mirror of https://github.com/ArduPilot/ardupilot
AC_WPNav: integrate OAPathPlanner
includes these changse: get_wp_distance_to_destination always uses oa unadjusted destination get_wp_bearing_to_destination always uses oa unadjusted destination stop vehicle if object avoidance fails OA adjusted altitude interpolated from original track
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6361a9a204
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@ -106,6 +106,10 @@ public:
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// coordinates
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// coordinates
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bool get_wp_destination(Location& destination) const;
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bool get_wp_destination(Location& destination) const;
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// returns object avoidance adjusted destination which is always the same as get_wp_destination
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// having this function unifies the AC_WPNav_OA and AC_WPNav interfaces making vehicle code simpler
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virtual bool get_oa_wp_destination(Location& destination) const { return get_wp_destination(destination); }
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/// set_wp_destination waypoint using position vector (distance from ekf origin in cm)
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/// set_wp_destination waypoint using position vector (distance from ekf origin in cm)
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/// terrain_alt should be true if destination.z is a desired altitude above terrain
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/// terrain_alt should be true if destination.z is a desired altitude above terrain
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bool set_wp_destination(const Vector3f& destination, bool terrain_alt = false);
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bool set_wp_destination(const Vector3f& destination, bool terrain_alt = false);
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@ -116,7 +120,7 @@ public:
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/// set_wp_origin_and_destination - set origin and destination waypoints using position vectors (distance from ekf origin in cm)
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/// set_wp_origin_and_destination - set origin and destination waypoints using position vectors (distance from ekf origin in cm)
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/// terrain_alt should be true if origin.z and destination.z are desired altitudes above terrain (false if these are alt-above-ekf-origin)
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/// terrain_alt should be true if origin.z and destination.z are desired altitudes above terrain (false if these are alt-above-ekf-origin)
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/// returns false on failure (likely caused by missing terrain data)
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/// returns false on failure (likely caused by missing terrain data)
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bool set_wp_origin_and_destination(const Vector3f& origin, const Vector3f& destination, bool terrain_alt = false);
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virtual bool set_wp_origin_and_destination(const Vector3f& origin, const Vector3f& destination, bool terrain_alt = false);
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/// shift_wp_origin_to_current_pos - shifts the origin and destination so the origin starts at the current position
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/// shift_wp_origin_to_current_pos - shifts the origin and destination so the origin starts at the current position
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/// used to reset the position just before takeoff
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/// used to reset the position just before takeoff
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@ -129,13 +133,13 @@ public:
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void get_wp_stopping_point(Vector3f& stopping_point) const;
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void get_wp_stopping_point(Vector3f& stopping_point) const;
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/// get_wp_distance_to_destination - get horizontal distance to destination in cm
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/// get_wp_distance_to_destination - get horizontal distance to destination in cm
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float get_wp_distance_to_destination() const;
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virtual float get_wp_distance_to_destination() const;
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/// get_bearing_to_destination - get bearing to next waypoint in centi-degrees
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/// get_bearing_to_destination - get bearing to next waypoint in centi-degrees
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int32_t get_wp_bearing_to_destination() const;
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virtual int32_t get_wp_bearing_to_destination() const;
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/// reached_destination - true when we have come within RADIUS cm of the waypoint
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/// reached_destination - true when we have come within RADIUS cm of the waypoint
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bool reached_wp_destination() const { return _flags.reached_destination; }
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virtual bool reached_wp_destination() const { return _flags.reached_destination; }
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// reached_wp_destination_xy - true if within RADIUS_CM of waypoint in x/y
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// reached_wp_destination_xy - true if within RADIUS_CM of waypoint in x/y
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bool reached_wp_destination_xy() const {
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bool reached_wp_destination_xy() const {
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@ -146,7 +150,7 @@ public:
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void set_fast_waypoint(bool fast) { _flags.fast_waypoint = fast; }
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void set_fast_waypoint(bool fast) { _flags.fast_waypoint = fast; }
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/// update_wpnav - run the wp controller - should be called at 100hz or higher
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/// update_wpnav - run the wp controller - should be called at 100hz or higher
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bool update_wpnav();
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virtual bool update_wpnav();
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// check_wp_leash_length - check recalc_wp_leash flag and calls calculate_wp_leash_length() if necessary
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// check_wp_leash_length - check recalc_wp_leash flag and calls calculate_wp_leash_length() if necessary
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// should be called after _pos_control.update_xy_controller which may have changed the position controller leash lengths
