mirror of https://github.com/ArduPilot/ardupilot
AP_Proximity: Add backend for scripted Lua Driver
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7238c603c1
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@ -28,6 +28,7 @@
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#include "AP_Proximity_AirSimSITL.h"
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#include "AP_Proximity_Cygbot_D1.h"
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#include "AP_Proximity_DroneCAN.h"
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#include "AP_Proximity_Scripting.h"
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#include <AP_Logger/AP_Logger.h>
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@ -198,6 +199,12 @@ void AP_Proximity::init()
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num_instances = instance+1;
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break;
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#endif
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#if AP_PROXIMITY_SCRIPTING_ENABLED
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case Type::Scripting:
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state[instance].instance = instance;
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drivers[instance] = new AP_Proximity_Scripting(*this, state[instance], params[instance]);
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break;
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#endif
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#if AP_PROXIMITY_SITL_ENABLED
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case Type::SITL:
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state[instance].instance = instance;
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@ -272,6 +279,15 @@ AP_Proximity::Status AP_Proximity::get_status() const
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return Status::Good;
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}
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// return proximity backend for Lua scripting
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AP_Proximity_Backend *AP_Proximity::get_backend(uint8_t id) const
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{
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if (!valid_instance(id)) {
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return nullptr;
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}
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return drivers[id];
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}
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// prearm checks
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bool AP_Proximity::prearm_healthy(char *failure_msg, const uint8_t failure_msg_len) const
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{
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@ -80,6 +80,9 @@ public:
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#endif
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#if AP_PROXIMITY_DRONECAN_ENABLED
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DroneCAN = 14,
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#endif
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#if AP_PROXIMITY_SCRIPTING_ENABLED
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Scripting = 15,
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#endif
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};
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@ -180,6 +183,9 @@ public:
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static AP_Proximity *get_singleton(void) { return _singleton; };
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// return backend object for Lua scripting
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AP_Proximity_Backend *get_backend(uint8_t id) const;
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// 3D boundary
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AP_Proximity_Boundary_3D boundary;
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@ -43,6 +43,18 @@ public:
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// handle mavlink messages
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virtual void handle_msg(const mavlink_message_t &msg) {}
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#if AP_SCRIPTING_ENABLED
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// handle scripting obstacle messages
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virtual bool set_distance_min_max(float min, float max) { return false; }
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// this is in body frame
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virtual bool handle_script_distance_msg(float dist_m, float yaw_deg, float pitch_deg, bool push_to_boundary) { return false; }
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virtual bool handle_script_3d_msg(const Vector3f &vec_to_obstacle, bool push_to_boundary) { return false; }
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virtual bool update_virtual_boundary() { return false; }
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#endif
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// return the type of sensor
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AP_Proximity::Type type() const { return (AP_Proximity::Type)params.type.get(); }
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protected:
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// set status and update valid_count
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@ -8,7 +8,7 @@ const AP_Param::GroupInfo AP_Proximity_Params::var_info[] = {
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// @Param: _TYPE
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// @DisplayName: Proximity type
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// @Description: What type of proximity sensor is connected
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// @Values: 0:None,7:LightwareSF40c,2:MAVLink,3:TeraRangerTower,4:RangeFinder,5:RPLidarA2,6:TeraRangerTowerEvo,8:LightwareSF45B,10:SITL,12:AirSimSITL,13:CygbotD1, 14:DroneCAN
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// @Values: 0:None,7:LightwareSF40c,2:MAVLink,3:TeraRangerTower,4:RangeFinder,5:RPLidarA2,6:TeraRangerTowerEvo,8:LightwareSF45B,10:SITL,12:AirSimSITL,13:CygbotD1, 14:DroneCAN, 15:Scripting
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// @RebootRequired: True
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// @User: Standard
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AP_GROUPINFO_FLAGS("_TYPE", 1, AP_Proximity_Params, type, 0, AP_PARAM_FLAG_ENABLE),
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@ -0,0 +1,127 @@
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/*
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AP_Proximity_Scripting.h"
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#if HAL_PROXIMITY_ENABLED && AP_SCRIPTING_ENABLED
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#include <AP_HAL/AP_HAL.h>
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#include <ctype.h>
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#include <stdio.h>
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extern const AP_HAL::HAL& hal;
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#define PROXIMITY_SCRIPTING_TIMEOUT_MS 1500 // distance messages must arrive within this many milliseconds
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// update the state of the sensor
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void AP_Proximity_Scripting::update(void)
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{
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// check for timeout and set health status
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if ((_last_update_ms == 0 || (AP_HAL::millis() - _last_update_ms > PROXIMITY_SCRIPTING_TIMEOUT_MS)) &&
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(_last_upward_update_ms == 0 || (AP_HAL::millis() - _last_upward_update_ms > PROXIMITY_SCRIPTING_TIMEOUT_MS))) {
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set_status(AP_Proximity::Status::NoData);
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} else {
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set_status(AP_Proximity::Status::Good);
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}
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}
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// Set max and min range of the sensor. Only needs to be set once
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bool AP_Proximity_Scripting::set_distance_min_max(float min, float max)
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{
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if (min >= max) {
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return false;
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}
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_distance_min = min;
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_distance_max = max;
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return true;
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}
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// get distance upwards in meters. returns true on success
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bool AP_Proximity_Scripting::get_upward_distance(float &distance) const
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{
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if ((_last_upward_update_ms != 0) && (AP_HAL::millis() - _last_upward_update_ms <= PROXIMITY_SCRIPTING_TIMEOUT_MS)) {
