Mission Planner Cleanup

This commit is contained in:
Michael Oborne 2012-08-25 21:48:06 +08:00
parent 747a926809
commit b12698ef6c
8 changed files with 4 additions and 1305 deletions

4
.gitignore vendored
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@ -31,3 +31,7 @@ status.txt
*.dll
*.obj
*.zip
/Tools/ArdupilotMegaPlanner/3DRRadio/bin
/Tools/ArdupilotMegaPlanner/3DRRadio/obj
/Tools/ArdupilotMegaPlanner/bin

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@ -1,364 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Sharp3D.Math.Core;
namespace ArdupilotMega.HIL
{
class FlashQuad
{
public ahrsc ahrs = new ahrsc() ;// :AHRS;
public Vector3D loc = new Vector3D() ;// :Location;
public param g = new param() ;// :Parameters;
//public var apm_rc :APM_RC;
//public var motor_filter_0 :AverageFilter;
//public var motor_filter_1 :AverageFilter;
//public var motor_filter_2 :AverageFilter;
//public var motor_filter_3 :AverageFilter;
public Vector3D drag = new Vector3D();// :Vector3D; //
public Vector3D airspeed = new Vector3D();// :Vector3D; //
//public var thrust :Vector3D; //
public Vector3D position = new Vector3D();// :Vector3D; //
public Vector3D velocity = new Vector3D();// :Vector3D;
//public var velocity_old :Vector3D;
//public var wind :Point; //
public Vector3D rot_accel = new Vector3D();// :Vector3D; //
public Vector3D angle3D = new Vector3D();// :Vector3D; //
//public var windGenerator :Wind; //
public double gravity = 980.5;
public double thrust_scale = 0.4;
public double throttle = 500;
public double rotation_bias = 1;
private double _jump_z = 0;
private Vector3D v3 = new Vector3D();
public class ahrsc
{
public Matrix3D dcm = new Matrix3D(Matrix3D.Identity);
public Vector3D gyro = new Vector3D();
public Vector3D omega = new Vector3D();
public Vector3D accel = new Vector3D();
public Vector3D rotation_speed = new Vector3D();
public double roll_sensor;
public double pitch_sensor;
public double yaw_sensor;
}
public class param
{
// ---------------------------------------------
// Sim Details controls
// ---------------------------------------------
public int sim_iterations = 99999;
public int sim_speed = 1;
public double windSpeedMin = 150;
public double windSpeedMax = 200;
public double windPeriod = 30000;
public double windDir = 45;
public double airDensity = 1.184;
//public var crossSection :Number = 0.015;
public double crossSection = 0.012;
public double dragCE = 0.20;
public double speed_filter_size = 2;
public double motor_kv = 1000;
public double moment = 3;
public double mass = 500;
public int esc_delay = 12;
// -----------------------------------------
// Inertial control
// -----------------------------------------
public double speed_correction_z = 0.0350;
public double xy_speed_correction = 0.030;
public double xy_offset_correction = 0.00001;
public double xy_pos_correction = 0.08;
public double z_offset_correction = 0.00004;
public double z_pos_correction = 0.2;
public double accel_bias_x = .9;
public double accel_bias_z = .9;
public double accel_bias_y = .9;
}
double scale_rc(int sn, float servo, float min, float max)
{
float min_pwm = 1000;
float max_pwm = 2000;
//'''scale a PWM value''' # default to servo range of 1000 to 2000
