Blimp: Add Loiter class and RTL mode

This commit is contained in:
Michelle Rossouw 2023-07-27 15:03:08 +10:00 committed by Andrew Tridgell
parent aa09b0b409
commit 81650d34a3
14 changed files with 379 additions and 89 deletions

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@ -217,12 +217,27 @@ void Blimp::read_AHRS(void)
ahrs.update(true);
IGNORE_RETURN(ahrs.get_velocity_NED(vel_ned));
IGNORE_RETURN(ahrs.get_relative_position_NED_home(pos_ned));
IGNORE_RETURN(ahrs.get_relative_position_NED_origin(pos_ned));
vel_yaw = ahrs.get_yaw_rate_earth();
Vector2f vel_xy_filtd = vel_xy_filter.apply({vel_ned.x, vel_ned.y});
vel_ned_filtd = {vel_xy_filtd.x, vel_xy_filtd.y, vel_z_filter.apply(vel_ned.z)};
vel_yaw_filtd = vel_yaw_filter.apply(vel_yaw);
AP::logger().WriteStreaming("VNF", "TimeUS,X,XF,Y,YF,Z,ZF,Yaw,YawF,PX,PY,PZ,PYaw", "Qffffffffffff",
AP_HAL::micros64(),
vel_ned.x,
vel_ned_filtd.x,
vel_ned.y,
vel_ned_filtd.y,
vel_ned.z,
vel_ned_filtd.z,
vel_yaw,
vel_yaw_filtd,
pos_ned.x,
pos_ned.y,
pos_ned.z,
blimp.ahrs.get_yaw());
}
// read baro and log control tuning

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@ -59,6 +59,7 @@
#include "config.h"
#include "Fins.h"
#include "Loiter.h"
#include "RC_Channel.h" // RC Channel Library
@ -91,8 +92,10 @@ public:
friend class ModeLand;
friend class ModeVelocity;
friend class ModeLoiter;
friend class ModeRTL;
friend class Fins;
friend class Loiter;
Blimp(void);
@ -191,6 +194,7 @@ private:
// Motor Output
Fins *motors;
Loiter *loiter;
int32_t _home_bearing;
uint32_t _home_distance;
@ -430,6 +434,7 @@ private:
ModeLand mode_land;
ModeVelocity mode_velocity;
ModeLoiter mode_loiter;
ModeRTL mode_rtl;
// mode.cpp
Mode *mode_from_mode_num(const Mode::Number mode);

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@ -10,6 +10,7 @@ class Fins
{
public:
friend class Blimp;
friend class Loiter;
enum motor_frame_class {
MOTOR_FRAME_UNDEFINED = 0,