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// should be called after _pos_control.update_xy_controller which may have changed the position controller leash lengths
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@ -0,0 +1,130 @@
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#include "AC_WPNav_OA.h"
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AC_WPNav_OA::AC_WPNav_OA(const AP_InertialNav& inav, const AP_AHRS_View& ahrs, AC_PosControl& pos_control, const AC_AttitudeControl& attitude_control) :
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AC_WPNav(inav, ahrs, pos_control, attitude_control)
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{
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}
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// returns object avoidance adjusted wp location using location class
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// returns false if unable to convert from target vector to global coordinates
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bool AC_WPNav_OA::get_oa_wp_destination(Location& destination) const
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{
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// if oa inactive return unadjusted location
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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return get_wp_destination(destination);
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}
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// return latest destination provided by oa path planner
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destination = _oa_destination;
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return true;
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}
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/// set_origin_and_destination - set origin and destination waypoints using position vectors (distance from home in cm)
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/// terrain_alt should be true if origin.z and destination.z are desired altitudes above terrain (false if these are alt-above-ekf-origin)
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/// returns false on failure (likely caused by missing terrain data)
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bool AC_WPNav_OA::set_wp_origin_and_destination(const Vector3f& origin, const Vector3f& destination, bool terrain_alt)
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{
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const bool ret = AC_WPNav::set_wp_origin_and_destination(origin, destination, terrain_alt);
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if (ret) {
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// reset object avoidance state
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_oa_state = AP_OAPathPlanner::OA_NOT_REQUIRED;
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}
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return ret;
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}
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/// get_wp_distance_to_destination - get horizontal distance to destination in cm
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/// always returns distance to final destination (i.e. does not use oa adjusted destination)
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float AC_WPNav_OA::get_wp_distance_to_destination() const
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{
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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return AC_WPNav::get_wp_distance_to_destination();
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}
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// get current location
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const Vector3f &curr = _inav.get_position();
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return norm(_destination_oabak.x-curr.x, _destination_oabak.y-curr.y);
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}
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/// get_wp_bearing_to_destination - get bearing to next waypoint in centi-degrees
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/// always returns bearing to final destination (i.e. does not use oa adjusted destination)
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int32_t AC_WPNav_OA::get_wp_bearing_to_destination() const
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{
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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return AC_WPNav::get_wp_bearing_to_destination();
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}
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return get_bearing_cd(_inav.get_position(), _destination_oabak);
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}
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/// true when we have come within RADIUS cm of the waypoint
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bool AC_WPNav_OA::reached_wp_destination() const
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{
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return (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) && AC_WPNav::reached_wp_destination();
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}
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/// update_wpnav - run the wp controller - should be called at 100hz or higher
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bool AC_WPNav_OA::update_wpnav()
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{
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// run path planning around obstacles
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AP_OAPathPlanner *oa_ptr = AP_OAPathPlanner::get_singleton();
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Location current_loc;
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if ((oa_ptr != nullptr) && AP::ahrs().get_position(current_loc)) {
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// backup _origin and _destination when not doing oa
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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_origin_oabak = _origin;
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_destination_oabak = _destination;
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}
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// convert origin and destination to Locations and pass into oa
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const Location origin_loc(_origin_oabak);
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const Location destination_loc(_destination_oabak);
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Location oa_origin_new, oa_destination_new;
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const AP_OAPathPlanner::OA_RetState oa_retstate = oa_ptr->mission_avoidance(current_loc, origin_loc, destination_loc, oa_origin_new, oa_destination_new);
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switch (oa_retstate) {
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case AP_OAPathPlanner::OA_NOT_REQUIRED:
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if (_oa_state != oa_retstate) {
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// object avoidance has become inactive so reset target to original destination
