mirror of
https://github.com/ArduPilot/ardupilot
synced 2025-01-22 08:38:36 -04:00
AP_Math: cleanups from Leonards feedback
This commit is contained in:
parent
6bde607aaa
commit
889bd2547f
@ -94,7 +94,7 @@ void update_pos_vel_accel_xy(Vector2f& pos, Vector2f& vel, const Vector2f& accel
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input accel to be jerk limited
|
||||
The function alters the variable accel to follow a jerk limited kinematic path to accel_input
|
||||
*/
|
||||
void shape_accel(const float accel_input, float& accel,
|
||||
const float accel_min, const float accel_max,
|
||||
@ -126,21 +126,9 @@ void shape_accel(const float accel_input, float& accel,
|
||||
}
|
||||
}
|
||||
|
||||
/* shape_accel_xy calculate a jerk limited path from the current position, velocity and acceleration to an input velocity.
|
||||
The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt.
|
||||
The kinematic path is constrained by:
|
||||
vel_max : maximum velocity
|
||||
accel_max : maximum acceleration
|
||||
tc : time constant
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time.
|
||||
This function operates on the x and y axis of both Vector2f or Vector3f inputs.
|
||||
The accel_max limit can be removed by setting it to zero.
|
||||
*/
|
||||
// 2D version
|
||||
void shape_accel_xy(const Vector2f& accel_input, Vector2f& accel,
|
||||
float accel_max, float tc, float dt)
|
||||
float accel_max, float tc, float dt)
|
||||
{
|
||||
// sanity check tc
|
||||
if (!is_positive(tc)) {
|
||||
@ -177,11 +165,10 @@ void shape_accel_xy(const Vector2f& accel_input, Vector2f& accel,
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time and alters the accel
|
||||
to be jerk limited
|
||||
The function alters the variable accel to follow a jerk limited kinematic path to vel_input and accel_input
|
||||
The accel_max limit can be removed by setting it to zero.
|
||||
*/
|
||||
void shape_vel_accel(float &vel_input, const float accel_input,
|
||||
void shape_vel_accel(const float vel_input1, const float accel_input,
|
||||
const float vel, float& accel,
|
||||
const float vel_min, const float vel_max,
|
||||
const float accel_min, const float accel_max,
|
||||
@ -195,6 +182,9 @@ void shape_vel_accel(float &vel_input, const float accel_input,
|
||||
// Calculate time constants and limits to ensure stable operation
|
||||
const float KPa = 1.0 / tc;
|
||||
|
||||
// we are changing vel_input, but don't want the change in the caller
|
||||
float vel_input = vel_input1;
|
||||
|
||||
// limit velocity to vel_max
|
||||
if (is_negative(vel_min) && is_positive(vel_max)){
|
||||
vel_input = constrain_float(vel_input, vel_min, vel_max);
|
||||
@ -212,20 +202,8 @@ void shape_vel_accel(float &vel_input, const float accel_input,
|
||||
shape_accel(accel_target, accel, accel_min, accel_max, tc, dt);
|
||||
}
|
||||
|
||||
/* shape_vel_accel_xy calculate a jerk limited path from the current position, velocity and acceleration to an input velocity.
|
||||
The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt.
|
||||
The kinematic path is constrained by:
|
||||
vel_max : maximum velocity
|
||||
accel_max : maximum acceleration
|
||||
tc : time constant
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time and alters the accel to be jerk limited
|
||||
This function operates on the x and y axis of both Vector2f or Vector3f inputs.
|
||||
The accel_max limit can be removed by setting it to zero.
|
||||
*/
|
||||
void shape_vel_accel_xy(Vector2f &vel_input, const Vector2f& accel_input,
|
||||
// 2D version
|
||||
void shape_vel_accel_xy(const Vector2f &vel_input1, const Vector2f& accel_input,
|
||||
const Vector2f& vel, Vector2f& accel,
|
||||
const float vel_max, const float accel_max, const float tc, const float dt)
|
||||
{
|
||||
@ -233,6 +211,7 @@ void shape_vel_accel_xy(Vector2f &vel_input, const Vector2f& accel_input,
|
||||
if (!is_positive(tc)) {
|
||||
return;
|
||||
}
|
||||
Vector2f vel_input = vel_input1;
|
||||
|
||||
// limit velocity to vel_max
|
||||
if (is_negative(vel_max)) {
|
||||
@ -263,10 +242,10 @@ void shape_vel_accel_xy(Vector2f &vel_input, const Vector2f& accel_input,
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input position to be the closest position that the system could reach zero acceleration in the minimum time and alters the accel to be jerk limited
|
||||
The function alters the variable accel to follow a jerk limited kinematic path to pos_input, vel_input and accel_input
|
||||
The vel_max, vel_correction_max, and accel_max limits can be removed by setting the desired limit to zero.
