ardupilot/ArduCopter/mode_poshold.cpp

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#include "Copter.h"
/*
* Init and run calls for PosHold flight mode
* PosHold tries to improve upon regular loiter by mixing the pilot input with the loiter controller
*/
#define POSHOLD_SPEED_0 10 // speed below which it is always safe to switch to loiter
// 400hz loop update rate
#define POSHOLD_BRAKE_TIME_ESTIMATE_MAX (600*4) // max number of cycles the brake will be applied before we switch to loiter
#define POSHOLD_BRAKE_TO_LOITER_TIMER (150*4) // Number of cycles to transition from brake mode to loiter mode. Must be lower than POSHOLD_LOITER_STAB_TIMER
#define POSHOLD_WIND_COMP_START_TIMER (150*4) // Number of cycles to start wind compensation update after loiter is engaged
#define POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER (50*4) // Set it from 100 to 200, the number of centiseconds loiter and manual commands are mixed to make a smooth transition.
#define POSHOLD_SMOOTH_RATE_FACTOR 0.0125f // filter applied to pilot's roll/pitch input as it returns to center. A lower number will cause the roll/pitch to return to zero more slowly if the brake_rate is also low.
#define POSHOLD_WIND_COMP_TIMER_10HZ 40 // counter value used to reduce wind compensation to 10hz
#define LOOP_RATE_FACTOR 4 // used to adapt PosHold params to loop_rate
#define TC_WIND_COMP 0.0025f // Time constant for poshold_update_wind_comp_estimate()
// definitions that are independent of main loop rate
#define POSHOLD_STICK_RELEASE_SMOOTH_ANGLE 1800 // max angle required (in centi-degrees) after which the smooth stick release effect is applied
#define POSHOLD_WIND_COMP_ESTIMATE_SPEED_MAX 10 // wind compensation estimates will only run when velocity is at or below this speed in cm/s
// mission state enumeration
enum poshold_rp_mode {
POSHOLD_PILOT_OVERRIDE=0, // pilot is controlling this axis (i.e. roll or pitch)
POSHOLD_BRAKE, // this axis is braking towards zero
POSHOLD_BRAKE_READY_TO_LOITER, // this axis has completed braking and is ready to enter loiter mode (both modes must be this value before moving to next stage)
POSHOLD_BRAKE_TO_LOITER, // both vehicle's axis (roll and pitch) are transitioning from braking to loiter mode (braking and loiter controls are mixed)
POSHOLD_LOITER, // both vehicle axis are holding position
POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE // pilot has input controls on this axis and this axis is transitioning to pilot override (other axis will transition to brake if no pilot input)
};
static struct {
poshold_rp_mode roll_mode : 3; // roll mode: pilot override, brake or loiter
poshold_rp_mode pitch_mode : 3; // pitch mode: pilot override, brake or loiter
uint8_t braking_time_updated_roll : 1; // true once we have re-estimated the braking time. This is done once as the vehicle begins to flatten out after braking
uint8_t braking_time_updated_pitch : 1; // true once we have re-estimated the braking time. This is done once as the vehicle begins to flatten out after braking
// pilot input related variables
float pilot_roll; // pilot requested roll angle (filtered to slow returns to zero)
float pilot_pitch; // pilot requested roll angle (filtered to slow returns to zero)
// braking related variables
float brake_gain; // gain used during conversion of vehicle's velocity to lean angle during braking (calculated from brake_rate)
int16_t brake_roll; // target roll angle during braking periods
int16_t brake_pitch; // target pitch angle during braking periods
int16_t brake_timeout_roll; // number of cycles allowed for the braking to complete, this timeout will be updated at half-braking
int16_t brake_timeout_pitch; // number of cycles allowed for the braking to complete, this timeout will be updated at half-braking
int16_t brake_angle_max_roll; // maximum lean angle achieved during braking. Used to determine when the vehicle has begun to flatten out so that we can re-estimate the braking time
int16_t brake_angle_max_pitch; // maximum lean angle achieved during braking Used to determine when the vehicle has begun to flatten out so that we can re-estimate the braking time
int16_t brake_to_loiter_timer; // cycles to mix brake and loiter controls in POSHOLD_BRAKE_TO_LOITER
// loiter related variables
int16_t controller_to_pilot_timer_roll; // cycles to mix controller and pilot controls in POSHOLD_CONTROLLER_TO_PILOT
int16_t controller_to_pilot_timer_pitch; // cycles to mix controller and pilot controls in POSHOLD_CONTROLLER_TO_PILOT
int16_t controller_final_roll; // final roll angle from controller as we exit brake or loiter mode (used for mixing with pilot input)
int16_t controller_final_pitch; // final pitch angle from controller as we exit brake or loiter mode (used for mixing with pilot input)
// wind compensation related variables
Vector2f wind_comp_ef; // wind compensation in earth frame, filtered lean angles from position controller
