTION_RTL_AND_LAND 1 // return to launch and, if that fails, land // default boundaries -#define AC_FENCE_ALT_MAX_DEFAULT 150.0f // default max altitude is 150m -#define AC_FENCE_CIRCLE_RADIUS_DEFAULT 300.0f // default circular fence radius is 300m +#define AC_FENCE_ALT_MAX_DEFAULT 100.0f // default max altitude is 100m +#define AC_FENCE_CIRCLE_RADIUS_DEFAULT 150.0f // default circular fence radius is 150m #define AC_FENCE_ALT_MAX_BACKUP_DISTANCE 20.0f // after fence is broken we recreate the fence 20m further up #define AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE 20.0f // after fence is broken we recreate the fence 20m further out