This commit is contained in:
Chris Anderson 2011-12-29 15:57:43 -08:00
commit 4d78095070
21 changed files with 3100 additions and 12 deletions

View File

@ -304,7 +304,7 @@ namespace ArdupilotMega
if (base.IsOpen)
base.Close();
this.DtrEnable = false;
//this.DtrEnable = false;
return true;
}
}

View File

@ -358,7 +358,7 @@ namespace ArdupilotMega
if (base.IsOpen)
base.Close();
this.DtrEnable = false;
//this.DtrEnable = false;
return true;
}
}

View File

@ -418,9 +418,42 @@
<EmbeddedResource Include="Controls\ImageLabel.resx">
<DependentUpon>ImageLabel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Configuration.fr.resx">
<DependentUpon>Configuration.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Firmware.fr.resx">
<DependentUpon>Firmware.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\FlightData.fr.resx">
<DependentUpon>FlightData.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\FlightPlanner.fr.resx">
<DependentUpon>FlightPlanner.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Help.fr.resx">
<DependentUpon>Help.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Simulation.fr.resx">
<DependentUpon>Simulation.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GCSViews\Terminal.fr.resx">
<DependentUpon>Terminal.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="georefimage.resx">
<DependentUpon>georefimage.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Log.fr.resx">
<DependentUpon>Log.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LogBrowse.fr.resx">
<DependentUpon>LogBrowse.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MavlinkLog.fr.resx">
<DependentUpon>MavlinkLog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="RAW_Sensor.fr.resx">
<DependentUpon>RAW_Sensor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ResEdit.resx">
<DependentUpon>ResEdit.cs</DependentUpon>
</EmbeddedResource>
@ -552,6 +585,9 @@
<EmbeddedResource Include="SerialOutput.resx">
<DependentUpon>SerialOutput.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Setup\Setup.fr.resx">
<DependentUpon>Setup.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Setup\Setup.resx">
<DependentUpon>Setup.cs</DependentUpon>
<SubType>Designer</SubType>

View File

@ -12,9 +12,9 @@ namespace ArdupilotMega
public void toggleDTR()
{
DtrEnable = true;
System.Threading.Thread.Sleep(100);
DtrEnable = false;
System.Threading.Thread.Sleep(100);
DtrEnable = true;
}
}
}

View File

@ -167,7 +167,7 @@ namespace ArdupilotMega.GCSViews
// setup language selection
CultureInfo ci = null;
foreach (string name in new string[] { "en-US", "zh-Hans", "ru-RU" })
foreach (string name in new string[] { "en-US", "zh-Hans", "ru-RU", "Fr" })
{
ci = MainV2.getcultureinfo(name);
if (ci != null)

