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AP_AHRS: added body/earth frame ops for Lua
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@ -573,6 +573,16 @@ public:
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return _rsem;
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}
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// convert a vector from body to earth frame
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Vector3f body_to_earth(const Vector3f &v) const {
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return v * get_rotation_body_to_ned();
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}
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// convert a vector from earth to body frame
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Vector3f earth_to_body(const Vector3f &v) const {
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return get_rotation_body_to_ned().mul_transpose(v);
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}
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// for holding parameters
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static const struct AP_Param::GroupInfo var_info[];
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