170
Blimp/Loiter.cpp Normal file
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@ -0,0 +1,170 @@
#include "Blimp.h"
#define MA 0.99
#define MO (1-MA)
void Loiter::run(Vector3f& target_pos, float& target_yaw, Vector4b axes_disabled)
{
const float dt = blimp.scheduler.get_last_loop_time_s();
float scaler_xz_n;
float xz_out = fabsf(blimp.motors->front_out) + fabsf(blimp.motors->down_out);
if (xz_out > 1) scaler_xz_n = 1 / xz_out;
else scaler_xz_n = 1;
scaler_xz = scaler_xz*MA + scaler_xz_n*MO;
float scaler_yyaw_n;
float yyaw_out = fabsf(blimp.motors->right_out) + fabsf(blimp.motors->yaw_out);
if (yyaw_out > 1) scaler_yyaw_n = 1 / yyaw_out;
else scaler_yyaw_n = 1;
scaler_yyaw = scaler_yyaw*MA + scaler_yyaw_n*MO;
AP::logger().WriteStreaming("BSC", "TimeUS,xz,yyaw,xzn,yyawn",
"Qffff",
AP_HAL::micros64(),
scaler_xz, scaler_yyaw, scaler_xz_n, scaler_yyaw_n);
float yaw_ef = blimp.ahrs.get_yaw();
Vector3f err_xyz = target_pos - blimp.pos_ned;
float err_yaw = wrap_PI(target_yaw - yaw_ef);
Vector4b zero;
if((fabsf(err_xyz.x) < blimp.g.pid_dz) || !blimp.motors->_armed || (blimp.g.dis_mask & (1<<(2-1)))) zero.x = true;
if((fabsf(err_xyz.y) < blimp.g.pid_dz) || !blimp.motors->_armed || (blimp.g.dis_mask & (1<<(1-1)))) zero.y = true;
if((fabsf(err_xyz.z) < blimp.g.pid_dz) || !blimp.motors->_armed || (blimp.g.dis_mask & (1<<(3-1)))) zero.z = true;
if((fabsf(err_yaw) < blimp.g.pid_dz) || !blimp.motors->_armed || (blimp.g.dis_mask & (1<<(4-1)))) zero.yaw = true;
//Disabled means "don't update PIDs or output anything at all". Zero means actually output zero thrust. I term is limited in either case."
Vector4b limit = zero || axes_disabled;
Vector3f target_vel_ef;
if(!axes_disabled.x && !axes_disabled.y) target_vel_ef = {blimp.pid_pos_xy.update_all(target_pos, blimp.pos_ned, dt, {(float)limit.x, (float)limit.y, (float)limit.z}), 0};
if(!axes_disabled.z) target_vel_ef.z = blimp.pid_pos_z.update_all(target_pos.z, blimp.pos_ned.z, dt, limit.z);
float target_vel_yaw = 0;
if (!axes_disabled.yaw) {
target_vel_yaw = blimp.pid_pos_yaw.update_error(wrap_PI(target_yaw - yaw_ef), dt, limit.yaw);
blimp.pid_pos_yaw.set_target_rate(target_yaw);
blimp.pid_pos_yaw.set_actual_rate(yaw_ef);
}
Vector3f target_vel_ef_c{constrain_float(target_vel_ef.x, -blimp.g.max_vel_xy, blimp.g.max_vel_xy),
constrain_float(target_vel_ef.y, -blimp.g.max_vel_xy, blimp.g.max_vel_xy),
constrain_float(target_vel_ef.z, -blimp.g.max_vel_z, blimp.g.max_vel_z)};
float target_vel_yaw_c = constrain_float(target_vel_yaw, -blimp.g.max_vel_yaw, blimp.g.max_vel_yaw);
Vector2f target_vel_ef_c_scaled_xy = {target_vel_ef_c.x * scaler_xz, target_vel_ef_c.y * scaler_yyaw};
Vector2f vel_ned_filtd_scaled_xy = {blimp.vel_ned_filtd.x * scaler_xz, blimp.vel_ned_filtd.y * scaler_yyaw};
Vector2f actuator;
if (!axes_disabled.x && !axes_disabled.y) actuator = blimp.pid_vel_xy.update_all(target_vel_ef_c_scaled_xy, vel_ned_filtd_scaled_xy, dt, {(float)limit.x, (float)limit.y});
float act_down = 0;
if(!axes_disabled.z) act_down = blimp.pid_vel_z.update_all(target_vel_ef_c.z * scaler_xz, blimp.vel_ned_filtd.z * scaler_xz, dt, limit.z);
blimp.rotate_NE_to_BF(actuator);
float act_yaw = 0;
if(!axes_disabled.yaw) act_yaw = blimp.pid_vel_yaw.update_all(target_vel_yaw_c * scaler_yyaw, blimp.vel_yaw_filtd * scaler_yyaw, dt, limit.yaw);
if (!blimp.motors->armed()) {
blimp.pid_pos_xy.set_integrator(Vector2f(0,0));
blimp.pid_pos_z.set_integrator(0);
blimp.pid_pos_yaw.set_integrator(0);
blimp.pid_vel_xy.set_integrator(Vector2f(0,0));
blimp.pid_vel_z.set_integrator(0);
blimp.pid_vel_yaw.set_integrator(0);
target_pos = blimp.pos_ned;
target_yaw = blimp.ahrs.get_yaw();
}
if (zero.x) {
blimp.motors->front_out = 0;