View File

@ -0,0 +1,603 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CHK_speechaltwarning.Text" xml:space="preserve">
<value>Avert. Alt.</value>
</data>
<data name="TabAC2.Text" xml:space="preserve">
<value>AC2</value>
</data>
<data name="label12.Text" xml:space="preserve">
<value>HUD</value>
</data>
<data name="label48.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="BUT_videostop.Text" xml:space="preserve">
<value>Stop</value>
</data>
<data name="label49.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="CHK_speechbattery.Text" xml:space="preserve">
<value>Avert. Batterie</value>
</data>
<data name="CHK_enablespeech.Text" xml:space="preserve">
<value>Activ. Parole</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label16.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label14.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label88.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label15.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label18.Text" xml:space="preserve">
<value>Gain</value>
</data>
<data name="label19.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label82.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label83.Text" xml:space="preserve">
<value>P to T</value>
</data>
<data name="label20.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label80.Text" xml:space="preserve">
<value>Gain (cm)</value>
</data>
<data name="Value.HeaderText" xml:space="preserve">
<value>Valeur</value>
</data>
<data name="label21.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label81.Text" xml:space="preserve">
<value>Pitch Comp</value>
</data>
<data name="label22.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label86.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label23.Text" xml:space="preserve">
<value>Longeur du trajet</value>
</data>
<data name="label87.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label56.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label24.Text" xml:space="preserve">
<value>Points de navig. (PN)</value>
</data>
<data name="label84.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="CHK_speechcustom.Text" xml:space="preserve">
<value>Intervale de Temps</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>FBW max</value>
</data>
<data name="label25.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label54.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>FBW min</value>
</data>
<data name="label26.Text" xml:space="preserve">
<value>Format Vidéo</value>
</data>
<data name="label103.Text" xml:space="preserve">
<value>Position</value>
</data>
<data name="groupBox8.Text" xml:space="preserve">
<value>Servo Roll Pid</value>
</data>
<data name="label57.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="label27.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label102.Text" xml:space="preserve">
<value>Attitude</value>
</data>
<data name="groupBox9.Text" xml:space="preserve">
<value>Servo Pitch Pid</value>
</data>
<data name="label52.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Ratio</value>
</data>
<data name="label28.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label101.Text" xml:space="preserve">
<value>Vitesse du télémetrie</value>
</data>
<data name="groupBox6.Text" xml:space="preserve">
<value>Correction Xpiste</value>
</data>
<data name="myLabel1.Text" xml:space="preserve">
<value>Ch7 Opt</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Max</value>
</data>
<data name="label55.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label29.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="groupBox7.Text" xml:space="preserve">
<value>Altitude Fixe</value>
</data>
<data name="label50.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Min</value>
</data>
<data name="label107.Text" xml:space="preserve">
<value>RC</value>
</data>
<data name="groupBox4.Text" xml:space="preserve">
<value>Point de navig.</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Vit. Moyenne</value>
</data>
<data name="label53.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="groupBox5.Text" xml:space="preserve">
<value>Taux vitesse</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Valeur d'urgence</value>
</data>
<data name="CHK_GDIPlus.ToolTip" xml:space="preserve">
<value>OpenGL = DésactivGDI+ = Active</value>
</data>
<data name="groupBox2.Text" xml:space="preserve">
<value>Angles de Navigation</value>
</data>
<data name="label51.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label104.Text" xml:space="preserve">
<value>Mode/État</value>
</data>
<data name="CHK_hudshow.Text" xml:space="preserve">
<value>Activ. HUD Superposé</value>
</data>
<data name="groupBox3.Text" xml:space="preserve">
<value>Accél 0-100%</value>
</data>
<data name="BUT_load.Text" xml:space="preserve">
<value>Charger</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Vit. Moyenne</value>
</data>
<data name="groupBox1.Text" xml:space="preserve">
<value>Vit. Rel. m/s</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>m/s</value>
</data>
<data name="Command.HeaderText" xml:space="preserve">
<value>Commande</value>
</data>
<data name="label108.Text" xml:space="preserve">
<value>Réinit. APM</value>
</data>
<data name="label58.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="CHK_loadwponconnect.Text" xml:space="preserve">
<value>Chargement des points de navig. sur connexion?</value>
</data>
<data name="label64.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label65.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="BUT_rerequestparams.ToolTip" xml:space="preserve">
<value>Charger les paramètres de l'appareil</value>
</data>
<data name="label59.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label66.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label67.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label60.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label61.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="groupBox18.Text" xml:space="preserve">
<value>Acro Lateral</value>
</data>
<data name="label98.Text" xml:space="preserve">
<value>Unitées de vitesse</value>
</data>
<data name="label62.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="CHK_speechwaypoint.Text" xml:space="preserve">
<value>Point de navig.</value>
