mirror of
https://github.com/ArduPilot/ardupilot
synced 2025-01-03 14:38:30 -04:00
AP_Proximity: add Location* object and accessors
This commit is contained in:
parent
c2bcc0d5f0
commit
b792fe4b26
@ -22,6 +22,7 @@
|
||||
#include "AP_Proximity_MAV.h"
|
||||
#include "AP_Proximity_SITL.h"
|
||||
#include "AP_Proximity_MorseSITL.h"
|
||||
#include <AP_AHRS/AP_AHRS.h>
|
||||
|
||||
extern const AP_HAL::HAL &hal;
|
||||
|
||||
@ -378,6 +379,78 @@ const Vector2f* AP_Proximity::get_boundary_points(uint16_t& num_points) const
|
||||
return get_boundary_points(primary_instance, num_points);
|
||||
}
|
||||
|
||||
const AP_Proximity::Proximity_Location* AP_Proximity::get_locations(uint16_t& location_count) const
|
||||
{
|
||||
if (_location_count == 0) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
location_count = _location_count;
|
||||
return _locations;
|
||||
}
|
||||
|
||||
// copy location points around vehicle into a buffer owned by the caller
|
||||
// caller should provide the buff_size which is the maximum number of locations the buffer can hold (normally PROXIMITY_MAX_DIRECTION)
|
||||
// num_copied is updated with the number of locations copied into the buffer
|
||||
// returns true on success, false on failure (should only happen if there is a semaphore conflict)
|
||||
bool AP_Proximity::copy_locations(Proximity_Location* buff, uint16_t buff_size, uint16_t& num_copied)
|
||||
{
|
||||
// sanity check buffer
|
||||
if (buff == nullptr) {
|
||||
num_copied = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
WITH_SEMAPHORE(_rsem);
|
||||
|
||||
// copy locations into caller's buffer
|
||||
num_copied = MIN(_location_count, buff_size);
|
||||
for (uint16_t i=0; i<num_copied; i++) {
|
||||
buff[i] = _locations[i];
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void AP_Proximity::locations_update()
|
||||
{
|
||||
// exit immediately if primary sensor is disabled
|
||||
if ((drivers[primary_instance] == nullptr) || (_type[primary_instance] == Proximity_Type_None)) {
|
||||
return;
|
||||
}
|
||||
|
||||
WITH_SEMAPHORE(_rsem);
|
||||
|
||||
// get number of objects, return early if none
|
||||
uint8_t num_objects = get_object_count();
|
||||
if (num_objects == 0) {
|
||||
_location_count = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// get vehicle location and heading in degrees
|
||||
Location my_loc;
|
||||
if (!AP::ahrs().get_position(my_loc)) {
|
||||
return;
|
||||
}
|
||||
const float veh_bearing = AP::ahrs().yaw_sensor * 0.01f;
|
||||
|
||||
// convert offset from vehicle position to earth frame location
|
||||
const uint32_t now_ms = AP_HAL::millis();
|
||||
_location_count = 0;
|
||||
for (uint8_t i=0; i<num_objects; i++) {
|
||||
float ang_deg, dist_m;
|
||||
if (get_object_angle_and_distance(i, ang_deg, dist_m)) {
|
||||
Location temp_loc = my_loc;
|
||||
temp_loc.offset_bearing(wrap_180(veh_bearing + ang_deg), dist_m);
|
||||
_locations[_location_count].loc = temp_loc;
|
||||
_locations[_location_count].radius_m = 1;
|
||||
_locations[_location_count].last_update_ms = now_ms;
|
||||
_location_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get distance and angle to closest object (used for pre-arm check)
|
||||
// returns true on success, false if no valid readings
|
||||
bool AP_Proximity::get_closest_object(float& angle_deg, float &distance) const
|
||||
|
@ -20,11 +20,13 @@
|
||||
#include <AP_Math/AP_Math.h>
|
||||
#include <AP_SerialManager/AP_SerialManager.h>
|
||||
#include <AP_RangeFinder/AP_RangeFinder.h>
