APM Planner 1.1.26

add italian - thanks emiliano
fix potential joystick throttle issue
This commit is contained in:
Michael Oborne 2012-01-21 08:46:20 +08:00
parent 3142a75913
commit 712c675807
19 changed files with 3112 additions and 12 deletions

View File

@ -432,6 +432,9 @@
<EmbeddedResource Include="GCSViews\Configuration.fr.resx">
<DependentUpon>Configuration.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Configuration.it-IT.resx">
<DependentUpon>Configuration.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Configuration.pl.resx">
<DependentUpon>Configuration.cs</DependentUpon>
</EmbeddedResource>
@ -441,6 +444,9 @@
<EmbeddedResource Include="GCSViews\Firmware.fr.resx">
<DependentUpon>Firmware.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Firmware.it-IT.resx">
<DependentUpon>Firmware.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Firmware.pl.resx">
<DependentUpon>Firmware.cs</DependentUpon>
</EmbeddedResource>
@ -450,6 +456,9 @@
<EmbeddedResource Include="GCSViews\FlightData.fr.resx">
<DependentUpon>FlightData.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\FlightData.it-IT.resx">
<DependentUpon>FlightData.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\FlightData.pl.resx">
<DependentUpon>FlightData.cs</DependentUpon>
</EmbeddedResource>
@ -459,6 +468,9 @@
<EmbeddedResource Include="GCSViews\FlightPlanner.fr.resx">
<DependentUpon>FlightPlanner.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\FlightPlanner.it-IT.resx">
<DependentUpon>FlightPlanner.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\FlightPlanner.pl.resx">
<DependentUpon>FlightPlanner.cs</DependentUpon>
</EmbeddedResource>
@ -468,6 +480,9 @@
<EmbeddedResource Include="GCSViews\Help.fr.resx">
<DependentUpon>Help.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Help.it-IT.resx">
<DependentUpon>Help.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Help.pl.resx">
<DependentUpon>Help.cs</DependentUpon>
</EmbeddedResource>
@ -477,6 +492,9 @@
<EmbeddedResource Include="GCSViews\Simulation.fr.resx">
<DependentUpon>Simulation.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Simulation.it-IT.resx">
<DependentUpon>Simulation.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Simulation.pl.resx">
<DependentUpon>Simulation.cs</DependentUpon>
</EmbeddedResource>
@ -486,6 +504,9 @@
<EmbeddedResource Include="GCSViews\Terminal.fr.resx">
<DependentUpon>Terminal.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Terminal.it-IT.resx">
<DependentUpon>Terminal.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Terminal.pl.resx">
<DependentUpon>Terminal.cs</DependentUpon>
</EmbeddedResource>
@ -498,6 +519,9 @@
<EmbeddedResource Include="JoystickSetup.fr.resx">
<DependentUpon>JoystickSetup.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="JoystickSetup.it-IT.resx">
<DependentUpon>JoystickSetup.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="JoystickSetup.pl.resx">
<DependentUpon>JoystickSetup.cs</DependentUpon>
</EmbeddedResource>
@ -507,6 +531,9 @@
<EmbeddedResource Include="Log.fr.resx">
<DependentUpon>Log.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Log.it-IT.resx">
<DependentUpon>Log.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Log.pl.resx">
<DependentUpon>Log.cs</DependentUpon>
</EmbeddedResource>
@ -516,6 +543,9 @@
<EmbeddedResource Include="LogBrowse.fr.resx">
<DependentUpon>LogBrowse.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LogBrowse.it-IT.resx">
<DependentUpon>LogBrowse.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LogBrowse.pl.resx">
<DependentUpon>LogBrowse.cs</DependentUpon>
</EmbeddedResource>
@ -525,12 +555,18 @@
<EmbeddedResource Include="MavlinkLog.fr.resx">
<DependentUpon>MavlinkLog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MavlinkLog.it-IT.resx">
<DependentUpon>MavlinkLog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MavlinkLog.pl.resx">
<DependentUpon>MavlinkLog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="RAW_Sensor.fr.resx">
<DependentUpon>RAW_Sensor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="RAW_Sensor.it-IT.resx">
<DependentUpon>RAW_Sensor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="RAW_Sensor.pl.resx">
<DependentUpon>RAW_Sensor.cs</DependentUpon>
</EmbeddedResource>
@ -668,6 +704,9 @@
<EmbeddedResource Include="Setup\Setup.fr.resx">
<DependentUpon>Setup.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Setup\Setup.it-IT.resx">
<DependentUpon>Setup.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Setup\Setup.pl.resx">
<DependentUpon>Setup.cs</DependentUpon>
</EmbeddedResource>

View File

@ -167,7 +167,7 @@ namespace ArdupilotMega.GCSViews
// setup language selection
CultureInfo ci = null;
foreach (string name in new string[] { "en-US", "zh-Hans", "zh-TW", "ru-RU", "Fr", "Pl" })
foreach (string name in new string[] { "en-US", "zh-Hans", "zh-TW", "ru-RU", "Fr", "Pl", "it-IT" })
{
ci = MainV2.getcultureinfo(name);
if (ci != null)