</data>
<data name="label63.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="BUT_load.ToolTip" xml:space="preserve">
<value>Charger les paramètres d'un fichier</value>
</data>
<data name="groupBox16.Text" xml:space="preserve">
<value>Autre Mixes</value>
</data>
<data name="groupBox19.Text" xml:space="preserve">
<value>Musarder</value>
</data>
<data name="label99.Text" xml:space="preserve">
<value>NOTE: La Configuration n'affiche pas ces unitées, il affiche les valeurs brut.</value>
</data>
<data name="groupBox14.Text" xml:space="preserve">
<value>Energie/Alt Pid</value>
</data>
<data name="groupBox17.Text" xml:space="preserve">
<value>Acro Longitudinal</value>
</data>
<data name="groupBox12.Text" xml:space="preserve">
<value>Nav Pitch AS Pid</value>
</data>
<data name="label92.Text" xml:space="preserve">
<value>Appareil Video</value>
</data>
<data name="label68.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="TabSetup.Text" xml:space="preserve">
<value>Setup</value>
</data>
<data name="Default.HeaderText" xml:space="preserve">
<value>Défaut</value>
</data>
<data name="groupBox15.Text" xml:space="preserve">
<value>Xpiste Pids</value>
</data>
<data name="label69.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="label30.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="groupBox10.Text" xml:space="preserve">
<value>Servo Rotation Pid</value>
</data>
<data name="label90.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="groupBox13.Text" xml:space="preserve">
<value>Nav Longitudinal Alt Pid</value>
</data>
<data name="label93.Text" xml:space="preserve">
<value>Langue IU</value>
</data>
<data name="label32.Text" xml:space="preserve">
<value>IMAX </value>
</data>
<data name="label96.Text" xml:space="preserve">
<value>Manette de jeu</value>
</data>
<data name="CHK_GDIPlus.Text" xml:space="preserve">
<value>GDI+ (périmé)</value>
</data>
<data name="label31.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="groupBox11.Text" xml:space="preserve">
<value>Nav Lateral Pid</value>
</data>
<data name="label91.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label34.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label94.Text" xml:space="preserve">
<value>Couleur OSD</value>
</data>
<data name="label33.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label97.Text" xml:space="preserve">
<value>Unitées distance</value>
</data>
<data name="label36.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label35.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label95.Text" xml:space="preserve">
<value>Parole</value>
</data>
<data name="label38.Text" xml:space="preserve">
<value>Angle longitudinal Max</value>
</data>
<data name="label37.Text" xml:space="preserve">
<value>Angle lateral Max</value>
</data>
<data name="groupBox24.Text" xml:space="preserve">
<value>Taux longitudinal</value>
</data>
<data name="BUT_Joystick.Text" xml:space="preserve">
<value>Config manette</value>
</data>
<data name="groupBox25.Text" xml:space="preserve">
<value>Taux lateral</value>
</data>
<data name="label39.Text" xml:space="preserve">
<value>Longitudinal Min</value>
</data>
<data name="CHK_mavdebug.Text" xml:space="preserve">
<value>Analyse des message MAVLink</value>
</data>
<data name="groupBox20.Text" xml:space="preserve">
<value>Stabilise Rotation</value>
</data>
<data name="groupBox21.Text" xml:space="preserve">
<value>Stabilise Longitudinal</value>
</data>
<data name="groupBox22.Text" xml:space="preserve">
<value>Stabilise Lateral</value>
</data>
<data name="groupBox23.Text" xml:space="preserve">
<value>Taux Rotation</value>
</data>
<data name="label74.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label76.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="BUT_save.Text" xml:space="preserve">
<value>Enr.</value>
</data>
<data name="BUT_writePIDS.ToolTip" xml:space="preserve">
<value>Inscrire parametres a l'appareil</value>
</data>
<data name="label75.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label70.Text" xml:space="preserve">
<value>D</value>
</data>
<data name="label77.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label72.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="CHK_lockrollpitch.Text" xml:space="preserve">
<value>Barrer valeurs Lateral et Long.</value>
</data>
<data name="label71.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label73.Text" xml:space="preserve">
<value>INT_MAX</value>
</data>
<data name="TabPlanner.Text" xml:space="preserve">
<value>Planificateur</value>
</data>
<data name="BUT_writePIDS.Text" xml:space="preserve">
<value>Inscrire Params</value>
</data>
<data name="label78.Text" xml:space="preserve">
<value>ajout de Gouvernail</value>
</data>
<data name="NUM_tracklength.ToolTip" xml:space="preserve">
<value>sur l'onglet Data du Vol</value>
</data>
<data name="label79.Text" xml:space="preserve">
<value>Angle d'entrée</value>
</data>
<data name="CHK_resetapmonconnect.Text" xml:space="preserve">
<value>Réinit APM sur connexion USB</value>
</data>
<data name="mavScale.HeaderText" xml:space="preserve">
<value>mavScale</value>
</data>
<data name="CHK_speechmode.Text" xml:space="preserve">
<value>Mode </value>
</data>
<data name="RawValue.HeaderText" xml:space="preserve">
<value>ValeurBrut</value>
</data>
<data name="TabAPM2.Text" xml:space="preserve">
<value>APM 2.x</value>
</data>
<data name="BUT_compare.Text" xml:space="preserve">
<value>Comparer Params</value>
</data>
<data name="BUT_save.ToolTip" xml:space="preserve">
<value>Enreg. params sur disque</value>
</data>
<data name="label46.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label47.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label44.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label45.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="label42.Text" xml:space="preserve">
<value>P</value>
</data>
<data name="label43.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label40.Text" xml:space="preserve">
<value>IMAX</value>
</data>
<data name="label41.Text" xml:space="preserve">
<value>I</value>
</data>
<data name="BUT_rerequestparams.Text" xml:space="preserve">
<value>Actualiser Params</value>
</data>
<data name="BUT_videostart.Text" xml:space="preserve">
<value>Démarrer</value>
</data>
</root>

