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AC_AttitudeControl: add comments for system ID disturbance input code
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@ -643,6 +643,7 @@ void AC_PosControl::update_xy_controller()
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// Position Controller
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const Vector3f &curr_pos = _inav.get_position_neu_cm();
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// determine the combined position of the actual position and the disturbance from system ID mode
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Vector3f comb_pos = curr_pos;
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comb_pos.xy() += _disturb_pos;
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Vector2f vel_target = _p_pos_xy.update_all(_pos_target.x, _pos_target.y, comb_pos);
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@ -655,6 +656,7 @@ void AC_PosControl::update_xy_controller()
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// Velocity Controller
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const Vector2f &curr_vel = _inav.get_velocity_xy_cms();
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// determine the combined velocity of the actual velocity and the disturbance from system ID mode
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Vector2f comb_vel = curr_vel;
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comb_vel += _disturb_vel;
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Vector2f accel_target = _pid_vel_xy.update_all(_vel_target.xy(), comb_vel, _dt, _limit_vector.xy());
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@ -462,8 +462,8 @@ protected:
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float _jerk_max_xy_cmsss; // Jerk limit of the xy kinematic path generation in cm/s^3 used to determine how quickly the aircraft varies the acceleration target
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float _jerk_max_z_cmsss; // Jerk limit of the z kinematic path generation in cm/s^3 used to determine how quickly the aircraft varies the acceleration target
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float _vel_z_control_ratio = 2.0f; // confidence that we have control in the vertical axis
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Vector2f _disturb_pos;
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Vector2f _disturb_vel;
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Vector2f _disturb_pos; // position disturbance generated by system ID mode
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Vector2f _disturb_vel; // velocity disturbance generated by system ID mode
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// output from controller
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float _roll_target; // desired roll angle in centi-degrees calculated by position controller
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