Sub: Enable depth hold in arbitrary attitudes

This commit is contained in:
Willian Galvani 2019-09-11 10:59:28 -03:00 committed by Jacob Walser
parent 5ef7392d6b
commit 4ffc08449c
3 changed files with 73 additions and 61 deletions

View File

@ -447,6 +447,10 @@ private:
AP_Param param_loader;
uint32_t last_pilot_heading;
uint32_t last_input_ms;
int32_t last_roll;
int32_t last_pitch;
int32_t last_yaw;
uint32_t last_pilot_yaw_input_ms;
uint32_t fs_terrain_recover_start_ms;
@ -518,6 +522,9 @@ private:
void get_pilot_desired_angle_rates(int16_t roll_in, int16_t pitch_in, int16_t yaw_in, float &roll_out, float &pitch_out, float &yaw_out);
bool althold_init(void);
void althold_run();
// Handles attitude control for stabilize and althold modes
void handle_attitude();
bool auto_init(void);
void auto_run();
void auto_wp_start(const Vector3f& destination);

View File

@ -21,39 +21,22 @@ bool Sub::althold_init()
pos_control.set_alt_target(inertial_nav.get_altitude());
pos_control.set_desired_velocity_z(inertial_nav.get_velocity_z());
last_pilot_heading = ahrs.yaw_sensor;
last_roll = ahrs.roll_sensor;
last_pitch = ahrs.pitch_sensor;
last_yaw = ahrs.yaw_sensor;
last_input_ms = AP_HAL::millis();
return true;
}
// althold_run - runs the althold controller
// should be called at 100hz or more
void Sub::althold_run()
void Sub::handle_attitude()
{
uint32_t tnow = AP_HAL::millis();
// initialize vertical speeds and acceleration
pos_control.set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
pos_control.set_max_accel_z(g.pilot_accel_z);
if (!motors.armed()) {
motors.set_desired_spool_state(AP_Motors::DESIRED_GROUND_IDLE);
// Sub vehicles do not stabilize roll/pitch/yaw when not auto-armed (i.e. on the ground, pilot has never raised throttle)
attitude_control.set_throttle_out(0,true,g.throttle_filt);
attitude_control.relax_attitude_controllers();
pos_control.relax_alt_hold_controllers(motors.get_throttle_hover());
last_pilot_heading = ahrs.yaw_sensor;
return;
}
motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
// get pilot desired lean angles
float target_roll, target_pitch;
float target_roll, target_pitch, target_yaw;
// Check if set_attitude_target_no_gps is valid
if (tnow - sub.set_attitude_target_no_gps.last_message_ms < 5000) {
float target_yaw;
Quaternion(
set_attitude_target_no_gps.packet.q
).to_euler(
@ -61,54 +44,75 @@ void Sub::althold_run()
target_pitch,
target_yaw
);
target_roll = degrees(target_roll);
target_pitch = degrees(target_pitch);
target_yaw = degrees(target_yaw);
target_roll = 100 * degrees(target_roll);
target_pitch = 100 * degrees(target_pitch);
target_yaw = 100 * degrees(target_yaw);
attitude_control.input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, target_yaw, true);
} else {
// If we don't have a mavlink attitude target, we use the pilot's input instead
get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, attitude_control.get_althold_lean_angle_max());
target_yaw = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
if (abs(target_roll) > 50 || abs(target_pitch) > 50 || abs(target_yaw) > 50) {
last_roll = ahrs.roll_sensor;
last_pitch = ahrs.pitch_sensor;
last_yaw = ahrs.yaw_sensor;
last_input_ms = tnow;
attitude_control.input_rate_bf_roll_pitch_yaw(target_roll, target_pitch, target_yaw);
} else if (tnow < last_input_ms + 250) {
// just brake for a few mooments so we don't bounce
attitude_control.input_rate_bf_roll_pitch_yaw(0, 0, 0);
} else {
// Lock attitude
attitude_control.input_euler_angle_roll_pitch_yaw(last_roll, last_pitch, last_yaw, true);
}
}
}
attitude_control.input_euler_angle_roll_pitch_yaw(target_roll * 1e2f, target_pitch * 1e2f, target_yaw * 1e2f, true);
// althold_run - runs the althold controller
// should be called at 100hz or more
void Sub::althold_run()
{
// When unarmed, disable motors and stabilization
if (!motors.armed()) {
motors.set_desired_spool_state(AP_Motors::DESIRED_GROUND_IDLE);
// Sub vehicles do not stabilize roll/pitch/yaw when not auto-armed (i.e. on the ground, pilot has never raised throttle)
