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using System ;
using System.Collections.Generic ;
using System.ComponentModel ;
using System.Drawing ;
using System.Data ;
using System.Text ;
using System.Windows.Forms ;
using System.IO ;
using System.Drawing.Imaging ;
using System.Threading ;
using System.Drawing.Drawing2D ;
using OpenTK ;
using OpenTK.Graphics.OpenGL ;
using OpenTK.Graphics ;
// Control written by Michael Oborne 2011
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// dual opengl and GDI+
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namespace hud
{
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public class HUD : GLControl
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{
object paintlock = new object ( ) ;
object streamlock = new object ( ) ;
MemoryStream _streamjpg = new MemoryStream ( ) ;
public MemoryStream streamjpg { get { lock ( streamlock ) { return _streamjpg ; } } set { lock ( streamlock ) { _streamjpg = value ; } } }
/// <summary>
/// this is to reduce cpu usage
/// </summary>
public bool streamjpgenable = false ;
Bitmap [ ] charbitmaps = new Bitmap [ 6000 ] ;
int [ ] charbitmaptexid = new int [ 6000 ] ;
int [ ] charwidth = new int [ 6000 ] ;
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public int huddrawtime = 0 ;
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public bool opengl { get { return base . UseOpenGL ; } set { base . UseOpenGL = value ; } }
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public HUD ( )
{
if ( this . DesignMode )
return ;
InitializeComponent ( ) ;
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graphicsObject = this ;
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graphicsObjectGDIP = Graphics . FromImage ( objBitmap ) ;
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}
private void InitializeComponent ( )
{
System . ComponentModel . ComponentResourceManager resources = new System . ComponentModel . ComponentResourceManager ( typeof ( HUD ) ) ;
this . SuspendLayout ( ) ;
//
// HUD
//
this . BackColor = System . Drawing . Color . Black ;
this . Name = "HUD" ;
resources . ApplyResources ( this , "$this" ) ;
this . ResumeLayout ( false ) ;
}
float _roll ;
float _navroll ;
float _pitch ;
float _navpitch ;
float _heading ;
float _targetheading ;
float _alt ;
float _targetalt ;
float _groundspeed ;
float _airspeed ;
float _targetspeed ;
float _batterylevel ;
float _batteryremaining ;
float _gpsfix ;
float _gpshdop ;
float _disttowp ;
float _groundcourse ;
float _xtrack_error ;
float _turnrate ;
float _verticalspeed ;
string _mode = "Manual" ;
int _wpno ;
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float roll { get { return _roll ; } set { if ( _roll ! = value ) { _roll = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float navroll { get { return _navroll ; } set { if ( _navroll ! = value ) { _navroll = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float pitch { get { return _pitch ; } set { if ( _pitch ! = value ) { _pitch = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float navpitch { get { return _navpitch ; } set { if ( _navpitch ! = value ) { _navpitch = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float heading { get { return _heading ; } set { if ( _heading ! = value ) { _heading = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float targetheading { get { return _targetheading ; } set { if ( _targetheading ! = value ) { _targetheading = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float alt { get { return _alt ; } set { if ( _alt ! = value ) { _alt = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float targetalt { get { return _targetalt ; } set { if ( _targetalt ! = value ) { _targetalt = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float groundspeed { get { return _groundspeed ; } set { if ( _groundspeed ! = value ) { _groundspeed = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float airspeed { get { return _airspeed ; } set { if ( _airspeed ! = value ) { _airspeed = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float targetspeed { get { return _targetspeed ; } set { if ( _targetspeed ! = value ) { _targetspeed = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float batterylevel { get { return _batterylevel ; } set { if ( _batterylevel ! = value ) { _batterylevel = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float batteryremaining { get { return _batteryremaining ; } set { if ( _batteryremaining ! = value ) { _batteryremaining = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float gpsfix { get { return _gpsfix ; } set { if ( _gpsfix ! = value ) { _gpsfix = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float gpshdop { get { return _gpshdop ; } set { if ( _gpshdop ! = value ) { _gpshdop = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float disttowp { get { return _disttowp ; } set { if ( _disttowp ! = value ) { _disttowp = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public string mode { get { return _mode ; } set { if ( _mode ! = value ) { _mode = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public int wpno { get { return _wpno ; } set { if ( _wpno ! = value ) { _wpno = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float groundcourse { get { return _groundcourse ; } set { if ( _groundcourse ! = value ) { _groundcourse = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float xtrack_error { get { return _xtrack_error ; } set { if ( _xtrack_error ! = value ) { _xtrack_error = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float turnrate { get { return _turnrate ; } set { if ( _turnrate ! = value ) { _turnrate = value ; this . Invalidate ( ) ; } } }
[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
public float verticalspeed { get { return _verticalspeed ; } set { if ( _verticalspeed ! = value ) { _verticalspeed = value ; this . Invalidate ( ) ; } } }
public bool bgon = true ;
public bool hudon = true ;
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[System.ComponentModel.Browsable(true), System.ComponentModel.Category("Values")]
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public Color hudcolor { get { return whitePen . Color ; } set { whitePen = new Pen ( value , 2 ) ; } }
Pen whitePen = new Pen ( Color . White , 2 ) ;
public Image bgimage { set { _bgimage = value ; this . Invalidate ( ) ; } }
Image _bgimage ;
// move these global as they rarely change - reduce GC
Font font = new Font ( "Arial" , 10 ) ;
Bitmap objBitmap = new Bitmap ( 1024 , 1024 ) ;
int count = 0 ;
DateTime countdate = DateTime . Now ;
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HUD graphicsObject ;
Graphics graphicsObjectGDIP ;
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DateTime starttime = DateTime . MinValue ;
System . ComponentModel . ComponentResourceManager resources = new System . ComponentModel . ComponentResourceManager ( typeof ( HUD ) ) ;
public override void Refresh ( )
{
//base.Refresh();
OnPaint ( new PaintEventArgs ( this . CreateGraphics ( ) , this . ClientRectangle ) ) ;