|
||||
#include <AP_Common/Location.h>
|
||||
|
||||
#define PROXIMITY_MAX_INSTANCES 1 // Maximum number of proximity sensor instances available on this platform
|
||||
#define PROXIMITY_MAX_IGNORE 6 // up to six areas can be ignored
|
||||
#define PROXIMITY_MAX_DIRECTION 8
|
||||
#define PROXIMITY_SENSOR_ID_START 10
|
||||
#define PROXIMITY_LOCATION_TIMEOUT_MS 3000 // locations (provided by get_locations method) are valid for this many milliseconds
|
||||
|
||||
class AP_Proximity_Backend;
|
||||
|
||||
@ -63,6 +65,13 @@ public:
|
||||
float distance[PROXIMITY_MAX_DIRECTION]; // distance in meters
|
||||
};
|
||||
|
||||
// structure holding locations of detected objects in earth frame
|
||||
struct Proximity_Location {
|
||||
float radius_m; // radius of object in meters
|
||||
Location loc;
|
||||
uint32_t last_update_ms;
|
||||
};
|
||||
|
||||
// detect and initialise any available proximity sensors
|
||||
void init(void);
|
||||
|
||||
@ -99,6 +108,16 @@ public:
|
||||
const Vector2f* get_boundary_points(uint8_t instance, uint16_t& num_points) const;
|
||||
const Vector2f* get_boundary_points(uint16_t& num_points) const;
|
||||
|
||||
// get Location points around vehicle for use by avoidance in earth-frame
|
||||
// returns nullptr and sets num_points to zero if no boundary can be returned
|
||||
const Proximity_Location* get_locations(uint16_t& location_count) const;
|
||||
|
||||
// copy location points around vehicle into a buffer owned by the caller
|
||||
// caller should provide the buff_size which is the maximum number of locations the buffer can hold (normally PROXIMITY_MAX_DIRECTION)
|
||||
// num_copied is updated with the number of locations copied into the buffer
|
||||
// returns true on success, false on failure (should only happen if there is a semaphore conflict)
|
||||
bool copy_locations(Proximity_Location* buff, uint16_t buff_size, uint16_t& num_copied);
|
||||
|
||||
// get distance and angle to closest object (used for pre-arm check)
|
||||
// returns true on success, false if no valid readings
|
||||
bool get_closest_object(float& angle_deg, float &distance) const;
|
||||
@ -158,6 +177,12 @@ private:
|
||||
AP_Int8 _ignore_width_deg[PROXIMITY_MAX_IGNORE]; // width of beam (in degrees) that should be ignored
|
||||
|
||||
void detect_instance(uint8_t instance);
|
||||
|
||||
// earth frame objects
|
||||
void locations_update();
|
||||
uint16_t _location_count; // number of locations held in _locations buffer
|
||||
Proximity_Location _locations[PROXIMITY_MAX_DIRECTION]; // buffer of locations
|
||||
HAL_Semaphore_Recursive _rsem; // semaphore for access to _locations and _location_count
|
||||
};
|
||||
|
||||
namespace AP {
|
||||
|
@ -172,6 +172,7 @@ void AP_Proximity_Backend::init_boundary()
|
||||
_sector_edge_vector[sector].y = sinf(angle_rad) * 100.0f;
|
||||
_boundary_point[sector] = _sector_edge_vector[sector] * PROXIMITY_BOUNDARY_DIST_DEFAULT;
|
||||
}
|
||||
frontend.locations_update();
|
||||
}
|
||||
|
||||
// update boundary points used for object avoidance based on a single sector's distance changing
|
||||
@ -226,6 +227,7 @@ void AP_Proximity_Backend::update_boundary_for_sector(uint8_t sector)
|
||||
if (!_distance_valid[prev_sector_ccw]) {
|
||||
_boundary_point[prev_sector_ccw] = _sector_edge_vector[prev_sector_ccw] * shortest_distance;
|
||||
}
|
||||
frontend.locations_update();
|
||||
}
|
||||
|
||||
// set status and update valid count
|
||||
|
Loading…
Reference in New Issue
Block a user