SITL: converted helicopter simulator from python

This commit is contained in:
Andrew Tridgell 2015-05-03 17:47:58 +10:00
parent be3d6c924e
commit 6ec6158b8b
6 changed files with 213 additions and 5 deletions

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@ -30,7 +30,7 @@
/*
constructor
*/
Aircraft::Aircraft(const char *home_str) :
Aircraft::Aircraft(const char *home_str, const char *frame_str) :
ground_level(0),
frame_height(0),
dcm(),

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@ -30,7 +30,7 @@
class Aircraft
{
public:
Aircraft(const char *home_str);
Aircraft(const char *home_str, const char *frame_str);
/*
structure passed in giving servo positions as PWM values in

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@ -0,0 +1,150 @@
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
helicopter simulator class
*/
#include "SIM_Helicopter.h"
#include <stdio.h>
/*
constructor
*/
Helicopter::Helicopter(const char *home_str, const char *frame_str) :
Aircraft(home_str, frame_str),
terminal_rotation_rate(4*radians(360.0)),
hover_throttle(0.65f),
terminal_velocity(40.0f),
hover_lean(8.0f),
yaw_zero(0.1f),
rotor_rot_accel(radians(20)),
roll_rate_max(radians(1400)),
pitch_rate_max(radians(1400)),
yaw_rate_max(radians(1400)),
rsc_setpoint(0.8f)
{
mass = 2.13f;
/*
scaling from motor power to Newtons. Allows the copter
to hover against gravity when the motor is at hover_throttle
*/
thrust_scale = (mass * GRAVITY_MSS) / hover_throttle;
// calculate lateral thrust ratio for tail rotor
tail_thrust_scale = sinf(radians(hover_lean)) * thrust_scale / yaw_zero;
frame_height = 0.1;
}
/*
update the helicopter simulation by one time step
*/
void Helicopter::update(const struct sitl_input &input)
{
float swash1 = (input.servos[0]-1000) / 1000.0f;
float swash2 = (input.servos[1]-1000) / 1000.0f;
float swash3 = (input.servos[2]-1000) / 1000.0f;
float tail_rotor = (input.servos[3]-1000) / 1000.0f;
float rsc = (input.servos[7]-1000) / 1000.0f;
// how much time has passed?
float delta_time = frame_time_us * 1.0e-6f;
float thrust = (rsc/rsc_setpoint)*(swash1+swash2+swash3)/3.0f;
// very simplistic mapping to body euler rates
float roll_rate = swash1 - swash2;
float pitch_rate = (swash1 + swash2)/2.0f - swash3;
float yaw_rate = tail_rotor - 0.5f;
float rsc_scale = rsc/rsc_setpoint;
roll_rate *= rsc_scale;
pitch_rate *= rsc_scale;
yaw_rate *= rsc_scale;
// rotational acceleration, in rad/s/s, in body frame
Vector3f rot_accel;
rot_accel.x = roll_rate * roll_rate_max;
rot_accel.y = pitch_rate * pitch_rate_max;
rot_accel.z = yaw_rate * yaw_rate_max;
// rotational air resistance
rot_accel.x -= gyro.x * radians(5000.0) / terminal_rotation_rate;
rot_accel.y -= gyro.y * radians(5000.0) / terminal_rotation_rate;
rot_accel.z -= gyro.z * radians(400.0) / terminal_rotation_rate;
// torque effect on tail
rot_accel.z += (rsc_scale+thrust) * rotor_rot_accel;
// update rotational rates in body frame
gyro += rot_accel * delta_time;
// update attitude
dcm.rotate(gyro * delta_time);
dcm.normalize();
// air resistance
Vector3f air_resistance = -velocity_ef * (GRAVITY_MSS/terminal_velocity);
// scale thrust to newtons
thrust *= thrust_scale;
accel_body = Vector3f(0, yaw_rate * rsc_scale * tail_thrust_scale, -thrust / mass);
Vector3f accel_earth = dcm * accel_body;
accel_earth += Vector3f(0, 0, GRAVITY_MSS);
accel_earth += air_resistance;
// if we're on the ground, then our vertical acceleration is limited
// to zero. This effectively adds the force of the ground on the aircraft
if (on_ground(position) && accel_earth.z > 0) {
accel_earth.z = 0;
}
// work out acceleration as seen by the accelerometers. It sees the kinematic
// acceleration (ie. real movement), plus gravity
accel_body = dcm.transposed() * (accel_earth + Vector3f(0, 0, -GRAVITY_MSS));
// add some noise
add_noise(thrust / thrust_scale);
// new velocity vector
velocity_ef += accel_earth * delta_time;
// new position vector
Vector3f old_position = position;
position += velocity_ef * delta_time;
// constrain height to the ground
if (on_ground(position)) {
if (!on_ground(old_position)) {
printf("Hit ground at %f m/s\n", velocity_ef.z);
velocity_ef.zero();
// zero roll/pitch, but keep yaw
float r, p, y;
dcm.to_euler(&r, &p, &y);
dcm.from_euler(0, 0, y);
position.z = -(ground_level + frame_height - home.alt*0.01f);
}
}
// update lat/lon/altitude
update_position();
}

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@ -0,0 +1,55 @@
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
helicopter simulator class
*/
#ifndef _SIM_HELICOPTER_H
#define _SIM_HELICOPTER_H
#include "SIM_Aircraft.h"
/*
a helicopter simulator
*/
class Helicopter : public Aircraft
{
public:
Helicopter(const char *home_str, const char *frame_str);
/* update model by one time step */
void update(const struct sitl_input &input);
/* static object creator */
static Aircraft *create(const char *home_str, const char *frame_str) { return new Helicopter(home_str, frame_str); }
private:
float terminal_rotation_rate;
float hover_throttle;
float terminal_velocity;
float hover_lean;
float yaw_zero;
float rotor_rot_accel;
float roll_rate_max;
float pitch_rate_max;
float yaw_rate_max;
float rsc_setpoint;
float thrust_scale;
float tail_thrust_scale;
};
#endif // _SIM_HELICOPTER_H

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@ -14,7 +14,7 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
parent class for aircraft simulators
multicopter simulator class
*/
#include "SIM_Multicopter.h"
@ -99,7 +99,7 @@ static const Frame supported_frames[] =
constructor
*/
MultiCopter::MultiCopter(const char *home_str, const char *frame_str) :
Aircraft(home_str),
Aircraft(home_str, frame_str),
frame(NULL),
hover_throttle(0.51),
terminal_velocity(15.0),

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@ -14,7 +14,7 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
parent class for aircraft simulators
multicopter simulator class
*/
#ifndef _SIM_MULTICOPTER_H
@ -66,6 +66,9 @@ public:
/* update model by one time step */
void update(const struct sitl_input &input);
/* static object creator */
static Aircraft *create(const char *home_str, const char *frame_str) { return new MultiCopter(home_str, frame_str); }
private:
const Frame *frame;
float hover_throttle; // 0..1