int16_t wind_comp_roll; // roll angle to compensate for wind
int16_t wind_comp_pitch; // pitch angle to compensate for wind
uint16_t wind_comp_start_timer; // counter to delay start of wind compensation for a short time after loiter is engaged
int8_t wind_comp_timer; // counter to reduce wind comp roll/pitch lean angle calcs to 10hz
// final output
int16_t roll; // final roll angle sent to attitude controller
int16_t pitch; // final pitch angle sent to attitude controller
} poshold;
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// poshold_init - initialise PosHold controller
bool Copter::ModePosHold::init(bool ignore_checks)
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{
// fail to initialise PosHold mode if no GPS lock
if (!copter.position_ok() && !ignore_checks) {
return false;
}
// initialize vertical speeds and acceleration
pos_control->set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
pos_control->set_max_accel_z(g.pilot_accel_z);
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// initialise position and desired velocity
if (!pos_control->is_active_z()) {
pos_control->set_alt_target_to_current_alt();
pos_control->set_desired_velocity_z(inertial_nav.get_velocity_z());
}
// initialise lean angles to current attitude
poshold.pilot_roll = 0;
poshold.pilot_pitch = 0;
// compute brake_gain
poshold.brake_gain = (15.0f * (float)g.poshold_brake_rate + 95.0f) / 100.0f;
if (ap.land_complete) {
// if landed begin in loiter mode
poshold.roll_mode = POSHOLD_LOITER;
poshold.pitch_mode = POSHOLD_LOITER;
// set target to current position
// only init here as we can switch to PosHold in flight with a velocity <> 0 that will be used as _last_vel in PosControl and never updated again as we inhibit Reset_I
loiter_nav->clear_pilot_desired_acceleration();
loiter_nav->init_target();
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}else{
// if not landed start in pilot override to avoid hard twitch
poshold.roll_mode = POSHOLD_PILOT_OVERRIDE;
poshold.pitch_mode = POSHOLD_PILOT_OVERRIDE;
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}
// initialise wind_comp each time PosHold is switched on
poshold.wind_comp_ef.zero();
poshold.wind_comp_roll = 0;
poshold.wind_comp_pitch = 0;
poshold.wind_comp_timer = 0;
return true;
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}
// poshold_run - runs the PosHold controller
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// should be called at 100hz or more
void Copter::ModePosHold::run()
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{
float target_roll, target_pitch; // pilot's roll and pitch angle inputs
float target_yaw_rate = 0; // pilot desired yaw rate in centi-degrees/sec
float target_climb_rate = 0; // pilot desired climb rate in centimeters/sec
float takeoff_climb_rate = 0.0f; // takeoff induced climb rate
float brake_to_loiter_mix; // mix of brake and loiter controls. 0 = fully brake controls, 1 = fully loiter controls
float controller_to_pilot_roll_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
float controller_to_pilot_pitch_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
float vel_fw, vel_right; // vehicle's current velocity in body-frame forward and right directions
const Vector3f& vel = inertial_nav.get_velocity();
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// initialize vertical speeds and acceleration
pos_control->set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
pos_control->set_max_accel_z(g.pilot_accel_z);
loiter_nav->clear_pilot_desired_acceleration();
// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
if (!motors->armed() || !ap.auto_armed || !motors->get_interlock()) {
loiter_nav->init_target();
zero_throttle_and_relax_ac(copter.is_tradheli() && motors->get_interlock());
pos_control->relax_alt_hold_controllers(0.0f);
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return;
}
// process pilot inputs
if (!copter.failsafe.radio) {
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// apply SIMPLE mode transform to pilot inputs
update_simple_mode();
// get pilot's desired yaw rate
ArduCopter: Fix up after refactoring RC_Channel class Further to refactor of RC_Channel class which included adding get_xx set_xx methods, change reads and writes to the public members to calls to get and set functionsss old public member(int16_t) get function -> int16_t set function (int16_t) (expression where c is an object of type RC_Channel) c.radio_in c.get_radio_in() c.set_radio_in(v) c.control_in c.get_control_in() c.set_control_in(v) c.servo_out c.get_servo_out() c.set_servo_out(v) c.pwm_out c.get_pwm_out() // use existing c.radio_out c.get_radio_out() c.set_radio_out(v) c.radio_max c.get_radio_max() c.set_radio_max(v) c.radio_min c.get_radio_min() c.set_radio_min(v) c.radio_trim c.get_radio_trim() c.set_radio_trim(v); c.min_max_configured() // return true if min and max are configured Because data members of RC_Channels