if (MainV2.comPort.param.Count > 0)
{
min_pwm = int.Parse(MainV2.comPort.param["RC3_MIN"].ToString());
max_pwm = int.Parse(MainV2.comPort.param["RC3_MAX"].ToString());
}
float p = (servo - min_pwm) / (max_pwm - min_pwm);
float v = min + p * (max - min);
if (v < min)
v = min;
if (v > max)
v = max;
return v * 1000;
}
public void update(ref double[] motor_output, double dt)
{
var _thrust = 0.0;
rot_accel = new Vector3D(0,0,0);
angle3D.X = angle3D.Y = 0;
angle3D.Z = 1;
// wind = windGenerator.read();
// ESC's moving average filter
// var motor_output:Array = new Array(4);
// motor_output[0] = motor_filter_0.apply(apm_rc.get_motor_output(0));
// motor_output[1] = motor_filter_1.apply(apm_rc.get_motor_output(1));
// motor_output[2] = motor_filter_2.apply(apm_rc.get_motor_output(2));
// motor_output[3] = motor_filter_3.apply(apm_rc.get_motor_output(3));
for (int i = 0; i < motor_output.Length; i++)
{
if (motor_output[i] <= 0.0)
{
motor_output[i] = 0;
}
else
{
motor_output[i] = scale_rc(i, (float)motor_output[i], 0.0f, 1.0f);
//servos[i] = motor_speed[i];
}
}
/*
2
1 0
3
*/
// setup motor rotations
rot_accel.X -= g.motor_kv * motor_output[0]; // roll
rot_accel.X += g.motor_kv * motor_output[1];
rot_accel.Y -= g.motor_kv * motor_output[3];
rot_accel.Y += g.motor_kv * motor_output[2];
rot_accel.Z += g.motor_kv * motor_output[0] * .08; // YAW
rot_accel.Z += g.motor_kv * motor_output[1] * .08;
rot_accel.Z -= g.motor_kv * motor_output[2] * .08;
rot_accel.Z -= g.motor_kv * motor_output[3] * .08;
rot_accel.X /= g.moment;
rot_accel.Y /= g.moment;
rot_accel.Z /= g.moment;
//# rotational air resistance
// Gyro is the rotation speed in deg/s
// update rotational rates in body frame
ahrs.gyro.X += rot_accel.X * dt;
ahrs.gyro.Y += rot_accel.Y * dt;
ahrs.gyro.Z += rot_accel.Z * dt;
//ahrs.gyro.z += 200;
ahrs.gyro.Z *= .995;// some drag
// ahrs.dcm = Matrix3D.Identity;
// move earth frame to body frame
Vector3D tmp = Matrix3D.Transform(ahrs.dcm,ahrs.gyro) ;//ahrs.dcm.transformVector(ahrs.gyro);
// update attitude:
ahrs.dcm += new Matrix3D(new Vector3D((tmp.X/100) * dt,0,0),new Vector3D(0,(tmp.Y/100) * dt,0),new Vector3D(0,0,(tmp.Z/100) * dt));
//ahrs.dcm.appendRotation((tmp.X/100) * dt, Vector3D.X_AXIS); // ROLL
//ahrs.dcm.appendRotation((tmp.Y/100) * dt, Vector3D.Y_AXIS); // PITCH
//ahrs.dcm.appendRotation((tmp.Z/100) * dt, Vector3D.Z_AXIS); // YAW
// ------------------------------------
// calc thrust
// ------------------------------------
//get_motor_output returns 0 : 1000
_thrust += motor_output[0] * thrust_scale;
_thrust += motor_output[1] * thrust_scale;
_thrust += motor_output[2] * thrust_scale;
_thrust += motor_output[3] * thrust_scale;
Vector3D accel_body = new Vector3D(0, 0, (_thrust * -.9) / g.mass);
//var accel_body:Vector3D = new Vector3D(0, 0, 0);
Vector3D accel_earth = Matrix3D.Transform(ahrs.dcm,(accel_body));
angle3D = Matrix3D.Transform(ahrs.dcm,(angle3D));
//trace(ahrs.gyro.y, accel_earth.x);
//trace(ahrs.gyro.x, ahrs.gyro.y, ahrs.gyro.z);
// ------------------------------------
// calc copter velocity
// ------------------------------------
// calc Drag
drag.X = .5 * g.airDensity * airspeed.X * airspeed.X * g.dragCE * g.crossSection;
