diff --git a/libraries/AC_WPNav/AC_WPNav.cpp b/libraries/AC_WPNav/AC_WPNav.cpp index 76b4817a17..c93649b478 100644 --- a/libraries/AC_WPNav/AC_WPNav.cpp +++ b/libraries/AC_WPNav/AC_WPNav.cpp @@ -183,7 +183,7 @@ void AC_WPNav::set_speed_z(float speed_down_cms, float speed_up_cms) /// set_wp_destination waypoint using location class /// returns false if conversion from location to vector from ekf origin cannot be calculated -bool AC_WPNav::set_wp_destination(const Location_Class& destination) +bool AC_WPNav::set_wp_destination(const Location& destination) { bool terr_alt; Vector3f dest_neu; @@ -197,7 +197,7 @@ bool AC_WPNav::set_wp_destination(const Location_Class& destination) return set_wp_destination(dest_neu, terr_alt); } -bool AC_WPNav::get_wp_destination(Location_Class& destination) { +bool AC_WPNav::get_wp_destination(Location& destination) { Vector3f dest = get_wp_destination(); if (!AP::ahrs().get_origin(destination)) { return false; @@ -620,7 +620,7 @@ void AC_WPNav::set_yaw_cd(float heading_cd) /// stopped_at_start should be set to true if vehicle is stopped at the origin /// seg_end_type should be set to stopped, straight or spline depending upon the next segment's type /// next_destination should be set to the next segment's destination if the seg_end_type is SEGMENT_END_STRAIGHT or SEGMENT_END_SPLINE -bool AC_WPNav::set_spline_destination(const Location_Class& destination, bool stopped_at_start, spline_segment_end_type seg_end_type, Location_Class next_destination) +bool AC_WPNav::set_spline_destination(const Location& destination, bool stopped_at_start, spline_segment_end_type seg_end_type, Location next_destination) { // convert destination location to vector Vector3f dest_neu; @@ -991,7 +991,7 @@ bool AC_WPNav::get_terrain_offset(float& offset_cm) // convert location to vector from ekf origin. terrain_alt is set to true if resulting vector's z-axis should be treated as alt-above-terrain // returns false if conversion failed (likely because terrain data was not available) -bool AC_WPNav::get_vector_NEU(const Location_Class &loc, Vector3f &vec, bool &terrain_alt) +bool AC_WPNav::get_vector_NEU(const Location &loc, Vector3f &vec, bool &terrain_alt) { // convert location to NE vector2f Vector2f res_vec; @@ -1000,9 +1000,9 @@ bool AC_WPNav::get_vector_NEU(const Location_Class &loc, Vector3f &vec, bool &te } // convert altitude - if (loc.get_alt_frame() == Location_Class::ALT_FRAME_ABOVE_TERRAIN) { + if (loc.get_alt_frame() == Location::ALT_FRAME_ABOVE_TERRAIN) { int32_t terr_alt; - if (!loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, terr_alt)) { + if (!loc.get_alt_cm(Location::ALT_FRAME_ABOVE_TERRAIN, terr_alt)) { return false; } vec.z = terr_alt; @@ -1010,7 +1010,7 @@ bool AC_WPNav::get_vector_NEU(const Location_Class &loc, Vector3f &vec, bool &te } else { terrain_alt = false; int32_t temp_alt; - if (!loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_ORIGIN, temp_alt)) { + if (!loc.get_alt_cm(Location::ALT_FRAME_ABOVE_ORIGIN, temp_alt)) { return false; } vec.z = temp_alt; diff --git a/libraries/AC_WPNav/AC_WPNav.h b/libraries/AC_WPNav/AC_WPNav.h index d4e0d027ff..0a1e990a16 100644 --- a/libraries/AC_WPNav/AC_WPNav.h +++ b/libraries/AC_WPNav/AC_WPNav.h @@ -104,12 +104,12 @@ public: /// set_wp_destination waypoint using location class /// returns false if conversion from location to vector from ekf origin cannot be calculated - bool set_wp_destination(const Location_Class& destination); + bool set_wp_destination(const Location& destination); // returns wp location using location class. // returns false if unable to convert from target vector to global // coordinates - bool get_wp_destination(Location_Class& destination); + bool get_wp_destination(Location& destination); /// set_wp_destination waypoint using position vector (distance from ekf origin in cm) /// terrain_alt should be true if destination.z is a desired altitude above terrain @@ -184,7 +184,7 @@ public: /// stopped_at_start should be set to true if vehicle is stopped at the origin /// seg_end_type should be set to stopped, straight or spline depending upon the next segment's type /// next_destination should be set to the next segment's destination if the seg_end_type is SEGMENT_END_STRAIGHT or SEGMENT_END_SPLINE - bool set_spline_destination(const Location_Class& destination, bool stopped_at_start, spline_segment_end_type seg_end_type, Location_Class next_destination); + bool set_spline_destination(const Location& destination, bool stopped_at_start, spline_segment_end_type seg_end_type, Location next_destination); /// set_spline_destination waypoint using position vector (distance from ekf origin in cm) /// returns false if conversion from location to vector from ekf origin cannot be calculated @@ -267,7 +267,7 @@ protected: // convert location to vector from ekf origin. terrain_alt is set to true if resulting vector's z-axis should be treated as alt-above-terrain // returns false if conversion failed (likely because terrain data was not available) - bool get_vector_NEU(const Location_Class &loc, Vector3f &vec, bool &terrain_alt); + bool get_vector_NEU(const Location &loc, Vector3f &vec, bool &terrain_alt); // set heading used for spline and waypoint navigation void set_yaw_cd(float heading_cd);