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set_wp_destination(_destination_oabak, _terrain_alt);
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_oa_state = oa_retstate;
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}
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break;
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case AP_OAPathPlanner::OA_PROCESSING:
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case AP_OAPathPlanner::OA_ERROR:
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// during processing or in case of error stop the vehicle
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// by setting the oa_destination to a stopping point
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if ((_oa_state != AP_OAPathPlanner::OA_PROCESSING) && (_oa_state != AP_OAPathPlanner::OA_ERROR)) {
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// calculate stopping point
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Vector3f stopping_point;
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get_wp_stopping_point(stopping_point);
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_oa_destination = Location(stopping_point);
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if (set_wp_destination(stopping_point, false)) {
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_oa_state = oa_retstate;
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}
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}
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break;
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case AP_OAPathPlanner::OA_SUCCESS:
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// if oa destination has become active or destination has changed update wpnav
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if ((_oa_state != AP_OAPathPlanner::OA_SUCCESS) || !oa_destination_new.same_latlon_as(_oa_destination)) {
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_oa_destination = oa_destination_new;
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// convert Location to offset from EKF origin
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Vector3f dest_NEU;
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if (_oa_destination.get_vector_from_origin_NEU(dest_NEU)) {
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// calculate target altitude by calculating OA adjusted destination's distance along the original track
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// and then linear interpolate using the original track's origin and destination altitude
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const float dist_along_path = constrain_float(oa_destination_new.line_path_proportion(origin_loc, destination_loc), 0.0f, 1.0f);
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dest_NEU.z = linear_interpolate(_origin_oabak.z, _destination_oabak.z, dist_along_path, 0.0f, 1.0f);
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if (set_wp_destination(dest_NEU, _terrain_alt)) {
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_oa_state = oa_retstate;
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}
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}
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}
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break;
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}
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}
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// run the non-OA update
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return AC_WPNav::update_wpnav();
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}
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@ -0,0 +1,43 @@
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#pragma once
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#include <AC_WPNav/AC_WPNav.h>
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#include <AC_Avoidance/AP_OAPathPlanner.h>
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class AC_WPNav_OA : public AC_WPNav
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{
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public:
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/// Constructor
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AC_WPNav_OA(const AP_InertialNav& inav, const AP_AHRS_View& ahrs, AC_PosControl& pos_control, const AC_AttitudeControl& attitude_control);
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// returns object avoidance adjusted wp location using location class
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// returns false if unable to convert from target vector to global coordinates
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bool get_oa_wp_destination(Location& destination) const override;
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/// set origin and destination waypoints using position vectors (distance from ekf origin in cm)
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/// terrain_alt should be true if origin.z and destination.z are desired altitudes above terrain (false if these are alt-above-ekf-origin)
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/// returns false on failure (likely caused by missing terrain data)
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bool set_wp_origin_and_destination(const Vector3f& origin, const Vector3f& destination, bool terrain_alt = false) override;
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/// get horizontal distance to destination in cm
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/// always returns distance to final destination (i.e. does not use oa adjusted destination)
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float get_wp_distance_to_destination() const override;
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/// get bearing to next waypoint in centi-degrees
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/// always returns bearing to final destination (i.e. does not use oa adjusted destination)
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int32_t get_wp_bearing_to_destination() const override;
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/// true when we have come within RADIUS cm of the final destination
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bool reached_wp_destination() const override;
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/// run the wp controller
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bool update_wpnav() override;
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protected:
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// oa path planning variables
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AP_OAPathPlanner::OA_RetState _oa_state; // state of object avoidance, if OA_SUCCESS we use _oa_destination to avoid obstacles
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Vector3f _origin_oabak; // backup of _origin so it can be restored when oa completes
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Vector3f _destination_oabak; // backup of _destination so it can be restored when oa completes
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Location _oa_destination; // intermediate destination during avoidance
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};
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