ardupilot/libraries/AC_Fence/AC_Fence.cpp

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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
#include <AP_HAL.h>
#include <AC_Fence.h>
extern const AP_HAL::HAL& hal;
const AP_Param::GroupInfo AC_Fence::var_info[] PROGMEM = {
// @Param: ENABLE
// @DisplayName: Fence enable/disable
// @Description: Allows you to enable (1) or disable (0) the fence functionality
// @Values: 0:Disabled,1:Enabled
// @User: Standard
AP_GROUPINFO("ENABLE", 0, AC_Fence, _enabled, 0),
// @Param: TYPE
// @DisplayName: Fence Type
// @Description: Enabled fence types held as bitmask
// @Values: 0:None,1:Altitude,2:Circle,3:Altitude and Circle
// @User: Standard
AP_GROUPINFO("TYPE", 1, AC_Fence, _enabled_fences, AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE),
// @Param: ACTION
// @DisplayName: Action to perform when the limit is breached
// @Description: What to do on fence breach
// @Values: 0:Report Only,1:RTL or Land
// @User: Standard
AP_GROUPINFO("ACTION", 2, AC_Fence, _action, AC_FENCE_ACTION_RTL_AND_LAND),
// @Param: ALT_MAX
// @DisplayName: Fence Maximum Altitude
// @Description: Maximum altitude allowed before geofence triggers
// @Units: Meters
// @Range: 10 1000
// @Increment: 1
// @User: Standard
AP_GROUPINFO("ALT_MAX", 3, AC_Fence, _alt_max, AC_FENCE_ALT_MAX_DEFAULT),
// @Param: RADIUS
// @DisplayName: Circular Fence Radius
// @Description: Circle fence radius which when breached will cause an RTL
// @Units: Meters
// @Range: 0 10000
// @User: Standard
AP_GROUPINFO("RADIUS", 4, AC_Fence, _circle_radius, AC_FENCE_CIRCLE_RADIUS_DEFAULT),
AP_GROUPEND
};
/// Default constructor.
AC_Fence::AC_Fence(AP_InertialNav* inav) :
_inav(inav),
_alt_max_backup(0),
_circle_radius_backup(0),
_alt_max_breach_distance(0),
_circle_breach_distance(0),
_home_distance(0),
_breached_fences(AC_FENCE_TYPE_NONE),
_breach_time(0),
_breach_count(0)
{
AP_Param::setup_object_defaults(this, var_info);
// check for silly fence values
if (_alt_max < 0) {
_alt_max.set_and_save(AC_FENCE_ALT_MAX_DEFAULT);
}
if (_circle_radius < 0) {
_circle_radius.set_and_save(AC_FENCE_CIRCLE_RADIUS_DEFAULT);
}
}
/// get_enabled_fences - returns bitmask of enabled fences
uint8_t AC_Fence::get_enabled_fences() const
{
if (!_enabled) {
return AC_FENCE_TYPE_NONE;
}else{
return _enabled_fences;
}
}
/// pre_arm_check - returns true if all pre-takeoff checks have completed successfully
bool AC_Fence::pre_arm_check() const
{
// if not enabled or not fence set-up always return true
if (!_enabled || _enabled_fences == AC_FENCE_TYPE_NONE) {
return true;
}
// check no limits are currently breached
if (_breached_fences != AC_FENCE_TYPE_NONE) {
return false;
}
// if we have horizontal limits enabled, check inertial nav position is ok
if ((_enabled_fences & AC_FENCE_TYPE_CIRCLE)!=0 && !_inav->position_ok()) {
return false;
}
// if we got this far everything must be ok
return true;
}
/// check_fence - returns the fence type that has been breached (if any)
uint8_t AC_Fence::check_fence()
{
uint8_t ret = AC_FENCE_TYPE_NONE;
// return immediately if disabled
if (!_enabled || _enabled_fences == AC_FENCE_TYPE_NONE) {
return AC_FENCE_TYPE_NONE;
}
// get current altitude in meters
float curr_alt = _inav->get_position().z * 0.01f;
// altitude fence check
if ((_enabled_fences & AC_FENCE_TYPE_ALT_MAX) != 0) {
// check if we are over the altitude fence
if( curr_alt >= _alt_max ) {
// record distance above breach
_alt_max_breach_distance = curr_alt - _alt_max;
// check for a new breach or a breach of the backup fence
if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) == 0 || (_alt_max_backup != 0 && curr_alt >= _alt_max_backup)) {
// record that we have breached the upper limit
record_breach(AC_FENCE_TYPE_ALT_MAX);
ret = ret | AC_FENCE_TYPE_ALT_MAX;
// create a backup fence 20m higher up
_alt_max_backup = curr_alt + AC_FENCE_ALT_MAX_BACKUP_DISTANCE;
}
}else{
// clear alt breach if present
if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) != 0) {
clear_breach(AC_FENCE_TYPE_ALT_MAX);
_alt_max_backup = 0;
_alt_max_breach_distance = 0;
}
}
}
// circle fence check
if ((_enabled_fences & AC_FENCE_TYPE_CIRCLE) != 0 ) {
// check if we are outside the fence
if (_home_distance >= _circle_radius) {
// record distance outside the fence
_circle_breach_distance = _home_distance - _circle_radius;
// check for a new breach or a breach of the backup fence
if ((_breached_fences & AC_FENCE_TYPE_CIRCLE) == 0 || (_circle_radius_backup != 0 && _home_distance >= _circle_radius_backup)) {
// record that we have breached the circular distance limit
record_breach(AC_FENCE_TYPE_CIRCLE);
ret = ret | AC_FENCE_TYPE_CIRCLE;
// create a backup fence 20m further out
_circle_radius_backup = _home_distance + AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE;
}
}else{
// clear circle breach if present
if ((_breached_fences & AC_FENCE_TYPE_CIRCLE) != 0) {
clear_breach(AC_FENCE_TYPE_CIRCLE);
_circle_radius_backup = 0;
_circle_breach_distance = 0;
}
}
}
// return any new breaches that have occurred
return ret;
// To-Do: add min alt and polygon check
//outside = Polygon_outside(location, &geofence_state->boundary[1], geofence_state->num_points-1);
}
/// record_breach - update breach bitmask, time and count
void AC_Fence::record_breach(uint8_t fence_type)
{
// if we haven't already breached a limit, update the breach time
if (_breached_fences == AC_FENCE_TYPE_NONE) {
_breach_time = hal.scheduler->millis();
}
// update breach count
if (_breach_count < 65500) {
_breach_count++;
}
// update bitmask
_breached_fences |= fence_type;
}
/// clear_breach - update breach bitmask, time and count
void AC_Fence::clear_breach(uint8_t fence_type)
{
// return immediately if this fence type was not breached
if ((_breached_fences & fence_type) == 0) {
return;
}
// update bitmask
_breached_fences &= ~fence_type;
}
/// get_breach_distance - returns distance in meters outside of the given fence
float AC_Fence::get_breach_distance(uint8_t fence_type) const
{
switch (fence_type) {
case AC_FENCE_TYPE_ALT_MAX:
return _alt_max_breach_distance;
break;
case AC_FENCE_TYPE_CIRCLE:
return _circle_breach_distance;
break;
case AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE:
return max(_alt_max_breach_distance,_circle_breach_distance);
}
// we don't recognise the fence type so just return 0
return 0;
}