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Copter: change variable type from float to int32_t
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@ -207,7 +207,7 @@ void ModeAuto::takeoff_start(const Location& dest_loc)
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}
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// sanity check target
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float alt_target_min_cm = copter.current_loc.alt + (copter.ap.land_complete ? 100 : 0);
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int32_t alt_target_min_cm = copter.current_loc.alt + (copter.ap.land_complete ? 100 : 0);
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if (alt_target < alt_target_min_cm ) {
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dest.set_alt_cm(alt_target_min_cm , Location::AltFrame::ABOVE_HOME);
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}
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