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https://github.com/ArduPilot/ardupilot
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AP_Landing: use FALLTHROUGH define
When falling through on a case switch, allow to add an empty statement with the correct attribute to tell the compiler this behavior is intended.
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@ -177,7 +177,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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}
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}
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stage = DEEPSTALL_STAGE_ESTIMATE_WIND;
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stage = DEEPSTALL_STAGE_ESTIMATE_WIND;
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loiter_sum_cd = 0; // reset the loiter counter
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loiter_sum_cd = 0; // reset the loiter counter
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// no break
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FALLTHROUGH;
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case DEEPSTALL_STAGE_ESTIMATE_WIND:
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case DEEPSTALL_STAGE_ESTIMATE_WIND:
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{
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{
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landing.nav_controller->update_loiter(landing_point, landing.aparm.loiter_radius, 1);
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landing.nav_controller->update_loiter(landing_point, landing.aparm.loiter_radius, 1);
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@ -199,7 +199,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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}
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}
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stage = DEEPSTALL_STAGE_WAIT_FOR_BREAKOUT;
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stage = DEEPSTALL_STAGE_WAIT_FOR_BREAKOUT;
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loiter_sum_cd = 0; // reset the loiter counter
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loiter_sum_cd = 0; // reset the loiter counter
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// no break
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FALLTHROUGH;
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}
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}
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case DEEPSTALL_STAGE_WAIT_FOR_BREAKOUT:
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case DEEPSTALL_STAGE_WAIT_FOR_BREAKOUT:
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// rebuild the approach path if we have done less then a full circle to allow it to be
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// rebuild the approach path if we have done less then a full circle to allow it to be
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@ -221,14 +221,14 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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}
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}
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stage = DEEPSTALL_STAGE_FLY_TO_ARC;
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stage = DEEPSTALL_STAGE_FLY_TO_ARC;
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memcpy(&breakout_location, ¤t_loc, sizeof(Location));
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memcpy(&breakout_location, ¤t_loc, sizeof(Location));
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// no break
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FALLTHROUGH;
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case DEEPSTALL_STAGE_FLY_TO_ARC:
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case DEEPSTALL_STAGE_FLY_TO_ARC:
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if (get_distance(current_loc, arc_entry) > 2 * landing.aparm.loiter_radius) {
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if (get_distance(current_loc, arc_entry) > 2 * landing.aparm.loiter_radius) {
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landing.nav_controller->update_waypoint(breakout_location, arc_entry);
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landing.nav_controller->update_waypoint(breakout_location, arc_entry);
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return false;
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return false;
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}
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}
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stage = DEEPSTALL_STAGE_ARC;
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stage = DEEPSTALL_STAGE_ARC;
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// no break
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FALLTHROUGH;
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case DEEPSTALL_STAGE_ARC:
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case DEEPSTALL_STAGE_ARC:
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{
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{
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Vector2f groundspeed = landing.ahrs.groundspeed_vector();
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Vector2f groundspeed = landing.ahrs.groundspeed_vector();
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@ -240,7 +240,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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}
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}
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stage = DEEPSTALL_STAGE_APPROACH;
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stage = DEEPSTALL_STAGE_APPROACH;
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}
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}
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// no break
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FALLTHROUGH;
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case DEEPSTALL_STAGE_APPROACH:
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case DEEPSTALL_STAGE_APPROACH:
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{
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{
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Location entry_point;
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Location entry_point;
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@ -274,7 +274,7 @@ bool AP_Landing_Deepstall::verify_land(const Location &prev_WP_loc, Location &ne
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}
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}
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L1_xtrack_i = 0; // reset the integrators
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L1_xtrack_i = 0; // reset the integrators
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}
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}
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// no break
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FALLTHROUGH;
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case DEEPSTALL_STAGE_LAND:
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case DEEPSTALL_STAGE_LAND:
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// while in deepstall the only thing verify needs to keep the extended approach point sufficently far away
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// while in deepstall the only thing verify needs to keep the extended approach point sufficently far away
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landing.nav_controller->update_waypoint(current_loc, extended_approach);
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landing.nav_controller->update_waypoint(current_loc, extended_approach);
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