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/*
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
*/
# include "AP_OADijkstra.h"
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# include <AC_Fence/AC_Fence.h>
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# include <AP_AHRS/AP_AHRS.h>
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# include <AP_Logger/AP_Logger.h>
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# define OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK 32 // expanding arrays for inner polygon fence and paths to destination will grow in increments of 20 elements
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# define OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX 255 // index use to indicate we do not have a tentative short path for a node
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/// Constructor
AP_OADijkstra : : AP_OADijkstra ( ) :
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_polyfence_pts ( OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK ) ,
_short_path_data ( OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK ) ,
_path ( OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK )
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{
}
// calculate a destination to avoid the polygon fence
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// returns DIJKSTRA_STATE_SUCCESS and populates origin_new and destination_new if avoidance is required
AP_OADijkstra : : AP_OADijkstra_State AP_OADijkstra : : update ( const Location & current_loc , const Location & destination , Location & origin_new , Location & destination_new )
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{
// require ekf origin to have been set
struct Location ekf_origin { } ;
if ( ! AP : : ahrs ( ) . get_origin ( ekf_origin ) ) {
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AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_NOT_REQUIRED , 0 , 0 , destination , destination ) ;
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return DIJKSTRA_STATE_NOT_REQUIRED ;
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}
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// no avoidance required if fence is disabled
if ( ! polygon_fence_enabled ( ) ) {
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AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_NOT_REQUIRED , 0 , 0 , destination , destination ) ;
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return DIJKSTRA_STATE_NOT_REQUIRED ;
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}
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// no avoidance required if destination is same as current location
if ( current_loc . same_latlon_as ( destination ) ) {
return DIJKSTRA_STATE_NOT_REQUIRED ;
}
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// check for fence updates
if ( check_polygon_fence_updated ( ) ) {
_polyfence_with_margin_ok = false ;
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_polyfence_visgraph_ok = false ;
_shortest_path_ok = false ;
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}
// create inner polygon fence
if ( ! _polyfence_with_margin_ok ) {
_polyfence_with_margin_ok = create_polygon_fence_with_margin ( _polyfence_margin * 100.0f ) ;
if ( ! _polyfence_with_margin_ok ) {
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AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_ERROR , 0 , 0 , destination , destination ) ;
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return DIJKSTRA_STATE_ERROR ;
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}
}
// create visgraph for inner polygon fence
if ( ! _polyfence_visgraph_ok ) {
_polyfence_visgraph_ok = create_polygon_fence_visgraph ( ) ;
if ( ! _polyfence_visgraph_ok ) {
_shortest_path_ok = false ;
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AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_ERROR , 0 , 0 , destination , destination ) ;
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return DIJKSTRA_STATE_ERROR ;
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}
}
// rebuild path if destination has changed
if ( ! destination . same_latlon_as ( _destination_prev ) ) {
_destination_prev = destination ;
_shortest_path_ok = false ;
}
// calculate shortest path from current_loc to destination
if ( ! _shortest_path_ok ) {
_shortest_path_ok = calc_shortest_path ( current_loc , destination ) ;
if ( ! _shortest_path_ok ) {
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AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_ERROR , 0 , 0 , destination , destination ) ;
