mirror of https://github.com/ArduPilot/ardupilot
Plane: rework `isHeadingLinedUp` function for loiter breakout
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@ -343,6 +343,7 @@ public:
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void navigate() override;
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void navigate() override;
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bool isHeadingLinedUp(const Location loiterCenterLoc, const Location targetLoc);
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bool isHeadingLinedUp(const Location loiterCenterLoc, const Location targetLoc);
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bool isHeadingLinedUp_cd(const int32_t bearing_cd, const int32_t heading_cd);
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bool isHeadingLinedUp_cd(const int32_t bearing_cd);
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bool isHeadingLinedUp_cd(const int32_t bearing_cd);
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bool allows_throttle_nudging() const override { return true; }
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bool allows_throttle_nudging() const override { return true; }
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@ -42,28 +42,71 @@ bool ModeLoiter::isHeadingLinedUp(const Location loiterCenterLoc, const Location
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// Return true if current heading is aligned to vector to targetLoc.
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// Return true if current heading is aligned to vector to targetLoc.
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// Tolerance is initially 10 degrees and grows at 10 degrees for each loiter circle completed.
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// Tolerance is initially 10 degrees and grows at 10 degrees for each loiter circle completed.
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if (loiterCenterLoc.get_distance(targetLoc) < 1.05f * fabsf(plane.loiter.radius)) {
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// Corrected radius for altitude
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/* Whenever next waypoint is within the loiter radius plus 5%,
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const float loiter_radius = plane.nav_controller->loiter_radius(fabsf(plane.loiter.radius));
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maintaining loiter would prevent us from ever pointing toward the next waypoint.
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if (!is_positive(loiter_radius)) {
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Hence break out of loiter immediately
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// Zero is invalid, protect against divide by zero for destination inside loiter radius case
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*/
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return true;
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return true;
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}
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}
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// Bearing in centi-degrees
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// Calculate relative position of the vehicle relative to loiter center projected onto the closest point of the loiter circle
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const int32_t bearing_cd = plane.current_loc.get_bearing_to(targetLoc);
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// This removes error due to radial position as the nav controller attempts to track the circle
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return isHeadingLinedUp_cd(bearing_cd);
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const Vector2f projected_pos = loiterCenterLoc.get_distance_NE(plane.current_loc).normalized() * loiter_radius;
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// Target position relative to loiter center
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const Vector2f target_pos = loiterCenterLoc.get_distance_NE(targetLoc);
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// Distance between loiter circle and target
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const float target_dist = target_pos.length();
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if (!is_positive(target_dist)) {
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// Target is coincident with loiter center, no heading will be closer than any other
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return true;
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}
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// Target bearing in centi-degrees
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int32_t target_bearing_cd;
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if (target_dist >= loiter_radius) {
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// Destination outside loiter radius, heading will always line up with destination
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// Vector from between projected vehicle position and target postion
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const Vector2f pos_to_target = target_pos - projected_pos;
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target_bearing_cd = degrees(pos_to_target.angle()) * 100;
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} else {
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// Destination is inside loiter, heading will never line up with destination
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// Advance turn point by the angle of a segment with chord "a"
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// This results in turning earlier as the target point approaches the center
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// If target is on radius angle of 0 and angle of 60 deg if target is on center
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const float a = loiter_radius - target_dist;
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const float segment_angle = 2.0 * asinf(a / (2.0 * loiter_radius));
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// Pick the intersection point that will be hit first for the current loiter direction, add 90 deg to get the tangent angle
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target_bearing_cd = degrees(wrap_PI(target_pos.angle() + (M_PI_2 - segment_angle) * plane.loiter.direction)) * 100;
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}
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// Ideal heading in centi-degrees, +- 90 to get tangent to loiter circle at closest point
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const int32_t current_heading_cd = degrees(wrap_PI(projected_pos.angle() + M_PI_2 * plane.loiter.direction)) * 100;
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return isHeadingLinedUp_cd(target_bearing_cd, current_heading_cd);
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}
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}
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bool ModeLoiter::isHeadingLinedUp_cd(const int32_t bearing_cd)
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bool ModeLoiter::isHeadingLinedUp_cd(const int32_t bearing_cd) {
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{
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// Return true if current heading is aligned to bearing_cd.
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// Tolerance is initially 10 degrees and grows at 10 degrees for each loiter circle completed.
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// get current heading.
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// get current heading.
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const int32_t heading_cd = (wrap_360(degrees(ahrs.groundspeed_vector().angle())))*100;
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const int32_t heading_cd = (wrap_360(degrees(ahrs.groundspeed_vector().angle())))*100;
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return isHeadingLinedUp_cd(bearing_cd, heading_cd);
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}
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bool ModeLoiter::isHeadingLinedUp_cd(const int32_t bearing_cd, const int32_t heading_cd)
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{
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// Return true if current heading is aligned to bearing_cd.
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// Tolerance is initially 10 degrees and grows at 10 degrees for each loiter circle completed.
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const int32_t heading_err_cd = wrap_180_cd(bearing_cd - heading_cd);
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const int32_t heading_err_cd = wrap_180_cd(bearing_cd - heading_cd);
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/*
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/*
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