drag.Y = .5 * g.airDensity * airspeed.Y * airspeed.Y * g.dragCE * g.crossSection;
drag.Z = .5 * g.airDensity * airspeed.Z * airspeed.Z * g.dragCE * g.crossSection;
///*
// this calulation includes wind
if(airspeed.X >= 0)
accel_earth.X -= drag.X;
else
accel_earth.X += drag.X;
// Add in Drag
if(airspeed.Y >= 0)
accel_earth.Y -= drag.Y;
else
accel_earth.Y += drag.Y;
if(airspeed.Z <= 0)
accel_earth.Z -= drag.Z;
else
accel_earth.Z += drag.Z;
//*/
// hacked vert disturbance
accel_earth.Z += _jump_z * dt;
_jump_z *= .999;
// Add in Gravity
accel_earth.Z += gravity;
if(accel_earth.Z < 0)
accel_earth.Z *=.9;
if(position.Z <=.11 && accel_earth.Z > 0){
accel_earth.Z = 0;
}
velocity.X += (accel_earth.X * dt); // + : Forward (North)
velocity.Y += (accel_earth.Y * dt); // + : Right (East)
velocity.Z -= (accel_earth.Z * dt); // + : Up
//trace(Math.floor(velocity.x),Math.floor(velocity.y),Math.floor(velocity.z));
// ------------------------------------
// calc inertia
// ------------------------------------
// work out acceleration as seen by the accelerometers. It sees the kinematic
// acceleration (ie. real movement), plus gravity
Matrix3D dcm_t = ahrs.dcm.Clone();
dcm_t.Transpose();
double t = accel_earth.Z;
accel_earth.Z -= gravity;
ahrs.accel = Matrix3D.Transform(dcm_t,(accel_earth));
ahrs.accel *= 0.01;
//ahrs.accel = accel_earth.clone();
ahrs.accel.X *= g.accel_bias_x;
ahrs.accel.Y *= g.accel_bias_y;
ahrs.accel.Z *= g.accel_bias_z;
// ------------------------------------
// calc Position
// ------------------------------------
position.Y += velocity.X * dt;
position.X += velocity.Y * dt;
position.Z += velocity.Z * dt;
position.Z = Math.Min(position.Z, 4000);
// XXX Force us to 3m above ground
//position.z = 300;
airspeed.X = (velocity.X);// - wind.x);
airspeed.Y = (velocity.Y);// - wind.y);
airspeed.Z = velocity.Z;
// Altitude
// --------
if(position.Z <=.1){
position.Z = .1;
velocity.X = 0;
velocity.Y = 0;
velocity.Z = 0;
airspeed.X = 0;
airspeed.Y = 0;
airspeed.Z = 0;
//ahrs.init();
}
// get omega - the simulated Gyro output
ahrs.omega.X = radiansx100(ahrs.gyro.X);
ahrs.omega.Y = radiansx100(ahrs.gyro.Y);
ahrs.omega.Z = radiansx100(ahrs.gyro.Z);
// get the Eulers output
v3 = new Vector3D(Math.Atan2(-ahrs.dcm.M23, ahrs.dcm.M22), Math.Asin(ahrs.dcm.M21), Math.Atan2(-ahrs.dcm.M31, ahrs.dcm.M11));// ahrs.dcm.decompose();
ahrs.roll_sensor = Math.Floor(degrees(v3.X) * 100);
ahrs.pitch_sensor = Math.Floor(degrees(v3.Y) * 100);
ahrs.yaw_sensor = Math.Floor(degrees(v3.Z) * 100);
// store the position for the GPS object
loc.X = position.X;
loc.Y = position.Y;
loc.Z = position.Z;
}
public double constrain(double val, double min, double max)
{
val = Math.Max(val, min);
val = Math.Min(val, max);
return val;
}
public double wrap_180(int error)
{
if (error > 18000) error -= 36000;
if (error < -18000) error += 36000;
return error;
}
public int wrap_360(int error)
{
if (error > 36000) error -= 36000;
if (error < 0) error += 36000;
return error;
}
public double radiansx100(double n)
{
return 0.000174532925 * n;
}
public double degreesx100(double r)
{
return r * 5729.57795;
}
public double degrees(double r)
{
return r * 57.2957795;
}
public double radians(double n)
{
return 0.0174532925 * n;
}
}
}

