AP_Scripting: add sub bindings for joystick buttons

This commit is contained in:
Clyde McQueen 2023-07-19 07:45:54 -07:00 committed by Peter Barker
parent 5e11ccaa32
commit 924a391d55
3 changed files with 55 additions and 0 deletions

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@ -1536,6 +1536,22 @@ function MotorsMatrix:get_lost_motor() end
---@return boolean ---@return boolean
function MotorsMatrix:get_thrust_boost() end function MotorsMatrix:get_thrust_boost() end
-- Sub singleton
---@class sub
sub = {}
-- Return true if joystick button is currently pressed
---@param index integer
---@return boolean
function sub:is_button_pressed(index) end
-- Get count of joystick button presses, then clear count
---@param index integer
---@return integer
function sub:get_and_clear_button_count(index) end
-- desc -- desc
---@class quadplane ---@class quadplane
quadplane = {} quadplane = {}

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@ -0,0 +1,33 @@
-- Test ArduSub script buttons
-- This will map the script buttons to the _shifted_ XBox controller buttons A, B, Z, Y:
-- param set BTN0_SFUNCTION 108
-- param set BTN1_SFUNCTION 109
-- param set BTN2_SFUNCTION 110
-- param set BTN3_SFUNCTION 111
function update()
-- called every 5s
-- show current status of the buttons
local is_pressed = {}
for i = 1, 4 do
is_pressed[i] = sub:is_button_pressed(i)
end
gcs:send_text(6, string.format("is script button pressed? %s, %s, %s, %s",
tostring(is_pressed[1]), tostring(is_pressed[2]), tostring(is_pressed[3]), tostring(is_pressed[4])))
-- count how many times the buttons were pressed in the last five seconds
local count = {}
for i = 1, 4 do
count[i] = sub:get_and_clear_button_count(i)
end
gcs:send_text(6, string.format("script button counts: %d, %d, %d, %d",
count[1], count[2], count[3], count[4]))
return update, 5000
end
return update(), 5000

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@ -461,6 +461,12 @@ singleton QuadPlane method in_assisted_flight boolean
singleton QuadPlane method abort_landing boolean singleton QuadPlane method abort_landing boolean
singleton QuadPlane method in_vtol_land_descent boolean singleton QuadPlane method in_vtol_land_descent boolean
include ../ArduSub/Sub.h depends APM_BUILD_TYPE(APM_BUILD_ArduSub)
singleton Sub rename sub
singleton Sub depends APM_BUILD_TYPE(APM_BUILD_ArduSub)
singleton Sub method get_and_clear_button_count uint8_t uint8_t 1 4
singleton Sub method is_button_pressed boolean uint8_t 1 4
include AP_Motors/AP_MotorsMatrix.h depends APM_BUILD_TYPE(APM_BUILD_ArduPlane)||APM_BUILD_COPTER_OR_HELI include AP_Motors/AP_MotorsMatrix.h depends APM_BUILD_TYPE(APM_BUILD_ArduPlane)||APM_BUILD_COPTER_OR_HELI
singleton AP_MotorsMatrix depends APM_BUILD_TYPE(APM_BUILD_ArduPlane)||APM_BUILD_COPTER_OR_HELI singleton AP_MotorsMatrix depends APM_BUILD_TYPE(APM_BUILD_ArduPlane)||APM_BUILD_COPTER_OR_HELI
singleton AP_MotorsMatrix rename MotorsMatrix singleton AP_MotorsMatrix rename MotorsMatrix