Copter: set land_complete to false during auto takeoff

This resolves an issue in very high powered copters that could fly a mission while "landed" which could lead to a crash during the final stage of RTL
This commit is contained in:
Randy Mackay 2016-12-01 12:10:32 +09:00
parent 665ba1c009
commit 9426b0b366
1 changed files with 12 additions and 0 deletions

View File

@ -170,6 +170,18 @@ void Copter::auto_takeoff_run()
target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
}
#if FRAME_CONFIG == HELI_FRAME
// helicopters stay in landed state until rotor speed runup has finished
if (motors.rotor_runup_complete()) {
set_land_complete(false);
} else {
// initialise wpnav targets
wp_nav.shift_wp_origin_to_current_pos();
}
#else
set_land_complete(false);
#endif
// set motors to full range
motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);