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@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="label2.Text" xml:space="preserve">
<value>Images par Max Levine</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>SVP selectioner l'ìmage ci-jaur pour versions volant</value>
</data>
<data name="lbl_status.Text" xml:space="preserve">
<value>État</value>
</data>
<data name="BUT_setup.Text" xml:space="preserve">
<value>APM Setup (Avion et Quad)</value>
</data>
</root>

View File

@ -0,0 +1,276 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="pointCameraHereToolStripMenuItem.Text" xml:space="preserve">
<value>Pointer camera ici</value>
</data>
<data name="BUT_setmode.ToolTip" xml:space="preserve">
<value>Changements aux Modes à gauche</value>
</data>
<data name="BUT_quickmanual.Text" xml:space="preserve">
<value>&amp;Manuel</value>
</data>
<data name="BUT_playlog.Text" xml:space="preserve">
<value>Lecture/Pause</value>
</data>
<data name="BUT_setwp.ToolTip" xml:space="preserve">
<value>Change le point cible actuel</value>
</data>
<data name="BUT_quickauto.ToolTip" xml:space="preserve">
<value>Changement du mode à Auto</value>
</data>
<data name="goHereToolStripMenuItem.Text" xml:space="preserve">
<value>Nagiguez ici</value>
</data>
<data name="lbl_windvel.ToolTip" xml:space="preserve">
<value>Vitesse actuel du vent</value>
</data>
<data name="BUT_RAWSensor.Text" xml:space="preserve">
<value>Valeurs brut des capteurs</value>
</data>
<data name="BUTrestartmission.ToolTip" xml:space="preserve">
<value>Repart la mission du début</value>
</data>
<data name="TXT_alt.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="BUT_clear_track.ToolTip" xml:space="preserve">
<value>Effacer le trajet sur la carte</value>
</data>
<data name="lbl_winddir.ToolTip" xml:space="preserve">
<value>Direction de vent estimé</value>
</data>
<data name="lbl_windvel.Text" xml:space="preserve">
<value>Vit: 0</value>
</data>
<data name="CB_tuning.ToolTip" xml:space="preserve">
<value>Graphique mise au point, affiche attitudes réel vs visé</value>
</data>
<data name="TXT_long.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="BUT_log2kml.Text" xml:space="preserve">
<value>Journal &gt; KML</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Zoom</value>
</data>
<data name="BUT_clear_track.Text" xml:space="preserve">
<value>Efface Trajet</value>
</data>
<data name="dataGridViewImageColumn1.HeaderText" xml:space="preserve">
<value>Monter</value>
</data>
<data name="CHK_autopan.ToolTip" xml:space="preserve">
<value>Centrer automatiquement sur la position actuel</value>
</data>
<data name="BUT_script.Text" xml:space="preserve">
<value>Script</value>
</data>
<data name="BUT_quickrtl.ToolTip" xml:space="preserve">
<value>Changement du Mode à RTL</value>
</data>
<data name="tabGauges.Text" xml:space="preserve">
<value>Jauges</value>
</data>
<data name="CHK_autopan.Text" xml:space="preserve">
<value>Centrer auto.</value>
</data>
<data name="BUT_joystick.Text" xml:space="preserve">
<value>Manette</value>
</data>
<data name="Zoomlevel.ToolTip" xml:space="preserve">
<value>Change niveau du Zoom</value>
</data>
<data name="CB_tuning.Text" xml:space="preserve">
<value>Mise à point</value>
</data>
<data name="dataGridViewImageColumn2.HeaderText" xml:space="preserve">
<value>Bas</value>
</data>
<data name="BUTactiondo.Text" xml:space="preserve">
<value>Effectuer</value>
</data>
<data name="BUTrestartmission.Text" xml:space="preserve">
<value>Repartir Plan</value>
</data>
<data name="BUT_quickmanual.ToolTip" xml:space="preserve">
<value>Changement du Mode à Manuel/Stabilisé</value>
</data>
<data name="BUT_RAWSensor.ToolTip" xml:space="preserve">
<value>Affiche valeurs cru Gyro et Accel, aussi entrée/sorti du Radio</value>
</data>
<data name="Gspeed.ToolTip" xml:space="preserve">
<value>Double click pour changer Max</value>
</data>
<data name="TXT_lat.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="tabActions.Text" xml:space="preserve">
<value>Actions</value>
</data>
<data name="BUTactiondo.ToolTip" xml:space="preserve">
<value>Execute l'action a gauche</value>
</data>
<data name="BUT_Homealt.Text" xml:space="preserve">
<value>Definir altitude d'origine</value>
</data>
<data name="lbl_winddir.Text" xml:space="preserve">
<value>Dir: 0</value>
</data>
<data name="BUT_loadtelem.Text" xml:space="preserve">
<value>Charger journal</value>
</data>
<data name="BUT_joystick.ToolTip" xml:space="preserve">
<value>Configuration et activation de votre manette de jeu</value>
</data>
<data name="BUT_Homealt.ToolTip" xml:space="preserve">
<value>Afficher l'altitude courant comme '0'. (Altitude d'orgine est defini comme '0').</value>
</data>
<data name="recordHudToAVIToolStripMenuItem.Text" xml:space="preserve">
<value>Enregistrer HUD en AVI</value>
</data>
<data name="tabStatus.Text" xml:space="preserve">
<value>État</value>
</data>
<data name="BUT_quickauto.Text" xml:space="preserve">
<value>&amp;Auto</value>
</data>
<data name="BUT_setwp.Text" xml:space="preserve">
<value>Set WP</value>
</data>
<data name="tabTLogs.Text" xml:space="preserve">
<value>Journaux du Télémétrie</value>
</data>
<data name="lbl_logpercent.Text" xml:space="preserve">
<value>0.00 %</value>
</data>
<data name="BUT_setmode.Text" xml:space="preserve">
<value>Déf. Mode</value>
</data>
<data name="NUM_playbackspeed.ToolTip" xml:space="preserve">
<value>Vitesse lecture</value>
</data>
<data name="stopRecordToolStripMenuItem.Text" xml:space="preserve">
<value>Arret Enr.</value>
</data>
<data name="BUT_quickrtl.Text" xml:space="preserve">
<value>&amp;RTL</value>
</data>
</root>

