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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
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// Runtime Version:4.0.30319.261
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//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ArdupilotMega.Properties {
using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources ( ) {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global :: System . Resources . ResourceManager ResourceManager {
get {
if ( object . ReferenceEquals ( resourceMan , null ) ) {
global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "ArdupilotMega.Properties.Resources" , typeof ( Resources ) . Assembly ) ;
resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global :: System . Globalization . CultureInfo Culture {
get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
public static System . Drawing . Bitmap airspeed {
get {
object obj = ResourceManager . GetObject ( "airspeed" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap APM_airframes_001 {
get {
object obj = ResourceManager . GetObject ( "APM_airframes_001" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap APM_airframes_002 {
get {
object obj = ResourceManager . GetObject ( "APM_airframes_002" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap APM_airframes_07 {
get {
object obj = ResourceManager . GetObject ( "APM_airframes_07" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap APM_airframes_08 {
get {
object obj = ResourceManager . GetObject ( "APM_airframes_08" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap attocurrent {
get {
object obj = ResourceManager . GetObject ( "attocurrent" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap bg {
get {
object obj = ResourceManager . GetObject ( "bg" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap compass {
get {
object obj = ResourceManager . GetObject ( "compass" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap configuration {
get {
object obj = ResourceManager . GetObject ( "configuration" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap connect {
get {
object obj = ResourceManager . GetObject ( "connect" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap data {
get {
object obj = ResourceManager . GetObject ( "data" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap disconnect {
get {
object obj = ResourceManager . GetObject ( "disconnect" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap down {
get {
object obj = ResourceManager . GetObject ( "down" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap firmware {
get {
object obj = ResourceManager . GetObject ( "firmware" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap frames_06 {
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get {
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object obj = ResourceManager . GetObject ( "frames_06" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap Gaugebg {
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get {
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object obj = ResourceManager . GetObject ( "Gaugebg" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap help {
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get {
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object obj = ResourceManager . GetObject ( "help" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap hexa {
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get {
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object obj = ResourceManager . GetObject ( "hexa" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap hil {
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get {
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object obj = ResourceManager . GetObject ( "hil" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap hilheli {
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get {
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object obj = ResourceManager . GetObject ( "hilheli" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap hilplane {
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get {
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object obj = ResourceManager . GetObject ( "hilplane" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap hilquad {
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get {
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object obj = ResourceManager . GetObject ( "hilquad" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap iconWarning32 {
get {
object obj = ResourceManager . GetObject ( "iconWarning32" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap iconWarning48 {
get {
object obj = ResourceManager . GetObject ( "iconWarning48" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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/// <summary>
/// Looks up a localized string similar to == MAVLink Parameters == (this is a copy fo the wiki page FYI)
///
///This is a list of all the user-modifiable MAVLink parameters and what they do. You can modify them via the MAVLink parameters window in any compatible GCS, such as the Mission Planner, HK GCS or !QGroundControl.
///
///It includes both fixed wing (APM) and rotary wing (!ArduCopter) parameters. Some may only be relevant for one platform or another.
///
///|| *EEPROM variable name* || *Min* || *Max* || *Default* || *Multiplier* || *Enabled (0 = no, 1 = yes)* [rest of string was truncated]";.
/// </summary>
public static string MAVParam {
get {
return ResourceManager . GetString ( "MAVParam" , resourceCulture ) ;
}
}
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public static System . Drawing . Bitmap octo {
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get {
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object obj = ResourceManager . GetObject ( "octo" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap octov {
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get {
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object obj = ResourceManager . GetObject ( "octov" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap opticalflow {
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get {
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object obj = ResourceManager . GetObject ( "opticalflow" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap planeicon {
get {
object obj = ResourceManager . GetObject ( "planeicon" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap planner {
get {
object obj = ResourceManager . GetObject ( "planner" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap quad {
get {
object obj = ResourceManager . GetObject ( "quad" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap quadicon {
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get {
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object obj = ResourceManager . GetObject ( "quadicon" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap quadx {
get {
object obj = ResourceManager . GetObject ( "quadx" , resourceCulture ) ;
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return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap simulation {
get {
object obj = ResourceManager . GetObject ( "simulation" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap sonar {
get {
object obj = ResourceManager . GetObject ( "sonar" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
public static System . Drawing . Bitmap terminal {
get {
object obj = ResourceManager . GetObject ( "terminal" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap tri {
get {
object obj = ResourceManager . GetObject ( "tri" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap up {
get {
object obj = ResourceManager . GetObject ( "up" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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public static System . Drawing . Bitmap y6 {
get {
object obj = ResourceManager . GetObject ( "y6" , resourceCulture ) ;
return ( ( System . Drawing . Bitmap ) ( obj ) ) ;
}
}
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}
}