Copter: surface tracking timeout fix

also restructure update_surface_offset and add comments

Co-authored-by: Leonard Hall <leonardthall@gmail.com>
This commit is contained in:
Randy Mackay 2021-11-09 19:49:15 +09:00 committed by Andrew Tridgell
parent 4c050f4f7e
commit b59c8c45a0
2 changed files with 26 additions and 13 deletions

View File

@ -292,8 +292,8 @@ private:
Surface surface = Surface::GROUND; Surface surface = Surface::GROUND;
uint32_t last_update_ms; // system time of last update to target_alt_cm uint32_t last_update_ms; // system time of last update to target_alt_cm
uint32_t last_glitch_cleared_ms; // system time of last handle glitch recovery uint32_t last_glitch_cleared_ms; // system time of last handle glitch recovery
bool valid_for_logging; // true if target_alt_cm is valid for logging bool valid_for_logging; // true if we have a desired target altitude
bool reset_target; // true if target should be reset because of change in tracking_state bool reset_target; // true if target should be reset because of change in surface being tracked
} surface_tracking; } surface_tracking;
#if RPM_ENABLED == ENABLED #if RPM_ENABLED == ENABLED

View File

@ -4,37 +4,50 @@
// level measured using the range finder. // level measured using the range finder.
void Copter::SurfaceTracking::update_surface_offset() void Copter::SurfaceTracking::update_surface_offset()
{ {
float offset_cm = 0.0;
#if RANGEFINDER_ENABLED == ENABLED #if RANGEFINDER_ENABLED == ENABLED
// check for timeout
const uint32_t now_ms = millis();
const bool timeout = (now_ms - last_update_ms) > SURFACE_TRACKING_TIMEOUT_MS;
// check tracking state and that range finders are healthy // check tracking state and that range finders are healthy
if (((surface == Surface::GROUND) && copter.rangefinder_alt_ok() && (copter.rangefinder_state.glitch_count == 0)) || if (((surface == Surface::GROUND) && copter.rangefinder_alt_ok() && (copter.rangefinder_state.glitch_count == 0)) ||
((surface == Surface::CEILING) && copter.rangefinder_up_ok() && (copter.rangefinder_up_state.glitch_count == 0))) { ((surface == Surface::CEILING) && copter.rangefinder_up_ok() && (copter.rangefinder_up_state.glitch_count == 0))) {
// init based on tracking direction/state // calculate surfaces height above the EKF origin
// e.g. if vehicle is 10m above the EKF origin and rangefinder reports alt of 3m. curr_surface_alt_above_origin_cm is 7m (or 700cm)
RangeFinderState &rf_state = (surface == Surface::GROUND) ? copter.rangefinder_state : copter.rangefinder_up_state; RangeFinderState &rf_state = (surface == Surface::GROUND) ? copter.rangefinder_state : copter.rangefinder_up_state;
const float dir = (surface == Surface::GROUND) ? 1.0f : -1.0f; const float dir = (surface == Surface::GROUND) ? 1.0f : -1.0f;
offset_cm = copter.inertial_nav.get_altitude() - dir * rf_state.alt_cm; float curr_surface_alt_above_origin_cm = copter.inertial_nav.get_altitude() - dir * rf_state.alt_cm;
// update position controller target offset to the surface's alt above the EKF origin
copter.pos_control->set_pos_offset_target_z_cm(curr_surface_alt_above_origin_cm);
last_update_ms = now_ms;
valid_for_logging = true;
// reset target altitude if this controller has just been engaged // reset target altitude if this controller has just been engaged
// target has been changed between upwards vs downwards // target has been changed between upwards vs downwards
// or glitch has cleared // or glitch has cleared
const uint32_t now = millis(); if (timeout ||
if ((now - last_update_ms > SURFACE_TRACKING_TIMEOUT_MS) ||
reset_target || reset_target ||
(last_glitch_cleared_ms != rf_state.glitch_cleared_ms)) { (last_glitch_cleared_ms != rf_state.glitch_cleared_ms)) {
copter.pos_control->set_pos_offset_z_cm(offset_cm); copter.pos_control->set_pos_offset_z_cm(curr_surface_alt_above_origin_cm);
reset_target = false; reset_target = false;
last_glitch_cleared_ms = rf_state.glitch_cleared_ms; last_glitch_cleared_ms = rf_state.glitch_cleared_ms;
} }
last_update_ms = now;
valid_for_logging = true;
} else { } else {
copter.pos_control->set_pos_offset_z_cm(offset_cm); // reset position controller offsets if surface tracking is inactive
// flag target should be reset when/if it next becomes active
if (timeout) {
copter.pos_control->set_pos_offset_z_cm(0);
copter.pos_control->set_pos_offset_target_z_cm(0);
reset_target = true;
}
} }
#else #else
copter.pos_control->set_pos_offset_z_cm(offset_cm); copter.pos_control->set_pos_offset_z_cm(0);
copter.pos_control->set_pos_offset_target_z_cm(0);
#endif #endif
copter.pos_control->set_pos_offset_target_z_cm(offset_cm);
} }