View File

@ -0,0 +1,604 @@
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<data name="CHK_speechaltwarning.Text" xml:space="preserve">
<value>Altezza di allarme</value>
</data>
<data name="label12.Text" xml:space="preserve">
<value>HUD</value>
</data>
<data name="label48.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="BUT_videostop.Text" xml:space="preserve">
<value>Ferma</value>
</data>
<data name="label49.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="CHK_speechbattery.Text" xml:space="preserve">
<value>Allarme Batteria</value>
</data>
<data name="CHK_enablespeech.Text" xml:space="preserve">
<value>Attiva Voci</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label16.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label14.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label88.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label15.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label18.Text" xml:space="preserve">
<value>Guadagno</value>
</data>
<data name="label19.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label82.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label83.Text" xml:space="preserve">
<value>P to T</value>
</data>
<data name="label20.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label80.Text" xml:space="preserve">
<value>Guadagno (cm)</value>
</data>
<data name="Value.HeaderText" xml:space="preserve">
<value>Valore</value>
</data>
<data name="label21.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label81.Text" xml:space="preserve">
<value>Comp Passo</value>
</data>
<data name="label22.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label86.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label23.Text" xml:space="preserve">
<value>Lunghezza Traccia</value>
</data>
<data name="label87.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label56.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label24.Text" xml:space="preserve">
<value>Waypoints</value>
</data>
<data name="label84.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="CHK_speechcustom.Text" xml:space="preserve">
<value>Intervallo di Tempo</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>FBW max</value>
</data>
<data name="label25.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label54.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>FBW min</value>
</data>
<data name="label26.Text" xml:space="preserve">
<value>Formato Video</value>
</data>
<data name="label103.Text" xml:space="preserve">
<value>Posizione</value>
</data>
<data name="groupBox8.Text" xml:space="preserve">
<value>PID Servo Rollio</value>
</data>
<data name="label57.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="label27.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label102.Text" xml:space="preserve">
<value>Assetto</value>
</data>
<data name="groupBox9.Text" xml:space="preserve">
<value>PID Servo Passo</value>
</data>
<data name="label52.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Rapporto</value>
</data>
<data name="label28.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label101.Text" xml:space="preserve">
<value>Rateo telemetria</value>
</data>
<data name="groupBox6.Text" xml:space="preserve">
<value>Correzione Crosstrack</value>
</data>
<data name="myLabel1.Text" xml:space="preserve">
<value>Ch7 Opt</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Massimo</value>
</data>
<data name="label55.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label29.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="groupBox7.Text" xml:space="preserve">
<value>Mantenimento Altitudine</value>
</data>
<data name="label50.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Min</value>
</data>
<data name="label107.Text" xml:space="preserve">
<value>RC</value>
</data>
<data name="groupBox4.Text" xml:space="preserve">
<value>Nav WP</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Crociera</value>
</data>
<data name="label53.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="groupBox5.Text" xml:space="preserve">
<value>Rateo Motore</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Valore FS</value>
</data>
<data name="CHK_GDIPlus.ToolTip" xml:space="preserve">
<value>OpenGL = Disattiva
GDI+ = Attiva</value>
</data>
<data name="groupBox2.Text" xml:space="preserve">
<value>Angoli di Navigazione</value>
</data>
<data name="label51.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label104.Text" xml:space="preserve">
<value>Modo/Stato</value>
</data>
<data name="CHK_hudshow.Text" xml:space="preserve">
<value>Attiva Sovrapposizione HUD</value>
</data>
<data name="groupBox3.Text" xml:space="preserve">
<value>Motore 0-100%</value>
</data>
<data name="BUT_load.Text" xml:space="preserve">
<value>Carico</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Crociera</value>
</data>
<data name="groupBox1.Text" xml:space="preserve">
<value>Velocità m/s</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>m/s</value>
</data>
<data name="Command.HeaderText" xml:space="preserve">
<value>Comando</value>
</data>
<data name="label108.Text" xml:space="preserve">
<value>Riavvia APM</value>
</data>
<data name="label58.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="CHK_loadwponconnect.Text" xml:space="preserve">
<value>Carica Waypoint alla connessione?</value>
</data>
<data name="label64.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label65.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="BUT_rerequestparams.ToolTip" xml:space="preserve">
<value>Ricarica parametri dal dispositivo</value>
</data>
<data name="label59.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label66.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label67.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label60.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label61.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="groupBox18.Text" xml:space="preserve">
<value>Rollio Acro</value>
</data>
<data name="label98.Text" xml:space="preserve">
<value>Unità di misura Velocità</value>
</data>
<data name="label62.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="CHK_speechwaypoint.Text" xml:space="preserve">
<value>Waypoint</value>
</data>
