ardupilot/ArduPlane/mode_LoiterAltQLand.cpp

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#include "mode.h"
#include "Plane.h"
#if HAL_QUADPLANE_ENABLED
bool ModeLoiterAltQLand::_enter()
{
if (plane.previous_mode->is_vtol_mode() || plane.quadplane.in_vtol_mode()) {
plane.set_mode(plane.mode_qland, ModeReason::LOITER_ALT_IN_VTOL);
return true;
}
// If we were already in a loiter then use that waypoint. Else, use the current point
const bool already_in_a_loiter = plane.nav_controller->reached_loiter_target() && !plane.nav_controller->data_is_stale();
const Location loiter_wp = already_in_a_loiter ? plane.next_WP_loc : plane.current_loc;
ModeLoiter::_enter();
handle_guided_request(loiter_wp);
switch_qland();
return true;
}
void ModeLoiterAltQLand::navigate()
{
switch_qland();
ModeLoiter::navigate();
}
void ModeLoiterAltQLand::switch_qland()
{
ftype dist;
if ((!plane.current_loc.get_alt_distance(plane.next_WP_loc, dist) || is_negative(dist)) && plane.nav_controller->reached_loiter_target()) {
plane.set_mode(plane.mode_qland, ModeReason::LOITER_ALT_REACHED_QLAND);
}
}
bool ModeLoiterAltQLand::handle_guided_request(Location target_loc)
{
// setup altitude
#if AP_TERRAIN_AVAILABLE
if (plane.terrain_enabled_in_mode(Mode::Number::QLAND)) {
target_loc.set_alt_m(quadplane.qrtl_alt, Location::AltFrame::ABOVE_TERRAIN);
} else {
target_loc.set_alt_m(quadplane.qrtl_alt, Location::AltFrame::ABOVE_HOME);
}
#else
target_loc.set_alt_m(quadplane.qrtl_alt, Location::AltFrame::ABOVE_HOME);
#endif
plane.set_guided_WP(target_loc);
return true;
}
#endif