}
protected override void OnLoad ( EventArgs e )
{
if ( this . DesignMode )
return ;
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if ( opengl )
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{
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try
{
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GraphicsMode test = this . GraphicsMode ;
Console . WriteLine ( test . ToString ( ) ) ;
Console . WriteLine ( "Vendor: " + GL . GetString ( StringName . Vendor ) ) ;
Console . WriteLine ( "Version: " + GL . GetString ( StringName . Version ) ) ;
Console . WriteLine ( "Device: " + GL . GetString ( StringName . Renderer ) ) ;
//Console.WriteLine("Extensions: " + GL.GetString(StringName.Extensions));
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int [ ] viewPort = new int [ 4 ] ;
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GL . GetInteger ( GetPName . Viewport , viewPort ) ;
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GL . MatrixMode ( MatrixMode . Projection ) ;
GL . LoadIdentity ( ) ;
GL . Ortho ( 0 , Width , Height , 0 , - 1 , 1 ) ;
GL . MatrixMode ( MatrixMode . Modelview ) ;
GL . LoadIdentity ( ) ;
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GL . PushAttrib ( AttribMask . DepthBufferBit ) ;
GL . Disable ( EnableCap . DepthTest ) ;
//GL.Enable(EnableCap.Texture2D);
GL . BlendFunc ( BlendingFactorSrc . SrcAlpha , BlendingFactorDest . OneMinusSrcAlpha ) ;
GL . Enable ( EnableCap . Blend ) ;
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}
catch ( Exception ex ) { Console . WriteLine ( "HUD opengl onload " + ex . ToString ( ) ) ; }
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try
{
GL . Hint ( HintTarget . PerspectiveCorrectionHint , HintMode . Nicest ) ;
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GL . Hint ( HintTarget . LineSmoothHint , HintMode . Nicest ) ;
GL . Hint ( HintTarget . PolygonSmoothHint , HintMode . Nicest ) ;
GL . Hint ( HintTarget . PointSmoothHint , HintMode . Nicest ) ;
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GL . Hint ( HintTarget . TextureCompressionHint , HintMode . Nicest ) ;
}
catch { }
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try
{
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GL . Enable ( EnableCap . LineSmooth ) ;
GL . Enable ( EnableCap . PointSmooth ) ;
GL . Enable ( EnableCap . PolygonSmooth ) ;
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}
catch { }
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}
}
protected override void OnPaint ( PaintEventArgs e )
{
//GL.Enable(EnableCap.AlphaTest);
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if ( this . DesignMode )
{
e . Graphics . Clear ( this . BackColor ) ;
e . Graphics . Flush ( ) ;
return ;
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}
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if ( ( DateTime . Now - starttime ) . TotalMilliseconds < 30 & & ( _bgimage = = null ) )
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{
//Console.WriteLine("ms "+(DateTime.Now - starttime).TotalMilliseconds);
//e.Graphics.DrawImageUnscaled(objBitmap, 0, 0);
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return ;
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}
starttime = DateTime . Now ;
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if ( opengl )
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{
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MakeCurrent ( ) ;
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GL . Clear ( ClearBufferMask . ColorBufferBit ) ;
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}
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doPaint ( e ) ;
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if ( opengl ) {
this . SwapBuffers ( ) ;
}
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count + + ;
huddrawtime + = ( int ) ( DateTime . Now - starttime ) . TotalMilliseconds ;
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if ( huddrawtime > 500 )
{
opengl = false ;
}
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if ( DateTime . Now . Second ! = countdate . Second )
{
countdate = DateTime . Now ;
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Console . WriteLine ( "HUD " + count + " hz drawtime " + ( huddrawtime / count ) + " gl " + opengl ) ;
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count = 0 ;
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huddrawtime = 0 ;
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}
}
void Clear ( Color color )
{
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if ( opengl )
{
GL . ClearColor ( color ) ;
} else
{
graphicsObjectGDIP . Clear ( color ) ;
}
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}
const float rad2deg = ( float ) ( 180 / Math . PI ) ;
const float deg2rad = ( float ) ( 1.0 / rad2deg ) ;
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public void DrawArc ( Pen penn , RectangleF rect , float start , float degrees )
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{
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if ( opengl )
{
GL . LineWidth ( penn . Width ) ;
GL . Color4 ( penn . Color ) ;
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GL . Begin ( BeginMode . LineStrip ) ;
start - = 90 ;
float x = 0 , y = 0 ;
for ( int i = ( int ) start ; i < = start + degrees ; i + + )
{
x = ( float ) Math . Sin ( i * deg2rad ) * rect . Width / 2 ;
y = ( float ) Math . Cos ( i * deg2rad ) * rect . Height / 2 ;
x = x + rect . X + rect . Width / 2 ;
y = y + rect . Y + rect . Height / 2 ;
GL . Vertex2 ( x , y ) ;
}
GL . End ( ) ;
}
else
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{
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graphicsObjectGDIP . DrawArc ( penn , rect , start , degrees ) ;
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}
}
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public void DrawEllipse ( Pen penn , Rectangle rect )
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{
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if ( opengl )
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{
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GL . LineWidth ( penn . Width ) ;
GL . Color4 ( penn . Color ) ;
GL . Begin ( BeginMode . LineLoop ) ;
float x , y ;
for ( float i = 0 ; i < 360 ; i + = 1 )
{
x = ( float ) Math . Sin ( i * deg2rad ) * rect . Width / 2 ;
y = ( float ) Math . Cos ( i * deg2rad ) * rect . Height / 2 ;
x = x + rect . X + rect . Width / 2 ;
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y = y + rect . Y + rect . Height / 2 ;
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GL . Vertex2 ( x , y ) ;
}
GL . End ( ) ;
}
else
{
graphicsObjectGDIP . DrawEllipse ( penn , rect ) ;
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}
}
int texture ;
Bitmap bitmap = new Bitmap ( 512 , 512 ) ;
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public void DrawImage ( Image img , int x , int y , int width , int height )
