mirror of https://github.com/ArduPilot/ardupilot
AP_Beacon: add floating point constant designators
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@ -140,8 +140,8 @@ bool AP_Beacon::get_origin(Location &origin_loc) const
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// return origin
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// return origin
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origin_loc = {};
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origin_loc = {};
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origin_loc.lat = origin_lat * 1.0e7;
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origin_loc.lat = origin_lat * 1.0e7f;
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origin_loc.lng = origin_lon * 1.0e7;
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origin_loc.lng = origin_lon * 1.0e7f;
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origin_loc.alt = origin_alt * 100;
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origin_loc.alt = origin_alt * 100;
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return true;
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return true;
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@ -68,13 +68,13 @@ void AP_Beacon_SITL::update(void)
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Location current_loc;
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Location current_loc;
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current_loc.lat = sitl->state.latitude * 1.0e7f;
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current_loc.lat = sitl->state.latitude * 1.0e7f;
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current_loc.lng = sitl->state.longitude * 1.0e7f;
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current_loc.lng = sitl->state.longitude * 1.0e7f;
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current_loc.alt = sitl->state.altitude * 1.0e2f;
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current_loc.alt = sitl->state.altitude * 1.0e2;
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// where the beacon system origin is located
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// where the beacon system origin is located
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Location beacon_origin;
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Location beacon_origin;
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beacon_origin.lat = get_beacon_origin_lat() * 1.0e7f;
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beacon_origin.lat = get_beacon_origin_lat() * 1.0e7f;
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beacon_origin.lng = get_beacon_origin_lon() * 1.0e7f;
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beacon_origin.lng = get_beacon_origin_lon() * 1.0e7f;
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beacon_origin.alt = get_beacon_origin_alt() * 1.0e2f;
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beacon_origin.alt = get_beacon_origin_alt() * 1.0e2;
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// position of each beacon
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// position of each beacon
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Location beacon_loc = beacon_origin;
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Location beacon_loc = beacon_origin;
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@ -100,8 +100,8 @@ void AP_Beacon_SITL::update(void)
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Vector2f beac_diff = location_diff(beacon_origin, beacon_loc);
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Vector2f beac_diff = location_diff(beacon_origin, beacon_loc);
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Vector2f veh_diff = location_diff(beacon_origin, current_loc);
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Vector2f veh_diff = location_diff(beacon_origin, current_loc);
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Vector3f veh_pos3d(veh_diff.x, veh_diff.y, (current_loc.alt - beacon_origin.alt)*1.0e-2);
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Vector3f veh_pos3d(veh_diff.x, veh_diff.y, (current_loc.alt - beacon_origin.alt)*1.0e-2f);
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Vector3f beac_pos3d(beac_diff.x, beac_diff.y, (beacon_origin.alt - beacon_loc.alt)*1.0e-2);
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Vector3f beac_pos3d(beac_diff.x, beac_diff.y, (beacon_origin.alt - beacon_loc.alt)*1.0e-2f);
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Vector3f beac_veh_offset = veh_pos3d - beac_pos3d;
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Vector3f beac_veh_offset = veh_pos3d - beac_pos3d;
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set_beacon_position(beacon_id, beac_pos3d);
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set_beacon_position(beacon_id, beac_pos3d);
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