2021-06-18 01:40:01 -03:00
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#include "Blimp.h"
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/*
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* Init and run calls for loiter flight mode
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*/
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2023-07-27 02:03:08 -03:00
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//Number of seconds of movement that the target position can be ahead of actual position.
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#define POS_LAG 1
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2021-06-18 01:40:01 -03:00
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2023-07-27 02:03:08 -03:00
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bool ModeLoiter::init(bool ignore_checks)
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{
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2021-06-18 01:40:01 -03:00
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target_pos = blimp.pos_ned;
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target_yaw = blimp.ahrs.get_yaw();
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return true;
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2023-07-27 02:03:08 -03:00
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}
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2021-06-18 01:40:01 -03:00
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//Runs the main loiter controller
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void ModeLoiter::run()
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{
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2022-11-30 01:25:42 -04:00
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const float dt = blimp.scheduler.get_last_loop_time_s();
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2021-06-18 01:40:01 -03:00
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2023-07-27 02:03:08 -03:00
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Vector3f pilot;
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float pilot_yaw;
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get_pilot_input(pilot, pilot_yaw);
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pilot.x *= g.max_pos_xy * dt;
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pilot.y *= g.max_pos_xy * dt;
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pilot.z *= g.max_pos_z * dt;
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pilot_yaw *= g.max_pos_yaw * dt;
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if (g.simple_mode == 0) {
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2021-06-18 01:40:01 -03:00
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//If simple mode is disabled, input is in body-frame, thus needs to be rotated.
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2021-06-22 03:36:11 -03:00
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blimp.rotate_BF_to_NE(pilot.xy());
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2021-06-18 01:40:01 -03:00
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}
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2023-08-21 08:19:19 -03:00
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if (fabsf(target_pos.x-blimp.pos_ned.x) < (g.max_pos_xy*POS_LAG)) {
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target_pos.x += pilot.x;
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}
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if (fabsf(target_pos.y-blimp.pos_ned.y) < (g.max_pos_xy*POS_LAG)) {
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target_pos.y += pilot.y;
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}
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if (fabsf(target_pos.z-blimp.pos_ned.z) < (g.max_pos_z*POS_LAG)) {
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target_pos.z += pilot.z;
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}
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if (fabsf(wrap_PI(target_yaw-ahrs.get_yaw())) < (g.max_pos_yaw*POS_LAG)) {
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target_yaw = wrap_PI(target_yaw + pilot_yaw);
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}
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2021-06-18 01:40:01 -03:00
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2023-07-27 02:03:08 -03:00
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blimp.loiter->run(target_pos, target_yaw, Vector4b{false,false,false,false});
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2021-06-18 01:40:01 -03:00
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}
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