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using System;
using System.Collections.Generic;
using System.Reactive.Subjects;
using System.Text;
using System.Runtime.InteropServices;
using System.Collections; // hashs
using System.Diagnostics; // stopwatch
using System.Reflection;
using System.Reflection.Emit;
using System.IO;
using System.Drawing;
using System.Threading;
using ArdupilotMega.Controls;
using System.ComponentModel;
using log4net;
using ArdupilotMega.Comms;
using ArdupilotMega.Utilities;
namespace ArdupilotMega
{
public interface IMAVLink
{
// there is too much message intergration in the main code, so i dont think i will pursue this any further
// if it an't broke dont fix it - mav09 and mav10 are compile time defined
// i will probly revert this change at some point, unless someone else has a good idea.
// Fields
byte[][] packets { get; set; }
double[] packetspersecond { get; set; }
Hashtable param { get; set; }
BinaryWriter rawlogfile { get; set; }
byte sysid { get; set; }
Subject<int> WhenPacketLost { get; set; }
Subject<int> WhenPacketReceived { get; set; }
PointLatLngAlt[] wps { get; set; }
ArdupilotMega.MAVLink.MAV_TYPE aptype { get; set; }
ICommsSerial BaseStream { get; set; }
int bps { get; set; }
DateTime bpstime { get; set; }
byte compid { get; set; }
bool debugmavlink { get; set; }
DateTime lastlogread { get; set; }
DateTime lastvalidpacket { get; set; }
BinaryWriter logfile { get; set; }
BinaryReader logplaybackfile { get; set; }
bool logreadmode { get; set; }
// Events
event EventHandler ParamListChanged;
// Methods
void Close();
object DebugPacket(byte[] datin);
object DebugPacket(byte[] datin, bool PrintToConsole);
object DebugPacket(byte[] datin, ref string text);
object DebugPacket(byte[] datin, ref string text, bool PrintToConsole, string delimeter);
// mav 09
bool doAction(object actionid);
// mac 10
bool doCommand(ArdupilotMega.MAVLink.MAV_CMD actionid, float p1, float p2, float p3, float p4, float p5, float p6, float p7);
void setAPType();
PointLatLngAlt getFencePoint(int no, ref int total);
void getParamList();
Locationwp getWP(ushort index);
byte getWPCount();
// static void modifyParamForDisplay(bool fromapm, string paramname, ref float value);
void Open();
void Open(bool getparams);
byte[] readPacket();
void requestDatastream(byte id, byte hzrate);
void sendPacket(object indata);
bool setFencePoint(byte index, PointLatLngAlt plla, byte fencepointcount);
void setMode(string modein);
void setMode(ArdupilotMega.MAVLink.mavlink_set_mode_t mode, ArdupilotMega.MAVLink.MAV_MODE_FLAG base_mode = 0);
void setMountConfigure(ArdupilotMega.MAVLink.MAV_MOUNT_MODE mountmode, bool stabroll, bool stabpitch, bool stabyaw);
void setMountControl(double pa, double pb, double pc, bool islatlng);
bool setParam(string paramname, float value);
void setWP(Locationwp loc, ushort index, ArdupilotMega.MAVLink.MAV_FRAME frame, byte current);
void setWPACK();
bool setWPCurrent(ushort index);
void setWPTotal(ushort wp_total);
void stopall(bool forget);
bool Write(string line);
// Properties
IObservable<int> BytesReceived { get; }
IObservable<int> BytesSent { get; }
}
}