} else if (axes_disabled.x);
else {
blimp.motors->front_out = actuator.x;
}
if (zero.y) {
blimp.motors->right_out = 0;
} else if (axes_disabled.y);
else {
blimp.motors->right_out = actuator.y;
}
if (zero.z) {
blimp.motors->down_out = 0;
} else if (axes_disabled.z);
else {
blimp.motors->down_out = act_down;
}
if (zero.yaw) {
blimp.motors->yaw_out = 0;
} else if (axes_disabled.yaw);
else {
blimp.motors->yaw_out = act_yaw;
}
AP::logger().Write_PSCN(target_pos.x * 100.0, blimp.pos_ned.x * 100.0, 0.0, target_vel_ef_c.x * 100.0, blimp.vel_ned_filtd.x * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCE(target_pos.y * 100.0, blimp.pos_ned.y * 100.0, 0.0, target_vel_ef_c.y * 100.0, blimp.vel_ned_filtd.y * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCD(-target_pos.z * 100.0, -blimp.pos_ned.z * 100.0, 0.0, -target_vel_ef_c.z * 100.0, -blimp.vel_ned_filtd.z * 100.0, 0.0, 0.0, 0.0);
}
void Loiter::run_vel(Vector3f& target_vel_ef, float& target_vel_yaw, Vector4b axes_disabled)
{
const float dt = blimp.scheduler.get_last_loop_time_s();
Vector4b zero;
if(!blimp.motors->_armed || (blimp.g.dis_mask & (1<<(2-1)))) zero.x = true;
if(!blimp.motors->_armed || (blimp.g.dis_mask & (1<<(1-1)))) zero.y = true;
if(!blimp.motors->_armed || (blimp.g.dis_mask & (1<<(3-1)))) zero.z = true;
if(!blimp.motors->_armed || (blimp.g.dis_mask & (1<<(4-1)))) zero.yaw = true;
//Disabled means "don't update PIDs or output anything at all". Zero means actually output zero thrust. I term is limited in either case."
Vector4b limit = zero || axes_disabled;
Vector3f target_vel_ef_c{constrain_float(target_vel_ef.x, -blimp.g.max_vel_xy, blimp.g.max_vel_xy),
constrain_float(target_vel_ef.y, -blimp.g.max_vel_xy, blimp.g.max_vel_xy),
constrain_float(target_vel_ef.z, -blimp.g.max_vel_z, blimp.g.max_vel_z)};
float target_vel_yaw_c = constrain_float(target_vel_yaw, -blimp.g.max_vel_yaw, blimp.g.max_vel_yaw);
Vector2f target_vel_ef_c_scaled_xy = {target_vel_ef_c.x * scaler_xz, target_vel_ef_c.y * scaler_yyaw};
Vector2f vel_ned_filtd_scaled_xy = {blimp.vel_ned_filtd.x * scaler_xz, blimp.vel_ned_filtd.y * scaler_yyaw};
Vector2f actuator;
if (!axes_disabled.x && !axes_disabled.y) actuator = blimp.pid_vel_xy.update_all(target_vel_ef_c_scaled_xy, vel_ned_filtd_scaled_xy, dt, {(float)limit.x, (float)limit.y});
float act_down = 0;
if(!axes_disabled.z) act_down = blimp.pid_vel_z.update_all(target_vel_ef_c.z * scaler_xz, blimp.vel_ned_filtd.z * scaler_xz, dt, limit.z);
blimp.rotate_NE_to_BF(actuator);
float act_yaw = 0;
if(!axes_disabled.yaw) act_yaw = blimp.pid_vel_yaw.update_all(target_vel_yaw_c * scaler_yyaw, blimp.vel_yaw_filtd * scaler_yyaw, dt, limit.yaw);
if (!blimp.motors->armed()) {
blimp.pid_vel_xy.set_integrator(Vector2f(0,0));
blimp.pid_vel_z.set_integrator(0);
blimp.pid_vel_yaw.set_integrator(0);
}
if (zero.x) {
blimp.motors->front_out = 0;
} else if (axes_disabled.x);
else {
blimp.motors->front_out = actuator.x;
}
if (zero.y) {
blimp.motors->right_out = 0;
} else if (axes_disabled.y);
else {
blimp.motors->right_out = actuator.y;
}
if (zero.z) {
blimp.motors->down_out = 0;
} else if (axes_disabled.z);
else {
blimp.motors->down_out = act_down;
}
if (zero.yaw) {
blimp.motors->yaw_out = 0;
} else if (axes_disabled.yaw);
else {
blimp.motors->yaw_out = act_yaw;
}
AP::logger().Write_PSCN(0.0, blimp.pos_ned.x * 100.0, 0.0, target_vel_ef_c.x * 100.0, blimp.vel_ned_filtd.x * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCE(0.0, blimp.pos_ned.y * 100.0, 0.0, target_vel_ef_c.y * 100.0, blimp.vel_ned_filtd.y * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCD(0.0, -blimp.pos_ned.z * 100.0, 0.0, -target_vel_ef_c.z * 100.0, -blimp.vel_ned_filtd.z * 100.0, 0.0, 0.0, 0.0);
}

