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/*
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
*/
# include <AP_Math/AP_Math.h>
# include <AP_HAL/AP_HAL.h>
# include <AP_InternalError/AP_InternalError.h>
# include "SCurve.h"
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
# include <stdio.h>
# endif
extern const AP_HAL : : HAL & hal ;
# define SEG_INIT 0
# define SEG_ACCEL_MAX 4
# define SEG_ACCEL_END 7
# define SEG_SPEED_CHANGE_END 14
# define SEG_CONST 15
# define SEG_DECEL_END 22
// constructor
SCurve : : SCurve ( )
{
init ( ) ;
}
// initialise and clear the path
void SCurve : : init ( )
{
jerk_time = 0.0f ;
jerk_max = 0.0f ;
accel_max = 0.0f ;
vel_max = 0.0f ;
time = 0.0f ;
num_segs = SEG_INIT ;
add_segment ( num_segs , 0.0f , SegmentType : : CONSTANT_JERK , 0.0f , 0.0f , 0.0f , 0.0f ) ;
track . zero ( ) ;
delta_unit . zero ( ) ;
position_sq = 0.0f ;
}
// generate a trigonometric track in 3D space that moves over a straight line
// between two points defined by the origin and destination
void SCurve : : calculate_track ( const Vector3f & origin , const Vector3f & destination ,
float speed_xy , float speed_up , float speed_down ,
float accel_xy , float accel_z ,
float jerk_time_sec , float jerk_maximum )
{
init ( ) ;
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// leave track as zero length if origin and destination are equal or if the new track length squared is zero
const Vector3f track_temp = destination - origin ;
if ( track_temp . is_zero ( ) | | is_zero ( track_temp . length_squared ( ) ) ) {
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return ;
}
// set jerk time and jerk max
jerk_time = jerk_time_sec ;
jerk_max = jerk_maximum ;
// update speed and acceleration limits along path
set_kinematic_limits ( origin , destination ,
speed_xy , speed_up , speed_down ,
accel_xy , accel_z ) ;
// avoid divide-by zeros. Path will be left as a zero length path
if ( ! is_positive ( jerk_time ) | | ! is_positive ( jerk_max ) | | ! is_positive ( accel_max ) | | ! is_positive ( vel_max ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::calculate_track created zero length path \n " ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
return ;
}
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track = track_temp ;
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const float track_length = track . length ( ) ;
if ( is_zero ( track_length ) ) {
// avoid possible divide by zero
delta_unit . zero ( ) ;
} else {
delta_unit = track . normalized ( ) ;
add_segments ( track_length ) ;
}
// catch calculation errors
if ( ! valid ( ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::calculate_track invalid path \n " ) ;
debug ( ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
init ( ) ;
}
}
// set maximum velocity and re-calculate the path using these limits
void SCurve : : set_speed_max ( float speed_xy , float speed_up , float speed_down )
{
// return immediately if zero length path
if ( num_segs ! = segments_max ) {
return ;
}
// segment accelerations can not be changed after segment creation.
const float track_speed_max = kinematic_limit ( delta_unit , speed_xy , speed_up , fabsf ( speed_down ) ) ;
if ( is_equal ( vel_max , track_speed_max ) ) {
// new speed is equal to current speed maximum so no need to change anything
return ;
}
if ( is_zero ( track_speed_max ) ) {
// new speed is zero which is not supported
return ;
}
vel_max = track_speed_max ;
if ( time > = segment [ SEG_CONST ] . end_time ) {
return ;
}
// re-calculate the s-curve path based on update speeds
const float Pend = segment [ SEG_DECEL_END ] . end_pos ;
float Vend = MIN ( vel_max , segment [ SEG_DECEL_END ] . end_vel ) ;
if ( is_zero ( time ) ) {
// path has not started so we can recompute the path
const float Vstart = MIN ( vel_max , segment [ SEG_INIT ] . end_vel ) ;
num_segs = SEG_INIT ;
add_segment ( num_segs , 0.0f , SegmentType : : CONSTANT_JERK , 0.0f , 0.0f , 0.0f , 0.0f ) ;
add_segments ( Pend ) ;
set_origin_speed_max ( Vstart ) ;
set_destination_speed_max ( Vend ) ;
return ;
}
if ( ( time > = segment [ SEG_ACCEL_END ] . end_time ) & & ( time < = segment [ SEG_SPEED_CHANGE_END ] . end_time ) ) {
// in the speed change phase
// move speed change phase to acceleration phase to provide room for further speed adjustments
// set initial segment to last acceleration segment
segment [ SEG_INIT ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ SEG_INIT ] . jerk_ref = 0.0f ;
segment [ SEG_INIT ] . end_time = segment [ SEG_ACCEL_END ] . end_time ;
segment [ SEG_INIT ] . end_accel = segment [ SEG_ACCEL_END ] . end_accel ;
segment [ SEG_INIT ] . end_vel = segment [ SEG_ACCEL_END ] . end_vel ;
segment [ SEG_INIT ] . end_pos = segment [ SEG_ACCEL_END ] . end_pos ;
// move speed change segments to acceleration segments
for ( uint8_t i = SEG_INIT + 1 ; i < = SEG_ACCEL_END ; i + + ) {