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namespace ArdupilotMega
{
partial class SerialInput
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SerialInput));
this.CMB_serialport = new System.Windows.Forms.ComboBox();
this.BUT_connect = new ArdupilotMega.Controls.MyButton();
this.CMB_baudrate = new System.Windows.Forms.ComboBox();
this.label1 = new System.Windows.Forms.Label();
this.LBL_location = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// CMB_serialport
//
this.CMB_serialport.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CMB_serialport.FormattingEnabled = true;
this.CMB_serialport.Location = new System.Drawing.Point(13, 13);
this.CMB_serialport.Name = "CMB_serialport";
this.CMB_serialport.Size = new System.Drawing.Size(121, 21);
this.CMB_serialport.TabIndex = 0;
//
// BUT_connect
//
this.BUT_connect.Location = new System.Drawing.Point(279, 12);
this.BUT_connect.Name = "BUT_connect";
this.BUT_connect.Size = new System.Drawing.Size(75, 23);
this.BUT_connect.TabIndex = 1;
this.BUT_connect.Text = "Connect";
this.BUT_connect.UseVisualStyleBackColor = true;
this.BUT_connect.Click += new System.EventHandler(this.BUT_connect_Click);
//
// CMB_baudrate
//
this.CMB_baudrate.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CMB_baudrate.FormattingEnabled = true;
this.CMB_baudrate.Items.AddRange(new object[] {
"4800",
"9600",
"14400",
"19200",
"28800",
"38400",
"57600",
"115200"});
this.CMB_baudrate.Location = new System.Drawing.Point(140, 12);
this.CMB_baudrate.Name = "CMB_baudrate";
this.CMB_baudrate.Size = new System.Drawing.Size(121, 21);
this.CMB_baudrate.TabIndex = 2;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(90, 47);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(187, 13);
this.label1.TabIndex = 3;
this.label1.Text = "Pick the Nmea gps port and baud rate\r\n";
//
// LBL_location
//
this.LBL_location.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.LBL_location.Location = new System.Drawing.Point(3, 64);
this.LBL_location.Name = "LBL_location";
this.LBL_location.Size = new System.Drawing.Size(365, 59);
this.LBL_location.TabIndex = 4;
this.LBL_location.Text = "0,0,0";
//
// textBox1
//
this.textBox1.Enabled = false;
this.textBox1.Location = new System.Drawing.Point(19, 126);
this.textBox1.Multiline = true;
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(335, 133);
this.textBox1.TabIndex = 5;
this.textBox1.Text = resources.GetString("textBox1.Text");
//
// SerialInput
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(369, 300);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.LBL_location);
this.Controls.Add(this.label1);
this.Controls.Add(this.CMB_baudrate);
this.Controls.Add(this.BUT_connect);
this.Controls.Add(this.CMB_serialport);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "SerialInput";
this.Text = "Follow Me";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.SerialOutput_FormClosing);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ComboBox CMB_serialport;
private ArdupilotMega.Controls.MyButton BUT_connect;
private System.Windows.Forms.ComboBox CMB_baudrate;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label LBL_location;
private System.Windows.Forms.TextBox textBox1;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO.Ports;
namespace ArdupilotMega
{
public partial class SerialInput : Form
{
System.Threading.Thread t12;
static bool threadrun = false;
static internal SerialPort comPort = new SerialPort();
static internal PointLatLngAlt lastgotolocation = new PointLatLngAlt(0, 0, 0, "Goto last");
static internal PointLatLngAlt gotolocation = new PointLatLngAlt(0, 0, 0, "Goto");
static internal int intalt = 100;
public SerialInput()
{
InitializeComponent();
CMB_serialport.DataSource = SerialPort.GetPortNames();
if (threadrun)
{
BUT_connect.Text = "Stop";
}
}
private void BUT_connect_Click(object sender, EventArgs e)
{
if (comPort.IsOpen)
{
threadrun = false;
comPort.Close();
BUT_connect.Text = "Connect";
}
else
{
try
{
comPort.PortName = CMB_serialport.Text;
}
catch { CustomMessageBox.Show("Invalid PortName"); return; }
try {
comPort.BaudRate = int.Parse(CMB_baudrate.Text);
} catch {CustomMessageBox.Show("Invalid BaudRate"); return;}
try {
comPort.Open();
} catch {CustomMessageBox.Show("Error Connecting\nif using com0com please rename the ports to COM??"); return;}
string alt = "100";
if (MainV2.cs.firmware == MainV2.Firmwares.ArduCopter2)
{
alt = (10 * MainV2.cs.multiplierdist).ToString("0");
}
else
{
alt = (100 * MainV2.cs.multiplierdist).ToString("0");
}
if (DialogResult.Cancel == Common.InputBox("Enter Alt", "Enter Alt (relative to home alt)", ref alt))
return;
intalt = (int)(100 * MainV2.cs.multiplierdist);
if (!int.TryParse(alt, out intalt))
{
CustomMessageBox.Show("Bad Alt");
return;
}
t12 = new System.Threading.Thread(new System.Threading.ThreadStart(mainloop))