View File

@ -0,0 +1,369 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BUT_Camera.ToolTip" xml:space="preserve">
<value>Charger param. du camera pour superpos.</value>
</data>
<data name="CHK_geheight.Text" xml:space="preserve">
<value>Valider hauteur</value>
</data>
<data name="lbl_homedist.Text" xml:space="preserve">
<value>Origine</value>
</data>
<data name="BUT_grid.Text" xml:space="preserve">
<value>Carreaux</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>Lat</value>
</data>
<data name="GeoFencedownloadToolStripMenuItem.Text" xml:space="preserve">
<value>Télécharger</value>
</data>
<data name="lbl_prevdist.Text" xml:space="preserve">
<value>Préced.</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>Zoom</value>
</data>
<data name="TXT_loiterrad.Text" xml:space="preserve">
<value>45</value>
</data>
<data name="comboBoxMapType.ToolTip" xml:space="preserve">
<value>Changer la carte actuel</value>
</data>
<data name="Param4.HeaderText" xml:space="preserve">
<value>P4</value>
</data>
<data name="loitertimeToolStripMenuItem.Text" xml:space="preserve">
<value>Temps</value>
</data>
<data name="CHK_altmode.Text" xml:space="preserve">
<value>Alt absolu</value>
</data>
<data name="BUT_loadkml.ToolTip" xml:space="preserve">
<value>Charger Param. du camera pour superpos.</value>
</data>
<data name="LBL_defalutalt.Text" xml:space="preserve">
<value>Alt par défaut</value>
</data>
<data name="Param2.HeaderText" xml:space="preserve">
<value>P2</value>
</data>
<data name="rotateMapToolStripMenuItem.Text" xml:space="preserve">
<value>Pivoter carte</value>
</data>
<data name="Lat.HeaderText" xml:space="preserve">
<value>Lat</value>
</data>
<data name="textBox1.Text" xml:space="preserve">
<value>1. Connecter
2. Charger plan au besoin.
3. Assurez-vous que le point d'origine et ALTsont défini
4. Cliquez sur la cartepour definir des points de navig</value>
</data>
<data name="SaveFile.Text" xml:space="preserve">
<value>Enreg. plan de vol</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Long</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Alt (abs)</value>
</data>
<data name="loiterForeverToolStripMenuItem.Text" xml:space="preserve">
<value>Sans cesse</value>
</data>
<data name="Alt.HeaderText" xml:space="preserve">
<value>Alt</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Endroit du pointeur</value>
</data>
<data name="dataGridViewImageColumn1.HeaderText" xml:space="preserve">
<value>Haut</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Point d'origine</value>
</data>
<data name="BUT_loadwpfile.Text" xml:space="preserve">
<value>Charger plan de vol</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Radius à musarder</value>
</data>
<data name="jumpstartToolStripMenuItem.Text" xml:space="preserve">
<value>Démarrer</value>
</data>
<data name="BUT_read.Text" xml:space="preserve">
<value>Lecture WPs</value>
</data>
<data name="GeoFenceuploadToolStripMenuItem.Text" xml:space="preserve">
<value>Téléchager vers</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Alt</value>
</data>
<data name="LBL_WPRad.Text" xml:space="preserve">
<value>WP Radius</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>Long</value>
</data>
<data name="Command.HeaderText" xml:space="preserve">
<value>Commande</value>
</data>
<data name="Label1.Text" xml:space="preserve">
<value>Lat</value>
</data>
<data name="lbl_status.Text" xml:space="preserve">
<value>État</value>
</data>
<data name="setReturnLocationToolStripMenuItem.Text" xml:space="preserve">
<value>Point de retour</value>
</data>
<data name="panelMap.Text" xml:space="preserve">
<value>panel6</value>
</data>
<data name="clearPolygonToolStripMenuItem.Text" xml:space="preserve">
<value>Effacer Polygon</value>
</data>
<data name="panelAction.Text" xml:space="preserve">
<value>Action</value>
</data>
<data name="Param1.HeaderText" xml:space="preserve">
<value>P1</value>
</data>
<data name="button1.ToolTip" xml:space="preserve">
<value>Tracer le plan courant vs. google earth</value>
</data>
<data name="BUT_Prefetch.ToolTip" xml:space="preserve">
<value>Tamponner la selection de la carte </value>
</data>
<data name="Delete.ToolTipText" xml:space="preserve">
<value>Effacer la rangée</value>
</data>
<data name="BUT_zoomto.ToolTip" xml:space="preserve">
<value>Charger les param du camera pour superpos.</value>
</data>
<data name="addPolygonPointToolStripMenuItem.Text" xml:space="preserve">
<value>Ajouter point au Polygon</value>
</data>
<data name="loiterToolStripMenuItem.Text" xml:space="preserve">
<value>Musarder</value>
</data>
<data name="Command.ToolTipText" xml:space="preserve">
<value>APM Command</value>
</data>
<data name="BUT_Add.Text" xml:space="preserve">
<value>Inser. après</value>
</data>
<data name="lbl_distance.Text" xml:space="preserve">
<value>Distance</value>
</data>
<data name="Down.ToolTipText" xml:space="preserve">
<value>Baisser la rangée</value>
</data>
<data name="BUT_write.Text" xml:space="preserve">
<value>Écrire PNs</value>
</data>
<data name="BUT_loadkml.Text" xml:space="preserve">
<value>Superpos. KML</value>
</data>
<data name="dataGridViewImageColumn2.HeaderText" xml:space="preserve">
<value>Bas</value>
</data>
<data name="Lon.HeaderText" xml:space="preserve">
<value>Lon</value>
</data>
<data name="polygonToolStripMenuItem.Text" xml:space="preserve">
<value>Dessiner Polygon</value>
</data>
<data name="jumpToolStripMenuItem.Text" xml:space="preserve">
<value>Jump</value>
</data>
<data name="TXT_DefaultAlt.Text" xml:space="preserve">
<value>100</value>
</data>
<data name="geoFenceToolStripMenuItem.Text" xml:space="preserve">
<value>Limite distance</value>
</data>
<data name="saveToFileToolStripMenuItem.Text" xml:space="preserve">
<value>Enreg. sur disque</value>
</data>
<data name="TXT_WPRad.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="Up.ToolTipText" xml:space="preserve">
<value>Monter la rangée</value>
</data>
<data name="Up.HeaderText" xml:space="preserve">
<value>Haut</value>
</data>
<data name="Delete.HeaderText" xml:space="preserve">
<value>Suprim</value>
</data>
<data name="loitercirclesToolStripMenuItem.Text" xml:space="preserve">
<value>Cercles</value>
</data>
<data name="jumpwPToolStripMenuItem.Text" xml:space="preserve">
<value>WP #</value>
</data>
<data name="deleteWPToolStripMenuItem.Text" xml:space="preserve">
<value>Supprim PN</value>
</data>
<data name="panelWaypoints.Text" xml:space="preserve">
<value>Points de navig.</value>
</data>
<data name="BUT_grid.ToolTip" xml:space="preserve">
<value>Dessine une grille sur la zone défini, avec espacement fourni</value>
</data>
<data name="BUT_zoomto.Text" xml:space="preserve">
<value>Zoom à</value>
</data>
<data name="loadFromFileToolStripMenuItem.Text" xml:space="preserve">
<value>Charger le fichier</value>
</data>
<data name="CHK_holdalt.Text" xml:space="preserve">
<value>Maintenir ALT par défaut</value>
</data>
<data name="button1.Text" xml:space="preserve">
<value>Graphique d'elevation</value>
</data>
<data name="clearMissionToolStripMenuItem.Text" xml:space="preserve">
<value>Effacer plan</value>
</data>
<data name="BUT_Add.ToolTip" xml:space="preserve">
<value>Ajouter ligne dans la grille ci-bas</value>
</data>
<data name="Param3.HeaderText" xml:space="preserve">
<value>P3</value>
</data>
<data name="BUT_Prefetch.Text" xml:space="preserve">
<value>Tamponner</value>
</data>
<data name="ContextMeasure.Text" xml:space="preserve">
<value>Measure Distance</value>
</data>
<data name="BUT_Camera.Text" xml:space="preserve">
<value>Camera</value>
</data>
<data name="Down.HeaderText" xml:space="preserve">
<value>Bas</value>
</data>
</root>

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@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="richTextBox1.Text" xml:space="preserve">
<value />
</data>
<data name="CHK_showconsole.Text" xml:space="preserve">
<value>Afficher la console (restart)</value>
</data>
<data name="BUT_updatecheck.Text" xml:space="preserve">
<value>Mettre a niveau</value>
</data>
</root>