segment [ i ] = segment [ i + 7 ] ;
}
// set change segments to last acceleration speed
for ( uint8_t i = SEG_ACCEL_END + 1 ; i < = SEG_SPEED_CHANGE_END ; i + + ) {
segment [ i ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ i ] . jerk_ref = 0.0f ;
segment [ i ] . end_time = segment [ SEG_ACCEL_END ] . end_time ;
segment [ i ] . end_accel = 0.0f ;
segment [ i ] . end_vel = segment [ SEG_ACCEL_END ] . end_vel ;
segment [ i ] . end_pos = segment [ SEG_ACCEL_END ] . end_pos ;
}
} else if ( ( time > segment [ SEG_SPEED_CHANGE_END ] . end_time ) & & ( time < = segment [ SEG_CONST ] . end_time ) ) {
// in the constant speed phase
// overwrite the acceleration and speed change phases with the current position and velocity
// set initial segment to last acceleration segment
segment [ SEG_INIT ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ SEG_INIT ] . jerk_ref = 0.0f ;
segment [ SEG_INIT ] . end_time = segment [ SEG_SPEED_CHANGE_END ] . end_time ;
segment [ SEG_INIT ] . end_accel = 0.0f ;
segment [ SEG_INIT ] . end_vel = segment [ SEG_SPEED_CHANGE_END ] . end_vel ;
segment [ SEG_INIT ] . end_pos = segment [ SEG_SPEED_CHANGE_END ] . end_pos ;
// set acceleration and change segments to current constant speed
float Jt_out , At_out , Vt_out , Pt_out ;
get_jerk_accel_vel_pos_at_time ( time , Jt_out , At_out , Vt_out , Pt_out ) ;
for ( uint8_t i = SEG_INIT + 1 ; i < = SEG_SPEED_CHANGE_END ; i + + ) {
segment [ i ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ i ] . jerk_ref = 0.0f ;
segment [ i ] . end_time = time ;
segment [ i ] . end_accel = 0.0f ;
segment [ i ] . end_vel = Vt_out ;
segment [ i ] . end_pos = Pt_out ;
}
}
// adjust the INIT and ACCEL segments for new speed
if ( ( time < = segment [ SEG_ACCEL_MAX ] . end_time ) & & is_positive ( segment [ SEG_ACCEL_MAX ] . end_time - segment [ SEG_ACCEL_MAX - 1 ] . end_time ) & & ( vel_max < segment [ SEG_ACCEL_END ] . end_vel ) & & is_positive ( segment [ SEG_ACCEL_MAX ] . end_accel ) ) {
// path has not finished constant positive acceleration segment
// reduce velocity as close to target velocity as possible
const float Vstart = segment [ SEG_INIT ] . end_vel ;
// minimum velocity that can be obtained by shortening SEG_ACCEL_MAX
const float Vmin = segment [ SEG_ACCEL_END ] . end_vel - segment [ SEG_ACCEL_MAX ] . end_accel * ( segment [ SEG_ACCEL_MAX ] . end_time - MAX ( time , segment [ SEG_ACCEL_MAX - 1 ] . end_time ) ) ;
float Jm , t2 , t4 , t6 ;
calculate_path ( jerk_time , jerk_max , Vstart , accel_max , MAX ( Vmin , vel_max ) , Pend * 0.5f , Jm , t2 , t4 , t6 ) ;
uint8_t seg = SEG_INIT + 1 ;
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
// remove numerical errors
segment [ SEG_ACCEL_END ] . end_accel = 0.0f ;
// add empty speed adjust segments
for ( uint8_t i = SEG_ACCEL_END + 1 ; i < = SEG_CONST ; i + + ) {
segment [ i ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ i ] . jerk_ref = 0.0f ;
segment [ i ] . end_time = segment [ SEG_ACCEL_END ] . end_time ;
segment [ i ] . end_accel = 0.0f ;
segment [ i ] . end_vel = segment [ SEG_ACCEL_END ] . end_vel ;
segment [ i ] . end_pos = segment [ SEG_ACCEL_END ] . end_pos ;
}
calculate_path ( jerk_time , jerk_max , 0.0f , accel_max , MAX ( Vmin , vel_max ) , Pend * 0.5f , Jm , t2 , t4 , t6 ) ;
seg = SEG_CONST + 1 ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
// remove numerical errors
segment [ SEG_DECEL_END ] . end_accel = 0.0f ;
segment [ SEG_DECEL_END ] . end_vel = MAX ( 0.0f , segment [ SEG_DECEL_END ] . end_vel ) ;
// add to constant velocity segment to end at the correct position
const float dP = MAX ( 0.0f , Pend - segment [ SEG_DECEL_END ] . end_pos ) ;
const float t15 = dP / segment [ SEG_CONST ] . end_vel ;
for ( uint8_t i = SEG_CONST ; i < = SEG_DECEL_END ; i + + ) {
segment [ i ] . end_time + = t15 ;
segment [ i ] . end_pos + = dP ;
}
}
// adjust the speed change segments (8 to 14) for new speed
// start with empty speed adjust segments
for ( uint8_t i = SEG_ACCEL_END + 1 ; i < = SEG_SPEED_CHANGE_END ; i + + ) {
segment [ i ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ i ] . jerk_ref = 0.0f ;
segment [ i ] . end_time = segment [ SEG_ACCEL_END ] . end_time ;
segment [ i ] . end_accel = 0.0f ;
segment [ i ] . end_vel = segment [ SEG_ACCEL_END ] . end_vel ;
segment [ i ] . end_pos = segment [ SEG_ACCEL_END ] . end_pos ;
}
if ( ! is_equal ( vel_max , segment [ SEG_ACCEL_END ] . end_vel ) ) {
// add velocity adjustment
// check there is enough time to make velocity change
// we use the approximation that the time will be distance/max_vel and 8 jerk segments
const float L = segment [ SEG_CONST ] . end_pos - segment [ SEG_ACCEL_END ] . end_pos ;
float Jm = 0 ;
float t2 = 0 ;
float t4 = 0 ;
float t6 = 0 ;
if ( ( vel_max < segment [ SEG_ACCEL_END ] . end_vel ) & & ( jerk_time * 12.0f < L / segment [ SEG_ACCEL_END ] . end_vel ) ) {
// we have a problem here with small segments.