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{
if ( img = = null )
return ;
//bitmap = new Bitmap(512,512);
using ( Graphics graphics = Graphics . FromImage ( bitmap ) )
{
graphics . CompositingQuality = System . Drawing . Drawing2D . CompositingQuality . HighSpeed ;
graphics . InterpolationMode = System . Drawing . Drawing2D . InterpolationMode . NearestNeighbor ;
graphics . SmoothingMode = System . Drawing . Drawing2D . SmoothingMode . HighSpeed ;
//draw the image into the target bitmap
graphics . DrawImage ( img , 0 , 0 , bitmap . Width , bitmap . Height ) ;
}
GL . DeleteTexture ( texture ) ;
GL . GenTextures ( 1 , out texture ) ;
GL . BindTexture ( TextureTarget . Texture2D , texture ) ;
BitmapData data = bitmap . LockBits ( new System . Drawing . Rectangle ( 0 , 0 , bitmap . Width , bitmap . Height ) ,
ImageLockMode . ReadOnly , System . Drawing . Imaging . PixelFormat . Format32bppArgb ) ;
//Console.WriteLine("w {0} h {1}",data.Width, data.Height);
GL . TexImage2D ( TextureTarget . Texture2D , 0 , PixelInternalFormat . Rgba , data . Width , data . Height , 0 ,
OpenTK . Graphics . OpenGL . PixelFormat . Bgra , PixelType . UnsignedByte , data . Scan0 ) ;
bitmap . UnlockBits ( data ) ;
GL . TexParameter ( TextureTarget . Texture2D , TextureParameterName . TextureMinFilter , ( int ) TextureMinFilter . Linear ) ;
GL . TexParameter ( TextureTarget . Texture2D , TextureParameterName . TextureMagFilter , ( int ) TextureMagFilter . Linear ) ;
GL . Enable ( EnableCap . Texture2D ) ;
GL . BindTexture ( TextureTarget . Texture2D , texture ) ;
GL . Begin ( BeginMode . Quads ) ;
GL . TexCoord2 ( 0.0f , 1.0f ) ; GL . Vertex2 ( 0 , this . Height ) ;
GL . TexCoord2 ( 1.0f , 1.0f ) ; GL . Vertex2 ( this . Width , this . Height ) ;
GL . TexCoord2 ( 1.0f , 0.0f ) ; GL . Vertex2 ( this . Width , 0 ) ;
GL . TexCoord2 ( 0.0f , 0.0f ) ; GL . Vertex2 ( 0 , 0 ) ;
GL . End ( ) ;
GL . Disable ( EnableCap . Texture2D ) ;
}
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public void DrawPath ( Pen penn , GraphicsPath gp )
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{
try
{
DrawPolygon ( penn , gp . PathPoints ) ;
}
catch { }
}
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public void FillPath ( Brush brushh , GraphicsPath gp )
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{
try
{
FillPolygon ( brushh , gp . PathPoints ) ;
}
catch { }
}
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public void SetClip ( Rectangle rect )
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{
}
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public void ResetClip ( )
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{
}
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public void ResetTransform ( )
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{
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if ( opengl )
{
GL . LoadIdentity ( ) ;
}
else
{
graphicsObjectGDIP . ResetTransform ( ) ;
}
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}
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public void RotateTransform ( float angle )
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{
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if ( opengl )
{
GL . Rotate ( angle , 0 , 0 , 1 ) ;
}
else
{
graphicsObjectGDIP . RotateTransform ( angle ) ;
}
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}
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public void TranslateTransform ( float x , float y )
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{
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if ( opengl )
{
GL . Translate ( x , y , 0f ) ;
}
else
{
graphicsObjectGDIP . TranslateTransform ( x , y ) ;
}
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}
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public void FillPolygon ( Brush brushh , Point [ ] list )
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{
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if ( opengl )
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{
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GL . Begin ( BeginMode . TriangleFan ) ;
GL . Color4 ( ( ( SolidBrush ) brushh ) . Color ) ;
foreach ( Point pnt in list )
{
GL . Vertex2 ( pnt . X , pnt . Y ) ;
}
GL . Vertex2 ( list [ list . Length - 1 ] . X , list [ list . Length - 1 ] . Y ) ;
GL . End ( ) ;
}
else
{
graphicsObjectGDIP . FillPolygon ( brushh , list ) ;
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}
}
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public void FillPolygon ( Brush brushh , PointF [ ] list )
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{
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if ( opengl )
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{
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GL . Begin ( BeginMode . Quads ) ;
GL . Color4 ( ( ( SolidBrush ) brushh ) . Color ) ;
foreach ( PointF pnt in list )
{
GL . Vertex2 ( pnt . X , pnt . Y ) ;
}
GL . Vertex2 ( list [ 0 ] . X , list [ 0 ] . Y ) ;
GL . End ( ) ;
}
else
{
graphicsObjectGDIP . FillPolygon ( brushh , list ) ;
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}
}
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public void DrawPolygon ( Pen penn , Point [ ] list )
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{
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if ( opengl )
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{
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GL . LineWidth ( penn . Width ) ;
GL . Color4 ( penn . Color ) ;
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GL . Begin ( BeginMode . LineLoop ) ;
foreach ( Point pnt in list )
{
GL . Vertex2 ( pnt . X , pnt . Y ) ;
}
GL . End ( ) ;
}
else
{
graphicsObjectGDIP . DrawPolygon ( penn , list ) ;
}
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}
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public void DrawPolygon ( Pen penn , PointF [ ] list )
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{
if ( opengl )
{
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GL . LineWidth ( penn . Width ) ;
GL . Color4 ( penn . Color ) ;
GL . Begin ( BeginMode . LineLoop ) ;
foreach ( PointF pnt in list )
{
GL . Vertex2 ( pnt . X , pnt . Y ) ;
}
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GL . End ( ) ;
}
else
{
graphicsObjectGDIP . DrawPolygon ( penn , list ) ;
}
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}
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public void FillRectangle ( Brush brushh , RectangleF rectf )
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{
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if ( opengl )
{
float x1 = rectf . X ;
float y1 = rectf . Y ;
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float width = rectf . Width ;
float height = rectf . Height ;
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GL . Begin ( BeginMode . Quads ) ;
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if ( ( ( Type ) brushh . GetType ( ) ) = = typeof ( LinearGradientBrush ) )