are now private and so cannot be written directly some overloads are provided in the Plane classes to provide the old functionality new overload Plane::stick_mix_channel(RC_Channel *channel) which forwards to the previously existing void stick_mix_channel(RC_Channel *channel, int16_t &servo_out); new overload Plane::channel_output_mixer(Rc_Channel* , RC_Channel*)const which forwards to (uint8_t mixing_type, int16_t & chan1, int16_t & chan2)const; Rename functions RC_Channel_aux::set_radio_trim(Aux_servo_function_t function) to RC_Channel_aux::set_trim_to_radio_in_for(Aux_servo_function_t function) RC_Channel_aux::set_servo_out(Aux_servo_function_t function, int16_t value) to RC_Channel_aux::set_servo_out_for(Aux_servo_function_t function, int16_t value) Rationale: RC_Channel is a complicated class, which combines several functionalities dealing with stick inputs in pwm and logical units, logical and actual actuator outputs, unit conversion etc, etc The intent of this PR is to clarify existing use of the class. At the basic level it should now be possible to grep all places where private variable is set by searching for the set_xx function. (The wider purpose is to provide a more generic and logically simpler method of output mixing. This is a small step)
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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// get pilot desired climb rate (for alt-hold mode and take-off)
ArduCopter: Fix up after refactoring RC_Channel class Further to refactor of RC_Channel class which included adding get_xx set_xx methods, change reads and writes to the public members to calls to get and set functionsss old public member(int16_t) get function -> int16_t set function (int16_t) (expression where c is an object of type RC_Channel) c.radio_in c.get_radio_in() c.set_radio_in(v) c.control_in c.get_control_in() c.set_control_in(v) c.servo_out c.get_servo_out() c.set_servo_out(v) c.pwm_out c.get_pwm_out() // use existing c.radio_out c.get_radio_out() c.set_radio_out(v) c.radio_max c.get_radio_max() c.set_radio_max(v) c.radio_min c.get_radio_min() c.set_radio_min(v) c.radio_trim c.get_radio_trim() c.set_radio_trim(v); c.min_max_configured() // return true if min and max are configured Because data members of RC_Channels are now private and so cannot be written directly some overloads are provided in the Plane classes to provide the old functionality new overload Plane::stick_mix_channel(RC_Channel *channel) which forwards to the previously existing void stick_mix_channel(RC_Channel *channel, int16_t &servo_out); new overload Plane::channel_output_mixer(Rc_Channel* , RC_Channel*)const which forwards to (uint8_t mixing_type, int16_t & chan1, int16_t & chan2)const; Rename functions RC_Channel_aux::set_radio_trim(Aux_servo_function_t function) to RC_Channel_aux::set_trim_to_radio_in_for(Aux_servo_function_t function) RC_Channel_aux::set_servo_out(Aux_servo_function_t function, int16_t value) to RC_Channel_aux::set_servo_out_for(Aux_servo_function_t function, int16_t value) Rationale: RC_Channel is a complicated class, which combines several functionalities dealing with stick inputs in pwm and logical units, logical and actual actuator outputs, unit conversion etc, etc The intent of this PR is to clarify existing use of the class. At the basic level it should now be possible to grep all places where private variable is set by searching for the set_xx function. (The wider purpose is to provide a more generic and logically simpler method of output mixing. This is a small step)
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target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
target_climb_rate = constrain_float(target_climb_rate, -get_pilot_speed_dn(), g.pilot_speed_up);
// get takeoff adjusted pilot and takeoff climb rates
takeoff.get_climb_rates(target_climb_rate, takeoff_climb_rate);
// check for take-off
#if FRAME_CONFIG == HELI_FRAME
// helicopters are held on the ground until rotor speed runup has finished
if (ap.land_complete && (takeoff.running() || (target_climb_rate > 0.0f && motors->rotor_runup_complete()))) {
#else
if (ap.land_complete && (takeoff.running() || target_climb_rate > 0.0f)) {
#endif
if (!takeoff.running()) {
takeoff.start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
}
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// indicate we are taking off
set_land_complete(false);
// clear i term when we're taking off
set_throttle_takeoff();
}
}
// relax loiter target if we might be landed
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if (ap.land_complete_maybe) {
loiter_nav->soften_for_landing();
}
// if landed initialise loiter targets, set throttle to zero and exit
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if (ap.land_complete) {
#if FRAME_CONFIG == HELI_FRAME
// helicopters do not spool down when landed. Only when commanded to go to ground idle by pilot.
