Copter: use new surface distance library

This commit is contained in:
MattKear 2024-05-01 13:50:58 +01:00 committed by Andrew Tridgell
parent 0a6fa4f886
commit ae38c96a04
5 changed files with 23 additions and 145 deletions

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@ -71,6 +71,7 @@
#include <AC_PrecLand/AC_PrecLand_config.h> #include <AC_PrecLand/AC_PrecLand_config.h>
#include <AP_OpticalFlow/AP_OpticalFlow.h> #include <AP_OpticalFlow/AP_OpticalFlow.h>
#include <AP_Winch/AP_Winch_config.h> #include <AP_Winch/AP_Winch_config.h>
#include <AP_SurfaceDistance/AP_SurfaceDistance.h>
// Configuration // Configuration
#include "defines.h" #include "defines.h"
@ -251,20 +252,10 @@ private:
AP_Int8 *flight_modes; AP_Int8 *flight_modes;
const uint8_t num_flight_modes = 6; const uint8_t num_flight_modes = 6;
struct RangeFinderState { AP_SurfaceDistance rangefinder_state {ROTATION_PITCH_270, inertial_nav, 0U};
bool enabled:1; AP_SurfaceDistance rangefinder_up_state {ROTATION_PITCH_90, inertial_nav, 1U};
bool alt_healthy:1; // true if we can trust the altitude from the rangefinder
int16_t alt_cm; // tilt compensated altitude (in cm) from rangefinder
float inertial_alt_cm; // inertial alt at time of last rangefinder sample
uint32_t last_healthy_ms;
LowPassFilterFloat alt_cm_filt; // altitude filter
int16_t alt_cm_glitch_protected; // last glitch protected altitude
int8_t glitch_count; // non-zero number indicates rangefinder is glitching
uint32_t glitch_cleared_ms; // system time glitch cleared
float terrain_offset_cm; // filtered terrain offset (e.g. terrain's height above EKF origin)
} rangefinder_state, rangefinder_up_state;
// return rangefinder height interpolated using inertial altitude // helper function to get inertially interpolated rangefinder height.
bool get_rangefinder_height_interpolated_cm(int32_t& ret) const; bool get_rangefinder_height_interpolated_cm(int32_t& ret) const;
class SurfaceTracking { class SurfaceTracking {

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@ -74,14 +74,6 @@
# define RANGEFINDER_ENABLED ENABLED # define RANGEFINDER_ENABLED ENABLED
#endif #endif
#ifndef RANGEFINDER_HEALTH_MAX
# define RANGEFINDER_HEALTH_MAX 3 // number of good reads that indicates a healthy rangefinder
#endif
#ifndef RANGEFINDER_TIMEOUT_MS
# define RANGEFINDER_TIMEOUT_MS 1000 // rangefinder filter reset if no updates from sensor in 1 second
#endif
#ifndef RANGEFINDER_FILT_DEFAULT #ifndef RANGEFINDER_FILT_DEFAULT
# define RANGEFINDER_FILT_DEFAULT 0.5f // filter for rangefinder distance # define RANGEFINDER_FILT_DEFAULT 0.5f // filter for rangefinder distance
#endif #endif
@ -90,18 +82,6 @@
# define SURFACE_TRACKING_TIMEOUT_MS 1000 // surface tracking target alt will reset to current rangefinder alt after this many milliseconds without a good rangefinder alt # define SURFACE_TRACKING_TIMEOUT_MS 1000 // surface tracking target alt will reset to current rangefinder alt after this many milliseconds without a good rangefinder alt
#endif #endif
