SITL: add tradheli support for autorotation simulation

This commit is contained in:
Bill Geyer 2023-02-09 23:28:22 -05:00 committed by Bill Geyer
parent ab0768871b
commit 062dade189
2 changed files with 64 additions and 22 deletions

View File

@ -80,7 +80,7 @@ void Helicopter::update(const struct sitl_input &input)
update_wind(input);
motor_interlock = input.servos[7] > 1400;
float rsc = constrain_float((input.servos[7]-1000) / 1000.0f, 0, 1);
float rsc_scale = rsc/rsc_setpoint;
@ -134,15 +134,12 @@ void Helicopter::update(const struct sitl_input &input)
float tail_rotor = (_servos_delayed[3]-1000) / 1000.0f;
// determine RPM
rpm[0] = update_rpm(motor_interlock, dt);
// thrust calculated based on 5 deg hover collective for 10lb aircraft at 1500RPM
float coll = 50.0f * (swash1+swash2+swash3) / 3.0f - 25.0f;
thrust = thrust_scale * sq(rpm[0] * 0.104667f) * (0.25* (coll - hover_coll) + hover_coll);
// Calculate main rotor torque effect on body
torque_effect_accel = -1 * sq(rpm[0] * 0.104667f) * (torque_mpog + torque_scale * fabsf(coll)) / izz;
// determine RPM
rpm[0] = update_rpm(rpm[0], rsc, torque_effect_accel, coll, dt);
// Calculate rotor tip path plane angle
float roll_cyclic = 1.283 * (swash1 - swash2) / cyclic_scalar;
@ -157,7 +154,7 @@ void Helicopter::update(const struct sitl_input &input)
// rotational acceleration, in rad/s/s, in body frame
rot_accel.x = _tpp_angle.x * Lb1s + Lv * velocity_air_bf.y;
rot_accel.y = _tpp_angle.y * Ma1s + Mu * velocity_air_bf.x;
rot_accel.z = tail_rotor_torque + torque_effect_accel;
rot_accel.z = tail_rotor_torque - torque_effect_accel;
lateral_y_thrust = tail_rotor_thrust / mass + GRAVITY_MSS * _tpp_angle.x + Yv * velocity_air_bf.y;
lateral_x_thrust = -1.0f * GRAVITY_MSS * _tpp_angle.y + Xu * velocity_air_bf.x;
@ -190,12 +187,12 @@ void Helicopter::update(const struct sitl_input &input)
float tail_rotor = (_servos_delayed[3]-1000) / 1000.0f;
// determine RPM
rpm[0] = update_rpm(motor_interlock, dt);
// collective adjusted for coll_min(1460) to coll_max(1740) as 0 to 1 with 1500 being zero thrust
float coll = 3.51 * ((swash1+swash2+swash3) / 3.0f - 0.5f);
// determine RPM
rpm[0] = update_rpm(rpm[0], rsc, torque_effect_accel, coll, dt);
// Calculate rotor tip path plane angle
float roll_cyclic = 1.283f * (swash1 - swash2);
float pitch_cyclic = 1.48f * ((swash1+swash2) / 2.0f - swash3);
@ -275,17 +272,14 @@ void Helicopter::update(const struct sitl_input &input)
float Yv = -0.375;
float Zw = -0.375;
// determine RPM
rpm[0] = update_rpm(motor_interlock, dt);
// thrust calculated based on 5 deg hover collective for 10lb aircraft at 1500RPM
float coll = 50.0f * (swash1+swash2+swash3) / 3.0f - 25.0f;
thrust = thrust_scale * sq(rpm[0] * 0.104667f) * (0.25* (coll - hover_coll) + hover_coll);
// Calculate main rotor torque effect on body
torque_effect_accel = -1 * sq(rpm[0] * 0.104667f) * (torque_mpog + torque_scale * fabsf(coll)) / izz;
// determine RPM
rpm[0] = update_rpm(rpm[0], rsc, torque_effect_accel, coll, dt);
// Calculate rotor tip path plane angle
// Calculate rotor tip path plane angle
float roll_cyclic = 1.283 * (swash1 - swash2) / cyclic_scalar;
float pitch_cyclic = 1.48 * ((swash1+swash2) / 2.0f - swash3) / cyclic_scalar;
Vector2f ctrl_pos = Vector2f(roll_cyclic, pitch_cyclic);
@ -306,7 +300,7 @@ void Helicopter::update(const struct sitl_input &input)
