mirror of
https://github.com/ArduPilot/ardupilot
synced 2025-02-23 16:23:56 -04:00
uncrustify libraries/AP_Math/vector2.h
This commit is contained in:
parent
97994a4e3a
commit
652b490345
@ -9,16 +9,16 @@
|
|||||||
|
|
||||||
// Derived closely from:
|
// Derived closely from:
|
||||||
/****************************************
|
/****************************************
|
||||||
* 2D Vector Classes
|
* 2D Vector Classes
|
||||||
* By Bill Perone (billperone@yahoo.com)
|
* By Bill Perone (billperone@yahoo.com)
|
||||||
* Original: 9-16-2002
|
* Original: 9-16-2002
|
||||||
* Revised: 19-11-2003
|
* Revised: 19-11-2003
|
||||||
* 18-12-2003
|
* 18-12-2003
|
||||||
* 06-06-2004
|
* 06-06-2004
|
||||||
*
|
*
|
||||||
* © 2003, This code is provided "as is" and you can use it freely as long as
|
* © 2003, This code is provided "as is" and you can use it freely as long as
|
||||||
* credit is given to Bill Perone in the application it is used in
|
* credit is given to Bill Perone in the application it is used in
|
||||||
****************************************/
|
****************************************/
|
||||||
|
|
||||||
#ifndef VECTOR2_H
|
#ifndef VECTOR2_H
|
||||||
#define VECTOR2_H
|
#define VECTOR2_H
|
||||||
@ -31,34 +31,49 @@ struct Vector2
|
|||||||
T x, y;
|
T x, y;
|
||||||
|
|
||||||
// trivial ctor
|
// trivial ctor
|
||||||
Vector2<T>() { x = y = 0; }
|
Vector2<T>() {
|
||||||
|
x = y = 0;
|
||||||
|
}
|
||||||
|
|
||||||
// setting ctor
|
// setting ctor
|
||||||
Vector2<T>(const T x0, const T y0): x(x0), y(y0) {}
|
Vector2<T>(const T x0, const T y0) : x(x0), y(y0) {
|
||||||
|
}
|
||||||
|
|
||||||
// function call operator
|
// function call operator
|
||||||
void operator ()(const T x0, const T y0)
|
void operator ()(const T x0, const T y0)
|
||||||
{ x= x0; y= y0; }
|
{
|
||||||
|
x= x0; y= y0;
|
||||||
|
}
|
||||||
|
|
||||||
// test for equality
|
// test for equality
|
||||||
bool operator==(const Vector2<T> &v)
|
bool operator==(const Vector2<T> &v)
|
||||||
{ return (x==v.x && y==v.y); }
|
{
|
||||||
|
return (x==v.x && y==v.y);
|
||||||
|
}
|
||||||
|
|
||||||
// test for inequality
|
// test for inequality
|
||||||
bool operator!=(const Vector2<T> &v)
|
bool operator!=(const Vector2<T> &v)
|
||||||
{ return (x!=v.x || y!=v.y); }
|
{
|
||||||
|
return (x!=v.x || y!=v.y);
|
||||||
|
}
|
||||||
|
|
||||||
// negation
|
// negation
|
||||||
Vector2<T> operator -(void) const
|
Vector2<T> operator -(void) const
|
||||||
{ return Vector2<T>(-x, -y); }
|
{
|
||||||
|
return Vector2<T>(-x, -y);
|
||||||
|
}
|
||||||
|
|
||||||
// addition
|
// addition
|
||||||
Vector2<T> operator +(const Vector2<T> &v) const
|
Vector2<T> operator +(const Vector2<T> &v) const
|
||||||
{ return Vector2<T>(x+v.x, y+v.y); }
|
{
|
||||||
|
return Vector2<T>(x+v.x, y+v.y);
|
||||||
|
}
|
||||||
|
|
||||||
// subtraction
|
// subtraction
|
||||||
Vector2<T> operator -(const Vector2<T> &v) const
|
Vector2<T> operator -(const Vector2<T> &v) const
|
||||||
{ return Vector2<T>(x-v.x, y-v.y); }
|
{
|
||||||
|
return Vector2<T>(x-v.x, y-v.y);
|
||||||
|
}
|
||||||
|
|
||||||
// uniform scaling
|
// uniform scaling
|
||||||
Vector2<T> operator *(const T num) const