<data name="label63.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="BUT_load.ToolTip" xml:space="preserve">
<value>Carica i parametri da file</value>
</data>
<data name="groupBox16.Text" xml:space="preserve">
<value>Altri Mixaggi</value>
</data>
<data name="groupBox19.Text" xml:space="preserve">
<value>Loiter</value>
</data>
<data name="label99.Text" xml:space="preserve">
<value>NOTA: Il tab di configurazione non mostrerà queste unità di misura, questi sono valori grezzi</value>
</data>
<data name="groupBox14.Text" xml:space="preserve">
<value>Energia/Alt Pid</value>
</data>
<data name="groupBox17.Text" xml:space="preserve">
<value>Passo Acro</value>
</data>
<data name="groupBox12.Text" xml:space="preserve">
<value>Nav Passo AS Pid</value>
</data>
<data name="label92.Text" xml:space="preserve">
<value>Dispositivo Video</value>
</data>
<data name="label68.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="TabSetup.Text" xml:space="preserve">
<value>Imposta</value>
</data>
<data name="Default.HeaderText" xml:space="preserve">
<value>Default</value>
</data>
<data name="groupBox15.Text" xml:space="preserve">
<value>Xtrack Pids</value>
</data>
<data name="label69.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="label30.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="groupBox10.Text" xml:space="preserve">
<value>PID Servo Timone</value>
</data>
<data name="label90.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="groupBox13.Text" xml:space="preserve">
<value>Nav Pitch Alt Pid</value>
</data>
<data name="label93.Text" xml:space="preserve">
<value>Linguaggio UI</value>
</data>
<data name="label32.Text" xml:space="preserve">
<value>IMAX </value>
</data>
<data name="label96.Text" xml:space="preserve">
<value>Joystick</value>
</data>
<data name="CHK_GDIPlus.Text" xml:space="preserve">
<value>GDI+ (old type)</value>
</data>
<data name="label31.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="groupBox11.Text" xml:space="preserve">
<value>PID Rollio Nav</value>
</data>
<data name="label91.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label34.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label94.Text" xml:space="preserve">
<value>Colore OSD</value>
</data>
<data name="label33.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label97.Text" xml:space="preserve">
<value>Unità Dist</value>
</data>
<data name="label36.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label35.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label95.Text" xml:space="preserve">
<value>Voci</value>
</data>
<data name="label38.Text" xml:space="preserve">
<value>Passo Massimo</value>
</data>
<data name="label37.Text" xml:space="preserve">
<value>Banco Max</value>
</data>
<data name="groupBox24.Text" xml:space="preserve">
<value>Rateo Passo</value>
</data>
<data name="BUT_Joystick.Text" xml:space="preserve">
<value>Imposta Joystick</value>
</data>
<data name="groupBox25.Text" xml:space="preserve">
<value>Rateo Rollio</value>
</data>
<data name="label39.Text" xml:space="preserve">
<value>Passo Min</value>
</data>
<data name="CHK_mavdebug.Text" xml:space="preserve">
<value>Messa a Punto dei messaggi Mavlink</value>
</data>
<data name="groupBox20.Text" xml:space="preserve">
<value>Stabilizza Timone</value>
</data>
<data name="groupBox21.Text" xml:space="preserve">
<value>Stabilizza Passo</value>
</data>
<data name="groupBox22.Text" xml:space="preserve">
<value>Stabilizza Rollio</value>
</data>
<data name="groupBox23.Text" xml:space="preserve">
<value>Rateo Timone</value>
</data>
<data name="label74.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label76.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="BUT_save.Text" xml:space="preserve">
<value>Salva</value>
</data>
<data name="BUT_writePIDS.ToolTip" xml:space="preserve">
<value>Scrivi i parametri modificati sul dispositivo</value>
</data>
<data name="label75.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label70.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label77.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label72.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="CHK_lockrollpitch.Text" xml:space="preserve">
<value>Blocca i valori di Passo e Rollio</value>
</data>
<data name="label71.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label73.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="TabPlanner.Text" xml:space="preserve">
<value>Planner</value>
</data>
<data name="BUT_writePIDS.Text" xml:space="preserve">
<value>Scrivi Parametri</value>
</data>
<data name="TabAP.Text" xml:space="preserve">
<value>ArduPlane</value>
</data>
<data name="label78.Text" xml:space="preserve">
<value>Mix Timone</value>
</data>
<data name="NUM_tracklength.ToolTip" xml:space="preserve">
<value>Sul Tab Dati di volo</value>
</data>
<data name="label79.Text" xml:space="preserve">
<value>Angolo di ingresso</value>
</data>
<data name="CHK_resetapmonconnect.Text" xml:space="preserve">
<value>Riavvia APM alla connessione USB</value>
</data>
<data name="mavScale.HeaderText" xml:space="preserve">
<value>Scalamav</value>
</data>
<data name="TabAC.Text" xml:space="preserve">
<value>ArduCopter</value>
</data>
<data name="CHK_speechmode.Text" xml:space="preserve">
<value>Modo</value>
</data>
<data name="RawValue.HeaderText" xml:space="preserve">
<value>ValoriGrezzi</value>
</data>
<data name="BUT_compare.Text" xml:space="preserve">
<value>Confronta Parametri</value>
</data>
<data name="BUT_save.ToolTip" xml:space="preserve">
<value>Salva i parametri su file</value>
</data>
<data name="label46.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label47.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label44.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label45.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label42.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label43.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label40.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label41.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="BUT_rerequestparams.Text" xml:space="preserve">
<value>Ricarica Parametri</value>
</data>
<data name="BUT_videostart.Text" xml:space="preserve">
<value>Start</value>
</data>
</root>