calculate_path ( jerk_time , jerk_max , vel_max , accel_max , segment [ SEG_ACCEL_END ] . end_vel , L * 0.5f , Jm , t6 , t4 , t2 ) ;
Jm = - Jm ;
} else if ( ( vel_max > segment [ SEG_ACCEL_END ] . end_vel ) & & ( L / ( jerk_time * 12.0f ) > segment [ SEG_ACCEL_END ] . end_vel ) ) {
float Vm = MIN ( vel_max , L / ( jerk_time * 12.0f ) ) ;
calculate_path ( jerk_time , jerk_max , segment [ SEG_ACCEL_END ] . end_vel , accel_max , Vm , L * 0.5f , Jm , t2 , t4 , t6 ) ;
}
uint8_t seg = SEG_ACCEL_END + 1 ;
if ( ! is_zero ( Jm ) & & ! is_negative ( t2 ) & & ! is_negative ( t4 ) & & ! is_negative ( t6 ) ) {
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
// remove numerical errors
segment [ SEG_SPEED_CHANGE_END ] . end_accel = 0.0f ;
}
}
// add deceleration segments
// earlier check should ensure that we should always have sufficient time to stop
uint8_t seg = SEG_CONST ;
Vend = MIN ( Vend , segment [ SEG_SPEED_CHANGE_END ] . end_vel ) ;
add_segment_const_jerk ( seg , 0.0f , 0.0f ) ;
if ( Vend < segment [ SEG_SPEED_CHANGE_END ] . end_vel ) {
float Jm , t2 , t4 , t6 ;
calculate_path ( jerk_time , jerk_max , Vend , accel_max , segment [ SEG_CONST ] . end_vel , Pend - segment [ SEG_CONST ] . end_pos , Jm , t2 , t4 , t6 ) ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
} else {
// No deceleration is required
for ( uint8_t i = SEG_CONST + 1 ; i < = SEG_DECEL_END ; i + + ) {
segment [ i ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ i ] . jerk_ref = 0.0f ;
segment [ i ] . end_time = segment [ SEG_CONST ] . end_time ;
segment [ i ] . end_accel = 0.0f ;
segment [ i ] . end_vel = segment [ SEG_CONST ] . end_vel ;
segment [ i ] . end_pos = segment [ SEG_CONST ] . end_pos ;
}
}
// remove numerical errors
segment [ SEG_DECEL_END ] . end_accel = 0.0f ;
segment [ SEG_DECEL_END ] . end_vel = MAX ( 0.0f , segment [ SEG_DECEL_END ] . end_vel ) ;
// add to constant velocity segment to end at the correct position
const float dP = MAX ( 0.0f , Pend - segment [ SEG_DECEL_END ] . end_pos ) ;
const float t15 = dP / segment [ SEG_CONST ] . end_vel ;
for ( uint8_t i = SEG_CONST ; i < = SEG_DECEL_END ; i + + ) {
segment [ i ] . end_time + = t15 ;
segment [ i ] . end_pos + = dP ;
}
// catch calculation errors
if ( ! valid ( ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::set_speed_max invalid path \n " ) ;
debug ( ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
init ( ) ;
}
}
// set the maximum vehicle speed at the origin
// returns the expected speed at the origin which will always be equal or lower than speed
float SCurve : : set_origin_speed_max ( float speed )
{
// if path is zero length then start speed must be zero
if ( num_segs ! = segments_max ) {
return 0.0f ;
}
// avoid re-calculating if unnecessary
if ( is_equal ( segment [ SEG_INIT ] . end_vel , speed ) ) {
return speed ;
}
const float Vm = segment [ SEG_ACCEL_END ] . end_vel ;
const float track_length = track . length ( ) ;
speed = MIN ( speed , Vm ) ;
float Jm , t2 , t4 , t6 ;
calculate_path ( jerk_time , jerk_max , speed , accel_max , Vm , track_length * 0.5f , Jm , t2 , t4 , t6 ) ;
uint8_t seg = SEG_INIT ;
add_segment ( seg , 0.0f , SegmentType : : CONSTANT_JERK , 0.0f , 0.0f , speed , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
// remove numerical errors
segment [ SEG_ACCEL_END ] . end_accel = 0.0f ;
// offset acceleration segment if we can't fit it all into half the original length
const float dPstart = MIN ( 0.0f , track_length * 0.5f - segment [ SEG_ACCEL_END ] . end_pos ) ;
const float dt = dPstart / segment [ SEG_ACCEL_END ] . end_vel ;
for ( uint8_t i = SEG_INIT ; i < = SEG_ACCEL_END ; i + + ) {
segment [ i ] . end_time + = dt ;
segment [ i ] . end_pos + = dPstart ;
}
// add empty speed change segments and constant speed segment
for ( uint8_t i = SEG_ACCEL_END + 1 ; i < = SEG_SPEED_CHANGE_END ; i + + ) {
segment [ i ] . seg_type = SegmentType : : CONSTANT_JERK ;
segment [ i ] . jerk_ref = 0.0f ;
segment [ i ] . end_time = segment [ SEG_ACCEL_END ] . end_time ;
segment [ i ] . end_accel = 0.0f ;
segment [ i ] . end_vel = segment [ SEG_ACCEL_END ] . end_vel ;
segment [ i ] . end_pos = segment [ SEG_ACCEL_END ] . end_pos ;
}
seg = SEG_CONST ;
add_segment_const_jerk ( seg , 0.0f , 0.0f ) ;
calculate_path ( jerk_time , jerk_max , 0.0f , accel_max , segment [ SEG_CONST ] . end_vel , track_length * 0.5f , Jm , t2 , t4 , t6 ) ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
// remove numerical errors
segment [ SEG_DECEL_END ] . end_accel = 0.0f ;
segment [ SEG_DECEL_END ] . end_vel = MAX ( 0.0f , segment [ SEG_DECEL_END ] . end_vel ) ;
// add to constant velocity segment to end at the correct position
const float dP = MAX ( 0.0f , track_length - segment [ SEG_DECEL_END ] . end_pos ) ;
const float t15 = dP / segment [ SEG_CONST ] . end_vel ;
for ( uint8_t i = SEG_CONST ; i < = SEG_DECEL_END ; i + + ) {
segment [ i ] . end_time + = t15 ;
segment [ i ] . end_pos + = dP ;
}
// catch calculation errors
if ( ! valid ( ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::set_origin_speed_max invalid path \n " ) ;
debug ( ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
init ( ) ;
return 0.0f ;
}
return speed ;
}
// set the maximum vehicle speed at the destination
void SCurve : : set_destination_speed_max ( float speed )