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return DIJKSTRA_STATE_ERROR ;
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}
// start from 2nd point on path (first is the original origin)
_path_idx_returned = 1 ;
}
// path has been created, return latest point
Vector2f dest_pos ;
if ( get_shortest_path_point ( _path_idx_returned , dest_pos ) ) {
// for the first point return origin as current_loc
Vector2f origin_pos ;
if ( ( _path_idx_returned > 0 ) & & get_shortest_path_point ( _path_idx_returned - 1 , origin_pos ) ) {
// convert offset from ekf origin to Location
Location temp_loc ( Vector3f ( origin_pos . x , origin_pos . y , 0.0f ) ) ;
origin_new = temp_loc ;
} else {
// for first point use current loc as origin
origin_new = current_loc ;
}
// convert offset from ekf origin to Location
Location temp_loc ( Vector3f ( dest_pos . x , dest_pos . y , 0.0f ) ) ;
destination_new = destination ;
destination_new . lat = temp_loc . lat ;
destination_new . lng = temp_loc . lng ;
// check if we should advance to next point for next iteration
const bool near_oa_wp = current_loc . get_distance ( destination_new ) < = 2.0f ;
const bool past_oa_wp = current_loc . past_interval_finish_line ( origin_new , destination_new ) ;
if ( near_oa_wp | | past_oa_wp ) {
_path_idx_returned + + ;
}
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// log success
AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_SUCCESS , _path_idx_returned , _path_numpoints , destination , destination_new ) ;
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return DIJKSTRA_STATE_SUCCESS ;
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}
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// we have reached the destination so avoidance is no longer required
AP : : logger ( ) . Write_OADijkstra ( DIJKSTRA_STATE_NOT_REQUIRED , 0 , 0 , destination , destination ) ;
return DIJKSTRA_STATE_NOT_REQUIRED ;
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}
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// returns true if polygon fence is enabled
bool AP_OADijkstra : : polygon_fence_enabled ( ) const
{
const AC_Fence * fence = AC_Fence : : get_singleton ( ) ;
if ( fence = = nullptr ) {
return false ;
}
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if ( ! fence - > polyfence_const ( ) . valid_const ( ) ) {
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return false ;
}
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return ( ( fence - > get_enabled_fences ( ) & AC_FENCE_TYPE_POLYGON ) > 0 ) ;
}
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// check if polygon fence has been updated since we created the inner fence. returns true if changed
bool AP_OADijkstra : : check_polygon_fence_updated ( ) const
{
// exit immediately if polygon fence is not enabled
const AC_Fence * fence = AC_Fence : : get_singleton ( ) ;
if ( fence = = nullptr ) {
return false ;
}
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return ( _polyfence_update_ms ! = fence - > polyfence_const ( ) . update_ms ( ) ) ;
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}
// create a smaller polygon fence within the existing polygon fence
// returns true on success
bool AP_OADijkstra : : create_polygon_fence_with_margin ( float margin_cm )
{
// exit immediately if polygon fence is not enabled
const AC_Fence * fence = AC_Fence : : get_singleton ( ) ;
if ( fence = = nullptr ) {
return false ;
}
// get polygon boundary
uint16_t num_points ;
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const Vector2f * boundary = fence - > polyfence_const ( ) . get_boundary_points ( num_points ) ;
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if ( ( boundary = = nullptr ) | | ( num_points < 3 ) ) {
return false ;
}
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// expand fence point array if required
if ( ! _polyfence_pts . expand_to_hold ( num_points ) ) {
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return false ;
}
// for each point on polygon fence
// Note: boundary is "unclosed" meaning the last point is *not* the same as the first
for ( uint8_t i = 0 ; i < num_points ; i + + ) {
// find points before and after current point (relative to current point)
const uint8_t before_idx = ( i = = 0 ) ? num_points - 1 : i - 1 ;
const uint8_t after_idx = ( i = = num_points - 1 ) ? 0 : i + 1 ;
Vector2f before_pt = boundary [ before_idx ] - boundary [ i ] ;
Vector2f after_pt = boundary [ after_idx ] - boundary [ i ] ;
// if points are overlapping fail