View File

@ -0,0 +1,300 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="label12.Text" xml:space="preserve">
<value>Lateral</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>Altitude ERR</value>
</data>
<data name="CHKREV_roll.Text" xml:space="preserve">
<value>Inverser Lateral</value>
</data>
<data name="CHK_heli.Text" xml:space="preserve">
<value>Heli</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>Longitudinal</value>
</data>
<data name="label16.Text" xml:space="preserve">
<value>Sortie Ardupilot</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>IMU avion</value>
</data>
<data name="label14.Text" xml:space="preserve">
<value>Rotation</value>
</data>
<data name="RAD_JSBSim.ToolTip" xml:space="preserve">
<value>Gère avion, helico et quad</value>
</data>
<data name="label17.Text" xml:space="preserve">
<value>Vit. Actualisation GPS</value>
</data>
<data name="label15.Text" xml:space="preserve">
<value>Vitesse</value>
</data>
<data name="label18.Text" xml:space="preserve">
<value>État Pilote Auto</value>
</data>
<data name="label19.Text" xml:space="preserve">
<value>PN</value>
</data>
<data name="CHKgraphroll.Text" xml:space="preserve">
<value>Afficher Lateral</value>
</data>
<data name="label20.Text" xml:space="preserve">
<value>Mode</value>
</data>
<data name="label21.Text" xml:space="preserve">
<value>Autorité Simulateur - pour avions variées</value>
</data>
<data name="BUT_startfgquad.Text" xml:space="preserve">
<value>Démarrer FG Quad</value>
</data>
<data name="label22.Text" xml:space="preserve">
<value>Gain lateral</value>
</data>
<data name="label23.Text" xml:space="preserve">
<value>Gain Longitudinal</value>
</data>
<data name="CHK_quad.Text" xml:space="preserve">
<value>Quad</value>
</data>
<data name="label24.Text" xml:space="preserve">
<value>Gouvernail Gain</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Longitude</value>
</data>
<data name="label25.Text" xml:space="preserve">
<value>Vittesse Gain</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Altitude</value>
</data>
<data name="label26.Text" xml:space="preserve">
<value>Ceux</value>
</data>
<data name="label27.Text" xml:space="preserve">
<value>sont</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Latitude</value>
</data>
<data name="label28.Text" xml:space="preserve">
<value>SIM seul.</value>
</data>
<data name="but_advsettings.Text" xml:space="preserve">
<value>Paramètres IP avancé</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Pitch</value>
</data>
<data name="label29.Text" xml:space="preserve">
<value>NB: </value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Direction</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>GPS de l'avion</value>
</data>
<data name="TXT_pitchgain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Lateral</value>
</data>
<data name="ConnectComPort.Text" xml:space="preserve">
<value>Démar/Arrèt simulation</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>DistPN</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>ERR Direction</value>
</data>
<data name="CHKdisplayall.Text" xml:space="preserve">
<value>Afficher tout</value>
</data>
<data name="chkSensor.Text" xml:space="preserve">
<value>Capteur</value>
</data>
<data name="SaveSettings.Text" xml:space="preserve">
<value>Enreg. paramètres</value>
</data>
<data name="BUT_startfgplane.Text" xml:space="preserve">
<value>Démarrer FG Avion</value>
</data>
<data name="CHKgraphrudder.Text" xml:space="preserve">
<value>Affiche gouvernail</value>
</data>
<data name="label30.Text" xml:space="preserve">
<value>Rotation</value>
</data>
<data name="CHKREV_rudder.Text" xml:space="preserve">
<value>Gouvernail inversé</value>
</data>
<data name="TXT_rollgain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="RAD_softFlightGear.ToolTip" xml:space="preserve">
<value>Gère avion et quad avec modèle</value>
</data>
<data name="CHKREV_pitch.Text" xml:space="preserve">
<value>Pitch inversé</value>
</data>
<data name="CHKgraphthrottle.Text" xml:space="preserve">
<value>Affiche vitesse</value>
</data>
<data name="RAD_aerosimrc.Text" xml:space="preserve">
<value>AeroSimRC</value>
</data>
<data name="CHKgraphpitch.Text" xml:space="preserve">
<value>Affiche Longitudinal</value>
</data>
<data name="OutputLog.Text" xml:space="preserve">
<value />
</data>
<data name="RAD_softFlightGear.Text" xml:space="preserve">
<value>FlightGear</value>
</data>
<data name="TXT_throttlegain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="RAD_softXplanes.Text" xml:space="preserve">
<value>X-plane</value>
</data>
<data name="RAD_JSBSim.Text" xml:space="preserve">
<value>JSBSim</value>
</data>
<data name="TXT_ruddergain.Text" xml:space="preserve">
<value>10000</value>
</data>
<data name="RAD_aerosimrc.ToolTip" xml:space="preserve">
<value>Gère avion, helico, quad</value>
</data>
<data name="BUT_startxplane.Text" xml:space="preserve">
<value>Démarre Xplane</value>
</data>
<data name="RAD_softXplanes.ToolTip" xml:space="preserve">
<value>Gère avion/quad avec plugin</value>
</data>
</root>

View File

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BUTtests.Text" xml:space="preserve">
<value>Tests</value>
</data>
<data name="Logs.Text" xml:space="preserve">
<value>Téléch. journal</value>
</data>
<data name="BUTradiosetup.Text" xml:space="preserve">
<value>Setup Radio</value>
</data>
<data name="TXT_terminal.Text" xml:space="preserve">
<value />
</data>
<data name="BUT_logbrowse.Text" xml:space="preserve">
<value>Parcourir journaux</value>
</data>
<data name="BUTsetupshow.Text" xml:space="preserve">
<value>Afficher réglages</value>
</data>
</root>