{
// if path is zero length then all speeds must be zero
if ( num_segs ! = segments_max ) {
return ;
}
// avoid re-calculating if unnecessary
if ( is_equal ( segment [ segments_max - 1 ] . end_vel , speed ) ) {
return ;
}
const float Vm = segment [ SEG_CONST ] . end_vel ;
const float track_length = track . length ( ) ;
speed = MIN ( speed , Vm ) ;
float Jm , t2 , t4 , t6 ;
calculate_path ( jerk_time , jerk_max , speed , accel_max , Vm , track_length * 0.5f , Jm , t2 , t4 , t6 ) ;
uint8_t seg = SEG_CONST ;
add_segment_const_jerk ( seg , 0.0f , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , - Jm , t6 ) ;
add_segment_const_jerk ( seg , t4 , 0.0f ) ;
add_segments_jerk ( seg , jerk_time , Jm , t2 ) ;
// remove numerical errors
segment [ SEG_DECEL_END ] . end_accel = 0.0f ;
segment [ SEG_DECEL_END ] . end_vel = MAX ( 0.0f , segment [ SEG_DECEL_END ] . end_vel ) ;
// add to constant velocity segment to end at the correct position
const float dP = MAX ( 0.0f , track_length - segment [ SEG_DECEL_END ] . end_pos ) ;
const float t15 = dP / segment [ SEG_CONST ] . end_vel ;
for ( uint8_t i = SEG_CONST ; i < = SEG_DECEL_END ; i + + ) {
segment [ i ] . end_time + = t15 ;
segment [ i ] . end_pos + = dP ;
}
// catch calculation errors
if ( ! valid ( ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::set_destination_speed_max invalid path \n " ) ;
debug ( ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
init ( ) ;
}
}
// move target location along path from origin to destination
// prev_leg and next_leg are the paths before and after this path
// wp_radius is max distance from the waypoint at the apex of the turn
// fast_waypoint should be true if vehicle will not stop at end of this leg
// dt is the time increment the vehicle will move along the path
// target_pos should be set to this segment's origin and it will be updated to the current position target
// target_vel and target_accel are updated with new targets
// returns true if vehicle has passed the apex of the corner
bool SCurve : : advance_target_along_track ( SCurve & prev_leg , SCurve & next_leg , float wp_radius , bool fast_waypoint , float dt , Vector3f & target_pos , Vector3f & target_vel , Vector3f & target_accel )
{
prev_leg . move_to_pos_vel_accel ( dt , target_pos , target_vel , target_accel ) ;
move_from_pos_vel_accel ( dt , target_pos , target_vel , target_accel ) ;
bool s_finished = finished ( ) ;
// check for change of leg on fast waypoint
const float time_to_destination = get_time_remaining ( ) ;
if ( fast_waypoint & & braking ( ) & & is_zero ( next_leg . get_time_elapsed ( ) ) & & ( time_to_destination < = next_leg . get_accel_finished_time ( ) ) ) {
Vector3f turn_pos = - get_track ( ) ;
Vector3f turn_vel , turn_accel ;
move_from_time_pos_vel_accel ( get_time_elapsed ( ) + time_to_destination * 0.5f , turn_pos , turn_vel , turn_accel ) ;
next_leg . move_from_time_pos_vel_accel ( time_to_destination * 0.5f , turn_pos , turn_vel , turn_accel ) ;
const float speed_min = MIN ( get_speed_along_track ( ) , next_leg . get_speed_along_track ( ) ) ;
const float accel_min = MIN ( get_accel_along_track ( ) , next_leg . get_accel_along_track ( ) ) ;
if ( ( get_time_remaining ( ) < next_leg . time_end ( ) * 0.5f ) & & ( turn_pos . length ( ) < wp_radius ) & &
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( Vector2f { turn_vel . x , turn_vel . y } . length ( ) < speed_min ) & &
( Vector2f { turn_accel . x , turn_accel . y } . length ( ) < 2.0f * accel_min ) ) {
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next_leg . move_from_pos_vel_accel ( dt , target_pos , target_vel , target_accel ) ;
}
} else if ( ! is_zero ( next_leg . get_time_elapsed ( ) ) ) {
next_leg . move_from_pos_vel_accel ( dt , target_pos , target_vel , target_accel ) ;
if ( next_leg . get_time_elapsed ( ) > = get_time_remaining ( ) ) {
s_finished = true ;
}
}
return s_finished ;
}
// time has reached the end of the sequence
bool SCurve : : finished ( ) const
{
return ( ( time > = time_end ( ) ) | | ( position_sq > = track . length_squared ( ) ) ) ;
}
// increment time pointer and return the position, velocity and acceleration vectors relative to the origin
void SCurve : : move_from_pos_vel_accel ( float dt , Vector3f & pos , Vector3f & vel , Vector3f & accel )
{
advance_time ( dt ) ;
float scurve_P1 = 0.0f ;
float scurve_V1 , scurve_A1 , scurve_J1 ;
get_jerk_accel_vel_pos_at_time ( time , scurve_J1 , scurve_A1 , scurve_V1 , scurve_P1 ) ;
pos + = delta_unit * scurve_P1 ;
vel + = delta_unit * scurve_V1 ;
accel + = delta_unit * scurve_A1 ;
position_sq = sq ( scurve_P1 ) ;
}
// increment time pointer and return the position, velocity and acceleration vectors relative to the destination
void SCurve : : move_to_pos_vel_accel ( float dt , Vector3f & pos , Vector3f & vel , Vector3f & accel )
{
advance_time ( dt ) ;
float scurve_P1 = 0.0f ;
float scurve_V1 , scurve_A1 , scurve_J1 ;
get_jerk_accel_vel_pos_at_time ( time , scurve_J1 , scurve_A1 , scurve_V1 , scurve_P1 ) ;
pos + = delta_unit * scurve_P1 ;
vel + = delta_unit * scurve_V1 ;
accel + = delta_unit * scurve_A1 ;
position_sq = sq ( scurve_P1 ) ;
pos - = track ;
}
// return the position, velocity and acceleration vectors relative to the origin at a specified time along the path