#ifndef RANGEFINDER_TILT_CORRECTION // by disable tilt correction for use of range finder data by EKF
# define RANGEFINDER_TILT_CORRECTION ENABLED
#endif
#ifndef RANGEFINDER_GLITCH_ALT_CM
# define RANGEFINDER_GLITCH_ALT_CM 200 // amount of rangefinder change to be considered a glitch
#endif
#ifndef RANGEFINDER_GLITCH_NUM_SAMPLES
# define RANGEFINDER_GLITCH_NUM_SAMPLES 3 // number of rangefinder glitches in a row to take new reading
#endif
#ifndef MAV_SYSTEM_ID #ifndef MAV_SYSTEM_ID
# define MAV_SYSTEM_ID 1 # define MAV_SYSTEM_ID 1
#endif #endif

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@ -10,7 +10,7 @@ void Copter::read_barometer(void)
void Copter::init_rangefinder(void) void Copter::init_rangefinder(void)
{ {
#if RANGEFINDER_ENABLED == ENABLED #if RANGEFINDER_ENABLED == ENABLED && AP_RANGEFINDER_ENABLED
rangefinder.set_log_rfnd_bit(MASK_LOG_CTUN); rangefinder.set_log_rfnd_bit(MASK_LOG_CTUN);
rangefinder.init(ROTATION_PITCH_270); rangefinder.init(ROTATION_PITCH_270);
rangefinder_state.alt_cm_filt.set_cutoff_frequency(g2.rangefinder_filt); rangefinder_state.alt_cm_filt.set_cutoff_frequency(g2.rangefinder_filt);
@ -25,117 +25,31 @@ void Copter::init_rangefinder(void)
// return rangefinder altitude in centimeters // return rangefinder altitude in centimeters
void Copter::read_rangefinder(void) void Copter::read_rangefinder(void)
{ {
#if RANGEFINDER_ENABLED == ENABLED #if RANGEFINDER_ENABLED == ENABLED && AP_RANGEFINDER_ENABLED
rangefinder.update(); rangefinder.update();
#if RANGEFINDER_TILT_CORRECTION == ENABLED rangefinder_state.update();
const float tilt_correction = MAX(0.707f, ahrs.get_rotation_body_to_ned().c.z); rangefinder_up_state.update();
#else
const float tilt_correction = 1.0f;
#endif
// iterate through downward and upward facing lidar
struct {
RangeFinderState &state;
enum Rotation orientation;
} rngfnd[2] = {{rangefinder_state, ROTATION_PITCH_270}, {rangefinder_up_state, ROTATION_PITCH_90}};
for (uint8_t i=0; i < ARRAY_SIZE(rngfnd); i++) {
// local variables to make accessing simpler
RangeFinderState &rf_state = rngfnd[i].state;
enum Rotation rf_orient = rngfnd[i].orientation;
// update health
rf_state.alt_healthy = ((rangefinder.status_orient(rf_orient) == RangeFinder::Status::Good) &&
(rangefinder.range_valid_count_orient(rf_orient) >= RANGEFINDER_HEALTH_MAX));
// tilt corrected but unfiltered, not glitch protected alt
rf_state.alt_cm = tilt_correction * rangefinder.distance_cm_orient(rf_orient);
// remember inertial alt to allow us to interpolate rangefinder
rf_state.inertial_alt_cm = inertial_nav.get_position_z_up_cm();
// glitch handling. rangefinder readings more than RANGEFINDER_GLITCH_ALT_CM from the last good reading
// are considered a glitch and glitch_count becomes non-zero
// glitches clear after RANGEFINDER_GLITCH_NUM_SAMPLES samples in a row.