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@ -0,0 +1,219 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="label12.Text" xml:space="preserve">
<value>CH 7</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>CH 5</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>CH 8</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>CH 6</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Manette</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Pitch</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Vitesse</value>
</data>
<data name="expo_ch3.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Lateral</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Expo</value>
</data>
<data name="expo_ch1.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>Sortie</value>
</data>
<data name="expo_ch2.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Gouvernail</value>
</data>
<data name="expo_ch7.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Manette</value>
</data>
<data name="expo_ch5.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>Axe du controlleur</value>
</data>
<data name="expo_ch6.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>Inverse</value>
</data>
<data name="expo_ch4.Text" xml:space="preserve">
<value>30</value>
</data>
<data name="expo_ch8.Text" xml:space="preserve">
<value>0</value>
</data>
<data name="BUT_save.Text" xml:space="preserve">
<value>Enreg.</value>
</data>
<data name="BUT_detch6.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="CHK_elevons.Text" xml:space="preserve">
<value>Elevons</value>
</data>
<data name="BUT_detch7.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_detch4.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_detch5.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_detch2.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_detch3.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_detch1.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_detch8.Text" xml:space="preserve">
<value>Détection auto</value>
</data>
<data name="BUT_enable.Text" xml:space="preserve">
<value>Activer</value>
</data>
</root>

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@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Journal</value>
</data>
<data name="BUT_DLall.Text" xml:space="preserve">
<value>Charger les journaux</value>
</data>
<data name="BUT_redokml.Text" xml:space="preserve">
<value>Récréer KML</value>
</data>
<data name="BUT_DLthese.Text" xml:space="preserve">
<value>Charger ces journaux</value>
</data>
<data name="BUT_clearlogs.Text" xml:space="preserve">
<value>Effacer journaux</value>
</data>
<data name="BUT_firstperson.Text" xml:space="preserve">
<value>KML Première personne</value>
</data>
</root>

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@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BUT_loadlog.Text" xml:space="preserve">
<value>Charger journal A</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Parcourir journaux</value>
</data>
<data name="Graphit.Text" xml:space="preserve">
<value>Graphe des données</value>
</data>
<data name="Graphit.ToolTip" xml:space="preserve">
<value>Graphe les donnés sélectionné</value>
</data>
<data name="BUT_loadlog.ToolTip" xml:space="preserve">
<value>Charger un autre journal</value>
</data>
<data name="BUT_cleargraph.ToolTip" xml:space="preserve">
<value>Effacer tout données graphique</value>
</data>
<data name="BUT_cleargraph.Text" xml:space="preserve">
<value>Effacer graphique</value>
</data>
</root>

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@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Journal</value>
</data>
<data name="BUT_redokml.Text" xml:space="preserve">
<value>Créer KML</value>
</data>
<data name="BUT_humanreadable.Text" xml:space="preserve">
<value>Convertir en texte</value>
</data>
</root>

View File

@ -34,5 +34,5 @@ using System.Resources;
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.1.15")]
[assembly: AssemblyFileVersion("1.1.16")]
[assembly: NeutralResourcesLanguageAttribute("")]

View File

@ -0,0 +1,166 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tabRawSensor.Text" xml:space="preserve">
<value>Capteur brut</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Capteur brut</value>
</data>
<data name="CMB_rawupdaterate.Text" xml:space="preserve">
<value>Vitesse d'actualisation</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Sortie Servo/Moteur</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>NB: Il y a un delai via Xbee
@ 50hz</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Entrée radio</value>
</data>
<data name="chkax.Text" xml:space="preserve">
<value>Accel X</value>
</data>
<data name="chkaz.Text" xml:space="preserve">
<value>Accel Z</value>
</data>
<data name="chkay.Text" xml:space="preserve">
<value>Accel Y</value>
</data>
<data name="tabRadio.Text" xml:space="preserve">
<value>Radio</value>
</data>
<data name="tabOrientation.Text" xml:space="preserve">
<value>Data de vol</value>
</data>
<data name="BUT_savecsv.Text" xml:space="preserve">
<value>Enreg. CSV</value>
</data>
<data name="chkgz.Text" xml:space="preserve">
<value>Gyro Z</value>
</data>
<data name="chkgx.Text" xml:space="preserve">
<value>Gyro X</value>
</data>
<data name="chkgy.Text" xml:space="preserve">
<value>Gyro Y</value>
</data>
</root>

