2020-09-24 03:40:33 -03:00
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// fielddecode.h was generated by ProtoGen version 3.2.a
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/*
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2020-09-25 04:19:43 -03:00
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* This file is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This file is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Oliver Walters
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*/
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2019-12-09 00:30:58 -04:00
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#ifndef _FIELDDECODE_H
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#define _FIELDDECODE_H
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// Language target is C, C++ compilers: don't mangle us
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*!
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* \file
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* fielddecode provides routines to pull numbers from a byte stream.
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*
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* fielddecode provides routines to pull numbers in local memory layout from a
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* big or little endian byte stream. It is the opposite operation from the
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* routines contained in fieldencode.h
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*
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* When compressing unsigned numbers (for example 32-bits to 16-bits) the most
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* signficant bytes are discarded and the only requirement is that the value of
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* the number fits in the smaller width. When going the other direction the
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* most significant bytes are simply set to 0x00. However signed two's
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* complement numbers are more complicated.
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*
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* If the signed value is a positive number that fits in the range then the
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* most significant byte will be zero, and we can discard it. If the signed
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* value is negative (in two's complement) then the most significant bytes are
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* 0xFF and again we can throw them away. See the example below
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*
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* 32-bit +100 | 16-bit +100 | 8-bit +100 0x00000064 | 0x0064 | 0x64 <-- notice
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* most significant bit clear
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*
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* 32-bit -100 | 16-bit -100 | 8-bit -100 0xFFFFFF9C | 0xFF9C | 0x9C <-- notice
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* most significant bit set
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*
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* The signed complication comes when going the other way. If the number is
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* positive setting the most significant bytes to zero is correct. However if
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* the number is negative the most significant bytes must be set to 0xFF. This
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* is the process of sign-extension. Typically this is handled by the compiler.
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* For example if a int16_t is assigned to an int32_t the compiler (or the
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* processor instruction) knows to perform the sign extension. However in our
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* case we can decode signed 24-bit numbers (for example) which are returned to
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* the caller as int32_t. In this instance fielddecode performs the sign
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* extension.
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*/
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#define __STDC_CONSTANT_MACROS
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#include <stdint.h>
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#include <stdbool.h>
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//! Decode a null terminated string from a byte stream
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void stringFromBytes(char* string, const uint8_t* bytes, int* index, int maxLength, int fixedLength);
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//! Copy an array of bytes from a byte stream without changing the order.
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void bytesFromBeBytes(uint8_t* data, const uint8_t* bytes, int* index, int num);
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//! Copy an array of bytes from a byte stream while reversing the order.
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void bytesFromLeBytes(uint8_t* data, const uint8_t* bytes, int* index, int num);
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//! Decode a 4 byte float from a big endian byte stream.
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float float32FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a 4 byte float from a little endian byte stream.
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float float32FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 4 byte integer from a big endian byte stream.
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uint32_t uint32FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 4 byte integer from a little endian byte stream.
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uint32_t uint32FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a signed 4 byte integer from a big endian byte stream.
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int32_t int32FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a signed 4 byte integer from a little endian byte stream.
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int32_t int32FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 3 byte integer from a big endian byte stream.
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uint32_t uint24FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 3 byte integer from a little endian byte stream.
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uint32_t uint24FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a signed 3 byte integer from a big endian byte stream.
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int32_t int24FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a signed 3 byte integer from a little endian byte stream.
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int32_t int24FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 2 byte integer from a big endian byte stream.
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uint16_t uint16FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 2 byte integer from a little endian byte stream.
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uint16_t uint16FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a signed 2 byte integer from a big endian byte stream.
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int16_t int16FromBeBytes(const uint8_t* bytes, int* index);
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//! Decode a signed 2 byte integer from a little endian byte stream.
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int16_t int16FromLeBytes(const uint8_t* bytes, int* index);
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//! Decode a unsigned 1 byte integer from a byte stream.
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#define uint8FromBytes(bytes, index) (uint8_t)((bytes)[(*(index))++])
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//! Decode a signed 1 byte integer from a byte stream.
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#define int8FromBytes(bytes, index) (int8_t)((bytes)[(*(index))++])
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#ifdef __cplusplus
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}
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#endif
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2020-09-24 03:40:33 -03:00
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#endif // _FIELDDECODE_H
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