if ( before_pt . is_zero ( ) | | after_pt . is_zero ( ) | | ( before_pt = = after_pt ) ) {
return false ;
}
// scale points to be unit vectors
before_pt . normalize ( ) ;
after_pt . normalize ( ) ;
// calculate intermediate point and scale to margin
Vector2f intermediate_pt = ( after_pt + before_pt ) * 0.5f ;
float intermediate_len = intermediate_pt . length ( ) ;
intermediate_pt * = ( margin_cm / intermediate_len ) ;
// find final point which is inside the original polygon
_polyfence_pts [ i ] = boundary [ i ] + intermediate_pt ;
if ( Polygon_outside ( _polyfence_pts [ i ] , boundary , num_points ) ) {
_polyfence_pts [ i ] = boundary [ i ] - intermediate_pt ;
if ( Polygon_outside ( _polyfence_pts [ i ] , boundary , num_points ) ) {
// could not find a point on either side that was within the fence so fail
// this can happen if fence lines are closer than margin_cm
return false ;
}
}
}
// update number of fence points
_polyfence_numpoints = num_points ;
// record fence update time so we don't process this exact fence again
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_polyfence_update_ms = fence - > polyfence_const ( ) . update_ms ( ) ;
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return true ;
}
// create a visibility graph of the polygon fence
// returns true on success
// requires create_polygon_fence_with_margin to have been run
bool AP_OADijkstra : : create_polygon_fence_visgraph ( )
{
// exit immediately if no polygon fence (with margin)
if ( _polyfence_numpoints = = 0 ) {
return false ;
}
// exit immediately if polygon fence is not enabled
const AC_Fence * fence = AC_Fence : : get_singleton ( ) ;
if ( fence = = nullptr ) {
return false ;
}
// get polygon boundary
uint16_t num_points ;
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const Vector2f * boundary = fence - > polyfence_const ( ) . get_boundary_points ( num_points ) ;
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if ( ( boundary = = nullptr ) | | ( num_points < 3 ) ) {
return false ;
}
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// fail if more than number of polygon points algorithm can handle
if ( num_points > = OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX ) {
return false ;
}
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// clear polygon visibility graph
_polyfence_visgraph . clear ( ) ;
// calculate distance from each polygon fence point to all other points
for ( uint8_t i = 0 ; i < _polyfence_numpoints - 1 ; i + + ) {
const Vector2f & start1 = _polyfence_pts [ i ] ;
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for ( uint8_t j = i + 1 ; j < _polyfence_numpoints ; j + + ) {
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const Vector2f & end1 = _polyfence_pts [ j ] ;
Vector2f intersection ;
// ToDo: calculation below could be sped up by removing unused intersection and
// skipping segments we know are parallel to our fence-with-margin segments
if ( ! Polygon_intersects ( boundary , num_points , start1 , end1 , intersection ) ) {
// line segment does not intersect with original fence so add to visgraph
_polyfence_visgraph . add_item ( { AP_OAVisGraph : : OATYPE_FENCE_POINT , i } ,
{ AP_OAVisGraph : : OATYPE_FENCE_POINT , j } ,
( _polyfence_pts [ i ] - _polyfence_pts [ j ] ) . length ( ) ) ;
}
}
}
return true ;
}
// updates visibility graph for a given position which is an offset (in cm) from the ekf origin
// to add an additional position (i.e. the destination) set add_extra_position = true and provide the position in the extra_position argument
// requires create_polygon_fence_with_margin to have been run
// returns true on success
bool AP_OADijkstra : : update_visgraph ( AP_OAVisGraph & visgraph , const AP_OAVisGraph : : OAItemID & oaid , const Vector2f & position , bool add_extra_position , Vector2f extra_position )
{
// exit immediately if no polygon fence (with margin)
if ( _polyfence_numpoints = = 0 ) {
return false ;
}
// exit immediately if polygon fence is not enabled
const AC_Fence * fence = AC_Fence : : get_singleton ( ) ;
if ( fence = = nullptr ) {
return false ;
}
// get polygon boundary
uint16_t num_points ;
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const Vector2f * boundary = fence - > polyfence_const ( ) . get_boundary_points ( num_points ) ;
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if ( ( boundary = = nullptr ) | | ( num_points < 3 ) ) {
return false ;
}
// clear visibility graph
visgraph . clear ( ) ;
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// calculate distance from extra_position to all fence points
for ( uint8_t i = 0 ; i < _polyfence_numpoints ; i + + ) {