{
LinearGradientBrush temp = ( LinearGradientBrush ) brushh ;
GL . Color4 ( temp . LinearColors [ 0 ] ) ;
}
else
{
GL . Color4 ( ( ( SolidBrush ) brushh ) . Color . R / 255f , ( ( SolidBrush ) brushh ) . Color . G / 255f , ( ( SolidBrush ) brushh ) . Color . B / 255f , ( ( SolidBrush ) brushh ) . Color . A / 255f ) ;
}
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GL . Vertex2 ( x1 , y1 ) ;
GL . Vertex2 ( x1 + width , y1 ) ;
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if ( ( ( Type ) brushh . GetType ( ) ) = = typeof ( LinearGradientBrush ) )
{
LinearGradientBrush temp = ( LinearGradientBrush ) brushh ;
GL . Color4 ( temp . LinearColors [ 1 ] ) ;
}
else
{
GL . Color4 ( ( ( SolidBrush ) brushh ) . Color . R / 255f , ( ( SolidBrush ) brushh ) . Color . G / 255f , ( ( SolidBrush ) brushh ) . Color . B / 255f , ( ( SolidBrush ) brushh ) . Color . A / 255f ) ;
}
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GL . Vertex2 ( x1 + width , y1 + height ) ;
GL . Vertex2 ( x1 , y1 + height ) ;
GL . End ( ) ;
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}
else
{
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graphicsObjectGDIP . FillRectangle ( brushh , rectf ) ;
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}
}
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public void DrawRectangle ( Pen penn , RectangleF rect )
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{
DrawRectangle ( penn , rect . X , rect . Y , rect . Width , rect . Height ) ;
}
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public void DrawRectangle ( Pen penn , double x1 , double y1 , double width , double height )
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{
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if ( opengl )
{
GL . LineWidth ( penn . Width ) ;
GL . Color4 ( penn . Color ) ;
GL . Begin ( BeginMode . LineLoop ) ;
GL . Vertex2 ( x1 , y1 ) ;
GL . Vertex2 ( x1 + width , y1 ) ;
GL . Vertex2 ( x1 + width , y1 + height ) ;
GL . Vertex2 ( x1 , y1 + height ) ;
GL . End ( ) ;
}
else
{
graphicsObjectGDIP . DrawRectangle ( penn , ( float ) x1 , ( float ) y1 , ( float ) width , ( float ) height ) ;
}
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}
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public void DrawLine ( Pen penn , double x1 , double y1 , double x2 , double y2 )
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{
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if ( opengl )
{
GL . Color4 ( penn . Color ) ;
GL . LineWidth ( penn . Width ) ;
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GL . Begin ( BeginMode . Lines ) ;
GL . Vertex2 ( x1 , y1 ) ;
GL . Vertex2 ( x2 , y2 ) ;
GL . End ( ) ;
}
else
{
graphicsObjectGDIP . DrawLine ( penn , ( float ) x1 , ( float ) y1 , ( float ) x2 , ( float ) y2 ) ;
}
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}
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void doPaint ( PaintEventArgs e )
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{
try
{
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if ( graphicsObjectGDIP = = null | | ! opengl & & ( objBitmap . Width ! = this . Width | | objBitmap . Height ! = this . Height ) )
{
objBitmap = new Bitmap ( this . Width , this . Height ) ;
graphicsObjectGDIP = Graphics . FromImage ( objBitmap ) ;
graphicsObjectGDIP . SmoothingMode = SmoothingMode . AntiAlias ;
graphicsObjectGDIP . InterpolationMode = InterpolationMode . NearestNeighbor ;
graphicsObjectGDIP . CompositingMode = CompositingMode . SourceOver ;
graphicsObjectGDIP . CompositingQuality = CompositingQuality . HighSpeed ;
graphicsObjectGDIP . PixelOffsetMode = PixelOffsetMode . HighSpeed ;
graphicsObjectGDIP . TextRenderingHint = System . Drawing . Text . TextRenderingHint . SystemDefault ;
}
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graphicsObject . Clear ( Color . Gray ) ;
if ( _bgimage ! = null )
{
bgon = false ;
graphicsObject . DrawImage ( _bgimage , 0 , 0 , this . Width , this . Height ) ;
if ( hudon = = false )
{
return ;
}
}
else
{
bgon = true ;
}
graphicsObject . TranslateTransform ( this . Width / 2 , this . Height / 2 ) ;
graphicsObject . RotateTransform ( - roll ) ;
int fontsize = this . Height / 30 ; // = 10
int fontoffset = fontsize - 10 ;
float every5deg = - this . Height / 60 ;
float pitchoffset = - pitch * every5deg ;
int halfwidth = this . Width / 2 ;
int halfheight = this . Height / 2 ;
SolidBrush whiteBrush = new SolidBrush ( whitePen . Color ) ;
Pen blackPen = new Pen ( Color . Black , 2 ) ;
Pen greenPen = new Pen ( Color . Green , 2 ) ;
Pen redPen = new Pen ( Color . Red , 2 ) ;
// draw sky
if ( bgon = = true )
{
RectangleF bg = new RectangleF ( - halfwidth * 2 , - halfheight * 2 , this . Width * 2 , halfheight * 2 + pitchoffset ) ;
if ( bg . Height ! = 0 )
{
LinearGradientBrush linearBrush = new LinearGradientBrush ( bg , Color . Blue ,
Color . LightBlue , LinearGradientMode . Vertical ) ;
graphicsObject . FillRectangle ( linearBrush , bg ) ;
}
// draw ground
bg = new RectangleF ( - halfwidth * 2 , pitchoffset , this . Width * 2 , halfheight * 2 - pitchoffset ) ;
if ( bg . Height ! = 0 )
{
LinearGradientBrush linearBrush = new LinearGradientBrush ( bg , Color . FromArgb ( 0x9b , 0xb8 , 0x24 ) ,
Color . FromArgb ( 0x41 , 0x4f , 0x07 ) , LinearGradientMode . Vertical ) ;
graphicsObject . FillRectangle ( linearBrush , bg ) ;
}
//draw centerline
graphicsObject . DrawLine ( whitePen , - halfwidth * 2 , pitchoffset + 0 , halfwidth * 2 , pitchoffset + 0 ) ;
}
graphicsObject . ResetTransform ( ) ;
graphicsObject . SetClip ( new Rectangle ( 0 , this . Height / 14 , this . Width , this . Height - this . Height / 14 ) ) ;
graphicsObject . TranslateTransform ( this . Width / 2 , this . Height / 2 ) ;
graphicsObject . RotateTransform ( - roll ) ;
//draw pitch
int lengthshort = this . Width / 12 ;
int lengthlong = this . Width / 8 ;
for ( int a = - 90 ; a < = 90 ; a + = 5 )
{
// limit to 40 degrees
if ( a > = pitch - 34 & & a < = pitch + 25 )
{
if ( a % 10 = = 0 )
{
if ( a = = 0 )
{
graphicsObject . DrawLine ( greenPen , this . Width / 2 - lengthlong - halfwidth , pitchoffset + a * every5deg , this . Width / 2 + lengthlong - halfwidth , pitchoffset + a * every5deg ) ;
}
else
{
graphicsObject . DrawLine ( whitePen , this . Width / 2 - lengthlong - halfwidth , pitchoffset + a * every5deg , this . Width / 2 + lengthlong - halfwidth , pitchoffset + a * every5deg ) ;
}
drawstring ( graphicsObject , a . ToString ( ) , font , fontsize + 2 , whiteBrush , this . Width / 2 - lengthlong - 30 - halfwidth - ( int ) ( fontoffset * 1.7 ) , pitchoffset + a * every5deg - 8 - fontoffset ) ;
}
else
{
graphicsObject . DrawLine ( whitePen , this . Width / 2 - lengthshort - halfwidth , pitchoffset + a * every5deg , this . Width / 2 + lengthshort - halfwidth , pitchoffset + a * every5deg ) ;
//drawstring(e,a.ToString(), new Font("Arial", 10), whiteBrush, this.Width / 2 - lengthshort - 20 - halfwidth, this.Height / 2 + pitchoffset + a * every5deg - 8);
