SITL: added IC engine simulation

This commit is contained in:
Andrew Tridgell 2016-07-15 18:29:12 +10:00
parent 87f9d9ebb5
commit 995fb7cd86
4 changed files with 184 additions and 0 deletions

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@ -0,0 +1,115 @@
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
simple internal combustion engine simulator class
*/
#include "SIM_ICEngine.h"
#include <stdio.h>
using namespace SITL;
/*
update engine state, returning power output from 0 to 1
*/
float ICEngine::update(const Aircraft::sitl_input &input)
{
bool have_ignition = ignition_servo>=0;
bool have_choke = choke_servo>=0;
bool have_starter = starter_servo>=0;
float throttle_demand = (input.servos[throttle_servo]-1000) * 0.001f;
state.ignition = have_ignition?input.servos[ignition_servo]>1700:true;
state.choke = have_choke?input.servos[choke_servo]>1700:false;
state.starter = have_starter?input.servos[starter_servo]>1700:false;
uint64_t now = AP_HAL::micros64();
float dt = (now - last_update_us) * 1.0e-6f;
float max_change = slew_rate * 0.01f * dt;
if (!have_starter) {
// always on
last_output = throttle_demand;
return last_output;
}
if (state.value != last_state.value) {
printf("choke:%u starter:%u ignition:%u\n",
(unsigned)state.choke,
(unsigned)state.starter,
(unsigned)state.ignition);
}
if (have_ignition && !state.ignition) {
// engine is off
if (!state.starter) {
goto engine_off;
}
// give 10% when on starter alone without ignition
last_update_us = now;
throttle_demand = 0.1;
goto output;
}
if (have_choke && state.choke && now - start_time_us > 1000*1000UL) {
// engine is choked, only run for 1s
goto engine_off;
}
if (last_output <= 0 && !state.starter) {
// not started
goto engine_off;
}
if (start_time_us == 0 && state.starter) {
if (throttle_demand > 0.2) {
printf("too much throttle to start: %.2f\n", throttle_demand);
} else {
// start the motor
if (start_time_us == 0) {
printf("Engine started\n");
}
start_time_us = now;
}
}
if (start_time_us != 0 && state.starter) {
uint32_t starter_time_us = (now - start_time_us);
if (starter_time_us > 3000*1000UL) {
printf("Starter overheat\n");
}
}
output:
if (start_time_us != 0 && throttle_demand < 0.01) {
// even idling it gives some thrust
throttle_demand = 0.01;
}
last_output = constrain_float(throttle_demand, last_output-max_change, last_output+max_change);
last_output = constrain_float(last_output, 0, 1);
last_update_us = now;
last_state = state;
return last_output;
engine_off:
if (start_time_us != 0) {
printf("Engine stopped\n");
}
last_update_us = AP_HAL::micros64();
start_time_us = 0;
last_output = 0;
last_state = state;
start_time_us = 0;
return 0;
}

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@ -0,0 +1,58 @@
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
simple internal combustion motor simulation class
*/
#pragma once
#include "SIM_Aircraft.h"
namespace SITL {
class ICEngine {
public:
const uint8_t throttle_servo;
const int8_t choke_servo;
const int8_t ignition_servo;
const int8_t starter_servo;
const float slew_rate; // percent-per-second
ICEngine(uint8_t _throttle, int8_t _choke, int8_t _ignition, int8_t _starter, float _slew_rate) :
throttle_servo(_throttle),
choke_servo(_choke),
ignition_servo(_ignition),
starter_servo(_starter),
slew_rate(_slew_rate)
{}
// update motor state
float update(const struct Aircraft::sitl_input &input);
private:
float last_output;
uint64_t start_time_us;
uint64_t last_update_us;
union state {
struct {
bool choke:1;
bool ignition:1;
bool starter:1;
};
uint8_t value;
} state, last_state;
};
}

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@ -52,6 +52,9 @@ Plane::Plane(const char *home_str, const char *frame_str) :
}
ground_behavior = GROUND_BEHAVIOR_FWD_ONLY;
if (strstr(frame_str, "-ice")) {
ice_engine = true;
}
}
/*
@ -236,6 +239,10 @@ void Plane::calculate_forces(const struct sitl_input &input, Vector3f &rot_accel
float thrust = throttle;
if (ice_engine) {
thrust = icengine.update(input);
}
// calculate angle of attack
angle_of_attack = atan2f(velocity_air_bf.z, velocity_air_bf.x);
beta = atan2f(velocity_air_bf.y,velocity_air_bf.x);

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@ -20,6 +20,7 @@
#pragma once
#include "SIM_Aircraft.h"
#include "SIM_ICEngine.h"
namespace SITL {
@ -95,6 +96,9 @@ protected:
bool elevons;
bool vtail;
bool reverse_elevator_rudder;
bool ice_engine;
ICEngine icengine{2, 4, 5, 6, 100};
float liftCoeff(float alpha) const;
float dragCoeff(float alpha) const;