AP_Terrain: standardize inclusion of libaries headers

This commit changes the way libraries headers are included in source files:

 - If the header is in the same directory the source belongs to, so the
 notation '#include ""' is used with the path relative to the directory
 containing the source.

 - If the header is outside the directory containing the source, then we use
 the notation '#include <>' with the path relative to libraries folder.

Some of the advantages of such approach:

 - Only one search path for libraries headers.

 - OSs like Windows may have a better lookup time.
This commit is contained in:
Gustavo Jose de Sousa 2015-08-11 16:28:46 +10:00 committed by Randy Mackay
parent ebd1a15622
commit 62d5e7ca92
6 changed files with 33 additions and 33 deletions

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@ -14,12 +14,12 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <AP_HAL.h>
#include <AP_Common.h>
#include <AP_Math.h>
#include <GCS_MAVLink.h>
#include <GCS.h>
#include <DataFlash.h>
#include <AP_HAL/AP_HAL.h>
#include <AP_Common/AP_Common.h>
#include <AP_Math/AP_Math.h>
#include <GCS_MAVLink/GCS_MAVLink.h>
#include <GCS_MAVLink/GCS.h>
#include <DataFlash/DataFlash.h>
#include "AP_Terrain.h"
#if AP_TERRAIN_AVAILABLE

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@ -17,9 +17,9 @@
#ifndef __AP_TERRAIN_H__
#define __AP_TERRAIN_H__
#include <AP_Common.h>
#include <AP_HAL.h>
#include <DataFlash.h>
#include <AP_Common/AP_Common.h>
#include <AP_HAL/AP_HAL.h>
#include <DataFlash/DataFlash.h>
#if HAL_OS_POSIX_IO && defined(HAL_BOARD_TERRAIN_DIRECTORY)
#define AP_TERRAIN_AVAILABLE 1
@ -29,10 +29,10 @@
#if AP_TERRAIN_AVAILABLE
#include <AP_Param.h>
#include <AP_AHRS.h>
#include <AP_Mission.h>
#include <AP_Rally.h>
#include <AP_Param/AP_Param.h>
#include <AP_AHRS/AP_AHRS.h>
#include <AP_Mission/AP_Mission.h>
#include <AP_Rally/AP_Rally.h>
#define TERRAIN_DEBUG 0

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@ -17,11 +17,11 @@
handle vehicle <-> GCS communications for terrain library
*/
#include <AP_HAL.h>
#include <AP_Common.h>
#include <AP_Math.h>
#include <GCS_MAVLink.h>
#include <GCS.h>
#include <AP_HAL/AP_HAL.h>
#include <AP_Common/AP_Common.h>
#include <AP_Math/AP_Math.h>
#include <GCS_MAVLink/GCS_MAVLink.h>
#include <GCS_MAVLink/GCS.h>
#include "AP_Terrain.h"
#if AP_TERRAIN_AVAILABLE

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@ -17,11 +17,11 @@
handle disk IO for terrain code
*/
#include <AP_HAL.h>
#include <AP_Common.h>
#include <AP_Math.h>
#include <GCS_MAVLink.h>
#include <GCS.h>
#include <AP_HAL/AP_HAL.h>
#include <AP_Common/AP_Common.h>
#include <AP_Math/AP_Math.h>
#include <GCS_MAVLink/GCS_MAVLink.h>
#include <GCS_MAVLink/GCS.h>
#include "AP_Terrain.h"
#if AP_TERRAIN_AVAILABLE

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@ -17,11 +17,11 @@
handle checking mission points for terrain data
*/
#include <AP_HAL.h>
#include <AP_Common.h>
#include <AP_Math.h>
#include <GCS_MAVLink.h>
#include <GCS.h>
#include <AP_HAL/AP_HAL.h>
#include <AP_Common/AP_Common.h>
#include <AP_Math/AP_Math.h>
#include <GCS_MAVLink/GCS_MAVLink.h>
#include <GCS_MAVLink/GCS.h>
#include "AP_Terrain.h"
#if AP_TERRAIN_AVAILABLE

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@ -17,11 +17,11 @@
handle disk IO for terrain code
*/
#include <AP_HAL.h>
#include <AP_Common.h>
#include <AP_Math.h>
#include <GCS_MAVLink.h>
#include <GCS.h>
#include <AP_HAL/AP_HAL.h>
#include <AP_Common/AP_Common.h>
#include <AP_Math/AP_Math.h>
#include <GCS_MAVLink/GCS_MAVLink.h>
#include <GCS_MAVLink/GCS.h>
#include "AP_Terrain.h"
#if AP_TERRAIN_AVAILABLE