attitude_control.set_throttle_out(0,true,g.throttle_filt);
attitude_control.relax_attitude_controllers();
pos_control.relax_alt_hold_controllers(motors.get_throttle_hover());
last_roll = ahrs.roll_sensor;
last_pitch = ahrs.pitch_sensor;
last_yaw = ahrs.yaw_sensor;
return;
}
get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, attitude_control.get_althold_lean_angle_max());
// Vehicle is armed, motors are free to run
motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
// get pilot's desired yaw rate
float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
handle_attitude();
// call attitude controller
if (!is_zero(target_yaw_rate)) { // call attitude controller with rate yaw determined by pilot input
attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
last_pilot_heading = ahrs.yaw_sensor;
last_pilot_yaw_input_ms = tnow; // time when pilot last changed heading
pos_control.update_z_controller();
// Read the output of the z controller and rotate it so it always points up
Vector3f throttle_vehicle_frame = ahrs.get_rotation_body_to_ned().transposed() * Vector3f(0, 0, motors.get_throttle_in_bidirectional());
// Output the Z controller + pilot input to all motors.
} else { // hold current heading
// this check is required to prevent bounce back after very fast yaw maneuvers
// the inertia of the vehicle causes the heading to move slightly past the point when pilot input actually stopped
if (tnow < last_pilot_yaw_input_ms + 250) { // give 250ms to slow down, then set target heading
target_yaw_rate = 0; // Stop rotation on yaw axis
// call attitude controller with target yaw rate = 0 to decelerate on yaw axis
attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
last_pilot_heading = ahrs.yaw_sensor; // update heading to hold
} else { // call attitude controller holding absolute absolute bearing
attitude_control.input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, last_pilot_heading, true);
}
}
//TODO: scale throttle with the ammount of thrusters in the given direction
motors.set_throttle(0.5+throttle_vehicle_frame.z + channel_throttle->norm_input()-0.5);
motors.set_forward(-throttle_vehicle_frame.x + channel_forward->norm_input());
motors.set_lateral(-throttle_vehicle_frame.y + channel_lateral->norm_input());
// We rotate the RC inputs to the earth frame to check if the user is giving an input that would change the depth.
Vector3f earth_frame_rc_inputs = ahrs.get_rotation_body_to_ned() * Vector3f(channel_forward->norm_input(), channel_lateral->norm_input(), (2.0f*(-0.5f+channel_throttle->norm_input())));
// Hold actual position until zero derivative is detected
static bool engageStopZ = true;
// Get last user velocity direction to check for zero derivative points
static bool lastVelocityZWasNegative = false;
if (fabsf(channel_throttle->norm_input()-0.5f) > 0.05f) { // Throttle input above 5%
// output pilot's throttle
attitude_control.set_throttle_out(channel_throttle->norm_input(), false, g.throttle_filt);
// reset z targets to current values
if (fabsf(earth_frame_rc_inputs.z) > 0.05f) { // Throttle input above 5%
// reset z targets to current values
pos_control.relax_alt_hold_controllers();
engageStopZ = true;
lastVelocityZWasNegative = is_negative(inertial_nav.get_velocity_z());
} else { // hold z
if (ap.at_bottom) {
pos_control.relax_alt_hold_controllers(); // clear velocity and position targets
pos_control.set_alt_target(inertial_nav.get_altitude() + 10.0f); // set target to 10 cm above bottom
@ -126,10 +130,5 @@ void Sub::althold_run()
engageStopZ = false;
pos_control.relax_alt_hold_controllers();
}
pos_control.update_z_controller();
}
motors.set_forward(channel_forward->norm_input());
motors.set_lateral(channel_lateral->norm_input());
}

View File

@ -329,6 +329,12 @@ void Sub::handle_jsbutton_press(uint8_t button, bool shift, bool held)
if(!motors.armed()) {
break;
}
if(roll_pitch_flag) {
last_pitch = 0;
last_roll = 0;
last_input_ms = 0;
break;
}
if (!held) {
zTrim = abs(z_last-500) > 50 ? z_last-500 : 0;
xTrim = abs(x_last) > 50 ? x_last : 0;