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
#else
// set motors to spin-when-armed if throttle below deadzone, otherwise full range (but motors will only spin at min throttle)
if (target_climb_rate < 0.0f) {
motors->set_desired_spool_state(AP_Motors::DESIRED_GROUND_IDLE);
} else {
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
}
#endif
loiter_nav->init_target();
attitude_control->reset_rate_controller_I_terms();
attitude_control->set_yaw_target_to_current_heading();
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0);
pos_control->relax_alt_hold_controllers(0.0f); // forces throttle output to go to zero
pos_control->update_z_controller();
return;
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}else{
// convert pilot input to lean angles
get_pilot_desired_lean_angles(target_roll, target_pitch, copter.aparm.angle_max, attitude_control->get_althold_lean_angle_max());
// convert inertial nav earth-frame velocities to body-frame
// To-Do: move this to AP_Math (or perhaps we already have a function to do this)
vel_fw = vel.x*ahrs.cos_yaw() + vel.y*ahrs.sin_yaw();
vel_right = -vel.x*ahrs.sin_yaw() + vel.y*ahrs.cos_yaw();
// If not in LOITER, retrieve latest wind compensation lean angles related to current yaw
if (poshold.roll_mode != POSHOLD_LOITER || poshold.pitch_mode != POSHOLD_LOITER)
poshold_get_wind_comp_lean_angles(poshold.wind_comp_roll, poshold.wind_comp_pitch);
// Roll state machine
// Each state (aka mode) is responsible for:
// 1. dealing with pilot input
// 2. calculating the final roll output to the attitude controller
// 3. checking if the state (aka mode) should be changed and if 'yes' perform any required initialisation for the new state
switch (poshold.roll_mode) {
case POSHOLD_PILOT_OVERRIDE:
// update pilot desired roll angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
poshold_update_pilot_lean_angle(poshold.pilot_roll, target_roll);
// switch to BRAKE mode for next iteration if no pilot input
if (is_zero(target_roll) && (fabsf(poshold.pilot_roll) < 2 * g.poshold_brake_rate)) {
// initialise BRAKE mode
poshold.roll_mode = POSHOLD_BRAKE; // Set brake roll mode
poshold.brake_roll = 0; // initialise braking angle to zero
poshold.brake_angle_max_roll = 0; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
poshold.brake_timeout_roll = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
poshold.braking_time_updated_roll = false; // flag the braking time can be re-estimated
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}
// final lean angle should be pilot input plus wind compensation
poshold.roll = poshold.pilot_roll + poshold.wind_comp_roll;
break;
case POSHOLD_BRAKE:
case POSHOLD_BRAKE_READY_TO_LOITER:
// calculate brake_roll angle to counter-act velocity
poshold_update_brake_angle_from_velocity(poshold.brake_roll, vel_right);
// update braking time estimate
if (!poshold.braking_time_updated_roll) {
// check if brake angle is increasing
if (abs(poshold.brake_roll) >= poshold.brake_angle_max_roll) {
poshold.brake_angle_max_roll = abs(poshold.brake_roll);
} else {
// braking angle has started decreasing so re-estimate braking time
poshold.brake_timeout_roll = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(abs(poshold.brake_roll))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
poshold.braking_time_updated_roll = true;
}
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}
// if velocity is very low reduce braking time to 0.5seconds
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if ((fabsf(vel_right) <= POSHOLD_SPEED_0) && (poshold.brake_timeout_roll > 50*LOOP_RATE_FACTOR)) {
poshold.brake_timeout_roll = 50*LOOP_RATE_FACTOR;
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}
// reduce braking timer
if (poshold.brake_timeout_roll > 0) {
poshold.brake_timeout_roll--;
} else {
// indicate that we are ready to move to Loiter.