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@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="label2.Text" xml:space="preserve">
<value>Immagini di Max Levine</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Perfavire selezione queste immagini per "Flight versions"</value>
</data>
<data name="lbl_status.Text" xml:space="preserve">
<value>Stato</value>
</data>
<data name="BUT_setup.Text" xml:space="preserve">
<value>Settaggi APM (Aerei e Quad)</value>
</data>
</root>

View File

@ -0,0 +1,276 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="pointCameraHereToolStripMenuItem.Text" xml:space="preserve">
<value>Punta qui la Telecamera</value>
</data>
<data name="BUT_setmode.ToolTip" xml:space="preserve">
<value>Cambia nel Modo sulla sinistra</value>
</data>
<data name="BUT_quickmanual.Text" xml:space="preserve">
<value>&amp;Manuale</value>
</data>
<data name="BUT_playlog.Text" xml:space="preserve">
<value>Avvia/Pausa</value>
</data>
<data name="BUT_setwp.ToolTip" xml:space="preserve">
<value>Cambia il corrente punto di destinazione </value>
</data>
<data name="BUT_quickauto.ToolTip" xml:space="preserve">
<value>Cambia il modo in Auto</value>
</data>
<data name="goHereToolStripMenuItem.Text" xml:space="preserve">
<value>Vola qui</value>
</data>
<data name="lbl_windvel.ToolTip" xml:space="preserve">
<value>Velocità stimata del vento</value>
</data>
<data name="BUT_RAWSensor.Text" xml:space="preserve">
<value>Vista grezza del Sensore</value>
</data>
<data name="BUTrestartmission.ToolTip" xml:space="preserve">
<value>Ricomincia la Missione dall'Inizio</value>
</data>
<data name="TXT_alt.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="BUT_clear_track.ToolTip" xml:space="preserve">
<value>Pulisci il percorso registrato sulla Mappa</value>
</data>
<data name="lbl_winddir.ToolTip" xml:space="preserve">
<value>Direzione stimata del vento</value>
</data>
<data name="lbl_windvel.Text" xml:space="preserve">
<value>Vel: 0</value>
</data>
<data name="CB_tuning.ToolTip" xml:space="preserve">
<value>Visualizza il grafico di tuning, Evidenziando l'assetto desiderato contro quello attuale</value>
</data>
<data name="TXT_long.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="BUT_log2kml.Text" xml:space="preserve">
<value>Log &gt; KML</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Zoom</value>
</data>
<data name="BUT_clear_track.Text" xml:space="preserve">
<value>Pulisci Traccia</value>
</data>
<data name="dataGridViewImageColumn1.HeaderText" xml:space="preserve">
<value>Su</value>
</data>
<data name="CHK_autopan.ToolTip" xml:space="preserve">
<value>Modifica la Panoramica sulla mappa basandoti sulla posizione corrente</value>
</data>
<data name="BUT_script.Text" xml:space="preserve">
<value>Programma</value>
</data>
<data name="BUT_quickrtl.ToolTip" xml:space="preserve">
<value>Cambia Modo in RTL</value>
</data>
<data name="tabGauges.Text" xml:space="preserve">
<value>Strumenti</value>
</data>
<data name="CHK_autopan.Text" xml:space="preserve">
<value>Auto Panoramica</value>
</data>
<data name="BUT_joystick.Text" xml:space="preserve">
<value>Joystick</value>
</data>
<data name="Zoomlevel.ToolTip" xml:space="preserve">
<value>Cambia Livello di Zoom</value>
</data>
<data name="CB_tuning.Text" xml:space="preserve">
<value>Settaggi</value>
</data>
<data name="dataGridViewImageColumn2.HeaderText" xml:space="preserve">
<value>Giù</value>
</data>
<data name="BUTactiondo.Text" xml:space="preserve">
<value>Fai un Azione</value>
</data>
<data name="BUTrestartmission.Text" xml:space="preserve">
<value>Riavvia Missione</value>
</data>
<data name="BUT_quickmanual.ToolTip" xml:space="preserve">
<value>Cambia Modo in Manuale/Stabilizzato</value>
</data>
<data name="BUT_RAWSensor.ToolTip" xml:space="preserve">
<value>Visualizza i valori grezzi dei Giroscopi e degli Accellerometri, e gli Ingressi/Uscite della radio</value>
</data>
<data name="Gspeed.ToolTip" xml:space="preserve">
<value>Doppio Click per cambiare il Massimo</value>
</data>
<data name="TXT_lat.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="tabActions.Text" xml:space="preserve">
<value>Azioni</value>
</data>
<data name="BUTactiondo.ToolTip" xml:space="preserve">
<value>Avvia l'azione sulla Sinistra</value>
</data>
<data name="BUT_Homealt.Text" xml:space="preserve">
<value>Setta l'Altezza della Home</value>
</data>
<data name="lbl_winddir.Text" xml:space="preserve">
<value>Dir: 0</value>
</data>
<data name="BUT_loadtelem.Text" xml:space="preserve">
<value>Carica Log</value>
</data>
<data name="BUT_joystick.ToolTip" xml:space="preserve">
<value>Configura e attiva Joystick</value>
</data>
<data name="BUT_Homealt.ToolTip" xml:space="preserve">
<value>Imposta l'altezza visualizzata a 0, Es.: L'altezza della home è 0</value>
</data>
<data name="recordHudToAVIToolStripMenuItem.Text" xml:space="preserve">
<value>Registra Hud in AVI</value>
</data>
<data name="tabStatus.Text" xml:space="preserve">
<value>Stato</value>
</data>
<data name="BUT_quickauto.Text" xml:space="preserve">
<value>&amp;Auto</value>
</data>
<data name="BUT_setwp.Text" xml:space="preserve">
<value>Imposta WP</value>
</data>
<data name="tabTLogs.Text" xml:space="preserve">
<value>Logs Telemetria</value>
</data>
<data name="lbl_logpercent.Text" xml:space="preserve">
<value>0.00 %</value>
</data>
<data name="BUT_setmode.Text" xml:space="preserve">
<value>Inposta Modo</value>
</data>
<data name="NUM_playbackspeed.ToolTip" xml:space="preserve">
<value>Velocità di riproduzione</value>
</data>
<data name="stopRecordToolStripMenuItem.Text" xml:space="preserve">
<value>Ferma Registrazione</value>
</data>
<data name="BUT_quickrtl.Text" xml:space="preserve">
<value>&amp;RTL</value>
</data>
</root>