}
}
}
graphicsObject . ResetTransform ( ) ;
// draw roll ind needle
graphicsObject . TranslateTransform ( this . Width / 2 , this . Height / 2 + this . Height / 14 ) ;
graphicsObject . RotateTransform ( - roll ) ;
Point [ ] pointlist = new Point [ 3 ] ;
lengthlong = this . Height / 66 ;
int extra = this . Height / 15 * 7 ;
pointlist [ 0 ] = new Point ( 0 , - lengthlong * 2 - extra ) ;
pointlist [ 1 ] = new Point ( - lengthlong , - lengthlong - extra ) ;
pointlist [ 2 ] = new Point ( lengthlong , - lengthlong - extra ) ;
if ( Math . Abs ( roll ) > 45 )
{
redPen . Width = 10 ;
}
graphicsObject . DrawPolygon ( redPen , pointlist ) ;
redPen . Width = 2 ;
for ( int a = - 45 ; a < = 45 ; a + = 15 )
{
graphicsObject . ResetTransform ( ) ;
graphicsObject . TranslateTransform ( this . Width / 2 , this . Height / 2 + this . Height / 14 ) ;
graphicsObject . RotateTransform ( a ) ;
drawstring ( graphicsObject , Math . Abs ( a ) . ToString ( "##" ) , font , fontsize , whiteBrush , 0 - 6 - fontoffset , - lengthlong * 2 - extra ) ;
graphicsObject . DrawLine ( whitePen , 0 , - halfheight , 0 , - halfheight - 10 ) ;
}
graphicsObject . ResetTransform ( ) ;
//draw centre / current att
Rectangle centercircle = new Rectangle ( halfwidth - 10 , halfheight - 10 , 20 , 20 ) ;
graphicsObject . DrawEllipse ( redPen , centercircle ) ;
graphicsObject . DrawLine ( redPen , centercircle . Left - 10 , halfheight , centercircle . Left , halfheight ) ;
graphicsObject . DrawLine ( redPen , centercircle . Right , halfheight , centercircle . Right + 10 , halfheight ) ;
graphicsObject . DrawLine ( redPen , centercircle . Left + centercircle . Width / 2 , centercircle . Top , centercircle . Left + centercircle . Width / 2 , centercircle . Top - 10 ) ;
// draw roll ind
Rectangle arcrect = new Rectangle ( this . Width / 2 - this . Height / 2 , this . Height / 14 , this . Height , this . Height ) ;
graphicsObject . DrawArc ( whitePen , arcrect , 180 + 45 , 90 ) ;
//draw heading ind
graphicsObject . ResetClip ( ) ;
Rectangle headbg = new Rectangle ( 0 , 0 , this . Width - 0 , this . Height / 14 ) ;
graphicsObject . DrawRectangle ( blackPen , headbg ) ;
SolidBrush solidBrush = new SolidBrush ( Color . FromArgb ( 0x55 , 0xff , 0xff , 0xff ) ) ;
graphicsObject . FillRectangle ( solidBrush , headbg ) ;
// center
graphicsObject . DrawLine ( redPen , headbg . Width / 2 , headbg . Bottom , headbg . Width / 2 , headbg . Top ) ;
//bottom line
graphicsObject . DrawLine ( whitePen , headbg . Left + 5 , headbg . Bottom - 5 , headbg . Width - 5 , headbg . Bottom - 5 ) ;
float space = ( headbg . Width - 10 ) / 60.0f ;
int start = ( int ) Math . Round ( ( heading - 30 ) , 1 ) ;
// draw for outside the 60 deg
if ( targetheading < start )
{
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , headbg . Left + 5 + space * 0 , headbg . Bottom , headbg . Left + 5 + space * ( 0 ) , headbg . Top ) ;
}
if ( targetheading > heading + 30 )
{
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , headbg . Left + 5 + space * 60 , headbg . Bottom , headbg . Left + 5 + space * ( 60 ) , headbg . Top ) ;
}
for ( int a = start ; a < = heading + 30 ; a + = 1 )
{
// target heading
if ( ( ( int ) ( a + 360 ) % 360 ) = = ( int ) targetheading )
{
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , headbg . Left + 5 + space * ( a - start ) , headbg . Bottom , headbg . Left + 5 + space * ( a - start ) , headbg . Top ) ;
}
if ( ( ( int ) ( a + 360 ) % 360 ) = = ( int ) groundcourse )
{
blackPen . Width = 6 ;
graphicsObject . DrawLine ( blackPen , headbg . Left + 5 + space * ( a - start ) , headbg . Bottom , headbg . Left + 5 + space * ( a - start ) , headbg . Top ) ;
blackPen . Width = 2 ;
}
if ( ( int ) a % 5 = = 0 )
{
//Console.WriteLine(a + " " + Math.Round(a, 1, MidpointRounding.AwayFromZero));
//Console.WriteLine(space +" " + a +" "+ (headbg.Left + 5 + space * (a - start)));
graphicsObject . DrawLine ( whitePen , headbg . Left + 5 + space * ( a - start ) , headbg . Bottom - 5 , headbg . Left + 5 + space * ( a - start ) , headbg . Bottom - 10 ) ;
int disp = ( int ) a ;
if ( disp < 0 )
disp + = 360 ;
disp = disp % 360 ;
if ( disp = = 0 )
{
drawstring ( graphicsObject , "N" . PadLeft ( 2 ) , font , fontsize + 4 , whiteBrush , headbg . Left - 5 + space * ( a - start ) - fontoffset , headbg . Bottom - 24 - ( int ) ( fontoffset * 1.7 ) ) ;
}
else if ( disp = = 90 )
{
drawstring ( graphicsObject , "E" . PadLeft ( 2 ) , font , fontsize + 4 , whiteBrush , headbg . Left - 5 + space * ( a - start ) - fontoffset , headbg . Bottom - 24 - ( int ) ( fontoffset * 1.7 ) ) ;
}
else if ( disp = = 180 )
{
drawstring ( graphicsObject , "S" . PadLeft ( 2 ) , font , fontsize + 4 , whiteBrush , headbg . Left - 5 + space * ( a - start ) - fontoffset , headbg . Bottom - 24 - ( int ) ( fontoffset * 1.7 ) ) ;
}
else if ( disp = = 270 )
{
drawstring ( graphicsObject , "W" . PadLeft ( 2 ) , font , fontsize + 4 , whiteBrush , headbg . Left - 5 + space * ( a - start ) - fontoffset , headbg . Bottom - 24 - ( int ) ( fontoffset * 1.7 ) ) ;
}
else
{
drawstring ( graphicsObject , ( disp % 360 ) . ToString ( ) . PadLeft ( 3 ) , font , fontsize , whiteBrush , headbg . Left - 5 + space * ( a - start ) - fontoffset , headbg . Bottom - 24 - ( int ) ( fontoffset * 1.7 ) ) ;
}
}
}
// Console.WriteLine("HUD 0 " + (DateTime.Now - starttime).TotalMilliseconds + " " + DateTime.Now.Millisecond);
// xtrack error
// center
float xtspace = this . Width / 10.0f / 3.0f ;
int pad = 10 ;
float myxtrack_error = xtrack_error ;
myxtrack_error = Math . Min ( myxtrack_error , 40 ) ;
myxtrack_error = Math . Max ( myxtrack_error , - 40 ) ;
// xtrack - distance scale - space
float loc = myxtrack_error / 20.0f * xtspace ;
// current xtrack
if ( Math . Abs ( myxtrack_error ) = = 40 )
{
greenPen . Color = Color . FromArgb ( 128 , greenPen . Color ) ;
}
graphicsObject . DrawLine ( greenPen , this . Width / 10 + loc , headbg . Bottom + 5 , this . Width / 10 + loc , headbg . Bottom + this . Height / 10 ) ;
greenPen . Color = Color . FromArgb ( 255 , greenPen . Color ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 , headbg . Bottom + 5 , this . Width / 10 , headbg . Bottom + this . Height / 10 ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 - xtspace , headbg . Bottom + 5 + pad , this . Width / 10 - xtspace , headbg . Bottom + this . Height / 10 - pad ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 - xtspace * 2 , headbg . Bottom + 5 + pad , this . Width / 10 - xtspace * 2 , headbg . Bottom + this . Height / 10 - pad ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 + xtspace , headbg . Bottom + 5 + pad , this . Width / 10 + xtspace , headbg . Bottom + this . Height / 10 - pad ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 + xtspace * 2 , headbg . Bottom + 5 + pad , this . Width / 10 + xtspace * 2 , headbg . Bottom + this . Height / 10 - pad ) ;
// rate of turn