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Vector2f intersection ;
if ( ! Polygon_intersects ( boundary , num_points , position , _polyfence_pts [ i ] , intersection ) ) {
// line segment does not intersect with original fence so add to visgraph
visgraph . add_item ( oaid , { AP_OAVisGraph : : OATYPE_FENCE_POINT , i } , ( position - _polyfence_pts [ i ] ) . length ( ) ) ;
}
// ToDo: store infinity when there is no clear path between points to allow faster search later
}
// add extra point to visibility graph if it doesn't intersect with polygon fence
if ( add_extra_position ) {
Vector2f intersection ;
if ( ! Polygon_intersects ( boundary , num_points , position , extra_position , intersection ) ) {
visgraph . add_item ( oaid , { AP_OAVisGraph : : OATYPE_DESTINATION , 0 } , ( position - extra_position ) . length ( ) ) ;
}
}
return true ;
}
// update total distance for all nodes visible from current node
// curr_node_idx is an index into the _short_path_data array
void AP_OADijkstra : : update_visible_node_distances ( node_index curr_node_idx )
{
// sanity check
if ( curr_node_idx > _short_path_data_numpoints ) {
return ;
}
// get current node for convenience
const ShortPathNode & curr_node = _short_path_data [ curr_node_idx ] ;
// for each visibility graph
const AP_OAVisGraph * visgraphs [ ] = { & _polyfence_visgraph , & _destination_visgraph } ;
for ( uint8_t v = 0 ; v < ARRAY_SIZE ( visgraphs ) ; v + + ) {
// skip if empty
const AP_OAVisGraph & curr_visgraph = * visgraphs [ v ] ;
if ( curr_visgraph . num_items ( ) = = 0 ) {
continue ;
}
// search visibility graph for items visible from current_node
for ( uint8_t i = 0 ; i < curr_visgraph . num_items ( ) ; i + + ) {
const AP_OAVisGraph : : VisGraphItem & item = curr_visgraph [ i ] ;
// match if current node's id matches either of the id's in the graph (i.e. either end of the vector)
if ( ( curr_node . id = = item . id1 ) | | ( curr_node . id = = item . id2 ) ) {
AP_OAVisGraph : : OAItemID matching_id = ( curr_node . id = = item . id1 ) ? item . id2 : item . id1 ;
// find item's id in node array
node_index item_node_idx ;
if ( find_node_from_id ( matching_id , item_node_idx ) ) {
// if current node's distance + distance to item is less than item's current distance, update item's distance
const float dist_to_item_via_current_node = _short_path_data [ curr_node_idx ] . distance_cm + item . distance_cm ;
if ( dist_to_item_via_current_node < _short_path_data [ item_node_idx ] . distance_cm ) {
// update item's distance and set "distance_from_idx" to current node's index
_short_path_data [ item_node_idx ] . distance_cm = dist_to_item_via_current_node ;
_short_path_data [ item_node_idx ] . distance_from_idx = curr_node_idx ;
}
}
}
}
}
}
// find a node's index into _short_path_data array from it's id (i.e. id type and id number)
// returns true if successful and node_idx is updated
bool AP_OADijkstra : : find_node_from_id ( const AP_OAVisGraph : : OAItemID & id , node_index & node_idx ) const
{
switch ( id . id_type ) {
case AP_OAVisGraph : : OATYPE_SOURCE :
// source node is always the first node
if ( _short_path_data_numpoints > 0 ) {
node_idx = 0 ;
return true ;
}
break ;
case AP_OAVisGraph : : OATYPE_DESTINATION :
// destination is always the 2nd node
if ( _short_path_data_numpoints > 1 ) {
node_idx = 1 ;
return true ;
}
break ;
case AP_OAVisGraph : : OATYPE_FENCE_POINT :
// must be a fence node which start from 3rd node
if ( _short_path_data_numpoints > id . id_num + 2 ) {
node_idx = id . id_num + 2 ;
return true ;
}
break ;
}
// could not find node
return false ;
}
// find index of node with lowest tentative distance (ignore visited nodes)
// returns true if successful and node_idx argument is updated
bool AP_OADijkstra : : find_closest_node_idx ( node_index & node_idx ) const
{
node_index lowest_idx = 0 ;
float lowest_dist = FLT_MAX ;
// scan through all nodes looking for closest
for ( node_index i = 0 ; i < _short_path_data_numpoints ; i + + ) {
const ShortPathNode & node = _short_path_data [ i ] ;
if ( ! node . visited & & ( node . distance_cm < lowest_dist ) ) {
lowest_idx = i ;
lowest_dist = node . distance_cm ;
}
}
if ( lowest_dist < FLT_MAX ) {
node_idx = lowest_idx ;
return true ;
}
return false ;
}
// calculate shortest path from origin to destination
// returns true on success
// requires create_polygon_fence_with_margin and create_polygon_fence_visgraph to have been run
// resulting path is stored in _shortest_path array as vector offsets from EKF origin
bool AP_OADijkstra : : calc_shortest_path ( const Location & origin , const Location & destination )