// Loiter will only actually be engaged once both roll_mode and pitch_mode are changed to POSHOLD_BRAKE_READY_TO_LOITER
// logic for engaging loiter is handled below the roll and pitch mode switch statements
poshold.roll_mode = POSHOLD_BRAKE_READY_TO_LOITER;
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}
// final lean angle is braking angle + wind compensation angle
poshold.roll = poshold.brake_roll + poshold.wind_comp_roll;
// check for pilot input
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if (!is_zero(target_roll)) {
// init transition to pilot override
poshold_roll_controller_to_pilot_override();
}
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break;
case POSHOLD_BRAKE_TO_LOITER:
case POSHOLD_LOITER:
// these modes are combined roll-pitch modes and are handled below
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break;
case POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE:
// update pilot desired roll angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
poshold_update_pilot_lean_angle(poshold.pilot_roll, target_roll);
// count-down loiter to pilot timer
if (poshold.controller_to_pilot_timer_roll > 0) {
poshold.controller_to_pilot_timer_roll--;
} else {
// when timer runs out switch to full pilot override for next iteration
poshold.roll_mode = POSHOLD_PILOT_OVERRIDE;
}
// calculate controller_to_pilot mix ratio
controller_to_pilot_roll_mix = (float)poshold.controller_to_pilot_timer_roll / (float)POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// mix final loiter lean angle and pilot desired lean angles
poshold.roll = poshold_mix_controls(controller_to_pilot_roll_mix, poshold.controller_final_roll, poshold.pilot_roll + poshold.wind_comp_roll);
break;
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}
// Pitch state machine
// Each state (aka mode) is responsible for:
// 1. dealing with pilot input
// 2. calculating the final pitch output to the attitude contpitcher
// 3. checking if the state (aka mode) should be changed and if 'yes' perform any required initialisation for the new state
switch (poshold.pitch_mode) {
case POSHOLD_PILOT_OVERRIDE:
// update pilot desired pitch angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
poshold_update_pilot_lean_angle(poshold.pilot_pitch, target_pitch);
// switch to BRAKE mode for next iteration if no pilot input
if (is_zero(target_pitch) && (fabsf(poshold.pilot_pitch) < 2 * g.poshold_brake_rate)) {
// initialise BRAKE mode
poshold.pitch_mode = POSHOLD_BRAKE; // set brake pitch mode
poshold.brake_pitch = 0; // initialise braking angle to zero
poshold.brake_angle_max_pitch = 0; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
poshold.brake_timeout_pitch = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
poshold.braking_time_updated_pitch = false; // flag the braking time can be re-estimated
}
// final lean angle should be pilot input plus wind compensation
poshold.pitch = poshold.pilot_pitch + poshold.wind_comp_pitch;
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break;
case POSHOLD_BRAKE:
case POSHOLD_BRAKE_READY_TO_LOITER:
// calculate brake_pitch angle to counter-act velocity
poshold_update_brake_angle_from_velocity(poshold.brake_pitch, -vel_fw);
// update braking time estimate
if (!poshold.braking_time_updated_pitch) {
// check if brake angle is increasing
if (abs(poshold.brake_pitch) >= poshold.brake_angle_max_pitch) {
poshold.brake_angle_max_pitch = abs(poshold.brake_pitch);
} else {
// braking angle has started decreasing so re-estimate braking time
poshold.brake_timeout_pitch = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(abs(poshold.brake_pitch))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
poshold.braking_time_updated_pitch = true;
}
}
// if velocity is very low reduce braking time to 0.5seconds
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if ((fabsf(vel_fw) <= POSHOLD_SPEED_0) && (poshold.brake_timeout_pitch > 50*LOOP_RATE_FACTOR)) {
poshold.brake_timeout_pitch = 50*LOOP_RATE_FACTOR;
}
// reduce braking timer
if (poshold.brake_timeout_pitch > 0) {
poshold.brake_timeout_pitch--;
} else {
// indicate that we are ready to move to Loiter.