void SCurve : : move_from_time_pos_vel_accel ( float time_now , Vector3f & pos , Vector3f & vel , Vector3f & accel )
{
float scurve_P1 = 0.0f ;
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float scurve_V1 = 0.0f , scurve_A1 = 0.0f , scurve_J1 = 0.0f ;
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get_jerk_accel_vel_pos_at_time ( time_now , scurve_J1 , scurve_A1 , scurve_V1 , scurve_P1 ) ;
pos + = delta_unit * scurve_P1 ;
vel + = delta_unit * scurve_V1 ;
accel + = delta_unit * scurve_A1 ;
}
// time at the end of the sequence
float SCurve : : time_end ( ) const
{
if ( num_segs ! = segments_max ) {
return 0.0f ;
}
return segment [ SEG_DECEL_END ] . end_time ;
}
// time left before sequence will complete
float SCurve : : get_time_remaining ( ) const
{
if ( num_segs ! = segments_max ) {
return 0.0f ;
}
return segment [ SEG_DECEL_END ] . end_time - time ;
}
// time when acceleration section of the sequence will complete
float SCurve : : get_accel_finished_time ( ) const
{
if ( num_segs ! = segments_max ) {
return 0.0f ;
}
return segment [ SEG_ACCEL_END ] . end_time ;
}
// return true if the sequence is braking to a stop
bool SCurve : : braking ( ) const
{
if ( num_segs ! = segments_max ) {
return true ;
}
return time > = segment [ SEG_CONST ] . end_time ;
}
// increment the internal time
void SCurve : : advance_time ( float dt )
{
time = MIN ( time + dt , time_end ( ) ) ;
}
// calculate the jerk, acceleration, velocity and position at the provided time
void SCurve : : get_jerk_accel_vel_pos_at_time ( float time_now , float & Jt_out , float & At_out , float & Vt_out , float & Pt_out ) const
{
if ( ( num_segs ! = segments_max ) | | ! is_positive ( jerk_time ) ) {
Jt_out = 0 ;
At_out = 0 ;
Vt_out = 0 ;
Pt_out = 0 ;
return ;
}
SegmentType Jtype ;
uint8_t pnt = num_segs ;
float Jm , T0 , A0 , V0 , P0 ;
// find active segment at time_now
for ( uint8_t i = 0 ; i < num_segs ; i + + ) {
if ( time_now < segment [ num_segs - 1 - i ] . end_time ) {
pnt = num_segs - 1 - i ;
}
}
if ( pnt = = 0 ) {
Jtype = SegmentType : : CONSTANT_JERK ;
Jm = 0.0f ;
T0 = segment [ pnt ] . end_time ;
A0 = segment [ pnt ] . end_accel ;
V0 = segment [ pnt ] . end_vel ;
P0 = segment [ pnt ] . end_pos ;
} else if ( pnt = = num_segs ) {
Jtype = SegmentType : : CONSTANT_JERK ;
Jm = 0.0f ;
T0 = segment [ pnt - 1 ] . end_time ;
A0 = segment [ pnt - 1 ] . end_accel ;
V0 = segment [ pnt - 1 ] . end_vel ;
P0 = segment [ pnt - 1 ] . end_pos ;
} else {
Jtype = segment [ pnt ] . seg_type ;
Jm = segment [ pnt ] . jerk_ref ;
T0 = segment [ pnt - 1 ] . end_time ;
A0 = segment [ pnt - 1 ] . end_accel ;
V0 = segment [ pnt - 1 ] . end_vel ;
P0 = segment [ pnt - 1 ] . end_pos ;
}
switch ( Jtype ) {
case SegmentType : : CONSTANT_JERK :
calc_javp_for_segment_const_jerk ( time_now - T0 , Jm , A0 , V0 , P0 , Jt_out , At_out , Vt_out , Pt_out ) ;
break ;
case SegmentType : : POSITIVE_JERK :
calc_javp_for_segment_incr_jerk ( time_now - T0 , jerk_time , Jm , A0 , V0 , P0 , Jt_out , At_out , Vt_out , Pt_out ) ;
break ;
case SegmentType : : NEGATIVE_JERK :
calc_javp_for_segment_decr_jerk ( time_now - T0 , jerk_time , Jm , A0 , V0 , P0 , Jt_out , At_out , Vt_out , Pt_out ) ;
break ;
}
Pt_out = MAX ( 0.0f , Pt_out ) ;
}
// calculate the jerk, acceleration, velocity and position at time time_now when running the constant jerk time segment
void SCurve : : calc_javp_for_segment_const_jerk ( float time_now , float J0 , float A0 , float V0 , float P0 , float & Jt , float & At , float & Vt , float & Pt ) const
{
Jt = J0 ;
At = A0 + J0 * time_now ;
Vt = V0 + A0 * time_now + 0.5f * J0 * ( time_now * time_now ) ;
Pt = P0 + V0 * time_now + 0.5f * A0 * ( time_now * time_now ) + ( 1.0f / 6.0f ) * J0 * ( time_now * time_now * time_now ) ;
}
// Calculate the jerk, acceleration, velocity and position at time time_now when running the increasing jerk magnitude time segment based on a raised cosine profile
void SCurve : : calc_javp_for_segment_incr_jerk ( float time_now , float tj , float Jm , float A0 , float V0 , float P0 , float & Jt , float & At , float & Vt , float & Pt ) const
{
const float Alpha = Jm * 0.5f ;
const float Beta = M_PI / tj ;
Jt = Alpha * ( 1.0f - cosf ( Beta * time_now ) ) ;
At = A0 + Alpha * time_now - ( Alpha / Beta ) * sinf ( Beta * time_now ) ;
Vt = V0 + A0 * time_now + ( Alpha * 0.5f ) * ( time_now * time_now ) + ( Alpha / ( Beta * Beta ) ) * cosf ( Beta * time_now ) - Alpha / ( Beta * Beta ) ;
Pt = P0 + V0 * time_now + 0.5f * A0 * ( time_now * time_now ) + ( - Alpha / ( Beta * Beta ) ) * time_now + Alpha * ( time_now * time_now * time_now ) / 6.0f + ( Alpha / ( Beta * Beta * Beta ) ) * sinf ( Beta * time_now ) ;
}
// Calculate the jerk, acceleration, velocity and position at time time_now when running the decreasing jerk magnitude time segment based on a raised cosine profile
void SCurve : : calc_javp_for_segment_decr_jerk ( float time_now , float tj , float Jm , float A0 , float V0 , float P0 , float & Jt , float & At , float & Vt , float & Pt ) const
{
const float Alpha = Jm * 0.5f ;
const float Beta = M_PI / tj ;
const float AT = Alpha * tj ;
const float VT = Alpha * ( ( tj * tj ) * 0.5f - 2.0f / ( Beta * Beta ) ) ;
const float PT = Alpha * ( ( - 1.0f / ( Beta * Beta ) ) * tj + ( 1.0f / 6.0f ) * ( tj * tj * tj ) ) ;