View File

@ -0,0 +1,368 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BUT_Camera.ToolTip" xml:space="preserve">
<value>Usa i settaggi della telecamera per la sovrapposizione </value>
</data>
<data name="CHK_geheight.Text" xml:space="preserve">
<value>Verifica Altezza</value>
</data>
<data name="lbl_homedist.Text" xml:space="preserve">
<value>Home</value>
</data>
<data name="BUT_grid.Text" xml:space="preserve">
<value>Griglia</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>Lat</value>
</data>
<data name="GeoFencedownloadToolStripMenuItem.Text" xml:space="preserve">
<value>Scarica</value>
</data>
<data name="lbl_prevdist.Text" xml:space="preserve">
<value>Prev</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>Zoom</value>
</data>
<data name="TXT_loiterrad.Text" xml:space="preserve">
<value>45</value>
</data>
<data name="comboBoxMapType.ToolTip" xml:space="preserve">
<value>Cambia il tipo di mappa corrente</value>
</data>
<data name="Param4.HeaderText" xml:space="preserve">
<value>P4</value>
</data>
<data name="loitertimeToolStripMenuItem.Text" xml:space="preserve">
<value>Tempo</value>
</data>
<data name="CHK_altmode.Text" xml:space="preserve">
<value>Alt Assoluta</value>
</data>
<data name="BUT_loadkml.ToolTip" xml:space="preserve">
<value>Usa i settaggi della telecamera per la sovrapposizione </value>
</data>
<data name="LBL_defalutalt.Text" xml:space="preserve">
<value>Alt di default</value>
</data>
<data name="Param2.HeaderText" xml:space="preserve">
<value>P2</value>
</data>
<data name="rotateMapToolStripMenuItem.Text" xml:space="preserve">
<value>Ruota mappa</value>
</data>
<data name="Lat.HeaderText" xml:space="preserve">
<value>Lat</value>
</data>
<data name="textBox1.Text" xml:space="preserve">
<value>1. Collegati
2. Leggi i WP se devi.
3. Assicurati che la Home e l'altezza siano settata e4. Fai click sulla mappa per aggiungere i WP</value>
</data>
<data name="SaveFile.Text" xml:space="preserve">
<value>Salva il file dei WP</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Lunghezza</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Alt (abs)</value>
</data>
<data name="loiterForeverToolStripMenuItem.Text" xml:space="preserve">
<value>Infinito</value>
</data>
<data name="Alt.HeaderText" xml:space="preserve">
<value>Alt</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Coordinatre del mouse</value>
</data>
<data name="dataGridViewImageColumn1.HeaderText" xml:space="preserve">
<value>Up</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Localizzazione della Home</value>
</data>
<data name="BUT_loadwpfile.Text" xml:space="preserve">
<value>Carica il file dei WP</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Raggio del cerchio</value>
</data>
<data name="jumpstartToolStripMenuItem.Text" xml:space="preserve">
<value>Avvia</value>
</data>
<data name="BUT_read.Text" xml:space="preserve">
<value>Leggi i Wp</value>
</data>
<data name="GeoFenceuploadToolStripMenuItem.Text" xml:space="preserve">
<value>Carica</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Alt</value>
</data>
<data name="LBL_WPRad.Text" xml:space="preserve">
<value>Raggio dei WP</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>Lunghezza</value>
</data>
<data name="Command.HeaderText" xml:space="preserve">
<value>Comando</value>
</data>
<data name="Label1.Text" xml:space="preserve">
<value>Lat</value>
</data>
<data name="lbl_status.Text" xml:space="preserve">
<value>Stato</value>
</data>
<data name="setReturnLocationToolStripMenuItem.Text" xml:space="preserve">
<value>Setta il posto di ritorno</value>
</data>
<data name="panelMap.Text" xml:space="preserve">
<value>panel6</value>
</data>
<data name="clearPolygonToolStripMenuItem.Text" xml:space="preserve">
<value>Elimina il poligono</value>
</data>
<data name="panelAction.Text" xml:space="preserve">
<value>Azione</value>
</data>
<data name="Param1.HeaderText" xml:space="preserve">
<value>P1</value>
</data>
<data name="button1.ToolTip" xml:space="preserve">
<value>Disegna la missione a confronto con i dati di Google</value>
</data>
<data name="BUT_Prefetch.ToolTip" xml:space="preserve">
<value>Precarica una parte della mappa relativa al rettangolo disegnato</value>
</data>
<data name="Delete.ToolTipText" xml:space="preserve">
<value>Elimina la riga</value>
</data>
<data name="BUT_zoomto.ToolTip" xml:space="preserve">
<value>Carica i settaggi della Telecamera per la sovraimpressione</value>
</data>
<data name="addPolygonPointToolStripMenuItem.Text" xml:space="preserve">
<value>Aggiungi un punto del poligono</value>
</data>
<data name="loiterToolStripMenuItem.Text" xml:space="preserve">
<value>Cerchio</value>
</data>
<data name="Command.ToolTipText" xml:space="preserve">
<value>Comanpo APM</value>
</data>
<data name="BUT_Add.Text" xml:space="preserve">
<value>Aggiungi Sotto</value>
</data>
<data name="lbl_distance.Text" xml:space="preserve">
<value>Distanza</value>
</data>
<data name="Down.ToolTipText" xml:space="preserve">
<value>Sposta sotto la riga</value>
</data>
<data name="BUT_write.Text" xml:space="preserve">
<value>Scrivi i WP</value>
</data>
<data name="BUT_loadkml.Text" xml:space="preserve">
<value>Sovraimpressione KML</value>
</data>
<data name="dataGridViewImageColumn2.HeaderText" xml:space="preserve">
<value>Giù</value>
</data>
<data name="Lon.HeaderText" xml:space="preserve">
<value>Lon</value>
</data>
<data name="polygonToolStripMenuItem.Text" xml:space="preserve">
<value>Disegna poligono</value>
</data>
<data name="jumpToolStripMenuItem.Text" xml:space="preserve">
<value>Salta</value>
</data>
<data name="TXT_DefaultAlt.Text" xml:space="preserve">
<value>100</value>
</data>
<data name="geoFenceToolStripMenuItem.Text" xml:space="preserve">
<value>Geo-Fence</value>
</data>
<data name="saveToFileToolStripMenuItem.Text" xml:space="preserve">
<value>Salva in un file</value>
</data>
<data name="TXT_WPRad.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="Up.ToolTipText" xml:space="preserve">
<value>Sposta la riga su</value>
</data>
<data name="Up.HeaderText" xml:space="preserve">
<value>SU</value>
</data>
<data name="Delete.HeaderText" xml:space="preserve">
<value>Cancella</value>
</data>
<data name="loitercirclesToolStripMenuItem.Text" xml:space="preserve">
<value>Cerchi</value>
</data>
<data name="jumpwPToolStripMenuItem.Text" xml:space="preserve">
<value>WP #</value>
</data>
<data name="deleteWPToolStripMenuItem.Text" xml:space="preserve">
<value>Elimina WP</value>
</data>
<data name="panelWaypoints.Text" xml:space="preserve">
<value>Waypoints</value>
</data>
<data name="BUT_grid.ToolTip" xml:space="preserve">
<value>Disegna una griglia sull'area predefinita con una spaziatura predefinita</value>
</data>
<data name="BUT_zoomto.Text" xml:space="preserve">
<value>Zoom a</value>
</data>
<data name="loadFromFileToolStripMenuItem.Text" xml:space="preserve">
<value>Carica da File</value>
</data>
<data name="CHK_holdalt.Text" xml:space="preserve">
<value>Mantieni l'altezza di default</value>
</data>
<data name="button1.Text" xml:space="preserve">
<value>Elevation Graph</value>
</data>
<data name="clearMissionToolStripMenuItem.Text" xml:space="preserve">
<value>Cancella Missione</value>
</data>
<data name="BUT_Add.ToolTip" xml:space="preserve">
<value>Aggiungi una linea alla griglia sotto</value>
</data>
<data name="Param3.HeaderText" xml:space="preserve">
<value>P3</value>
</data>
<data name="BUT_Prefetch.Text" xml:space="preserve">
<value>Precarica</value>
</data>
<data name="ContextMeasure.Text" xml:space="preserve">
<value>Misura DIstanza</value>
</data>
<data name="BUT_Camera.Text" xml:space="preserve">
<value>Camera</value>
</data>
<data name="Down.HeaderText" xml:space="preserve">
<value>Giù</value>
</data>
</root>

View File

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="richTextBox1.Text" xml:space="preserve">
<value />
</data>
<data name="CHK_showconsole.Text" xml:space="preserve">
<value>Mostra la Finestra di Console (Riavvio)</value>
</data>
<data name="BUT_updatecheck.Text" xml:space="preserve">
<value>Controlla gli Aggiornamenti</value>
</data>
</root>

View File

@ -593,7 +593,7 @@ namespace ArdupilotMega.GCSViews
if (hzcounttime.Second != DateTime.Now.Second)
{
// Console.WriteLine("SIM hz {0}", hzcount);
// Console.WriteLine("SIM hz {0}", hzcount);
hzcount = 0;
hzcounttime = DateTime.Now;
}