{
// convert origin and destination to offsets from EKF origin
Vector2f origin_NE , destination_NE ;
if ( ! origin . get_vector_xy_from_origin_NE ( origin_NE ) | | ! destination . get_vector_xy_from_origin_NE ( destination_NE ) ) {
return false ;
}
// create origin and destination visgraphs of polygon points
update_visgraph ( _source_visgraph , { AP_OAVisGraph : : OATYPE_SOURCE , 0 } , origin_NE , true , destination_NE ) ;
update_visgraph ( _destination_visgraph , { AP_OAVisGraph : : OATYPE_DESTINATION , 0 } , destination_NE ) ;
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// expand _short_path_data if necessary
if ( ! _short_path_data . expand_to_hold ( 2 + _polyfence_numpoints ) ) {
return false ;
}
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// add origin and destination (node_type, id, visited, distance_from_idx, distance_cm) to short_path_data array
_short_path_data [ 0 ] = { { AP_OAVisGraph : : OATYPE_SOURCE , 0 } , false , 0 , 0 } ;
_short_path_data [ 1 ] = { { AP_OAVisGraph : : OATYPE_DESTINATION , 0 } , false , OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX , FLT_MAX } ;
_short_path_data_numpoints = 2 ;
// add fence points to short_path_data array (node_type, id, visited, distance_from_idx, distance_cm)
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for ( uint8_t i = 0 ; i < _polyfence_numpoints ; i + + ) {
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_short_path_data [ _short_path_data_numpoints + + ] = { { AP_OAVisGraph : : OATYPE_FENCE_POINT , i } , false , OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX , FLT_MAX } ;
}
// start algorithm from source point
node_index current_node_idx = 0 ;
// update nodes visible from source point
for ( uint8_t i = 0 ; i < _source_visgraph . num_items ( ) ; i + + ) {
node_index node_idx ;
if ( find_node_from_id ( _source_visgraph [ i ] . id2 , node_idx ) ) {
_short_path_data [ node_idx ] . distance_cm = _source_visgraph [ i ] . distance_cm ;
_short_path_data [ node_idx ] . distance_from_idx = current_node_idx ;
} else {
return false ;
}
}
// mark source node as visited
_short_path_data [ current_node_idx ] . visited = true ;
// move current_node_idx to node with lowest distance
while ( find_closest_node_idx ( current_node_idx ) ) {
// update distances to all neighbours of current node
update_visible_node_distances ( current_node_idx ) ;
// mark current node as visited
_short_path_data [ current_node_idx ] . visited = true ;
}
// extract path starting from destination
bool success = false ;
node_index nidx ;
if ( ! find_node_from_id ( { AP_OAVisGraph : : OATYPE_DESTINATION , 0 } , nidx ) ) {
return false ;
}
_path_numpoints = 0 ;
while ( true ) {
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// fail if out of space
if ( _path_numpoints > = _path . max_items ( ) ) {
if ( ! _path . expand ( ) ) {
break ;
}
}
// fail if newest node has invalid distance_from_index
if ( ( _short_path_data [ nidx ] . distance_from_idx = = OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX ) | |
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( _short_path_data [ nidx ] . distance_cm > = FLT_MAX ) ) {
break ;
} else {
// add node's id to path array
_path [ _path_numpoints ] = _short_path_data [ nidx ] . id ;
_path_numpoints + + ;
// we are done if node is the source
if ( _short_path_data [ nidx ] . id . id_type = = AP_OAVisGraph : : OATYPE_SOURCE ) {
success = true ;
break ;
} else {
// follow node's "distance_from_idx" to previous node on path
nidx = _short_path_data [ nidx ] . distance_from_idx ;
}
}
}
// update source and destination for by get_shortest_path_point
if ( success ) {
_path_source = origin_NE ;
_path_destination = destination_NE ;
}
return success ;
}
// return point from final path as an offset (in cm) from the ekf origin
bool AP_OADijkstra : : get_shortest_path_point ( uint8_t point_num , Vector2f & pos )
{
if ( ( _path_numpoints = = 0 ) | | ( point_num > = _path_numpoints ) ) {
return false ;
}
// get id from path
AP_OAVisGraph : : OAItemID id = _path [ _path_numpoints - point_num - 1 ] ;
// convert id to a position offset from EKF origin
switch ( id . id_type ) {
case AP_OAVisGraph : : OATYPE_SOURCE :
pos = _path_source ;
return true ;
case AP_OAVisGraph : : OATYPE_DESTINATION :
pos = _path_destination ;
return true ;
case AP_OAVisGraph : : OATYPE_FENCE_POINT :
// sanity check polygon fence has the point
if ( id . id_num < _polyfence_numpoints ) {
pos = _polyfence_pts [ id . id_num ] ;
return true ;
}
return false ;
}
// we should never reach here but just in case
return false ;
}