// Loiter will only actually be engaged once both pitch_mode and pitch_mode are changed to POSHOLD_BRAKE_READY_TO_LOITER
// logic for engaging loiter is handled below the pitch and pitch mode switch statements
poshold.pitch_mode = POSHOLD_BRAKE_READY_TO_LOITER;
}
// final lean angle is braking angle + wind compensation angle
poshold.pitch = poshold.brake_pitch + poshold.wind_comp_pitch;
// check for pilot input
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if (!is_zero(target_pitch)) {
// init transition to pilot override
poshold_pitch_controller_to_pilot_override();
}
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break;
case POSHOLD_BRAKE_TO_LOITER:
case POSHOLD_LOITER:
// these modes are combined pitch-pitch modes and are handled below
break;
case POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE:
// update pilot desired pitch angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
poshold_update_pilot_lean_angle(poshold.pilot_pitch, target_pitch);
// count-down loiter to pilot timer
if (poshold.controller_to_pilot_timer_pitch > 0) {
poshold.controller_to_pilot_timer_pitch--;
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} else {
// when timer runs out switch to full pilot override for next iteration
poshold.pitch_mode = POSHOLD_PILOT_OVERRIDE;
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}
// calculate controller_to_pilot mix ratio
controller_to_pilot_pitch_mix = (float)poshold.controller_to_pilot_timer_pitch / (float)POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// mix final loiter lean angle and pilot desired lean angles
poshold.pitch = poshold_mix_controls(controller_to_pilot_pitch_mix, poshold.controller_final_pitch, poshold.pilot_pitch + poshold.wind_comp_pitch);
break;
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}
// set motors to full range
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
//
// Shared roll & pitch states (POSHOLD_BRAKE_TO_LOITER and POSHOLD_LOITER)
//
// switch into LOITER mode when both roll and pitch are ready
if (poshold.roll_mode == POSHOLD_BRAKE_READY_TO_LOITER && poshold.pitch_mode == POSHOLD_BRAKE_READY_TO_LOITER) {
poshold.roll_mode = POSHOLD_BRAKE_TO_LOITER;
poshold.pitch_mode = POSHOLD_BRAKE_TO_LOITER;
poshold.brake_to_loiter_timer = POSHOLD_BRAKE_TO_LOITER_TIMER;
// init loiter controller
loiter_nav->init_target(inertial_nav.get_position());
// set delay to start of wind compensation estimate updates
poshold.wind_comp_start_timer = POSHOLD_WIND_COMP_START_TIMER;
}
// roll-mode is used as the combined roll+pitch mode when in BRAKE_TO_LOITER or LOITER modes
if (poshold.roll_mode == POSHOLD_BRAKE_TO_LOITER || poshold.roll_mode == POSHOLD_LOITER) {
// force pitch mode to be same as roll_mode just to keep it consistent (it's not actually used in these states)
poshold.pitch_mode = poshold.roll_mode;
// handle combined roll+pitch mode
switch (poshold.roll_mode) {
case POSHOLD_BRAKE_TO_LOITER:
// reduce brake_to_loiter timer
if (poshold.brake_to_loiter_timer > 0) {
poshold.brake_to_loiter_timer--;
} else {
// progress to full loiter on next iteration
poshold.roll_mode = POSHOLD_LOITER;
poshold.pitch_mode = POSHOLD_LOITER;
}
// calculate percentage mix of loiter and brake control
brake_to_loiter_mix = (float)poshold.brake_to_loiter_timer / (float)POSHOLD_BRAKE_TO_LOITER_TIMER;
// calculate brake_roll and pitch angles to counter-act velocity
poshold_update_brake_angle_from_velocity(poshold.brake_roll, vel_right);
poshold_update_brake_angle_from_velocity(poshold.brake_pitch, -vel_fw);
// run loiter controller
loiter_nav->update();
// calculate final roll and pitch output by mixing loiter and brake controls
poshold.roll = poshold_mix_controls(brake_to_loiter_mix, poshold.brake_roll + poshold.wind_comp_roll, loiter_nav->get_roll());
poshold.pitch = poshold_mix_controls(brake_to_loiter_mix, poshold.brake_pitch + poshold.wind_comp_pitch, loiter_nav->get_pitch());
// check for pilot input
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if (!is_zero(target_roll) || !is_zero(target_pitch)) {
// if roll input switch to pilot override for roll
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if (!is_zero(target_roll)) {
// init transition to pilot override
poshold_roll_controller_to_pilot_override();
// switch pitch-mode to brake (but ready to go back to loiter anytime)
// no need to reset poshold.brake_pitch here as wind comp has not been updated since last brake_pitch computation
poshold.pitch_mode = POSHOLD_BRAKE_READY_TO_LOITER;
}
// if pitch input switch to pilot override for pitch
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if (!is_zero(target_pitch)) {
// init transition to pilot override
poshold_pitch_controller_to_pilot_override();