|
||||
*/
|
||||
void shape_pos_vel_accel(float &pos_input, const float vel_input, const float accel_input,
|
||||
void shape_pos_vel_accel(const float pos_input, const float vel_input, const float accel_input,
|
||||
const float pos, const float vel, float& accel,
|
||||
const float vel_correction_max, const float vel_min, const float vel_max,
|
||||
const float accel_min, const float accel_max, const float tc, const float dt)
|
||||
@ -297,18 +276,7 @@ void shape_pos_vel_accel(float &pos_input, const float vel_input, const float ac
|
||||
shape_vel_accel(vel_target, accel_input, vel, accel, vel_min, vel_max, accel_min, accel_max, tc, dt);
|
||||
}
|
||||
|
||||
/* shape_pos_vel_accel_xy calculate a jerk limited path from the current position, velocity and acceleration to an input position and velocity.
|
||||
The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt.
|
||||
The kinematic path is constrained by:
|
||||
vel_max : maximum velocity
|
||||
accel_max : maximum acceleration
|
||||
tc : time constant
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the accel to be jerk limited
|
||||
The vel_max, vel_correction_max, and accel_max limits can be removed by setting the desired limit to zero.
|
||||
*/
|
||||
// 2D version
|
||||
void shape_pos_vel_accel_xy(const Vector2f& pos_input, const Vector2f& vel_input, const Vector2f& accel_input,
|
||||
const Vector2f& pos, const Vector2f& vel, Vector2f& accel,
|
||||
const float vel_correction_max, const float vel_max, const float accel_max, const float tc, const float dt)
|
||||
|
@ -26,12 +26,11 @@ void update_pos_vel_accel_xy(Vector2f& pos, Vector2f& vel, const Vector2f& accel
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input accel to be jerk limited
|
||||
The function alters the variable accel to follow a jerk limited kinematic path to accel_input
|
||||
*/
|
||||
void shape_accel(const float accel_input, float& accel,
|
||||
const float accel_min, const float accel_max,
|
||||
const float tc, const float dt);
|
||||
|
||||
void shape_accel_xy(const Vector2f& accel_input, Vector2f& accel,
|
||||
const float accel_max, const float tc, const float dt);
|
||||
|
||||
@ -44,29 +43,14 @@ void shape_accel_xy(const Vector2f& accel_input, Vector2f& accel,
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time and alters the accel
|
||||
to be jerk limited
|
||||
The function alters the variable accel to follow a jerk limited kinematic path to vel_input and accel_input
|
||||
*/
|
||||
void shape_vel_accel(float &vel_input, const float accel_input,
|
||||
void shape_vel_accel(const float vel_input, const float accel_input,
|
||||
const float vel, float& accel,
|
||||
const float vel_min, const float vel_max,
|
||||
const float accel_min, const float accel_max,
|
||||
const float tc, const float dt);
|
||||
|
||||
/* shape_vel_xy calculate a jerk limited path from the current position, velocity and acceleration to an input velocity.
|
||||
The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt.
|
||||
The kinematic path is constrained by:
|
||||
vel_max : maximum velocity
|
||||
accel_max : maximum acceleration
|
||||
tc : time constant
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time and alters the accel to be jerk limited
|
||||
This function operates on the x and y axis of both Vector2f or Vector3f inputs.
|
||||
The accel_max limit can be removed by setting it to zero.
|
||||
*/
|
||||
void shape_vel_accel_xy(Vector2f &vel_input, const Vector2f& accel_input,
|
||||
void shape_vel_accel_xy(const Vector2f &vel_input, const Vector2f& accel_input,
|
||||
const Vector2f& vel, Vector2f& accel,
|
||||
const float vel_max, const float accel_max, const float tc, const float dt);
|
||||
|
||||
@ -79,25 +63,12 @@ void shape_vel_accel_xy(Vector2f &vel_input, const Vector2f& accel_input,
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the input position to be the closest position that the system could reach zero acceleration in the minimum time and alters the accel to be jerk limited
|
||||
The function alters the variable accel to follow a jerk limited kinematic path to pos_input, vel_input and accel_input
|
||||
*/
|
||||
void shape_pos_vel_accel(float &pos_input, const float vel_input, const float accel_input,
|
||||
void shape_pos_vel_accel(const float pos_input, const float vel_input, const float accel_input,
|
||||
const float pos, const float vel, float& accel,
|
||||
const float vel_correction_max, const float vel_min, const float vel_max,
|
||||
const float accel_min, const float accel_max, const float tc, const float dt);
|
||||
|
||||
/* shape_pos_vel_xy calculate a jerk limited path from the current position, velocity and acceleration to an input position and velocity.
|
||||
The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt.
|
||||
The kinematic path is constrained by:
|
||||
vel_max : maximum velocity
|
||||
accel_max : maximum acceleration
|
||||
tc : time constant
|
||||
The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration.
|
||||
The time constant also defines the time taken to achieve the maximum acceleration.
|
||||
The time constant must be positive.
|
||||
The function alters the accel to be jerk limited
|
||||
The vel_max, vel_correction_max, and accel_max limits can be removed by setting the desired limit to zero.
|
||||
*/
|
||||
void shape_pos_vel_accel_xy(const Vector2f& pos_input, const Vector2f& vel_input, const Vector2f& accel_input,
|
||||
const Vector2f& pos, const Vector2f& vel, Vector2f& accel,
|
||||
const float vel_correction_max, const float vel_max, const float accel_max, const float tc, const float dt);
|
||||
|
Loading…
Reference in New Issue
Block a user