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APM_Control: move AC_Avoidance defines into libraries
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@ -154,6 +154,7 @@ void AR_PosControl::update(float dt)
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// Limit the velocity to prevent fence violations
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// Limit the velocity to prevent fence violations
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bool backing_up = false;
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bool backing_up = false;
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#if AP_AVOIDANCE_ENABLED
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AC_Avoid *avoid = AP::ac_avoid();
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AC_Avoid *avoid = AP::ac_avoid();
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if (avoid != nullptr) {
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if (avoid != nullptr) {
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Vector3f vel_3d_cms{_vel_target.x * 100.0f, _vel_target.y * 100.0f, 0.0f};
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Vector3f vel_3d_cms{_vel_target.x * 100.0f, _vel_target.y * 100.0f, 0.0f};
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@ -162,6 +163,7 @@ void AR_PosControl::update(float dt)
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_vel_target.x = vel_3d_cms.x * 0.01;
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_vel_target.x = vel_3d_cms.x * 0.01;
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_vel_target.y = vel_3d_cms.y * 0.01;
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_vel_target.y = vel_3d_cms.y * 0.01;
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}
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}
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#endif // AP_AVOIDANCE_ENABLED
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// calculate limit vector based on steering limits
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// calculate limit vector based on steering limits
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Vector2f steering_limit_vec;
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Vector2f steering_limit_vec;
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