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if (is_zero(target_roll)) {
// switch roll-mode to brake (but ready to go back to loiter anytime)
// no need to reset poshold.brake_roll here as wind comp has not been updated since last brake_roll computation
poshold.roll_mode = POSHOLD_BRAKE_READY_TO_LOITER;
}
}
}
break;
case POSHOLD_LOITER:
// run loiter controller
loiter_nav->update();
// set roll angle based on loiter controller outputs
poshold.roll = loiter_nav->get_roll();
poshold.pitch = loiter_nav->get_pitch();
// update wind compensation estimate
poshold_update_wind_comp_estimate();
// check for pilot input
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if (!is_zero(target_roll) || !is_zero(target_pitch)) {
// if roll input switch to pilot override for roll
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if (!is_zero(target_roll)) {
// init transition to pilot override
poshold_roll_controller_to_pilot_override();
// switch pitch-mode to brake (but ready to go back to loiter anytime)
poshold.pitch_mode = POSHOLD_BRAKE_READY_TO_LOITER;
// reset brake_pitch because wind_comp is now different and should give the compensation of the whole previous loiter angle
poshold.brake_pitch = 0;
}
// if pitch input switch to pilot override for pitch
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if (!is_zero(target_pitch)) {
// init transition to pilot override
poshold_pitch_controller_to_pilot_override();
// if roll not overriden switch roll-mode to brake (but be ready to go back to loiter any time)
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if (is_zero(target_roll)) {
poshold.roll_mode = POSHOLD_BRAKE_READY_TO_LOITER;
poshold.brake_roll = 0;
}
}
}
break;
default:
// do nothing for uncombined roll and pitch modes
break;
}
}
// constrain target pitch/roll angles
float angle_max = copter.aparm.angle_max;
poshold.roll = constrain_int16(poshold.roll, -angle_max, angle_max);
poshold.pitch = constrain_int16(poshold.pitch, -angle_max, angle_max);
// update attitude controller targets
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(poshold.roll, poshold.pitch, target_yaw_rate);
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// adjust climb rate using rangefinder
target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control->get_alt_target(), G_Dt);
// get avoidance adjusted climb rate
target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate);
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// update altitude target and call position controller
pos_control->set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
pos_control->add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
pos_control->update_z_controller();
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}
}
// poshold_update_pilot_lean_angle - update the pilot's filtered lean angle with the latest raw input received
void Copter::ModePosHold::poshold_update_pilot_lean_angle(float &lean_angle_filtered, float &lean_angle_raw)
{
// if raw input is large or reversing the vehicle's lean angle immediately set the fitlered angle to the new raw angle
if ((lean_angle_filtered > 0 && lean_angle_raw < 0) || (lean_angle_filtered < 0 && lean_angle_raw > 0) || (fabsf(lean_angle_raw) > POSHOLD_STICK_RELEASE_SMOOTH_ANGLE)) {
lean_angle_filtered = lean_angle_raw;
} else {
// lean_angle_raw must be pulling lean_angle_filtered towards zero, smooth the decrease
if (lean_angle_filtered > 0) {
// reduce the filtered lean angle at 5% or the brake rate (whichever is faster).
lean_angle_filtered -= MAX((float)lean_angle_filtered * POSHOLD_SMOOTH_RATE_FACTOR, MAX(1, g.poshold_brake_rate/LOOP_RATE_FACTOR));
// do not let the filtered angle fall below the pilot's input lean angle.
// the above line pulls the filtered angle down and the below line acts as a catch
lean_angle_filtered = MAX(lean_angle_filtered, lean_angle_raw);
}else{
lean_angle_filtered += MAX(-(float)lean_angle_filtered * POSHOLD_SMOOTH_RATE_FACTOR, MAX(1, g.poshold_brake_rate/LOOP_RATE_FACTOR));
lean_angle_filtered = MIN(lean_angle_filtered, lean_angle_raw);
}
}
}
// poshold_mix_controls - mixes two controls based on the mix_ratio
// mix_ratio of 1 = use first_control completely, 0 = use second_control completely, 0.5 = mix evenly
int16_t Copter::ModePosHold::poshold_mix_controls(float mix_ratio, int16_t first_control, int16_t second_control)
{
mix_ratio = constrain_float(mix_ratio, 0.0f, 1.0f);
return (int16_t)((mix_ratio * first_control) + ((1.0f-mix_ratio)*second_control));
}
// poshold_update_brake_angle_from_velocity - updates the brake_angle based on the vehicle's velocity and brake_gain
// brake_angle is slewed with the wpnav.poshold_brake_rate and constrained by the wpnav.poshold_braking_angle_max
