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Plane: removed use of "blended" earth frame accel
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@ -3766,7 +3766,7 @@ float QuadPlane::transition_threshold(void)
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void QuadPlane::update_throttle_mix(void)
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{
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// update filtered acceleration
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Vector3f accel_ef = ahrs.get_accel_ef_blended();
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Vector3f accel_ef = ahrs.get_accel_ef();
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accel_ef.z += GRAVITY_MSS;
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throttle_mix_accel_ef_filter.apply(accel_ef, plane.scheduler.get_loop_period_s());
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