whitePen . Width = 4 ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 - xtspace * 2 - xtspace / 2 , headbg . Bottom + this . Height / 10 + 10 , this . Width / 10 - xtspace * 2 - xtspace / 2 + xtspace , headbg . Bottom + this . Height / 10 + 10 ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 - xtspace * 0 - xtspace / 2 , headbg . Bottom + this . Height / 10 + 10 , this . Width / 10 - xtspace * 0 - xtspace / 2 + xtspace , headbg . Bottom + this . Height / 10 + 10 ) ;
graphicsObject . DrawLine ( whitePen , this . Width / 10 + xtspace * 2 - xtspace / 2 , headbg . Bottom + this . Height / 10 + 10 , this . Width / 10 + xtspace * 2 - xtspace / 2 + xtspace , headbg . Bottom + this . Height / 10 + 10 ) ;
float myturnrate = turnrate ;
float trwidth = ( this . Width / 10 + xtspace * 2 - xtspace / 2 ) - ( this . Width / 10 - xtspace * 2 - xtspace / 2 ) ;
float range = 12 ;
myturnrate = Math . Min ( myturnrate , range / 2 ) ;
myturnrate = Math . Max ( myturnrate , ( range / 2 ) * - 1.0f ) ;
loc = myturnrate / range * trwidth ;
greenPen . Width = 4 ;
if ( Math . Abs ( myturnrate ) = = ( range / 2 ) )
{
greenPen . Color = Color . FromArgb ( 128 , greenPen . Color ) ;
}
graphicsObject . DrawLine ( greenPen , this . Width / 10 + loc - xtspace / 2 , headbg . Bottom + this . Height / 10 + 10 + 3 , this . Width / 10 + loc + xtspace / 2 , headbg . Bottom + this . Height / 10 + 10 + 3 ) ;
graphicsObject . DrawLine ( greenPen , this . Width / 10 + loc , headbg . Bottom + this . Height / 10 + 10 + 3 , this . Width / 10 + loc , headbg . Bottom + this . Height / 10 + 10 + 10 ) ;
greenPen . Color = Color . FromArgb ( 255 , greenPen . Color ) ;
whitePen . Width = 2 ;
// left scroller
Rectangle scrollbg = new Rectangle ( 0 , halfheight - halfheight / 2 , this . Width / 10 , this . Height / 2 ) ;
graphicsObject . DrawRectangle ( whitePen , scrollbg ) ;
graphicsObject . FillRectangle ( solidBrush , scrollbg ) ;
Point [ ] arrow = new Point [ 5 ] ;
arrow [ 0 ] = new Point ( 0 , - 10 ) ;
arrow [ 1 ] = new Point ( scrollbg . Width - 10 , - 10 ) ;
arrow [ 2 ] = new Point ( scrollbg . Width - 5 , 0 ) ;
arrow [ 3 ] = new Point ( scrollbg . Width - 10 , 10 ) ;
arrow [ 4 ] = new Point ( 0 , 10 ) ;
graphicsObject . TranslateTransform ( 0 , this . Height / 2 ) ;
int viewrange = 26 ;
float speed = airspeed ;
if ( speed = = 0 )
speed = groundspeed ;
space = ( scrollbg . Height ) / ( float ) viewrange ;
start = ( ( int ) speed - viewrange / 2 ) ;
if ( start > targetspeed )
{
greenPen . Color = Color . FromArgb ( 128 , greenPen . Color ) ;
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left , scrollbg . Top , scrollbg . Left + scrollbg . Width , scrollbg . Top ) ;
greenPen . Color = Color . FromArgb ( 255 , greenPen . Color ) ;
}
if ( ( speed + viewrange / 2 ) < targetspeed )
{
greenPen . Color = Color . FromArgb ( 128 , greenPen . Color ) ;
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left , scrollbg . Top - space * viewrange , scrollbg . Left + scrollbg . Width , scrollbg . Top - space * viewrange ) ;
greenPen . Color = Color . FromArgb ( 255 , greenPen . Color ) ;
}
for ( int a = ( int ) start ; a < = ( speed + viewrange / 2 ) ; a + = 1 )
{
if ( a = = ( int ) targetspeed & & targetspeed ! = 0 )
{
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left , scrollbg . Top - space * ( a - start ) , scrollbg . Left + scrollbg . Width , scrollbg . Top - space * ( a - start ) ) ;
}
if ( a % 5 = = 0 )
{
//Console.WriteLine(a + " " + scrollbg.Right + " " + (scrollbg.Top - space * (a - start)) + " " + (scrollbg.Right - 20) + " " + (scrollbg.Top - space * (a - start)));
graphicsObject . DrawLine ( whitePen , scrollbg . Right , scrollbg . Top - space * ( a - start ) , scrollbg . Right - 10 , scrollbg . Top - space * ( a - start ) ) ;
drawstring ( graphicsObject , a . ToString ( ) . PadLeft ( 5 ) , font , fontsize , whiteBrush , scrollbg . Right - 50 - 4 * fontoffset , scrollbg . Top - space * ( a - start ) - 6 - fontoffset ) ;
}
}
graphicsObject . DrawPolygon ( blackPen , arrow ) ;
graphicsObject . FillPolygon ( Brushes . Black , arrow ) ;
drawstring ( graphicsObject , ( ( int ) speed ) . ToString ( "0" ) , font , 10 , Brushes . AliceBlue , 0 , - 9 ) ;
graphicsObject . ResetTransform ( ) ;
// extra text data
drawstring ( graphicsObject , "AS " + airspeed . ToString ( "0.0" ) , font , fontsize , whiteBrush , 1 , scrollbg . Bottom + 5 ) ;
drawstring ( graphicsObject , "GS " + groundspeed . ToString ( "0.0" ) , font , fontsize , whiteBrush , 1 , scrollbg . Bottom + fontsize + 2 + 10 ) ;
//drawstring(e,, new Font("Arial", fontsize + 2), whiteBrush, 1, scrollbg.Bottom + fontsize + 2 + 10);
// right scroller
scrollbg = new Rectangle ( this . Width - this . Width / 10 , halfheight - halfheight / 2 , this . Width / 10 , this . Height / 2 ) ;
graphicsObject . DrawRectangle ( whitePen , scrollbg ) ;
graphicsObject . FillRectangle ( solidBrush , scrollbg ) ;
arrow = new Point [ 5 ] ;
arrow [ 0 ] = new Point ( 0 , - 10 ) ;
arrow [ 1 ] = new Point ( scrollbg . Width - 10 , - 10 ) ;
arrow [ 2 ] = new Point ( scrollbg . Width - 5 , 0 ) ;
arrow [ 3 ] = new Point ( scrollbg . Width - 10 , 10 ) ;
arrow [ 4 ] = new Point ( 0 , 10 ) ;
graphicsObject . TranslateTransform ( 0 , this . Height / 2 ) ;
viewrange = 26 ;
space = ( scrollbg . Height ) / ( float ) viewrange ;
start = ( ( int ) alt - viewrange / 2 ) ;
if ( start > targetalt )
{
greenPen . Color = Color . FromArgb ( 128 , greenPen . Color ) ;
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left , scrollbg . Top , scrollbg . Left + scrollbg . Width , scrollbg . Top ) ;
greenPen . Color = Color . FromArgb ( 255 , greenPen . Color ) ;
}
if ( ( alt + viewrange / 2 ) < targetalt )
{
greenPen . Color = Color . FromArgb ( 128 , greenPen . Color ) ;
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left , scrollbg . Top - space * viewrange , scrollbg . Left + scrollbg . Width , scrollbg . Top - space * viewrange ) ;
greenPen . Color = Color . FromArgb ( 255 , greenPen . Color ) ;
}
for ( int a = ( int ) start ; a < = ( alt + viewrange / 2 ) ; a + = 1 )
{
if ( a = = Math . Round ( targetalt ) & & targetalt ! = 0 )
{
greenPen . Width = 6 ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left , scrollbg . Top - space * ( a - start ) , scrollbg . Left + scrollbg . Width , scrollbg . Top - space * ( a - start ) ) ;
}
if ( a % 5 = = 0 )
{
//Console.WriteLine(a + " " + scrollbg.Left + " " + (scrollbg.Top - space * (a - start)) + " " + (scrollbg.Left + 20) + " " + (scrollbg.Top - space * (a - start)));
graphicsObject . DrawLine ( whitePen , scrollbg . Left , scrollbg . Top - space * ( a - start ) , scrollbg . Left + 10 , scrollbg . Top - space * ( a - start ) ) ;
drawstring ( graphicsObject , a . ToString ( ) . PadLeft ( 5 ) , font , fontsize , whiteBrush , scrollbg . Left + 7 + ( int ) ( 0 * fontoffset ) , scrollbg . Top - space * ( a - start ) - 6 - fontoffset ) ;
}
}
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greenPen . Width = 4 ;
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// vsi
graphicsObject . ResetTransform ( ) ;
PointF [ ] poly = new PointF [ 4 ] ;
poly [ 0 ] = new PointF ( scrollbg . Left , scrollbg . Top ) ;