// glitch_cleared_ms is set so surface tracking (or other consumers) can trigger a target reset
const int32_t glitch_cm = rf_state.alt_cm - rf_state.alt_cm_glitch_protected;
bool reset_terrain_offset = false;
if (glitch_cm >= RANGEFINDER_GLITCH_ALT_CM) {
rf_state.glitch_count = MAX(rf_state.glitch_count+1, 1);
} else if (glitch_cm <= -RANGEFINDER_GLITCH_ALT_CM) {
rf_state.glitch_count = MIN(rf_state.glitch_count-1, -1);
} else {
rf_state.glitch_count = 0;
rf_state.alt_cm_glitch_protected = rf_state.alt_cm;
}
if (abs(rf_state.glitch_count) >= RANGEFINDER_GLITCH_NUM_SAMPLES) {
// clear glitch and record time so consumers (i.e. surface tracking) can reset their target altitudes
rf_state.glitch_count = 0;
rf_state.alt_cm_glitch_protected = rf_state.alt_cm;
rf_state.glitch_cleared_ms = AP_HAL::millis();
reset_terrain_offset = true;
}
// filter rangefinder altitude
uint32_t now = AP_HAL::millis();
const bool timed_out = now - rf_state.last_healthy_ms > RANGEFINDER_TIMEOUT_MS;
if (rf_state.alt_healthy) {
if (timed_out) {
// reset filter if we haven't used it within the last second
rf_state.alt_cm_filt.reset(rf_state.alt_cm);
reset_terrain_offset = true;
} else {
rf_state.alt_cm_filt.apply(rf_state.alt_cm, 0.05f);
}
rf_state.last_healthy_ms = now;
}
// handle reset of terrain offset
if (reset_terrain_offset) {
if (rf_orient == ROTATION_PITCH_90) {
// upward facing
rf_state.terrain_offset_cm = rf_state.inertial_alt_cm + rf_state.alt_cm;
} else {
// assume downward facing
rf_state.terrain_offset_cm = rf_state.inertial_alt_cm - rf_state.alt_cm;
}
}
// send downward facing lidar altitude and health to the libraries that require it
#if HAL_PROXIMITY_ENABLED #if HAL_PROXIMITY_ENABLED
if (rf_orient == ROTATION_PITCH_270) { if (rangefinder_state.enabled_and_healthy() || rangefinder_state.data_stale()) {
if (rangefinder_state.alt_healthy || timed_out) {
g2.proximity.set_rangefinder_alt(rangefinder_state.enabled, rangefinder_state.alt_healthy, rangefinder_state.alt_cm_filt.get()); g2.proximity.set_rangefinder_alt(rangefinder_state.enabled, rangefinder_state.alt_healthy, rangefinder_state.alt_cm_filt.get());
} }
}
#endif #endif
}
#else
// downward facing rangefinder
rangefinder_state.enabled = false;
rangefinder_state.alt_healthy = false;
rangefinder_state.alt_cm = 0;
// upward facing rangefinder
rangefinder_up_state.enabled = false;
rangefinder_up_state.alt_healthy = false;
rangefinder_up_state.alt_cm = 0;
#endif #endif
} }
// return true if rangefinder_alt can be used // return true if rangefinder_alt can be used
bool Copter::rangefinder_alt_ok() const bool Copter::rangefinder_alt_ok() const
{ {
return (rangefinder_state.enabled && rangefinder_state.alt_healthy); return rangefinder_state.enabled_and_healthy();
} }
// return true if rangefinder_alt can be used // return true if rangefinder_alt can be used
bool Copter::rangefinder_up_ok() const bool Copter::rangefinder_up_ok() const
{ {
return (rangefinder_up_state.enabled && rangefinder_up_state.alt_healthy); return rangefinder_up_state.enabled_and_healthy();
} }
// update rangefinder based terrain offset // update rangefinder based terrain offset
@ -148,7 +62,7 @@ void Copter::update_rangefinder_terrain_offset()
terrain_offset_cm = rangefinder_up_state.inertial_alt_cm + rangefinder_up_state.alt_cm_glitch_protected; terrain_offset_cm = rangefinder_up_state.inertial_alt_cm + rangefinder_up_state.alt_cm_glitch_protected;
rangefinder_up_state.terrain_offset_cm += (terrain_offset_cm - rangefinder_up_state.terrain_offset_cm) * (copter.G_Dt / MAX(copter.g2.surftrak_tc, copter.G_Dt)); rangefinder_up_state.terrain_offset_cm += (terrain_offset_cm - rangefinder_up_state.terrain_offset_cm) * (copter.G_Dt / MAX(copter.g2.surftrak_tc, copter.G_Dt));