Jt = Alpha * ( 1.0f - cosf ( Beta * ( time_now + tj ) ) ) ;
At = ( A0 - AT ) + Alpha * ( time_now + tj ) - ( Alpha / Beta ) * sinf ( Beta * ( time_now + tj ) ) ;
Vt = ( V0 - VT ) + ( A0 - AT ) * time_now + 0.5f * Alpha * ( time_now + tj ) * ( time_now + tj ) + ( Alpha / ( Beta * Beta ) ) * cosf ( Beta * ( time_now + tj ) ) - Alpha / ( Beta * Beta ) ;
Pt = ( P0 - PT ) + ( V0 - VT ) * time_now + 0.5f * ( A0 - AT ) * ( time_now * time_now ) + ( - Alpha / ( Beta * Beta ) ) * ( time_now + tj ) + ( Alpha / 6.0f ) * ( time_now + tj ) * ( time_now + tj ) * ( time_now + tj ) + ( Alpha / ( Beta * Beta * Beta ) ) * sinf ( Beta * ( time_now + tj ) ) ;
}
// generate the segments for a path of length L
// the path consists of 23 segments
// 1 initial segment
// 7 segments forming the acceleration S-Curve
// 7 segments forming the velocity change S-Curve
// 1 constant velocity S-Curve
// 7 segments forming the deceleration S-Curve
void SCurve : : add_segments ( float L )
{
if ( is_zero ( L ) ) {
return ;
}
float Jm , t2 , t4 , t6 ;
calculate_path ( jerk_time , jerk_max , 0.0f , accel_max , vel_max , L * 0.5f , Jm , t2 , t4 , t6 ) ;
add_segments_jerk ( num_segs , jerk_time , Jm , t2 ) ;
add_segment_const_jerk ( num_segs , t4 , 0.0f ) ;
add_segments_jerk ( num_segs , jerk_time , - Jm , t6 ) ;
// remove numerical errors
segment [ SEG_ACCEL_END ] . end_accel = 0.0f ;
// add empty speed adjust segments
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
add_segment_const_jerk ( num_segs , 0.0f , 0.0f ) ;
const float t15 = MAX ( 0.0f , ( L - 2.0f * segment [ SEG_SPEED_CHANGE_END ] . end_pos ) / segment [ SEG_SPEED_CHANGE_END ] . end_vel ) ;
add_segment_const_jerk ( num_segs , t15 , 0.0f ) ;
add_segments_jerk ( num_segs , jerk_time , - Jm , t6 ) ;
add_segment_const_jerk ( num_segs , t4 , 0.0f ) ;
add_segments_jerk ( num_segs , jerk_time , Jm , t2 ) ;
// remove numerical errors
segment [ SEG_DECEL_END ] . end_accel = 0.0f ;
segment [ SEG_DECEL_END ] . end_vel = 0.0f ;
}
// calculate the segment times for the trigonometric S-Curve path defined by:
// tj - duration of the raised cosine jerk profile
// Jm - maximum value of the raised cosine jerk profile
// V0 - initial velocity magnitude
// Am - maximum constant acceleration
// Vm - maximum constant velocity
// L - Length of the path
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// t2_out, t4_out, t6_out are the segment durations needed to achieve the kinematic path specified by the input variables
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void SCurve : : calculate_path ( float tj , float Jm , float V0 , float Am , float Vm , float L , float & Jm_out , float & t2_out , float & t4_out , float & t6_out )
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{
// init outputs
Jm_out = 0.0f ;
t2_out = 0.0f ;
t4_out = 0.0f ;
t6_out = 0.0f ;
// check for invalid arguments
if ( ! is_positive ( tj ) | | ! is_positive ( Jm ) | | ! is_positive ( Am ) | | ! is_positive ( Vm ) | | ! is_positive ( L ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::calculate_path invalid inputs \n " ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
return ;
}
if ( V0 > = Vm ) {
// no velocity change so all segments as zero length
return ;
}
Am = MIN ( MIN ( Am , ( Vm - V0 ) / ( 2.0f * tj ) ) , ( L + 4.0f * V0 * tj ) / ( 4.0f * sq ( tj ) ) ) ;
if ( fabsf ( Am ) < Jm * tj ) {
Jm = Am / tj ;
if ( ( Vm < = V0 + 2.0f * Am * tj ) | | ( L < = 4.0f * V0 * tj + 4.0f * Am * sq ( tj ) ) ) {
// solution = 0 - t6 t4 t2 = 0 0 0
t2_out = 0.0f ;
t4_out = 0.0f ;
t6_out = 0.0f ;
} else {
// solution = 2 - t6 t4 t2 = 0 1 0
t2_out = 0.0f ;
t4_out = MIN ( - ( V0 - Vm + Am * tj + ( Am * Am ) / Jm ) / Am , MAX ( ( ( Am * Am ) * ( - 3.0f / 2.0f ) + safe_sqrt ( ( Am * Am * Am * Am ) * ( 1.0f / 4.0f ) + ( Jm * Jm ) * ( V0 * V0 ) + ( Am * Am ) * ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 4.0f ) + Am * ( Jm * Jm ) * L * 2.0f - ( Am * Am ) * Jm * V0 + ( Am * Am * Am ) * Jm * tj * ( 1.0f / 2.0f ) - Am * ( Jm * Jm ) * V0 * tj ) - Jm * V0 - Am * Jm * tj * ( 3.0f / 2.0f ) ) / ( Am * Jm ) , ( ( Am * Am ) * ( - 3.0f / 2.0f ) - safe_sqrt ( ( Am * Am * Am * Am ) * ( 1.0f / 4.0f ) + ( Jm * Jm ) * ( V0 * V0 ) + ( Am * Am ) * ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 4.0f ) + Am * ( Jm * Jm ) * L * 2.0f - ( Am * Am ) * Jm * V0 + ( Am * Am * Am ) * Jm * tj * ( 1.0f / 2.0f ) - Am * ( Jm * Jm ) * V0 * tj ) - Jm * V0 - Am * Jm * tj * ( 3.0f / 2.0f ) ) / ( Am * Jm ) ) ) ;
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t4_out = MAX ( t4_out , 0.0 ) ;
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t6_out = 0.0f ;
}
} else {
if ( ( Vm < V0 + Am * tj + ( Am * Am ) / Jm ) | | ( L < 1.0f / ( Jm * Jm ) * ( Am * Am * Am + Am * Jm * ( V0 * 2.0f + Am * tj * 2.0f ) ) + V0 * tj * 2.0f + Am * ( tj * tj ) ) ) {
// solution = 5 - t6 t4 t2 = 1 0 1
