ardupilot/libraries/AP_Math/AP_GeodesicGrid.h

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/*
* Copyright (C) 2016 Intel Corporation. All rights reserved.
*
* This file is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This file is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "AP_Math.h"
/**
* AP_GeodesicGrid is a class for working on geodesic sections.
*
* For quick information regarding geodesic grids, see:
* https://en.wikipedia.org/wiki/Geodesic_grid
*
* The grid is formed by a tessellation of an icosahedron by a factor of 2,
* i.e., each triangular face of the icosahedron is divided into 4 by splitting
* each edge into 2 line segments and projecting the vertices to the
* icosahedron's circumscribed sphere. That will give a total of 80 triangular
* faces, which are called sections in this context.
*
* A section index is given by the icosahedron's triangle it belongs to and by
* its index in that triangle. Let i in [0,20) be the icosahedron's triangle
* index and j in [0,4) be the sub-triangle's (which is the section) index
* inside the greater triangle. Then the section index is given by
* s = 4 * i + j .
*
* The icosahedron's triangles are defined by the tuple (T_0, T_1, ..., T_19),
* where T_i is the i-th triangle. Each triangle is represented with a tuple of
* the form (a, b, c), where a, b and c are the triangle vertices in the space.
*
* Given the definitions above and the golden ration as g, the triangles must
* be defined in the following order:
*
* (
* ((-g, 1, 0), (-1, 0,-g), (-g,-1, 0)),
* ((-1, 0,-g), (-g,-1, 0), ( 0,-g,-1)),
* ((-g,-1, 0), ( 0,-g,-1), ( 0,-g, 1)),
* ((-1, 0,-g), ( 0,-g,-1), ( 1, 0,-g)),
* (( 0,-g,-1), ( 0,-g, 1), ( g,-1, 0)),
* (( 0,-g,-1), ( 1, 0,-g), ( g,-1, 0)),
* (( g,-1, 0), ( 1, 0,-g), ( g, 1, 0)),
* (( 1, 0,-g), ( g, 1, 0), ( 0, g,-1)),
* (( 1, 0,-g), ( 0, g,-1), (-1, 0,-g)),
* (( 0, g,-1), (-g, 1, 0), (-1, 0,-g)),
* -T_0,
* -T_1,
* -T_2,
* -T_3,
* -T_4,
* -T_5,
* -T_6,
* -T_7,
* -T_8,
* -T_9,
* )
*
* Where for a given T_i = (a, b, c), -T_i = (-a, -b, -c). We call -T_i the
* opposite triangle of T_i in this specification. For any i in [0,20), T_j is
* the opposite of T_i iff j = (i + 10) % 20.
*
* Let an icosahedron triangle T be defined as T = (a, b, c). The "middle
* triangle" M is defined as the triangle formed by the points that bisect the
* edges of T. M is defined by:
*
* M = (m_a, m_b, m_c) = ((a + b) / 2, (b + c) / 2, (c + a) / 2)
*
* Let elements of the tuple (W_0, W_1, W_2, W_3) comprise the sub-triangles of
* T, so that W_j is the j-th sub-triangle of T. The sub-triangles are defined
* as the following:
*
* W_0 = M
* W_1 = (a, m_a, m_c)
* W_2 = (m_a, b, m_b)
* W_3 = (m_c, m_b, c)
*/
class AP_GeodesicGrid {
public:
/*
* The following concepts are used by the description of this class'
* members.
*
* Vector crossing objects
* -----------------------
* We say that a vector v crosses an object in space (point, line, line
* segment, plane etc) iff the line, being Q the set of points of that
* object, the vector v crosses it iff there exists a positive scalar alpha
* such that alpha * v is in Q.
*/
/**
* Number of sub-triangles for an icosahedron triangle.
*/
static const int NUM_SUBTRIANGLES = 4;
AP_GeodesicGrid();
/**
* Find which section is crossed by \p v.
*
* @param v[in] The vector to be verified.
*
* @param inclusive[in] If true, then if \p v crosses one of the edges of
* one of the sections, then that section is returned. If \p inclusive is
* false, then \p v is considered to cross no section. Note that, if \p
* inclusive is true, then \p v can belong to more than one section and
* only the first one found is returned. The order in which the triangles
* are checked is unspecified. The default value for \p inclusive is
* false.
*
* @return The index of the section. The value -1 is returned if the
* section isn't found, which might happen when \p inclusive is false.
*/
int section(const Vector3f& v, const bool inclusive = false) const;
/**
* Get the triangle that defines the section at index \p section_index.
*
* @param section_index[in] The section index.
*
* @param a[out] The triangle's first vertex.
* @param b[out] The triangle's second vertex.
* @param c[out] The triangle's third vertex.
*
* @return If \p section_index is valid, true is returned and the triangle
* vertices are assigned to \p a, \p b and \p c, in that order. Otherwise,
* false is returned and the values of the vertices parameters are left
* unmodified.
*/
bool section_triangle(unsigned int section_index,
Vector3f& a,
Vector3f& b,
Vector3f& c) const;
private:
/**
* The icosahedron's triangles. The item `_triangles[i]` represents T_i.
*/
Vector3f _triangles[20][3];
/**
* The inverses of the change-of-basis matrices for the icosahedron
* triangles.
*
* The i-th matrix is the inverse of the change-of-basis matrix from
* natural basis to the basis formed by T_i's vectors.
*/
Matrix3f _inverses[20];
/**
* The middle triangles. The item `_mid_triangles[i]` represents the middle
* triangle of T_i.
*/
Vector3f _mid_triangles[20][3];
/**
* The inverses of the change-of-basis matrices for the middle triangles.
*
* The i-th matrix is the inverse of the change-of-basis matrix from
* natural basis to the basis formed by T_i's middle triangle's vectors.
*/
Matrix3f _mid_inverses[20];
/**
* Initialize the opposite of the first 10 icosahedron triangles.
*/
void _init_opposite_triangles();
/**
* Initialize the vertices of the middle triangles as specified by
* #_mid_triangles.
*/
void _init_mid_triangles();
/**
* Initialize the matrices in #_inverses and #_mid_inverses.
*/
void _init_all_inverses();
/**
* Find which icosahedron's triangle is crossed by \p v.
*
* @param v[in] The vector to be verified.
*
* @param inclusive[in] This parameter follow the same rules defined in
* #section() const.
*
* @return The index of the triangle. The value -1 is returned if the
* triangle isn't found, which might happen when \p inclusive is false.
*/
int _triangle_index(const Vector3f& v, const bool inclusive) const;
/**
* Find which sub-triangle of the icosahedron's triangle pointed by \p
* triangle_index is crossed by \p v.
*
* The vector \p v must belong to the super-section formed by the triangle
* pointed by \p triangle_index, otherwise the result is undefined.
*
* @param triangle_index[in] The icosahedron's triangle index, it must be in
* the interval [0,20). Passing invalid values is undefined behavior.
*
* @param v[in] The vector to be verified.
*
* @param inclusive[in] This parameter follow the same rules defined in
* #section() const.
*
* @return The index of the sub-triangle. The value -1 is returned if the
* triangle isn't found, which might happen when \p inclusive is false.
*/
int _subtriangle_index(const unsigned int triangle_index,
const Vector3f& v,
const bool inclusive) const;
};