59
Blimp/Loiter.h Normal file
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@ -0,0 +1,59 @@
#pragma once
class Vector4b
{
public:
bool x;
bool y;
bool z;
bool yaw;
constexpr Vector4b()
: x(0)
, y(0)
, z(0)
, yaw(0) {}
constexpr Vector4b(const bool x0, const bool y0, const bool z0, const bool yaw0)
: x(x0)
, y(y0)
, z(z0)
, yaw(yaw0) {}
Vector4b operator &&(const Vector4b &v)
{
Vector4b temp{x && v.x, y && v.y, z && v.z, yaw && v.yaw};
return temp;
}
Vector4b operator ||(const Vector4b &v)
{
Vector4b temp{x || v.x, y || v.y, z || v.z, yaw || v.yaw};
return temp;
}
};
class Loiter
{
public:
friend class Blimp;
friend class Fins;
float scaler_xz;
float scaler_yyaw;
//constructor
Loiter(uint16_t loop_rate)
{
scaler_xz = 1;
scaler_yyaw = 1;
};
//Run Loiter controller with target position and yaw in global frame. Expects to be called at loop rate.
void run(Vector3f& target_pos, float& target_yaw, Vector4b axes_disabled);
//Run Loiter controller with target velocity and velocity in global frame. Expects to be called at loop rate.
void run_vel(Vector3f& target_vel, float& target_vel_yaw, Vector4b axes_disabled);
};