poly [ 1 ] = new PointF ( scrollbg . Left - scrollbg . Width / 4 , scrollbg . Top + scrollbg . Width / 4 ) ;
poly [ 2 ] = new PointF ( scrollbg . Left - scrollbg . Width / 4 , scrollbg . Bottom - scrollbg . Width / 4 ) ;
poly [ 3 ] = new PointF ( scrollbg . Left , scrollbg . Bottom ) ;
//verticalspeed
viewrange = 12 ;
verticalspeed = Math . Min ( viewrange / 2 , verticalspeed ) ;
verticalspeed = Math . Max ( viewrange / - 2 , verticalspeed ) ;
float scaledvalue = verticalspeed / - viewrange * ( scrollbg . Bottom - scrollbg . Top ) ;
float linespace = ( float ) 1 / - viewrange * ( scrollbg . Bottom - scrollbg . Top ) ;
PointF [ ] polyn = new PointF [ 4 ] ;
polyn [ 0 ] = new PointF ( scrollbg . Left , scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 ) ;
polyn [ 1 ] = new PointF ( scrollbg . Left - scrollbg . Width / 4 , scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 ) ;
polyn [ 2 ] = polyn [ 1 ] ;
float peak = 0 ;
if ( scaledvalue > 0 )
{
peak = - scrollbg . Width / 4 ;
if ( scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 + scaledvalue + peak < scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 )
peak = - scaledvalue ;
}
else if ( scaledvalue < 0 )
{
peak = + scrollbg . Width / 4 ;
if ( scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 + scaledvalue + peak > scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 )
peak = - scaledvalue ;
}
polyn [ 2 ] = new PointF ( scrollbg . Left - scrollbg . Width / 4 , scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 + scaledvalue + peak ) ;
polyn [ 3 ] = new PointF ( scrollbg . Left , scrollbg . Top + ( scrollbg . Bottom - scrollbg . Top ) / 2 + scaledvalue ) ;
//graphicsObject.DrawPolygon(redPen, poly);
graphicsObject . FillPolygon ( Brushes . Blue , polyn ) ;
// draw outsidebox
graphicsObject . DrawPolygon ( whitePen , poly ) ;
for ( int a = 1 ; a < viewrange ; a + + )
{
graphicsObject . DrawLine ( whitePen , scrollbg . Left - scrollbg . Width / 4 , scrollbg . Top - linespace * a , scrollbg . Left - scrollbg . Width / 8 , scrollbg . Top - linespace * a ) ;
}
// draw arrow and text
graphicsObject . ResetTransform ( ) ;
graphicsObject . TranslateTransform ( this . Width , this . Height / 2 ) ;
graphicsObject . RotateTransform ( 180 ) ;
graphicsObject . DrawPolygon ( blackPen , arrow ) ;
graphicsObject . FillPolygon ( Brushes . Black , arrow ) ;
graphicsObject . ResetTransform ( ) ;
graphicsObject . TranslateTransform ( 0 , this . Height / 2 ) ;
drawstring ( graphicsObject , ( ( int ) alt ) . ToString ( "0" ) , font , 10 , Brushes . AliceBlue , scrollbg . Left + 10 , - 9 ) ;
graphicsObject . ResetTransform ( ) ;
// mode and wp dist and wp
drawstring ( graphicsObject , mode , font , fontsize , whiteBrush , scrollbg . Left - 30 , scrollbg . Bottom + 5 ) ;
drawstring ( graphicsObject , ( int ) disttowp + ">" + wpno , font , fontsize , whiteBrush , scrollbg . Left - 30 , scrollbg . Bottom + fontsize + 2 + 10 ) ;
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graphicsObject . DrawLine ( greenPen , scrollbg . Left - 5 , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 - 20 , scrollbg . Left - 5 , scrollbg . Top - ( int ) ( fontsize ) - 2 - 20 ) ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left - 10 , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 - 15 , scrollbg . Left - 10 , scrollbg . Top - ( int ) ( fontsize ) - 2 - 20 ) ;
graphicsObject . DrawLine ( greenPen , scrollbg . Left - 15 , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 - 10 , scrollbg . Left - 15 , scrollbg . Top - ( int ) ( fontsize ) - 2 - 20 ) ;
drawstring ( graphicsObject , ArdupilotMega . MainV2 . cs . linkqualitygcs . ToString ( "0" ) + "%" , font , fontsize , whiteBrush , scrollbg . Left , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 - 20 ) ;
if ( ArdupilotMega . MainV2 . cs . linkqualitygcs = = 0 )
{
graphicsObject . DrawLine ( redPen , scrollbg . Left , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 - 20 , scrollbg . Left + 50 , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 ) ;
graphicsObject . DrawLine ( redPen , scrollbg . Left , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 , scrollbg . Left + 50 , scrollbg . Top - ( int ) ( fontsize * 2.2 ) - 2 - 20 ) ;
}
drawstring ( graphicsObject , ArdupilotMega . MainV2 . cs . datetime . ToString ( "HH:mm:ss" ) , font , fontsize , whiteBrush , scrollbg . Left - 20 , scrollbg . Top - fontsize - 2 - 20 ) ;
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// battery
graphicsObject . ResetTransform ( ) ;
drawstring ( graphicsObject , resources . GetString ( "Bat" ) , font , fontsize + 2 , whiteBrush , fontsize , this . Height - 30 - fontoffset ) ;
drawstring ( graphicsObject , batterylevel . ToString ( "0.00v" ) , font , fontsize + 2 , whiteBrush , fontsize * 4 , this . Height - 30 - fontoffset ) ;
drawstring ( graphicsObject , batteryremaining . ToString ( "0%" ) , font , fontsize + 2 , whiteBrush , fontsize * 9 , this . Height - 30 - fontoffset ) ;
// gps
string gps = "" ;
if ( gpsfix = = 0 )
{
gps = resources . GetString ( "GPS: No GPS.Text" ) ;
}
else if ( gpsfix = = 1 )
{
gps = resources . GetString ( "GPS: No Fix.Text" ) ;
}
else if ( gpsfix = = 2 )
{
gps = resources . GetString ( "GPS: 2D Fix.Text" ) ;
}
else if ( gpsfix = = 3 )
{
gps = resources . GetString ( "GPS: 3D Fix.Text" ) ;
}
drawstring ( graphicsObject , gps , font , fontsize + 2 , whiteBrush , this . Width - 10 * fontsize , this . Height - 30 - fontoffset ) ;
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if ( ! opengl )
{
e . Graphics . DrawImageUnscaled ( objBitmap , 0 , 0 ) ;
}
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if ( DesignMode )
{
return ;
}
// Console.WriteLine("HUD 1 " + (DateTime.Now - starttime).TotalMilliseconds + " " + DateTime.Now.Millisecond);
ImageCodecInfo ici = GetImageCodec ( "image/jpeg" ) ;
EncoderParameters eps = new EncoderParameters ( 1 ) ;
eps . Param [ 0 ] = new EncoderParameter ( System . Drawing . Imaging . Encoder . Quality , 50L ) ; // or whatever other quality value you want
lock ( streamlock )
{
if ( streamjpgenable | | streamjpg = = null ) // init image and only update when needed
{
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if ( opengl )
{
objBitmap = GrabScreenshot ( ) ;
}
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streamjpg = new MemoryStream ( ) ;
objBitmap . Save ( streamjpg , ici , eps ) ;
//objBitmap.Save(streamjpg,ImageFormat.Bmp);
}
}
}
catch ( Exception ex )
{
Console . WriteLine ( "hud error " + ex . ToString ( ) ) ;
//MessageBox.Show(ex.ToString());
}
}
protected override void OnPaintBackground ( PaintEventArgs e )
{
//base.OnPaintBackground(e);
}
ImageCodecInfo GetImageCodec ( string mimetype )
{
foreach ( ImageCodecInfo ici in ImageCodecInfo . GetImageEncoders ( ) )
{
if ( ici . MimeType = = mimetype ) return ici ;
}
return null ;
}
// Returns a System.Drawing.Bitmap with the contents of the current framebuffer
public new Bitmap GrabScreenshot ( )
{
if ( GraphicsContext . CurrentContext = = null )