// velocity is assumed to be in the same direction as lean angle so for pitch you should provide the velocity backwards (i.e. -ve forward velocity)
void Copter::ModePosHold::poshold_update_brake_angle_from_velocity(int16_t &brake_angle, float velocity)
{
float lean_angle;
int16_t brake_rate = g.poshold_brake_rate;
brake_rate /= 4;
if (brake_rate <= 0) {
brake_rate = 1;
}
// calculate velocity-only based lean angle
if (velocity >= 0) {
lean_angle = -poshold.brake_gain * velocity * (1.0f+500.0f/(velocity+60.0f));
} else {
lean_angle = -poshold.brake_gain * velocity * (1.0f+500.0f/(-velocity+60.0f));
}
// do not let lean_angle be too far from brake_angle
brake_angle = constrain_int16((int16_t)lean_angle, brake_angle - brake_rate, brake_angle + brake_rate);
// constrain final brake_angle
brake_angle = constrain_int16(brake_angle, -g.poshold_brake_angle_max, g.poshold_brake_angle_max);
}
// poshold_update_wind_comp_estimate - updates wind compensation estimate
// should be called at the maximum loop rate when loiter is engaged
void Copter::ModePosHold::poshold_update_wind_comp_estimate()
{
// check wind estimate start has not been delayed
if (poshold.wind_comp_start_timer > 0) {
poshold.wind_comp_start_timer--;
return;
}
// check horizontal velocity is low
if (inertial_nav.get_velocity_xy() > POSHOLD_WIND_COMP_ESTIMATE_SPEED_MAX) {
return;
}
// get position controller accel target
// To-Do: clean this up by using accessor in loiter controller (or move entire PosHold controller to a library shared with loiter)
const Vector3f& accel_target = pos_control->get_accel_target();
// update wind compensation in earth-frame lean angles
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if (is_zero(poshold.wind_comp_ef.x)) {
// if wind compensation has not been initialised set it immediately to the pos controller's desired accel in north direction
poshold.wind_comp_ef.x = accel_target.x;
} else {
// low pass filter the position controller's lean angle output
poshold.wind_comp_ef.x = (1.0f-TC_WIND_COMP)*poshold.wind_comp_ef.x + TC_WIND_COMP*accel_target.x;
}
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if (is_zero(poshold.wind_comp_ef.y)) {
// if wind compensation has not been initialised set it immediately to the pos controller's desired accel in north direction
poshold.wind_comp_ef.y = accel_target.y;
} else {
// low pass filter the position controller's lean angle output
poshold.wind_comp_ef.y = (1.0f-TC_WIND_COMP)*poshold.wind_comp_ef.y + TC_WIND_COMP*accel_target.y;
}
}
// poshold_get_wind_comp_lean_angles - retrieve wind compensation angles in body frame roll and pitch angles
// should be called at the maximum loop rate
void Copter::ModePosHold::poshold_get_wind_comp_lean_angles(int16_t &roll_angle, int16_t &pitch_angle)
{
// reduce rate to 10hz
poshold.wind_comp_timer++;
if (poshold.wind_comp_timer < POSHOLD_WIND_COMP_TIMER_10HZ) {
return;
}
poshold.wind_comp_timer = 0;
// convert earth frame desired accelerations to body frame roll and pitch lean angles
roll_angle = atanf((-poshold.wind_comp_ef.x*ahrs.sin_yaw() + poshold.wind_comp_ef.y*ahrs.cos_yaw())/981)*(18000/M_PI);
pitch_angle = atanf(-(poshold.wind_comp_ef.x*ahrs.cos_yaw() + poshold.wind_comp_ef.y*ahrs.sin_yaw())/981)*(18000/M_PI);
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}
// poshold_roll_controller_to_pilot_override - initialises transition from a controller submode (brake or loiter) to a pilot override on roll axis
void Copter::ModePosHold::poshold_roll_controller_to_pilot_override()
{
poshold.roll_mode = POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE;
poshold.controller_to_pilot_timer_roll = POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// initialise pilot_roll to 0, wind_comp will be updated to compensate and poshold_update_pilot_lean_angle function shall not smooth this transition at next iteration. so 0 is the right value
poshold.pilot_roll = 0;
// store final controller output for mixing with pilot input
poshold.controller_final_roll = poshold.roll;
}
// poshold_pitch_controller_to_pilot_override - initialises transition from a controller submode (brake or loiter) to a pilot override on roll axis
void Copter::ModePosHold::poshold_pitch_controller_to_pilot_override()
{
poshold.pitch_mode = POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE;
poshold.controller_to_pilot_timer_pitch = POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// initialise pilot_pitch to 0, wind_comp will be updated to compensate and poshold_update_pilot_lean_angle function shall not smooth this transition at next iteration. so 0 is the right value
poshold.pilot_pitch = 0;
// store final loiter outputs for mixing with pilot input
poshold.controller_final_pitch = poshold.pitch;
}