{
IsBackground = true,
Name = "Nmea Input"
};
t12.Start();
BUT_connect.Text = "Stop";
}
}
void mainloop()
{
DateTime nextsend = DateTime.Now;
threadrun = true;
while (threadrun)
{
try
{
string line = comPort.ReadLine();
//string line = string.Format("$GP{0},{1:HHmmss},{2},{3},{4},{5},{6},{7},{8},{9},{10},{11},{12},{13},", "GGA", DateTime.Now.ToUniversalTime(), Math.Abs(lat * 100), MainV2.cs.lat < 0 ? "S" : "N", Math.Abs(lng * 100), MainV2.cs.lng < 0 ? "W" : "E", MainV2.cs.gpsstatus, MainV2.cs.satcount, MainV2.cs.gpshdop, MainV2.cs.alt, "M", 0, "M", "");
if (line.StartsWith("$GPGGA")) //
{
string[] items = line.Trim().Split(',','*');
if (items[15] != GetChecksum(line.Trim()))
{
Console.WriteLine("Bad Nmea line " + items[15] + " vs " + GetChecksum(line.Trim()));
continue;
}
if (items[6] == "0")
{
Console.WriteLine("No Fix");
continue;
}
gotolocation.Lat = double.Parse(items[2]) / 100.0;
gotolocation.Lat = (int)gotolocation.Lat + ((gotolocation.Lat - (int)gotolocation.Lat) / 0.60);
if (items[3] == "S")
gotolocation.Lat *= -1;
gotolocation.Lng = double.Parse(items[4]) / 100.0;
gotolocation.Lng = (int)gotolocation.Lng + ((gotolocation.Lng - (int)gotolocation.Lng) / 0.60);
if (items[5] == "W")
gotolocation.Lng *= -1;
gotolocation.Alt = intalt; // double.Parse(line.Substring(c9, c10 - c9 - 1)) +
gotolocation.Tag = "Sats "+ items[7] + " hdop " + items[8] ;
}
if (DateTime.Now > nextsend && gotolocation.Lat != 0 && gotolocation.Lng != 0 && gotolocation.Alt != 0) // 200 * 10 = 2 sec /// lastgotolocation != gotolocation &&
{
nextsend = DateTime.Now.AddSeconds(2);
Console.WriteLine("Sending follow wp " +DateTime.Now.ToString("h:MM:ss")+" "+ gotolocation.Lat + " " + gotolocation.Lng + " " +gotolocation.Alt);
lastgotolocation = new PointLatLngAlt(gotolocation);
Locationwp gotohere = new Locationwp();
gotohere.id = (byte)MAVLink.MAV_CMD.WAYPOINT;
gotohere.alt = (float)(gotolocation.Alt);
gotohere.lat = (float)(gotolocation.Lat);
gotohere.lng = (float)(gotolocation.Lng);
try
{
updateLocationLabel(gotohere);
}
catch { }
if (MainV2.comPort.BaseStream.IsOpen && MainV2.giveComport == false)
{
try
{
MainV2.giveComport = true;
MainV2.comPort.setWP(gotohere, 0, MAVLink.MAV_FRAME.GLOBAL_RELATIVE_ALT, (byte)2);
GCSViews.FlightData.GuidedModeWP = new PointLatLngAlt(gotohere);
MainV2.giveComport = false;
}
catch { MainV2.giveComport = false; }
}
}
}
catch { System.Threading.Thread.Sleep(2000); }
}
}
private void updateLocationLabel(Locationwp plla)
{
this.BeginInvoke((MethodInvoker)delegate
{
LBL_location.Text = gotolocation.Lat + " " + gotolocation.Lng + " " + gotolocation.Alt +" "+ gotolocation.Tag;
}
);
}
private void SerialOutput_FormClosing(object sender, FormClosingEventArgs e)
{
}
// Calculates the checksum for a sentence
string GetChecksum(string sentence)
{
// Loop through all chars to get a checksum
int Checksum = 0;
foreach (char Character in sentence.ToCharArray())
{
switch (Character)
{
case '$':
// Ignore the dollar sign
break;
case '*':
// Stop processing before the asterisk
return Checksum.ToString("X2");
default:
// Is this the first value for the checksum?
if (Checksum == 0)
{
// Yes. Set the checksum to the value
Checksum = Convert.ToByte(Character);
}
else
{
// No. XOR the checksum with this character's value
Checksum = Checksum ^ Convert.ToByte(Character);
}
break;
}
}
// Return the checksum formatted as a two-character hexadecimal
return Checksum.ToString("X2");
}
}
}

View File

@ -1,123 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="textBox1.Text" xml:space="preserve">
<value>Lo que esto hace. 1. se las actuales coordenadas GPS de un GPS NMEA. 2. envía un WP modo guiado a la AP cada 2 segundos. Como Usar 1. conectar con la AP. 2. el despegue, el modo de prueba guiada está trabajando. 3. abrir este y escoja su puerto com, y la velocidad de su NMEA GPS. 4. ahora debe estar siguiéndote.</value>
</data>
</root>

View File

@ -1,131 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="textBox1.Text" xml:space="preserve">
<value>What this does.
1. gets the current gps coords from a nmea gps.
2. sends a guided mode WP to the AP every 2 seconds.
How to use it
1. connect to ap.
2. take off, test guided mode is working.
3. open this and pick your comport, and baud rate for your nmea gps.
4. it should now be following you.</value>
</data>
</root>

View File

@ -1,208 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="textBox1.Text" xml:space="preserve">
<value>What this does.
1. gets the current gps coords from a nmea gps.
2. sends a guided mode WP to the AP every 2 seconds.
How to use it
1. connect to ap.
2. take off, test guided mode is working.
3. open this and pick your comport, and baud rate for your nmea gps.
4. it should now be following you.</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
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