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Filter: Slewlimiter use different filtering for external reporting
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@ -30,7 +30,7 @@ SlewLimiter::SlewLimiter(const float &_slew_rate_max, const float &_slew_rate_ta
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slew_rate_max(_slew_rate_max),
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slew_rate_max(_slew_rate_max),
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slew_rate_tau(_slew_rate_tau)
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slew_rate_tau(_slew_rate_tau)
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{
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{
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slew_filter.set_cutoff_frequency(10.0);
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slew_filter.set_cutoff_frequency(DERIVATIVE_CUTOFF_FREQ);
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slew_filter.reset(0.0);
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slew_filter.reset(0.0);
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}
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}
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@ -100,26 +100,31 @@ float SlewLimiter::modifier(float sample, float dt)
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_max_neg_slew_rate *= (1.0f - decay_alpha);
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_max_neg_slew_rate *= (1.0f - decay_alpha);
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}
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}
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float decayed_slew_rate = 0.5f*(_max_pos_slew_rate + _max_neg_slew_rate);
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const float raw_slew_rate = 0.5f*(_max_pos_slew_rate + _max_neg_slew_rate);
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// Apply a further reduction when the oldest exceedance event falls outside the window rewuired for the
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// Apply a further reduction when the oldest exceedance event falls outside the window rewuired for the
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// specified number of exceedance events. This prevents spikes due to control mode changed, etc causing
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// specified number of exceedance events. This prevents spikes due to control mode changed, etc causing
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// unwanted gain reduction
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// unwanted gain reduction and is only applied to the slew rate used for gain reduction
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float modifier_input = raw_slew_rate;
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if (now_ms - oldest_ms > (N_EVENTS + 1) * WINDOW_MS) {
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if (now_ms - oldest_ms > (N_EVENTS + 1) * WINDOW_MS) {
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const float oldest_time_from_window = 0.001f*(float)(now_ms - oldest_ms - (N_EVENTS + 1) * WINDOW_MS);
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const float oldest_time_from_window = 0.001f*(float)(now_ms - oldest_ms - (N_EVENTS + 1) * WINDOW_MS);
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decayed_slew_rate *= expf(-oldest_time_from_window / slew_rate_tau);
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modifier_input *= expf(-oldest_time_from_window / slew_rate_tau);
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}
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}
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// Apply a filter to increases in slew rate only to reduce the effect of spikes due to mode changes
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// Apply a filter to increases in slew rate only to reduce the effect of gusts and large controller
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// when limit cycle gain reduction is alteady active. Use a time constant half that of the decay.
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// setpoint changeschanges
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const float attack_alpha = fminf(2.0f * decay_alpha, 1.0f);
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const float attack_alpha = fminf(2.0f * decay_alpha, 1.0f);
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_oscillation_slew_rate = (1.0f - attack_alpha) * _oscillation_slew_rate + attack_alpha * decayed_slew_rate;
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_oscillation_slew_rate = fminf(_oscillation_slew_rate, decayed_slew_rate);
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_modifier_slew_rate = (1.0f - attack_alpha) * _modifier_slew_rate + attack_alpha * modifier_input;
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_modifier_slew_rate = fminf(_modifier_slew_rate, modifier_input);
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_output_slew_rate = (1.0f - attack_alpha) * _output_slew_rate + attack_alpha * raw_slew_rate;
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_output_slew_rate = fminf(_output_slew_rate, raw_slew_rate);
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// Calculate the gain adjustment
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// Calculate the gain adjustment
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float mod;
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float mod;
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if (_oscillation_slew_rate > slew_rate_max) {
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if (_modifier_slew_rate > slew_rate_max) {
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mod = slew_rate_max / (slew_rate_max + MODIFIER_GAIN * (_oscillation_slew_rate - slew_rate_max));
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mod = slew_rate_max / (slew_rate_max + MODIFIER_GAIN * (_modifier_slew_rate - slew_rate_max));
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} else {
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} else {
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mod = 1.0f;
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mod = 1.0f;
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}
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}
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@ -11,6 +11,7 @@
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#define N_EVENTS 2 // number of positive and negative consecutive slew rate exceedance events recorded where a value of 2 corresponds to a complete cycle
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#define N_EVENTS 2 // number of positive and negative consecutive slew rate exceedance events recorded where a value of 2 corresponds to a complete cycle
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#define WINDOW_MS 300 // time in msec required for a half cycle of the slowest oscillation frequency expected
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#define WINDOW_MS 300 // time in msec required for a half cycle of the slowest oscillation frequency expected
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#define MODIFIER_GAIN 1.5f // ratio of modifier reduction to slew rate exceedance ratio
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#define MODIFIER_GAIN 1.5f // ratio of modifier reduction to slew rate exceedance ratio
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#define DERIVATIVE_CUTOFF_FREQ 25.0f
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class SlewLimiter {
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class SlewLimiter {
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public:
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public:
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@ -26,14 +27,15 @@ public:
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get last oscillation slew rate
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get last oscillation slew rate
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*/
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*/
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float get_slew_rate(void) const {
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float get_slew_rate(void) const {
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return _oscillation_slew_rate;
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return _output_slew_rate;
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}
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}
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private:
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private:
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const float &slew_rate_max;
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const float &slew_rate_max;
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const float &slew_rate_tau;
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const float &slew_rate_tau;
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LowPassFilterFloat slew_filter;
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LowPassFilterFloat slew_filter;
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float _oscillation_slew_rate;
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float _output_slew_rate;
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float _modifier_slew_rate;
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float last_sample;
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float last_sample;
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float _max_pos_slew_rate;
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float _max_pos_slew_rate;
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float _max_neg_slew_rate;
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float _max_neg_slew_rate;
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