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@ -278,6 +278,14 @@ const AP_Param::Info Blimp::var_info[] = {
// @User: Standard
GSCALAR(dis_mask, "DIS_MASK", 0),
// @Param: PID_DZ
// @DisplayName: Deadzone for the position PIDs
// @Description: Output 0 thrust signal when blimp is within this distance (in meters) of the target position. Warning: If this param is greater than MAX_POS_XY param then the blimp won't move at all in the XY plane in Loiter mode as it does not allow more than a second's lag. Same for the other axes.
// @Units: m
// @Range: 0.1 1
// @User: Standard
GSCALAR(pid_dz, "PID_DZ", 0),
// @Param: RC_SPEED
// @DisplayName: ESC Update Speed
// @Description: This is the speed in Hertz that your ESCs will receive updates

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@ -110,6 +110,7 @@ public:
k_param_max_pos_yaw,
k_param_simple_mode,
k_param_dis_mask,
k_param_pid_dz,
//
// 90: misc2
@ -254,6 +255,7 @@ public:
AP_Int8 simple_mode;
AP_Int16 dis_mask;
AP_Float pid_dz;
AP_Int8 rtl_alt_type;

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@ -16,6 +16,7 @@ Mode::Mode(void) :
inertial_nav(blimp.inertial_nav),
ahrs(blimp.ahrs),
motors(blimp.motors),
loiter(blimp.loiter),
channel_right(blimp.channel_right),
channel_front(blimp.channel_front),
channel_down(blimp.channel_down),
@ -41,6 +42,9 @@ Mode *Blimp::mode_from_mode_num(const Mode::Number mode)
case Mode::Number::LOITER:
ret = &mode_loiter;
break;
case Mode::Number::RTL:
ret = &mode_rtl;
break;
default:
break;
}
@ -152,18 +156,23 @@ void Mode::update_navigation()
run_autopilot();
}
// returns desired angle in centi-degrees
void Mode::get_pilot_desired_accelerations(float &right_out, float &front_out) const
// returns desired thrust/acceleration
void Mode::get_pilot_input(Vector3f &pilot, float &yaw)
{
// throttle failsafe check
if (blimp.failsafe.radio || !blimp.ap.rc_receiver_present) {
right_out = 0;
front_out = 0;
pilot.y = 0;
pilot.x = 0;
pilot.z = 0;
yaw = 0;
return;
}
// fetch roll and pitch inputs
right_out = channel_right->get_control_in();
front_out = channel_front->get_control_in();
// fetch pilot inputs
pilot.y = channel_right->get_control_in() / float(RC_SCALE);
pilot.x = channel_front->get_control_in() / float(RC_SCALE);
//TODO: need to make this channel_up instead, and then have it .negative. before being sent to pilot.z -> this is "throttle" channel, so higher = up.
pilot.z = -channel_up->get_control_in() / float(RC_SCALE);
yaw = channel_yaw->get_control_in() / float(RC_SCALE);
}
bool Mode::is_disarmed_or_landed() const

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@ -17,6 +17,7 @@ public:
MANUAL = 1, // manual control
VELOCITY = 2, // velocity mode
LOITER = 3, // loiter mode (position hold)
RTL = 4, // rtl
};
// constructor
@ -83,7 +84,7 @@ public:
void update_navigation();
// pilot input processing
void get_pilot_desired_accelerations(float &right_out, float &front_out) const;
void get_pilot_input(Vector3f &pilot, float &yaw);
protected:
@ -104,6 +105,7 @@ protected:
AP_InertialNav &inertial_nav;
AP_AHRS &ahrs;
Fins *&motors;
Loiter *&loiter;
RC_Channel *&channel_right;
RC_Channel *&channel_front;
RC_Channel *&channel_down;
@ -304,7 +306,6 @@ protected:
private:
Vector3f target_pos;
float target_yaw;
float loop_period;
};
class ModeLand : public Mode
@ -347,3 +348,43 @@ protected:
private:
};
class ModeRTL : public Mode
{
public:
// inherit constructor
using Mode::Mode;
virtual bool init(bool ignore_checks) override;
virtual void run() override;
bool requires_GPS() const override
{
return true;
}
bool has_manual_throttle() const override
{
return false;
}
bool allows_arming(bool from_gcs) const override
{
return true;
};
bool is_autopilot() const override
{
return false;
//TODO
}
protected:
const char *name() const override
{
return "RTL";
}
const char *name4() const override
{
return "RTL";
}
};