// rotational acceleration, in rad/s/s, in body frame
rot_accel.x = _tpp_angle.x * Lb1s + Lv * velocity_air_bf.y;
rot_accel.y = _tpp_angle.y * Ma1s + Mu * velocity_air_bf.x;
rot_accel.z = right_thruster_torque + left_thruster_torque + torque_effect_accel;
rot_accel.z = right_thruster_torque + left_thruster_torque - torque_effect_accel;
lateral_y_thrust = GRAVITY_MSS * _tpp_angle.x + Yv * velocity_air_bf.y;
lateral_x_thrust = (right_thruster_force + left_thruster_force) / mass - GRAVITY_MSS * _tpp_angle.y + Xu * velocity_air_bf.x;
@ -365,27 +359,75 @@ void Helicopter::update_rotor_dynamics(Vector3f gyros, Vector2f ctrl_pos, Vector
}
float Helicopter::update_rpm(bool interlock, float dt)
float Helicopter::update_rpm(float curr_rpm, float throttle, float &engine_torque, float collective, float dt)
{
static float rotor_runup_output;
static uint8_t motor_status;
if (throttle > 0.25) {
motor_status = 3; // throttle unlimited
} else if (motor_status == 3 && throttle <= 0.25 && throttle > 0.15) {
motor_status = 2; // autorotational window
} else if (throttle <= 0.15) {
motor_status = 1; // idle
}
float runup_time = 8.0f;
if (motor_status == 2) {
runup_time = 2.0f;
}
float accel_scale = 100.0f;
// ramp speed estimate towards control out
float runup_increment = dt / runup_time;
if (interlock) {
if (motor_status > 2) {
if (rotor_runup_output < 1.0f) {
rotor_runup_output += runup_increment;
} else {
rotor_runup_output = 1.0f;
}
if (curr_rpm < nominal_rpm - 25.0f) {
accel_scale = 2000.0f / runup_time;
}
}else{
if (rotor_runup_output > 0.0f) {
rotor_runup_output -= runup_increment;
rotor_runup_output -= runup_increment * 10.0f; // make ramp down 10 times faster
} else {
rotor_runup_output = 0.0f;
}
}
return nominal_rpm * constrain_float(rotor_runup_output,0.0f,1.0f);
float input_torque = 0.0f;
// calculate engine torque just for start up and shutdown of rotor
engine_torque = accel_scale * rotor_runup_output * torque_mpog * sq(nominal_rpm * 2.0f * M_PI / 60.0f) / izz;
// Calculate autorotation effect on rotor
float auto_ss_torque = accel_scale * sq(nominal_rpm * 0.104667f) * torque_mpog / izz;
float descent_torque = (velocity_air_bf.z - 7.0) * auto_ss_torque / 7.0f + auto_ss_torque;
// manage input torque so descent torque combined with engine torque doesn't allow rotor to overspeed
if (rotor_runup_output >= 1.0f && curr_rpm > nominal_rpm - 25.0f) {
input_torque = engine_torque;
} else if (rotor_runup_output <= 0.0f) {
input_torque = descent_torque;
} else {
input_torque = engine_torque + descent_torque;
}
float rpm_dot = 0.0f;
if (rotor_runup_output <= 0.0f && curr_rpm < 300) {
rpm_dot = - 40.0f;
if (curr_rpm <= 0.0f) {
return 0.0f;
}
} else {
rpm_dot = input_torque - (sq(curr_rpm * 0.104667f) * (accel_scale * torque_mpog )) / izz;
}
// Calculate main rotor torque effect on body to include thrust effects to determine tail rotor thrust
engine_torque = sq(nominal_rpm * 0.104667f) * rotor_runup_output * (torque_mpog + torque_scale * fabsf(collective)) / izz;
return curr_rpm + rpm_dot * dt;
}

View File

@ -40,7 +40,7 @@ public:
protected:
void update_rotor_dynamics(Vector3f gyros, Vector2f ctrl_pos, Vector2f &tpp_angle, float dt);
float update_rpm(bool interlock, float dt);
float update_rpm(float curr_rpm, float throttle, float &engine_torque, float collective, float dt);
// buffers to provide time delay
struct servos_stored {