Am = MIN ( MIN ( Am , MAX ( Jm * ( tj + safe_sqrt ( ( V0 * - 4.0f + Vm * 4.0f + Jm * ( tj * tj ) ) / Jm ) ) * ( - 1.0f / 2.0f ) , Jm * ( tj - safe_sqrt ( ( V0 * - 4.0f + Vm * 4.0f + Jm * ( tj * tj ) ) / Jm ) ) * ( - 1.0f / 2.0f ) ) ) , Jm * tj * ( - 2.0f / 3.0f ) + ( ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 9.0f ) - Jm * V0 * ( 2.0f / 3.0f ) ) * 1.0f / powf ( safe_sqrt ( powf ( - ( Jm * Jm ) * L * ( 1.0f / 2.0f ) + ( Jm * Jm * Jm ) * ( tj * tj * tj ) * ( 8.0f / 2.7E1 f ) - Jm * tj * ( ( Jm * Jm ) * ( tj * tj ) + Jm * V0 * 2.0f ) * ( 1.0f / 3.0f ) + ( Jm * Jm ) * V0 * tj , 2.0f ) - powf ( ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 9.0f ) - Jm * V0 * ( 2.0f / 3.0f ) , 3.0f ) ) + ( Jm * Jm ) * L * ( 1.0f / 2.0f ) - ( Jm * Jm * Jm ) * ( tj * tj * tj ) * ( 8.0f / 2.7E1 f ) + Jm * tj * ( ( Jm * Jm ) * ( tj * tj ) + Jm * V0 * 2.0f ) * ( 1.0f / 3.0f ) - ( Jm * Jm ) * V0 * tj , 1.0f / 3.0f ) + powf ( safe_sqrt ( powf ( - ( Jm * Jm ) * L * ( 1.0f / 2.0f ) + ( Jm * Jm * Jm ) * ( tj * tj * tj ) * ( 8.0f / 2.7E1 f ) - Jm * tj * ( ( Jm * Jm ) * ( tj * tj ) + Jm * V0 * 2.0f ) * ( 1.0f / 3.0f ) + ( Jm * Jm ) * V0 * tj , 2.0f ) - powf ( ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 9.0f ) - Jm * V0 * ( 2.0f / 3.0f ) , 3.0f ) ) + ( Jm * Jm ) * L * ( 1.0f / 2.0f ) - ( Jm * Jm * Jm ) * ( tj * tj * tj ) * ( 8.0f / 2.7E1 f ) + Jm * tj * ( ( Jm * Jm ) * ( tj * tj ) + Jm * V0 * 2.0f ) * ( 1.0f / 3.0f ) - ( Jm * Jm ) * V0 * tj , 1.0f / 3.0f ) ) ;
t2_out = Am / Jm - tj ;
t4_out = 0.0f ;
t6_out = t2_out ;
} else {
// solution = 7 - t6 t4 t2 = 1 1 1
t2_out = Am / Jm - tj ;
t4_out = MIN ( - ( V0 - Vm + Am * tj + ( Am * Am ) / Jm ) / Am , MAX ( ( ( Am * Am ) * ( - 3.0f / 2.0f ) + safe_sqrt ( ( Am * Am * Am * Am ) * ( 1.0f / 4.0f ) + ( Jm * Jm ) * ( V0 * V0 ) + ( Am * Am ) * ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 4.0f ) + Am * ( Jm * Jm ) * L * 2.0f - ( Am * Am ) * Jm * V0 + ( Am * Am * Am ) * Jm * tj * ( 1.0f / 2.0f ) - Am * ( Jm * Jm ) * V0 * tj ) - Jm * V0 - Am * Jm * tj * ( 3.0f / 2.0f ) ) / ( Am * Jm ) , ( ( Am * Am ) * ( - 3.0f / 2.0f ) - safe_sqrt ( ( Am * Am * Am * Am ) * ( 1.0f / 4.0f ) + ( Jm * Jm ) * ( V0 * V0 ) + ( Am * Am ) * ( Jm * Jm ) * ( tj * tj ) * ( 1.0f / 4.0f ) + Am * ( Jm * Jm ) * L * 2.0f - ( Am * Am ) * Jm * V0 + ( Am * Am * Am ) * Jm * tj * ( 1.0f / 2.0f ) - Am * ( Jm * Jm ) * V0 * tj ) - Jm * V0 - Am * Jm * tj * ( 3.0f / 2.0f ) ) / ( Am * Jm ) ) ) ;
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t4_out = MAX ( t4_out , 0.0 ) ;
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t6_out = t2_out ;
}
}
Jm_out = Jm ;
// check outputs and reset back to zero if necessary
if ( ! isfinite ( Jm_out ) | | is_negative ( Jm_out ) | |
! isfinite ( t2_out ) | | is_negative ( t2_out ) | |
! isfinite ( t4_out ) | | is_negative ( t4_out ) | |
! isfinite ( t6_out ) | | is_negative ( t6_out ) ) {
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
: : printf ( " SCurve::calculate_path invalid outputs \n " ) ;
# endif
INTERNAL_ERROR ( AP_InternalError : : error_t : : invalid_arg_or_result ) ;
Jm_out = 0.0f ;
t2_out = 0.0f ;
t4_out = 0.0f ;
t6_out = 0.0f ;
}
}
// generate three consecutive segments forming a jerk profile
// the index variable is the position within the path array that this jerk profile should be added
// the index is incremented to reference the next segment in the array after the jerk profile
void SCurve : : add_segments_jerk ( uint8_t & index , float tj , float Jm , float Tcj )
{
add_segment_incr_jerk ( index , tj , Jm ) ;
add_segment_const_jerk ( index , Tcj , Jm ) ;
add_segment_decr_jerk ( index , tj , Jm ) ;
}
// generate constant jerk time segment
// calculate the information needed to populate the constant jerk segment from the segment duration tj and jerk J0
// the index variable is the position of this segment in the path array and is incremented to reference the next segment in the array
void SCurve : : add_segment_const_jerk ( uint8_t & index , float tj , float J0 )
{
// if no time increase copy previous segment
if ( is_zero ( tj ) ) {
add_segment ( index , segment [ index - 1 ] . end_time ,
SegmentType : : CONSTANT_JERK ,
J0 ,
segment [ index - 1 ] . end_accel ,
segment [ index - 1 ] . end_vel ,
segment [ index - 1 ] . end_pos ) ;
return ;
}
const float J = J0 ;
const float T = segment [ index - 1 ] . end_time + tj ;
const float A = segment [ index - 1 ] . end_accel + J0 * tj ;
const float V = segment [ index - 1 ] . end_vel + segment [ index - 1 ] . end_accel * tj + 0.5f * J0 * sq ( tj ) ;
const float P = segment [ index - 1 ] . end_pos + segment [ index - 1 ] . end_vel * tj + 0.5f * segment [ index - 1 ] . end_accel * sq ( tj ) + ( 1.0f / 6.0f ) * J0 * powf ( tj , 3.0f ) ;
add_segment ( index , T , SegmentType : : CONSTANT_JERK , J , A , V , P ) ;
}
// generate increasing jerk magnitude time segment based on a raised cosine profile
// calculate the information needed to populate the increasing jerk magnitude segment from the segment duration tj and jerk magnitude Jm
// the index variable is the position of this segment in the path array and is incremented to reference the next segment in the array
void SCurve : : add_segment_incr_jerk ( uint8_t & index , float tj , float Jm )
{
const float Beta = M_PI / tj ;
const float Alpha = Jm * 0.5f ;
const float AT = Alpha * tj ;
const float VT = Alpha * ( sq ( tj ) * 0.5f - 2.0f / sq ( Beta ) ) ;
const float PT = Alpha * ( ( - 1.0f / sq ( Beta ) ) * tj + ( 1.0f / 6.0f ) * powf ( tj , 3.0f ) ) ;
const float J = Jm ;
const float T = segment [ index - 1 ] . end_time + tj ;
const float A = segment [ index - 1 ] . end_accel + AT ;