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@ -3,13 +3,16 @@
* Init and run calls for loiter flight mode
*/
//Number of seconds of movement that the target position can be ahead of actual position.
#define POS_LAG 1
bool ModeLoiter::init(bool ignore_checks){
bool ModeLoiter::init(bool ignore_checks)
{
target_pos = blimp.pos_ned;
target_yaw = blimp.ahrs.get_yaw();
return true;
}
}
//Runs the main loiter controller
void ModeLoiter::run()
@ -17,52 +20,22 @@ void ModeLoiter::run()
const float dt = blimp.scheduler.get_last_loop_time_s();
Vector3f pilot;
pilot.x = channel_front->get_control_in() / float(RC_SCALE) * g.max_pos_xy * dt;
pilot.y = channel_right->get_control_in() / float(RC_SCALE) * g.max_pos_xy * dt;
pilot.z = channel_down->get_control_in() / float(RC_SCALE) * g.max_pos_z * dt;
float pilot_yaw = channel_yaw->get_control_in() / float(RC_SCALE) * g.max_pos_yaw * dt;
float pilot_yaw;
get_pilot_input(pilot, pilot_yaw);
pilot.x *= g.max_pos_xy * dt;
pilot.y *= g.max_pos_xy * dt;
pilot.z *= g.max_pos_z * dt;
pilot_yaw *= g.max_pos_yaw * dt;
if (g.simple_mode == 0){
if (g.simple_mode == 0) {
//If simple mode is disabled, input is in body-frame, thus needs to be rotated.
blimp.rotate_BF_to_NE(pilot.xy());
}
target_pos.x += pilot.x;
target_pos.y += pilot.y;
target_pos.z += pilot.z;
target_yaw = wrap_PI(target_yaw + pilot_yaw);
//Pos controller's output becomes target for velocity controller
Vector3f target_vel_ef{blimp.pid_pos_xy.update_all(target_pos, blimp.pos_ned, dt, {0,0,0}), 0};
target_vel_ef.z = blimp.pid_pos_z.update_all(target_pos.z, blimp.pos_ned.z, dt);
float yaw_ef = blimp.ahrs.get_yaw();
float target_vel_yaw = blimp.pid_pos_yaw.update_error(wrap_PI(target_yaw - yaw_ef), dt);
blimp.pid_pos_yaw.set_target_rate(target_yaw);
blimp.pid_pos_yaw.set_actual_rate(yaw_ef);
if(fabsf(target_pos.x-blimp.pos_ned.x) < (g.max_pos_xy*POS_LAG)) target_pos.x += pilot.x;
if(fabsf(target_pos.y-blimp.pos_ned.y) < (g.max_pos_xy*POS_LAG)) target_pos.y += pilot.y;
if(fabsf(target_pos.z-blimp.pos_ned.z) < (g.max_pos_z*POS_LAG)) target_pos.z += pilot.z;
if(fabsf(wrap_PI(target_yaw-ahrs.get_yaw())) < (g.max_pos_yaw*POS_LAG)) target_yaw = wrap_PI(target_yaw + pilot_yaw);
Vector3f target_vel_ef_c{constrain_float(target_vel_ef.x, -g.max_vel_xy, g.max_vel_xy),
constrain_float(target_vel_ef.y, -g.max_vel_xy, g.max_vel_xy),
constrain_float(target_vel_ef.z, -g.max_vel_z, g.max_vel_z)};
float target_vel_yaw_c = constrain_float(target_vel_yaw, -g.max_vel_yaw, g.max_vel_yaw);
Vector2f actuator = blimp.pid_vel_xy.update_all(target_vel_ef_c, blimp.vel_ned_filtd, dt, {0,0,0});
float act_down = blimp.pid_vel_z.update_all(target_vel_ef_c.z, blimp.vel_ned_filtd.z, dt);
blimp.rotate_NE_to_BF(actuator);
float act_yaw = blimp.pid_vel_yaw.update_all(target_vel_yaw_c, blimp.vel_yaw_filtd, dt);
if(!(blimp.g.dis_mask & (1<<(2-1)))){
motors->front_out = actuator.x;
}
if(!(blimp.g.dis_mask & (1<<(1-1)))){
motors->right_out = actuator.y;
}
if(!(blimp.g.dis_mask & (1<<(3-1)))){
motors->down_out = act_down;
}
if(!(blimp.g.dis_mask & (1<<(4-1)))){
motors->yaw_out = act_yaw;
}
AP::logger().Write_PSCN(target_pos.x * 100.0, blimp.pos_ned.x * 100.0, 0.0, target_vel_ef_c.x * 100.0, blimp.vel_ned_filtd.x * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCE(target_pos.y * 100.0, blimp.pos_ned.y * 100.0, 0.0, target_vel_ef_c.y * 100.0, blimp.vel_ned_filtd.y * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCD(-target_pos.z * 100.0, -blimp.pos_ned.z * 100.0, 0.0, -target_vel_ef_c.z * 100.0, -blimp.vel_ned_filtd.z * 100.0, 0.0, 0.0, 0.0);
blimp.loiter->run(target_pos, target_yaw, Vector4b{false,false,false,false});
}