throw new GraphicsContextMissingException ( ) ;
Bitmap bmp = new Bitmap ( this . ClientSize . Width , this . ClientSize . Height ) ;
System . Drawing . Imaging . BitmapData data =
bmp . LockBits ( this . ClientRectangle , System . Drawing . Imaging . ImageLockMode . WriteOnly , System . Drawing . Imaging . PixelFormat . Format24bppRgb ) ;
GL . ReadPixels ( 0 , 0 , this . ClientSize . Width , this . ClientSize . Height , OpenTK . Graphics . OpenGL . PixelFormat . Bgr , PixelType . UnsignedByte , data . Scan0 ) ;
bmp . UnlockBits ( data ) ;
bmp . RotateFlip ( RotateFlipType . RotateNoneFlipY ) ;
return bmp ;
}
float wrap360 ( float noin )
{
if ( noin < 0 )
return noin + 360 ;
return noin ;
}
/// <summary>
/// pen for drawstring
/// </summary>
Pen P = new Pen ( Color . FromArgb ( 0x26 , 0x27 , 0x28 ) , 2f ) ;
/// <summary>
/// pth for drawstring
/// </summary>
GraphicsPath pth = new GraphicsPath ( ) ;
void drawstring ( HUD e , string text , Font font , float fontsize , Brush brush , float x , float y )
{
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if ( ! opengl )
{
drawstring ( graphicsObjectGDIP , text , font , fontsize , brush , x , y ) ;
return ;
}
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if ( text = = null | | text = = "" )
return ;
/ *
OpenTK . Graphics . Begin ( ) ;
GL . PushMatrix ( ) ;
GL . Translate ( x , y , 0 ) ;
printer . Print ( text , font , c ) ;
GL . PopMatrix ( ) ; printer . End ( ) ;
* /
char [ ] chars = text . ToCharArray ( ) ;
float maxy = 1 ;
foreach ( char cha in chars )
{
int charno = ( int ) cha ;
int charid = charno + ( 128 * ( int ) fontsize ) ; // 128 * 40 * 5;128
if ( charbitmaps [ charid ] = = null )
{
charbitmaps [ charid ] = new Bitmap ( 128 , 128 , System . Drawing . Imaging . PixelFormat . Format32bppArgb ) ;
charbitmaps [ charid ] . MakeTransparent ( Color . Transparent ) ;
//charbitmaptexid
float maxx = this . Width / 150 ; // for space
// create bitmap
using ( Graphics gfx = Graphics . FromImage ( charbitmaps [ charid ] ) )
{
pth . Reset ( ) ;
if ( text ! = null )
pth . AddString ( cha + "" , font . FontFamily , 0 , fontsize + 5 , new Point ( ( int ) 0 , ( int ) 0 ) , StringFormat . GenericTypographic ) ;
gfx . SmoothingMode = System . Drawing . Drawing2D . SmoothingMode . AntiAlias ;
gfx . DrawPath ( P , pth ) ;
//Draw the face
gfx . FillPath ( brush , pth ) ;
if ( pth . PointCount > 0 )
{
foreach ( PointF pnt in pth . PathPoints )
{
if ( pnt . X > maxx )
maxx = pnt . X ;
if ( pnt . Y > maxy )
maxy = pnt . Y ;
}
}
}
charwidth [ charid ] = ( int ) ( maxx + 2 ) ;
//charbitmaps[charid] = charbitmaps[charid].Clone(new RectangleF(0, 0, maxx + 2, maxy + 2), charbitmaps[charid].PixelFormat);
//charbitmaps[charno * (int)fontsize].Save(charno + " " + (int)fontsize + ".png");
// create texture
int textureId ;
GL . TexEnv ( TextureEnvTarget . TextureEnv , TextureEnvParameter . TextureEnvMode , ( float ) TextureEnvModeCombine . Replace ) ; //Important, or wrong color on some computers
Bitmap bitmap = charbitmaps [ charid ] ;
GL . GenTextures ( 1 , out textureId ) ;
GL . BindTexture ( TextureTarget . Texture2D , textureId ) ;
BitmapData data = bitmap . LockBits ( new System . Drawing . Rectangle ( 0 , 0 , bitmap . Width , bitmap . Height ) , ImageLockMode . ReadOnly , System . Drawing . Imaging . PixelFormat . Format32bppArgb ) ;
GL . TexImage2D ( TextureTarget . Texture2D , 0 , PixelInternalFormat . Rgba , data . Width , data . Height , 0 , OpenTK . Graphics . OpenGL . PixelFormat . Bgra , PixelType . UnsignedByte , data . Scan0 ) ;
GL . TexParameter ( TextureTarget . Texture2D , TextureParameterName . TextureMinFilter , ( int ) TextureMinFilter . Linear ) ;
GL . TexParameter ( TextureTarget . Texture2D , TextureParameterName . TextureMagFilter , ( int ) TextureMagFilter . Linear ) ;
// GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)All.Nearest);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)All.Nearest);
GL . Finish ( ) ;
bitmap . UnlockBits ( data ) ;
charbitmaptexid [ charid ] = textureId ;
}
//GL.Enable(EnableCap.Blend);
GL . BlendFunc ( BlendingFactorSrc . SrcAlpha , BlendingFactorDest . OneMinusSrcAlpha ) ;
GL . Enable ( EnableCap . Texture2D ) ;
GL . BindTexture ( TextureTarget . Texture2D , charbitmaptexid [ charid ] ) ;
float scale = 1.0f ;
GL . Begin ( BeginMode . Quads ) ;
GL . TexCoord2 ( 0 , 0 ) ; GL . Vertex2 ( x , y ) ;
GL . TexCoord2 ( 1 , 0 ) ; GL . Vertex2 ( x + charbitmaps [ charid ] . Width * scale , y ) ;
GL . TexCoord2 ( 1 , 1 ) ; GL . Vertex2 ( x + charbitmaps [ charid ] . Width * scale , y + charbitmaps [ charid ] . Height * scale ) ;
GL . TexCoord2 ( 0 , 1 ) ; GL . Vertex2 ( x + 0 , y + charbitmaps [ charid ] . Height * scale ) ;
GL . End ( ) ;
//GL.Disable(EnableCap.Blend);
GL . Disable ( EnableCap . Texture2D ) ;
x + = charwidth [ charid ] * scale ;
}
}
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void drawstring ( Graphics e , string text , Font font , float fontsize , Brush brush , float x , float y )
{
if ( text = = null | | text = = "" )
return ;
pth . Reset ( ) ;
if ( text ! = null )
pth . AddString ( text , font . FontFamily , 0 , fontsize + 5 , new Point ( ( int ) x , ( int ) y ) , StringFormat . GenericTypographic ) ;
//Draw the edge
// this uses lots of cpu time
//e.SmoothingMode = SmoothingMode.HighSpeed;
e . DrawPath ( P , pth ) ;
//Draw the face
e . FillPath ( brush , pth ) ;
//pth.Dispose();
}
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protected override void OnHandleCreated ( EventArgs e )
{
try
{
if ( opengl )
{
base . OnHandleCreated ( e ) ;
}
}
catch ( Exception ex ) { Console . WriteLine ( ex . ToString ( ) ) ; opengl = false ; } // macs fail here
}
protected override void OnHandleDestroyed ( EventArgs e )
{
try
{
if ( opengl )
{
base . OnHandleDestroyed ( e ) ;
}
}
catch ( Exception ex ) { Console . WriteLine ( ex . ToString ( ) ) ; opengl = false ; }
}
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protected override void OnResize ( EventArgs e )
{
if ( DesignMode )
return ;
this . Height = ( int ) ( this . Width / 1.333f ) ;
base . OnResize ( e ) ;
charbitmaps = new Bitmap [ charbitmaps . Length ] ;
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try
{
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if ( opengl )
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{
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foreach ( int texid in charbitmaptexid )
{
if ( texid ! = 0 )
GL . DeleteTexture ( texid ) ;
}
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}
}
catch { }
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GC . Collect ( ) ;
try
{
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if ( opengl )
{
GL . MatrixMode ( MatrixMode . Projection ) ;
GL . LoadIdentity ( ) ;
GL . Ortho ( 0 , Width , Height , 0 , - 1 , 1 ) ;
GL . MatrixMode ( MatrixMode . Modelview ) ;
GL . LoadIdentity ( ) ;
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GL . Viewport ( 0 , 0 , Width , Height ) ;
}
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}
catch { }
}
}
}