const float V = segment [ index - 1 ] . end_vel + segment [ index - 1 ] . end_accel * tj + VT ;
const float P = segment [ index - 1 ] . end_pos + segment [ index - 1 ] . end_vel * tj + 0.5f * segment [ index - 1 ] . end_accel * sq ( tj ) + PT ;
add_segment ( index , T , SegmentType : : POSITIVE_JERK , J , A , V , P ) ;
}
// generate decreasing jerk magnitude time segment based on a raised cosine profile
// calculate the information needed to populate the decreasing jerk magnitude segment from the segment duration tj and jerk magnitude Jm
// the index variable is the position of this segment in the path and is incremented to reference the next segment in the array
void SCurve : : add_segment_decr_jerk ( uint8_t & index , float tj , float Jm )
{
const float Beta = M_PI / tj ;
const float Alpha = Jm * 0.5f ;
const float AT = Alpha * tj ;
const float VT = Alpha * ( sq ( tj ) * 0.5f - 2.0f / sq ( Beta ) ) ;
const float PT = Alpha * ( ( - 1.0f / sq ( Beta ) ) * tj + ( 1.0f / 6.0f ) * powf ( tj , 3.0f ) ) ;
const float A2T = Jm * tj ;
const float V2T = Jm * sq ( tj ) ;
const float P2T = Alpha * ( ( - 1.0f / sq ( Beta ) ) * 2.0f * tj + ( 4.0f / 3.0f ) * powf ( tj , 3.0f ) ) ;
const float J = Jm ;
const float T = segment [ index - 1 ] . end_time + tj ;
const float A = ( segment [ index - 1 ] . end_accel - AT ) + A2T ;
const float V = ( segment [ index - 1 ] . end_vel - VT ) + ( segment [ index - 1 ] . end_accel - AT ) * tj + V2T ;
const float P = ( segment [ index - 1 ] . end_pos - PT ) + ( segment [ index - 1 ] . end_vel - VT ) * tj + 0.5f * ( segment [ index - 1 ] . end_accel - AT ) * sq ( tj ) + P2T ;
add_segment ( index , T , SegmentType : : NEGATIVE_JERK , J , A , V , P ) ;
}
// add single S-Curve segment
// populate the information for the segment specified in the path by the index variable.
// the index variable is incremented to reference the next segment in the array
void SCurve : : add_segment ( uint8_t & index , float end_time , SegmentType seg_type , float jerk_ref , float end_accel , float end_vel , float end_pos )
{
segment [ index ] . end_time = end_time ;
segment [ index ] . seg_type = seg_type ;
segment [ index ] . jerk_ref = jerk_ref ;
segment [ index ] . end_accel = end_accel ;
segment [ index ] . end_vel = end_vel ;
segment [ index ] . end_pos = end_pos ;
index + + ;
}
// set speed and acceleration limits for the path
// origin and destination are offsets from EKF origin
// speed and acceleration parameters are given in horizontal, up and down.
void SCurve : : set_kinematic_limits ( const Vector3f & origin , const Vector3f & destination ,
float speed_xy , float speed_up , float speed_down ,
float accel_xy , float accel_z )
{
// ensure arguments are positive
speed_xy = fabsf ( speed_xy ) ;
speed_up = fabsf ( speed_up ) ;
speed_down = fabsf ( speed_down ) ;
accel_xy = fabsf ( accel_xy ) ;
accel_z = fabsf ( accel_z ) ;
Vector3f direction = destination - origin ;
const float track_speed_max = kinematic_limit ( direction , speed_xy , speed_up , speed_down ) ;
const float track_accel_max = kinematic_limit ( direction , accel_xy , accel_z , accel_z ) ;
vel_max = track_speed_max ;
accel_max = track_accel_max ;
}
// return true if the curve is valid. Used to identify and protect against code errors
bool SCurve : : valid ( ) const
{
// check number of segments
if ( num_segs ! = segments_max ) {
return false ;
}
for ( uint8_t i = 0 ; i < num_segs ; i + + ) {
// jerk_ref should be finite (i.e. not NaN or infinity)
// time, accel, vel and pos should finite and not negative
if ( ! isfinite ( segment [ i ] . jerk_ref ) | |
! isfinite ( segment [ i ] . end_time ) | |
! isfinite ( segment [ i ] . end_accel ) | |
! isfinite ( segment [ i ] . end_vel ) | | is_negative ( segment [ i ] . end_vel ) | |
! isfinite ( segment [ i ] . end_pos ) ) {
return false ;
}
// time and pos should be increasing
if ( i > = 1 ) {
if ( is_negative ( segment [ i ] . end_time - segment [ i - 1 ] . end_time ) | |
is_negative ( segment [ i ] . end_pos - segment [ i - 1 ] . end_pos ) ) {
return false ;
}
}
}
// last segment should have zero acceleration
if ( ! is_zero ( segment [ num_segs - 1 ] . end_accel ) ) {
return false ;
}
// if we get this far then the curve must be valid
return true ;
}
# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
// debugging messages
void SCurve : : debug ( ) const
{
: : printf ( " num_segs:%u, time:%4.2f, jerk_time:%4.2f, jerk_max:%4.2f, accel_max:%4.2f, vel_max:%4.2f \n " ,
( unsigned ) num_segs , ( double ) time , ( double ) jerk_time , ( double ) jerk_max , ( double ) accel_max , ( double ) vel_max ) ;
: : printf ( " T, Jt, J, A, V, P \n " ) ;
for ( uint8_t i = 0 ; i < num_segs ; i + + ) {
: : printf ( " i:%u, T:%4.2f, Jtype:%4.2f, J:%4.2f, A:%4.2f, V: %4.2f, P: %4.2f \n " ,
( unsigned ) i , ( double ) segment [ i ] . end_time , ( double ) segment [ i ] . seg_type , ( double ) segment [ i ] . jerk_ref ,
( double ) segment [ i ] . end_accel , ( double ) segment [ i ] . end_vel , ( double ) segment [ i ] . end_pos ) ;
}
: : printf ( " track x:%4.2f, y:%4.2f, z:%4.2f \n " , ( double ) track . x , ( double ) track . y , ( double ) track . z ) ;
: : printf ( " delta_unit x:%4.2f, y:%4.2f, z:%4.2f \n " , ( double ) delta_unit . x , ( double ) delta_unit . y , ( double ) delta_unit . z ) ;
}
# endif