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distance = _distance_upward;
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return true;
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}
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return false;
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}
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// handle script distance messages
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bool AP_Proximity_Scripting::handle_script_distance_msg(float dist_m, float yaw_deg, float pitch_deg, bool push_to_boundary)
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{
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_last_update_ms = AP_HAL::millis();
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Vector3f current_pos;
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Matrix3f body_to_ned;
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const bool database_ready = database_prepare_for_push(current_pos, body_to_ned);
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if (dist_m < distance_min() || dist_m > distance_max() || is_zero(dist_m)) {
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// message isn't healthy
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return false;
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}
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// store upward distance
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if (is_equal(pitch_deg, 90.f)) {
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_distance_upward = dist_m;
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_last_upward_update_ms = _last_update_ms;
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return true;
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}
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yaw_deg = correct_angle_for_orientation(yaw_deg);
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if (ignore_reading(pitch_deg, yaw_deg, dist_m, false)) {
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// obstacle is probably near ground or out of range
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return false;
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}
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// allot to correct layer and sector based on calculated pitch and yaw
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const AP_Proximity_Boundary_3D::Face face = frontend.boundary.get_face(pitch_deg, yaw_deg);
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// add to temp boundary
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temp_boundary.add_distance(face, pitch_deg, yaw_deg, dist_m);
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if (push_to_boundary) {
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temp_boundary.update_3D_boundary(state.instance, frontend.boundary);
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temp_boundary.reset();
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}
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if (database_ready) {
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database_push(yaw_deg, pitch_deg, dist_m, _last_update_ms, current_pos, body_to_ned);
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}
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return true;
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}
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// handle script vector messages
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bool AP_Proximity_Scripting::handle_script_3d_msg(const Vector3f &vec_to_obstacle, bool push_to_boundary)
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{
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// convert to FRU
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const Vector3f obstacle(vec_to_obstacle.x, vec_to_obstacle.y, vec_to_obstacle.z * -1.0f);
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// extract yaw and pitch from Obstacle Vector
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const float yaw = wrap_360(degrees(atan2f(obstacle.y, obstacle.x)));
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const float pitch = wrap_180(degrees(M_PI_2 - atan2f(obstacle.xy().length(), obstacle.z)));
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// now simply handle as a distance msg
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return handle_script_distance_msg(obstacle.length(), yaw, pitch, push_to_boundary);
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}
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// update the temporary (buffer) boundary
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bool AP_Proximity_Scripting::update_virtual_boundary()
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{
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temp_boundary.update_3D_boundary(state.instance, frontend.boundary);
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temp_boundary.reset();
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return true;
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}
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#endif // HAL_PROXIMITY_ENABLED && AP_SCRIPTING_ENABLED
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@ -0,0 +1,51 @@
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#pragma once
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#include "AP_Proximity_Backend.h"
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#if HAL_PROXIMITY_ENABLED && AP_SCRIPTING_ENABLED
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class AP_Proximity_Scripting : public AP_Proximity_Backend
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{
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public:
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// constructor
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using AP_Proximity_Backend::AP_Proximity_Backend;
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// update state
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void update(void) override;
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// get maximum and minimum distances (in meters) of sensor
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float distance_max() const override { return _distance_max; }
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float distance_min() const override { return _distance_min; }
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// Set max and min range of the sensor. only needs to be set once
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bool set_distance_min_max(float min, float max) override;
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// get distance upwards in meters. returns true on success
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bool get_upward_distance(float &distance) const override;
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// handle script messages
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bool handle_script_distance_msg(float dist_m, float yaw_deg, float pitch_deg, bool push_to_boundary) override;
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bool handle_script_3d_msg(const Vector3f &vec_to_obstacle, bool push_to_boundary) override;
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// update the temporary (buffer) boundary
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bool update_virtual_boundary() override;
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private:
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// temp boundary to store and sort distances
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AP_Proximity_Temp_Boundary temp_boundary;
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// horizontal distance support
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uint32_t _last_update_ms; // system time of last script message received
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// upward distance support
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uint32_t _last_upward_update_ms; // system time of last update of upward distance
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float _distance_upward; // upward distance in meters
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// min and max distance of sensor
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float _distance_min;
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float _distance_max;
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};
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#endif // HAL_PROXIMITY_ENABLED && AP_SCRIPTING_ENABLED
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@ -32,6 +32,10 @@
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#define AP_PROXIMITY_LIGHTWARE_SF45B_ENABLED AP_PROXIMITY_BACKEND_DEFAULT_ENABLED
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#endif
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#ifndef AP_PROXIMITY_SCRIPTING_ENABLED
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#define AP_PROXIMITY_SCRIPTING_ENABLED AP_PROXIMITY_BACKEND_DEFAULT_ENABLED && AP_SCRIPTING_ENABLED
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#endif
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#ifndef AP_PROXIMITY_MAV_ENABLED
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#define AP_PROXIMITY_MAV_ENABLED AP_PROXIMITY_BACKEND_DEFAULT_ENABLED && HAL_GCS_ENABLED
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#endif
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