View File

@ -0,0 +1,312 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="SV3_POS_.Text" xml:space="preserve">
<value>180</value>
</data>
<data name="BUT_HS4save.Text" xml:space="preserve">
<value>Manuel</value>
</data>
<data name="label12.Text" xml:space="preserve">
<value>PWM 0 - 1230</value>
</data>
<data name="label10.Text" xml:space="preserve">
<value>PWM 1621 - 1749</value>
</data>
<data name="label13.Text" xml:space="preserve">
<value>Mode Courant:</value>
</data>
<data name="CHK_enableoptflow.Text" xml:space="preserve">
<value>Activ. capteur optique</value>
</data>
<data name="label16.Text" xml:space="preserve">
<value>NOTE: images pou presentation uniquement. Fonctionnel pour Hex, Octo etc...</value>
</data>
<data name="CB_simple5.Text" xml:space="preserve">
<value>Mode Simple</value>
</data>
<data name="label11.Text" xml:space="preserve">
<value>PWM 1750 +</value>
</data>
<data name="CHK_elevonch1rev.Text" xml:space="preserve">
<value>Elevons CH1 Rev</value>
</data>
<data name="label14.Text" xml:space="preserve">
<value>PWM Actuel:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>APMSetup</value>
</data>
<data name="label17.Text" xml:space="preserve">
<value>Swash-Servo position</value>
</data>
<data name="CHK_enablecompass.Text" xml:space="preserve">
<value>Activ. Boussole</value>
</data>
<data name="CB_simple4.Text" xml:space="preserve">
<value>Mode Simple</value>
</data>
<data name="tabArducopter.Text" xml:space="preserve">
<value>ArduCopter2</value>
</data>
<data name="CB_simple1.Text" xml:space="preserve">
<value>Mode Simple</value>
</data>
<data name="label15.Text" xml:space="preserve">
<value>type de châssis (+ ou x)</value>
</data>
<data name="SV2_POS_.Text" xml:space="preserve">
<value>60</value>
</data>
<data name="label18.Text" xml:space="preserve">
<value>1</value>
</data>
<data name="CB_simple6.Text" xml:space="preserve">
<value>Mode Simple</value>
</data>
<data name="CB_simple3.Text" xml:space="preserve">
<value>Mode Simple</value>
</data>
<data name="label19.Text" xml:space="preserve">
<value>2</value>
</data>
<data name="tabModes.Text" xml:space="preserve">
<value>Modes</value>
</data>
<data name="CB_simple2.Text" xml:space="preserve">
<value>Mode Simple</value>
</data>
<data name="label20.Text" xml:space="preserve">
<value>3</value>
</data>
<data name="tabReset.Text" xml:space="preserve">
<value>Réinit.</value>
</data>
<data name="SV1_POS_.Text" xml:space="preserve">
<value>-60</value>
</data>
<data name="label21.Text" xml:space="preserve">
<value>Haut</value>
</data>
<data name="label22.Text" xml:space="preserve">
<value>Mouvement Swash</value>
</data>
<data name="lbl_currentmode.Text" xml:space="preserve">
<value>Manuel</value>
</data>
<data name="label23.Text" xml:space="preserve">
<value>Deplacement du Gouvernail</value>
</data>
<data name="textBox3.Text" xml:space="preserve">
<value>Calibration du capteur de Voltage.1. Mesurer le voltage sur APM et inscrivez-le dans la boite ci-bas.2. Mesurer le voltage de la batterie et inscrivez-le dans la boite ci-bas.3. Inscrire les ampères par volt de la documentation du capteur de courant ci-bas</value>
</data>
<data name="BUT_Calibrateradio.Text" xml:space="preserve">
<value>Calibrer Radio</value>
</data>
<data name="label24.Text" xml:space="preserve">
<value>Max</value>
</data>
<data name="label2.Text" xml:space="preserve">
<value>Mode de vol 2</value>
</data>
<data name="label25.Text" xml:space="preserve">
<value>Lateral Max</value>
</data>
<data name="label3.Text" xml:space="preserve">
<value>Mode de vol 2</value>
</data>
<data name="label26.Text" xml:space="preserve">
<value>Longitudinal Max</value>
</data>
<data name="label27.Text" xml:space="preserve">
<value>en degrés eg 2° 3' W is -2.3</value>
</data>
<data name="label1.Text" xml:space="preserve">
<value>Mode de vol 1</value>
</data>
<data name="label28.Text" xml:space="preserve">
<value>Niveler l'apareil pour copensation des accels</value>
</data>
<data name="label6.Text" xml:space="preserve">
<value>Mode de vol 6</value>
</data>
<data name="label29.Text" xml:space="preserve">
<value>Capacité</value>
</data>
<data name="label100.Text" xml:space="preserve">
<value>Déclination</value>
</data>
<data name="CHK_enablesonar.Text" xml:space="preserve">
<value>Activer Sonar</value>
</data>
<data name="label7.Text" xml:space="preserve">
<value>PWM 1231 - 1360</value>
</data>
<data name="tabRadioIn.Text" xml:space="preserve">
<value>Entrée Radio</value>
</data>
<data name="HS4_MIN.Text" xml:space="preserve">
<value>1500</value>
</data>
<data name="label4.Text" xml:space="preserve">
<value>Mode de vol 4</value>
</data>
<data name="label5.Text" xml:space="preserve">
<value>Mode de vol 5</value>
</data>
<data name="groupBox3.Text" xml:space="preserve">
<value>Gyro</value>
</data>
<data name="label8.Text" xml:space="preserve">
<value>PWM 1361 - 1490</value>
</data>
<data name="tabHardware.Text" xml:space="preserve">
<value>Matériel</value>
</data>
<data name="label9.Text" xml:space="preserve">
<value>PWM 1491 - 1620</value>
</data>
<data name="linkLabelmagdec.Text" xml:space="preserve">
<value>Site Web Déclination</value>
</data>
<data name="HS4_MAX.Text" xml:space="preserve">
<value>1500</value>
</data>
<data name="tabBattery.Text" xml:space="preserve">
<value>Batterie</value>
</data>
<data name="BUT_0collective.Text" xml:space="preserve">
<value>Zéro</value>
</data>
<data name="CHK_enableairspeed.Text" xml:space="preserve">
<value>Activ. Airspeed</value>
</data>
<data name="PIT_MAX_.Text" xml:space="preserve">
<value>4500</value>
</data>
<data name="BUT_reset.Text" xml:space="preserve">
<value>RàZ tout parametres du APM</value>
</data>
<data name="GYR_GAIN_.Text" xml:space="preserve">
<value>1000</value>
</data>
<data name="label30.Text" xml:space="preserve">
<value>Moniteur</value>
</data>
</root>

View File

@ -138,9 +138,9 @@
<Z></Z>
</DO_JUMP>
<DO_CHANGE_SPEED>
<P1>Type (0=as 1=gs)</P1>
<P2>Throttle(%)</P2>
<P3>Speed (m/s)</P3>
<P1>speed m/s</P1>
<P2></P2>
<P3></P3>
<P4></P4>
<X></X>
<Y></Y>

View File

@ -138,9 +138,9 @@
<Z></Z>
</DO_JUMP>
<DO_CHANGE_SPEED>
<P1>Type (0=as 1=gs)</P1>
<P2>Throttle(%)</P2>
<P3>Speed (m/s)</P3>
<P1>speed m/s</P1>
<P2></P2>
<P3></P3>
<P4></P4>
<X></X>
<Y></Y>