|
Vector2<T> operator *(const T num) const
|
||||||
@ -104,23 +119,33 @@ struct Vector2
|
|||||||
|
|
||||||
// dot product
|
// dot product
|
||||||
T operator *(const Vector2<T> &v) const
|
T operator *(const Vector2<T> &v) const
|
||||||
{ return x*v.x + y*v.y; }
|
{
|
||||||
|
return x*v.x + y*v.y;
|
||||||
|
}
|
||||||
|
|
||||||
// gets the length of this vector squared
|
// gets the length of this vector squared
|
||||||
T length_squared() const
|
T length_squared() const
|
||||||
{ return (T)(*this * *this); }
|
{
|
||||||
|
return (T)(*this * *this);
|
||||||
|
}
|
||||||
|
|
||||||
// gets the length of this vector
|
// gets the length of this vector
|
||||||
T length() const
|
T length() const
|
||||||
{ return (T)sqrt(*this * *this); }
|
{
|
||||||
|
return (T)sqrt(*this * *this);
|
||||||
|
}
|
||||||
|
|
||||||
// normalizes this vector
|
// normalizes this vector
|
||||||
void normalize()
|
void normalize()
|
||||||
{ *this/=length(); }
|
{
|
||||||
|
*this/=length();
|
||||||
|
}
|
||||||
|
|
||||||
// returns the normalized vector
|
// returns the normalized vector
|
||||||
Vector2<T> normalized() const
|
Vector2<T> normalized() const
|
||||||
{ return *this/length(); }
|
{
|
||||||
|
return *this/length();
|
||||||
|
}
|
||||||
|
|
||||||
// reflects this vector about n
|
// reflects this vector about n
|
||||||
void reflect(const Vector2<T> &n)
|
void reflect(const Vector2<T> &n)
|
||||||
@ -132,23 +157,33 @@ struct Vector2
|
|||||||
|
|
||||||
// projects this vector onto v
|
// projects this vector onto v
|
||||||
void project(const Vector2<T> &v)
|
void project(const Vector2<T> &v)
|
||||||
{ *this= v * (*this * v)/(v*v); }
|
{
|
||||||
|
*this= v * (*this * v)/(v*v);
|
||||||
|
}
|
||||||
|
|
||||||
// returns this vector projected onto v
|
// returns this vector projected onto v
|
||||||
Vector2<T> projected(const Vector2<T> &v)
|
Vector2<T> projected(const Vector2<T> &v)
|
||||||
{ return v * (*this * v)/(v*v); }
|
{
|
||||||
|
return v * (*this * v)/(v*v);
|
||||||
|
}
|
||||||
|
|
||||||
// computes the angle between 2 arbitrary vectors
|
// computes the angle between 2 arbitrary vectors
|
||||||
T angle(const Vector2<T> &v1, const Vector2<T> &v2)
|
T angle(const Vector2<T> &v1, const Vector2<T> &v2)
|
||||||
{ return (T)acos((v1*v2) / (v1.length()*v2.length())); }
|
{
|
||||||
|
return (T)acos((v1*v2) / (v1.length()*v2.length()));
|
||||||
|
}
|
||||||
|
|
||||||
// computes the angle between this vector and another vector
|
// computes the angle between this vector and another vector
|
||||||
T angle(const Vector2<T> &v2)
|
T angle(const Vector2<T> &v2)
|
||||||
{ return (T)acos(((*this)*v2) / (this->length()*v2.length())); }
|
{
|
||||||
|
return (T)acos(((*this)*v2) / (this->length()*v2.length()));
|
||||||
|
}
|
||||||
|
|
||||||
// computes the angle between 2 normalized arbitrary vectors
|
// computes the angle between 2 normalized arbitrary vectors
|
||||||
T angle_normalized(const Vector2<T> &v1, const Vector2<T> &v2)
|
T angle_normalized(const Vector2<T> &v1, const Vector2<T> &v2)
|
||||||
{ return (T)acos(v1*v2); }
|
{
|
||||||
|
return (T)acos(v1*v2);
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user