mirror of https://github.com/ArduPilot/ardupilot
AC_WPNav: move code to generate terrain following kinematic path
This commit is contained in:
parent
a250a06080
commit
0269c49c14
|
@ -421,6 +421,14 @@ bool AC_WPNav::advance_wp_target_along_track(float dt)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// input shape the terrain offset
|
||||||
|
shape_pos_vel_accel(terr_offset, 0.0f, 0.0f,
|
||||||
|
_pos_terrain_offset, _vel_terrain_offset, _accel_terrain_offset,
|
||||||
|
0.0f, _pos_control.get_max_speed_down_cms(), _pos_control.get_max_speed_up_cms(),
|
||||||
|
-_pos_control.get_max_accel_z_cmss(), _pos_control.get_max_accel_z_cmss(), _pos_control.get_shaping_tc_z_s(), dt);
|
||||||
|
|
||||||
|
update_pos_vel_accel(_pos_terrain_offset, _vel_terrain_offset, _accel_terrain_offset, dt, 0.0f);
|
||||||
|
|
||||||
// get current position and adjust altitude to origin and destination's frame (i.e. _frame)
|
// get current position and adjust altitude to origin and destination's frame (i.e. _frame)
|
||||||
const Vector3f &curr_pos = _inav.get_position() - Vector3f{0, 0, terr_offset};
|
const Vector3f &curr_pos = _inav.get_position() - Vector3f{0, 0, terr_offset};
|
||||||
|
|
||||||
|
@ -465,14 +473,6 @@ bool AC_WPNav::advance_wp_target_along_track(float dt)
|
||||||
s_finished = _spline_this_leg.reached_destination();
|
s_finished = _spline_this_leg.reached_destination();
|
||||||
}
|
}
|
||||||
|
|
||||||
// input shape the terrain offset
|
|
||||||
shape_pos_vel_accel(terr_offset, 0.0f, 0.0f,
|
|
||||||
_pos_terrain_offset, _vel_terrain_offset, _accel_terrain_offset,
|
|
||||||
0.0f, _pos_control.get_max_speed_down_cms(), _pos_control.get_max_speed_up_cms(),
|
|
||||||
-_pos_control.get_max_accel_z_cmss(), _pos_control.get_max_accel_z_cmss(), _pos_control.get_shaping_tc_z_s(), dt);
|
|
||||||
|
|
||||||
update_pos_vel_accel(_pos_terrain_offset, _vel_terrain_offset, _accel_terrain_offset, dt, 0.0f);
|
|
||||||
|
|
||||||
// convert final_target.z to altitude above the ekf origin
|
// convert final_target.z to altitude above the ekf origin
|
||||||
target_pos.z += _pos_terrain_offset;
|
target_pos.z += _pos_terrain_offset;
|
||||||
target_vel.z += _vel_terrain_offset;
|
target_vel.z += _vel_terrain_offset;
|
||||||
|
|
Loading…
Reference in New Issue