if (rangefinder_state.alt_healthy || (AP_HAL::millis() - rangefinder_state.last_healthy_ms > RANGEFINDER_TIMEOUT_MS)) { if (rangefinder_state.alt_healthy || rangefinder_state.data_stale()) {
wp_nav->set_rangefinder_terrain_offset(rangefinder_state.enabled, rangefinder_state.alt_healthy, rangefinder_state.terrain_offset_cm); wp_nav->set_rangefinder_terrain_offset(rangefinder_state.enabled, rangefinder_state.alt_healthy, rangefinder_state.terrain_offset_cm);
#if MODE_CIRCLE_ENABLED #if MODE_CIRCLE_ENABLED
circle_nav->set_rangefinder_terrain_offset(rangefinder_state.enabled && wp_nav->rangefinder_used(), rangefinder_state.alt_healthy, rangefinder_state.terrain_offset_cm); circle_nav->set_rangefinder_terrain_offset(rangefinder_state.enabled && wp_nav->rangefinder_used(), rangefinder_state.alt_healthy, rangefinder_state.terrain_offset_cm);
@ -156,19 +70,12 @@ void Copter::update_rangefinder_terrain_offset()
} }
} }
/* // helper function to get inertially interpolated rangefinder height.
get inertially interpolated rangefinder height. Inertial height is
recorded whenever we update the rangefinder height, then we use the
difference between the inertial height at that time and the current
inertial height to give us interpolation of height from rangefinder
*/
bool Copter::get_rangefinder_height_interpolated_cm(int32_t& ret) const bool Copter::get_rangefinder_height_interpolated_cm(int32_t& ret) const
{ {
if (!rangefinder_alt_ok()) { #if RANGEFINDER_ENABLED == ENABLED && AP_RANGEFINDER_ENABLED
return rangefinder_state.get_rangefinder_height_interpolated_cm(ret);
#else
return false; return false;
} #endif
ret = rangefinder_state.alt_cm_filt.get();
float inertial_alt_cm = inertial_nav.get_position_z_up_cm();
ret += inertial_alt_cm - rangefinder_state.inertial_alt_cm;
return true;
} }

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@ -13,9 +13,8 @@ void Copter::SurfaceTracking::update_surface_offset()
if (((surface == Surface::GROUND) && copter.rangefinder_alt_ok() && (copter.rangefinder_state.glitch_count == 0)) || if (((surface == Surface::GROUND) && copter.rangefinder_alt_ok() && (copter.rangefinder_state.glitch_count == 0)) ||
((surface == Surface::CEILING) && copter.rangefinder_up_ok() && (copter.rangefinder_up_state.glitch_count == 0))) { ((surface == Surface::CEILING) && copter.rangefinder_up_ok() && (copter.rangefinder_up_state.glitch_count == 0))) {
// calculate surfaces height above the EKF origin // Get the appropriate surface distance state, the terrain offset is calculated in the surface distance lib.
// e.g. if vehicle is 10m above the EKF origin and rangefinder reports alt of 3m. curr_surface_alt_above_origin_cm is 7m (or 700cm) AP_SurfaceDistance &rf_state = (surface == Surface::GROUND) ? copter.rangefinder_state : copter.rangefinder_up_state;
RangeFinderState &rf_state = (surface == Surface::GROUND) ? copter.rangefinder_state : copter.rangefinder_up_state;
// update position controller target offset to the surface's alt above the EKF origin // update position controller target offset to the surface's alt above the EKF origin
copter.pos_control->set_pos_offset_target_z_cm(rf_state.terrain_offset_cm); copter.pos_control->set_pos_offset_target_z_cm(rf_state.terrain_offset_cm);

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@ -27,6 +27,7 @@ def build(bld):
'AP_Devo_Telem', 'AP_Devo_Telem',
'AC_AutoTune', 'AC_AutoTune',
'AP_KDECAN', 'AP_KDECAN',
'AP_SurfaceDistance'
], ],
) )