View File

@ -0,0 +1,303 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="label12.Text" xml:space="preserve">
<value>Rollio</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>ERR Altezza</value>
</data>
<data name="CHKREV_roll.Text" xml:space="preserve">
<value>Inverti Roll</value>
</data>
<data name="CHK_heli.Text" xml:space="preserve">
<value>Heli</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>Passo</value>
</data>
<data name="label16.Text" xml:space="preserve">
<value>Uscita Ardupilot</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>IMU Aereo</value>
</data>
<data name="label14.Text" xml:space="preserve">
<value>Timone</value>
</data>
<data name="RAD_JSBSim.ToolTip" xml:space="preserve">
<value>Può fare Aereo/Eli/Quads</value>
</data>
<data name="label17.Text" xml:space="preserve">
<value>Rateo di Aggiornamento GPS</value>
</data>
<data name="label15.Text" xml:space="preserve">
<value>Motore</value>
</data>
<data name="label18.Text" xml:space="preserve">
<value>Stato Autopilot</value>
</data>
<data name="label19.Text" xml:space="preserve">
<value>WP</value>
</data>
<data name="CHKgraphroll.Text" xml:space="preserve">
<value>Mostra Rollio</value>
</data>
<data name="label20.Text" xml:space="preserve">
<value>Modo</value>
</data>
<data name="label21.Text" xml:space="preserve">
<value>Autorità del simulatore - Per gli aerei Diff</value>
</data>
<data name="BUT_startfgquad.Text" xml:space="preserve">
<value>Avvia Quad FG</value>
</data>
<data name="label22.Text" xml:space="preserve">
<value>Guadagno Rollio</value>
</data>
<data name="label23.Text" xml:space="preserve">
<value>Guadagno Passo</value>
</data>
<data name="CHK_quad.Text" xml:space="preserve">
<value>Quad</value>
</data>
<data name="label24.Text" xml:space="preserve">
<value>Guadagno Timone</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Longitudione</value>
</data>
<data name="label25.Text" xml:space="preserve">
<value>Guadagno Motore</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Altezza</value>
</data>
<data name="label26.Text" xml:space="preserve">
<value>Questi</value>
</data>
<data name="label27.Text" xml:space="preserve">
<value>Sono</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Latitudine</value>
</data>
<data name="label28.Text" xml:space="preserve">
<value>Solo SIM</value>
</data>
<data name="but_advsettings.Text" xml:space="preserve">
<value>Settaggio IP avanzato</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Passo</value>
</data>
<data name="label29.Text" xml:space="preserve">
<value>NOTA: </value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Puntamento</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>GPS Aereo</value>
</data>
<data name="TXT_pitchgain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Rollio</value>
</data>
<data name="ConnectComPort.Text" xml:space="preserve">
<value>Link SIM Avvia/Ferma</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>WPDist</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>ERR Attinenza</value>
</data>
<data name="CHKdisplayall.Text" xml:space="preserve">
<value>Mostra Tutto</value>
</data>
<data name="chkSensor.Text" xml:space="preserve">
<value>Sensore</value>
</data>
<data name="SaveSettings.Text" xml:space="preserve">
<value>Salva Settaggi</value>
</data>
<data name="BUT_startfgplane.Text" xml:space="preserve">
<value>Avvia Aereo FG</value>
</data>
<data name="CHKgraphrudder.Text" xml:space="preserve">
<value>Mostra Timone</value>
</data>
<data name="label30.Text" xml:space="preserve">
<value>Imbardata</value>
</data>
<data name="CHKREV_rudder.Text" xml:space="preserve">
<value>Inverti Timone</value>
</data>
<data name="TXT_rollgain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="RAD_softFlightGear.ToolTip" xml:space="preserve">
<value>Puà fare Aereo e Quad con il modello</value>
</data>
<data name="CHKREV_pitch.Text" xml:space="preserve">
<value>Inverti Passo</value>
</data>
<data name="CHKgraphthrottle.Text" xml:space="preserve">
<value>Mostra Motore</value>
</data>
<data name="CHK_xplane10.Text" xml:space="preserve">
<value>Xplane 10</value>
</data>
<data name="RAD_aerosimrc.Text" xml:space="preserve">
<value>AeroSimRC</value>
</data>
<data name="CHKgraphpitch.Text" xml:space="preserve">
<value>Mostra Passo</value>
</data>
<data name="OutputLog.Text" xml:space="preserve">
<value />
</data>
<data name="RAD_softFlightGear.Text" xml:space="preserve">
<value>FlightGear</value>
</data>
<data name="TXT_throttlegain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="RAD_softXplanes.Text" xml:space="preserve">
<value>X-plane</value>
</data>
<data name="RAD_JSBSim.Text" xml:space="preserve">
<value>JSBSim</value>
</data>
<data name="TXT_ruddergain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="RAD_aerosimrc.ToolTip" xml:space="preserve">
<value>Può fare Aereo/Eli/Quad</value>
</data>
<data name="BUT_startxplane.Text" xml:space="preserve">
<value>Avvia Xplane</value>
</data>
<data name="RAD_softXplanes.ToolTip" xml:space="preserve">
<value>Può fare Aereo/Quad con Plugin</value>
</data>
</root>

View File

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BUTtests.Text" xml:space="preserve">
<value>Tests</value>
</data>
<data name="Logs.Text" xml:space="preserve">
<value>Scarica Logs</value>
</data>
<data name="BUTradiosetup.Text" xml:space="preserve">
<value>Settaggi Radio</value>
</data>
<data name="TXT_terminal.Text" xml:space="preserve">
<value />
</data>
<data name="BUT_logbrowse.Text" xml:space="preserve">
<value>Sfoglia Log</value>
</data>
<data name="BUTsetupshow.Text" xml:space="preserve">
<value>Mostra Settaggi</value>
</data>
</root>