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@ -6,8 +6,11 @@
// Runs the main manual controller
void ModeManual::run()
{
motors->right_out = channel_right->get_control_in() / float(RC_SCALE);
motors->front_out = channel_front->get_control_in() / float(RC_SCALE);
motors->yaw_out = channel_yaw->get_control_in() / float(RC_SCALE);
motors->down_out = channel_down->get_control_in() / float(RC_SCALE);
Vector3f pilot;
float pilot_yaw;
get_pilot_input(pilot, pilot_yaw);
motors->right_out = pilot.y;
motors->front_out = pilot.x;
motors->yaw_out = pilot_yaw;
motors->down_out = pilot.z;
}

20
Blimp/mode_rtl.cpp Normal file
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@ -0,0 +1,20 @@
#include "Blimp.h"
/*
* Init and run calls for rtl flight mode
*/
//Number of seconds of movement that the target position can be ahead of actual position.
#define POS_LAG 1
bool ModeRTL::init(bool ignore_checks)
{
return true;
}
//Runs the main rtl controller
void ModeRTL::run()
{
Vector3f target_pos = {0,0,0};
float target_yaw = 0;
blimp.loiter->run(target_pos, target_yaw, Vector4b{false,false,false,false});
}

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@ -8,34 +8,17 @@
// Runs the main velocity controller
void ModeVelocity::run()
{
const float dt = blimp.scheduler.get_last_loop_time_s();
Vector3f target_vel;
target_vel.x = channel_front->get_control_in() / float(RC_SCALE) * g.max_vel_xy;
target_vel.y = channel_right->get_control_in() / float(RC_SCALE) * g.max_vel_xy;
float target_vel_yaw;
get_pilot_input(target_vel, target_vel_yaw);
target_vel.x *= g.max_vel_xy;
target_vel.y *= g.max_vel_xy;
if (g.simple_mode == 0) {
//If simple mode is disabled, input is in body-frame, thus needs to be rotated.
blimp.rotate_BF_to_NE(target_vel.xy());
target_vel.z = channel_down->get_control_in() / float(RC_SCALE) * g.max_vel_z;
float target_vel_yaw = channel_yaw->get_control_in() / float(RC_SCALE) * g.max_vel_yaw;
}
target_vel.z *= g.max_vel_z;
target_vel_yaw *= g.max_vel_yaw;
Vector2f actuator = blimp.pid_vel_xy.update_all(target_vel, blimp.vel_ned_filtd, dt, {0,0,0});
blimp.rotate_NE_to_BF(actuator);
float act_down = blimp.pid_vel_z.update_all(target_vel.z, blimp.vel_ned_filtd.z, dt);
float act_yaw = blimp.pid_vel_yaw.update_all(target_vel_yaw, blimp.vel_yaw_filtd, dt);
if(!(blimp.g.dis_mask & (1<<(2-1)))){
motors->front_out = actuator.x;
}
if(!(blimp.g.dis_mask & (1<<(1-1)))){
motors->right_out = actuator.y;
}
if(!(blimp.g.dis_mask & (1<<(3-1)))){
motors->down_out = act_down;
}
if(!(blimp.g.dis_mask & (1<<(4-1)))){
motors->yaw_out = act_yaw;
}
AP::logger().Write_PSCN(0.0, blimp.pos_ned.x * 100.0, 0.0, 0.0, blimp.vel_ned_filtd.x * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCE(0.0, blimp.pos_ned.y * 100.0, 0.0, 0.0, blimp.vel_ned_filtd.y * 100.0, 0.0, 0.0, 0.0);
AP::logger().Write_PSCD(0.0, -blimp.pos_ned.z * 100.0, 0.0, 0.0, -blimp.vel_ned_filtd.z * 100.0, 0.0, 0.0, 0.0);
blimp.loiter->run_vel(target_vel, target_vel_yaw, Vector4b{false,false,false,false});
}

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@ -46,6 +46,7 @@ void Blimp::init_ardupilot()
// allocate the motors class
allocate_motors();
loiter = new Loiter(blimp.scheduler.get_loop_rate_hz());
// initialise rc channels including setting mode
rc().convert_options(RC_Channel::AUX_FUNC::ARMDISARM_UNUSED, RC_Channel::AUX_FUNC::ARMDISARM);