View File

@ -226,9 +226,9 @@ namespace ArdupilotMega.HIL
}
// rotational resistance
roll_accel -= (self.pDeg / self.terminal_rotation_rate) * 5000.0;
pitch_accel -= (self.qDeg / self.terminal_rotation_rate) * 5000.0;
yaw_accel -= (self.rDeg / self.terminal_rotation_rate) * 400.0;
roll_accel -= (self.pDeg / self.terminal_rotation_rate) * 5000.0;
pitch_accel -= (self.qDeg / self.terminal_rotation_rate) * 5000.0;
yaw_accel -= (self.rDeg / self.terminal_rotation_rate) * 400.0;
//Console.WriteLine("roll {0} {1} {2}", roll_accel, roll_rate, roll);
@ -240,13 +240,13 @@ namespace ArdupilotMega.HIL
// Console.WriteLine("roll {0} {1} {2}", roll_accel, roll_rate, roll);
// calculate rates in earth frame
var answer = BodyRatesToEarthRates(self.roll, self.pitch, self.yaw,
self.pDeg, self.qDeg, self.rDeg);
self.roll_rate = answer.Item1;
self.pitch_rate = answer.Item2;
self.yaw_rate = answer.Item3;
//self.roll_rate = pDeg;
//self.pitch_rate = qDeg;
//self.yaw_rate = rDeg;
@ -339,9 +339,9 @@ namespace ArdupilotMega.HIL
att.roll = (float)roll * deg2rad;
att.pitch = (float)pitch * deg2rad;
att.yaw = (float)yaw * deg2rad;
att.rollspeed = (float)roll_rate * deg2rad;
att.pitchspeed = (float)pitch_rate * deg2rad;
att.yawspeed = (float)yaw_rate * deg2rad;
att.rollspeed = (float)roll_rate *deg2rad;
att.pitchspeed = (float)pitch_rate *deg2rad;
att.yawspeed = (float)yaw_rate *deg2rad;
#if MAVLINK10
@ -385,7 +385,7 @@ namespace ArdupilotMega.HIL
MainV2.comPort.sendPacket(asp);
if (framecount % 12 == 0)
if (framecount % 120 == 0)
{// 50 / 10 = 5 hz
MainV2.comPort.sendPacket(gps);
//Console.WriteLine(DateTime.Now.Millisecond + " GPS" );

View File

@ -514,6 +514,7 @@ namespace ArdupilotMega
}
if (chan == 3)
{
trim = (min + max) / 2;
// trim = min; // throttle
}

View File

@ -0,0 +1,219 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="label12.Text" xml:space="preserve">
<value>CH 7</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>CH 5</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>CH 8</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>CH 6</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Joystick</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Passo</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Motore</value>
</data>
<data name="expo_ch3.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Rollio</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Esponenziale</value>
</data>
<data name="expo_ch1.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Uscita</value>
</data>
<data name="expo_ch2.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Timone</value>
</data>
<data name="expo_ch7.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Joystick</value>
</data>
<data name="expo_ch5.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Controllore Assi</value>
</data>
<data name="expo_ch6.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>Inverti</value>
</data>
<data name="expo_ch4.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="expo_ch8.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="BUT_save.Text" xml:space="preserve">
<value>Salva</value>
</data>
<data name="BUT_detch6.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="CHK_elevons.Text" xml:space="preserve">
<value>Elevoni</value>
</data>
<data name="BUT_detch7.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_detch4.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_detch5.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_detch2.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_detch3.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_detch1.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_detch8.Text" xml:space="preserve">
<value>Riconosci in Automatico</value>
</data>
<data name="BUT_enable.Text" xml:space="preserve">
<value>Attiva</value>
</data>
</root>

View File

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Log</value>
</data>
<data name="BUT_DLall.Text" xml:space="preserve">
<value>Scarica tutti i Log</value>
</data>
<data name="BUT_redokml.Text" xml:space="preserve">
<value>Ricrea KML</value>
</data>
<data name="BUT_DLthese.Text" xml:space="preserve">
<value>Scarica questi Log</value>
</data>
<data name="BUT_clearlogs.Text" xml:space="preserve">
<value>Pulisci Log</value>
</data>
<data name="BUT_firstperson.Text" xml:space="preserve">
<value>KML in Prima Persona</value>
</data>
</root>

View File

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BUT_loadlog.Text" xml:space="preserve">
<value>Carica un Log</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Sfoglia Log</value>
</data>
<data name="Graphit.Text" xml:space="preserve">
<value>Crea un grafico da questi Dati</value>
</data>
<data name="Graphit.ToolTip" xml:space="preserve">
<value>Crea un grafico dalla cella Selezionata</value>
</data>
<data name="BUT_loadlog.ToolTip" xml:space="preserve">
<value>Carica un file di Log differente</value>
</data>
<data name="BUT_cleargraph.ToolTip" xml:space="preserve">
<value>Pulisci tutti i dati grafici</value>
</data>
<data name="BUT_cleargraph.Text" xml:space="preserve">
<value>Pulisci Grafico</value>
</data>
</root>

View File

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Log</value>
</data>
<data name="BUT_redokml.Text" xml:space="preserve">
<value>Crea KML</value>
</data>
<data name="BUT_humanreadable.Text" xml:space="preserve">
<value>Converti in Testo</value>
</data>
</root>

View File

@ -34,5 +34,5 @@ using System.Resources;
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.1.25")]
[assembly: AssemblyFileVersion("1.1.26")]
[assembly: NeutralResourcesLanguageAttribute("")]

View File

@ -0,0 +1,165 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tabRawSensor.Text" xml:space="preserve">
<value>Sensori Grezzi</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Sensori Grezzi</value>
</data>
<data name="CMB_rawupdaterate.Text" xml:space="preserve">
<value>Aggiorna Velocità</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Uscita Servo Motore</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Nota: C'è un ritando quando si visualizza tramite Xbee@ 50hz</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>IN Radio</value>
</data>
<data name="chkax.Text" xml:space="preserve">
<value>Accel X</value>
</data>
<data name="chkaz.Text" xml:space="preserve">
<value>Accel Z</value>
</data>
<data name="chkay.Text" xml:space="preserve">
<value>Accel Y</value>
</data>
<data name="tabRadio.Text" xml:space="preserve">
<value>Radio</value>
</data>
<data name="tabOrientation.Text" xml:space="preserve">
<value>Dati di Volo</value>
</data>
<data name="BUT_savecsv.Text" xml:space="preserve">
<value>Salva CSV</value>
</data>
<data name="chkgz.Text" xml:space="preserve">
<value>Gyro Z</value>
</data>
<data name="chkgx.Text" xml:space="preserve">
<value>Gyro X</value>
</data>
<data name="chkgy.Text" xml:space="preserve">
<value>Gyro Y</value>
</data>
</root>

View File

@ -0,0 +1,318 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="SV3_POS_.Text" xml:space="preserve">
<value>180</value>
</data>
<data name="BUT_HS4save.Text" xml:space="preserve">
<value>Manuale</value>
</data>
<data name="label12.Text" xml:space="preserve">
<value>PWM 0 - 1230</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>PWM 1621 - 1749</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>Modo Corrente:</value>
</data>
<data name="CHK_enableoptflow.Text" xml:space="preserve">
<value>Abilita Flusso ottico</value>
</data>
<data name="label16.Text" xml:space="preserve">
<value>Nota: le immagini sono sono per presentazione, funzionerà con Hexa, etc.</value>
</data>
<data name="CB_simple5.Text" xml:space="preserve">
<value>Modo Semplice</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>PWM 1750 +</value>
</data>
<data name="CHK_elevonch1rev.Text" xml:space="preserve">
<value>Elevatore CH1 Rev</value>
</data>
<data name="label14.Text" xml:space="preserve">
<value>PWM Corrente:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Imposta APM</value>
</data>
<data name="label17.Text" xml:space="preserve">
<value>Posizione del servo del piatto</value>
</data>
<data name="CHK_enablecompass.Text" xml:space="preserve">
<value>Abilita Magnetometro</value>
</data>
<data name="CB_simple4.Text" xml:space="preserve">
<value>Modo Semplice</value>
</data>
<data name="tabArducopter.Text" xml:space="preserve">
<value>ArduCopter2</value>
</data>
<data name="CB_simple1.Text" xml:space="preserve">
<value>Modo Semplice</value>
</data>
<data name="label15.Text" xml:space="preserve">
<value>Imposta Frame (+ or x)</value>
</data>
<data name="SV2_POS_.Text" xml:space="preserve">
<value>60</value>
</data>
<data name="label18.Text" xml:space="preserve">
<value>1</value>
</data>
<data name="CB_simple6.Text" xml:space="preserve">
<value>Modo Semplice</value>
</data>
<data name="CB_simple3.Text" xml:space="preserve">
<value>Modo Semplice</value>
</data>
<data name="label19.Text" xml:space="preserve">
<value>2</value>
</data>
<data name="tabModes.Text" xml:space="preserve">
<value>Modi</value>
</data>
<data name="CB_simple2.Text" xml:space="preserve">
<value>Modo Semplice</value>
</data>
<data name="label20.Text" xml:space="preserve">
<value>3</value>
</data>
<data name="tabReset.Text" xml:space="preserve">
<value>Riavvia</value>
</data>
<data name="SV1_POS_.Text" xml:space="preserve">
<value>-60</value>
</data>
<data name="label21.Text" xml:space="preserve">
<value>Alto</value>
</data>
<data name="label22.Text" xml:space="preserve">
<value>Escursione del piatto</value>
</data>
<data name="lbl_currentmode.Text" xml:space="preserve">
<value>Manuale</value>
</data>
<data name="label23.Text" xml:space="preserve">
<value>Escursione Timone</value>
</data>
<data name="textBox3.Text" xml:space="preserve">
<value>Calibarzione del sensore di voltaggio:
1. Misura il valtaggio di ingresso di APM e inseriscilo nel box sotto
2. Misura il voltaggio della batteria e inseriscilo nel box sotto
3. Dalle caratteristiche del sensore di corrente, inserisci il valore degli ampere per volt nel box qui sotto</value>
</data>
<data name="BUT_Calibrateradio.Text" xml:space="preserve">
<value>Calibrazione Radio</value>
</data>
<data name="label24.Text" xml:space="preserve">
<value>Massimo</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Modo di volo 2</value>
</data>
<data name="label25.Text" xml:space="preserve">
<value>Rollio massimo</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Modo di volo 3</value>
</data>
<data name="label26.Text" xml:space="preserve">
<value>Passo massimo</value>
</data>
<data name="label27.Text" xml:space="preserve">
<value>in gradi es 2° 3' W is -2.3</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Modo di volo 1</value>
</data>
<data name="label28.Text" xml:space="preserve">
<value>Livella il quad per impostare gli accelerometri</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Modo di volo 6</value>
</data>
<data name="label29.Text" xml:space="preserve">
<value>Capacità</value>
</data>
<data name="label100.Text" xml:space="preserve">
<value>Declinazione</value>
</data>
<data name="CHK_enablesonar.Text" xml:space="preserve">
<value>Attiva Sonar</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>PWM 1231 - 1360</value>
</data>
<data name="tabRadioIn.Text" xml:space="preserve">
<value>Ingresso Radio</value>
</data>
<data name="groupBox4.Text" xml:space="preserve">
<value>Calibration</value>
</data>
<data name="HS4_MIN.Text" xml:space="preserve">
<value>1500</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Modo di volo 4</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Modo di volo 5</value>
</data>
<data name="groupBox3.Text" xml:space="preserve">
<value>Giroscopio</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>PWM 1361 - 1490</value>
</data>
<data name="tabHardware.Text" xml:space="preserve">
<value>Hardware</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>PWM 1491 - 1620</value>
</data>
<data name="linkLabelmagdec.Text" xml:space="preserve">
<value>Sito Web per la Declinazione</value>
</data>
<data name="HS4_MAX.Text" xml:space="preserve">
<value>1500</value>
</data>
<data name="tabBattery.Text" xml:space="preserve">
<value>Batteria</value>
</data>
<data name="BUT_0collective.Text" xml:space="preserve">
<value>Zero</value>
</data>
<data name="CHK_enableairspeed.Text" xml:space="preserve">
<value>Attiva Sensore Velocità</value>
</data>
<data name="PIT_MAX_.Text" xml:space="preserve">
<value>4500</value>
</data>
<data name="BUT_reset.Text" xml:space="preserve">
<value>Resetta APM ai valori di Default</value>
</data>
<data name="GYR_GAIN_.Text" xml:space="preserve">
<value>1000</value>
</data>
<data name="label30.Text" xml:space="preserve">
<value>Monitor</value>
</data>
</root>