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# include "Sub.h"
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// get_pilot_desired_angle - transform pilot's roll or pitch input into a desired lean angle
// returns desired angle in centi-degrees
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void Sub : : get_pilot_desired_lean_angles ( float roll_in , float pitch_in , float & roll_out , float & pitch_out , float angle_max )
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{
// sanity check angle max parameter
aparm . angle_max = constrain_int16 ( aparm . angle_max , 1000 , 8000 ) ;
// limit max lean angle
angle_max = constrain_float ( angle_max , 1000 , aparm . angle_max ) ;
// scale roll_in, pitch_in to ANGLE_MAX parameter range
float scaler = aparm . angle_max / ( float ) ROLL_PITCH_INPUT_MAX ;
roll_in * = scaler ;
pitch_in * = scaler ;
// do circular limit
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float total_in = norm ( pitch_in , roll_in ) ;
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if ( total_in > angle_max ) {
float ratio = angle_max / total_in ;
roll_in * = ratio ;
pitch_in * = ratio ;
}
// do lateral tilt to euler roll conversion
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roll_in = ( 18000 / M_PI ) * atanf ( cosf ( pitch_in * ( M_PI / 18000 ) ) * tanf ( roll_in * ( M_PI / 18000 ) ) ) ;
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// return
roll_out = roll_in ;
pitch_out = pitch_in ;
}
// get_pilot_desired_heading - transform pilot's yaw input into a
// desired yaw rate
// returns desired yaw rate in centi-degrees per second
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float Sub : : get_pilot_desired_yaw_rate ( int16_t stick_angle ) const
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{
// convert pilot input to the desired yaw rate
return stick_angle * g . acro_yaw_p ;
}
// check for ekf yaw reset and adjust target heading
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void Sub : : check_ekf_yaw_reset ( )
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{
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float yaw_angle_change_rad ;
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uint32_t new_ekfYawReset_ms = ahrs . getLastYawResetAngle ( yaw_angle_change_rad ) ;
if ( new_ekfYawReset_ms ! = ekfYawReset_ms ) {
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attitude_control . inertial_frame_reset ( ) ;
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ekfYawReset_ms = new_ekfYawReset_ms ;
}
}
/*************************************************************
* yaw controllers
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// get_roi_yaw - returns heading towards location held in roi_WP
// should be called at 100hz
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float Sub : : get_roi_yaw ( )
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{
static uint8_t roi_yaw_counter = 0 ; // used to reduce update rate to 100hz
roi_yaw_counter + + ;
if ( roi_yaw_counter > = 4 ) {
roi_yaw_counter = 0 ;
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yaw_look_at_WP_bearing = get_bearing_cd ( inertial_nav . get_position ( ) , roi_WP ) ;
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}
return yaw_look_at_WP_bearing ;
}
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float Sub : : get_look_ahead_yaw ( )
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{
const Vector3f & vel = inertial_nav . get_velocity ( ) ;
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float speed = norm ( vel . x , vel . y ) ;
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// Commanded Yaw to automatically look ahead.
if ( position_ok ( ) & & ( speed > YAW_LOOK_AHEAD_MIN_SPEED ) ) {
yaw_look_ahead_bearing = degrees ( atan2f ( vel . y , vel . x ) ) * 100.0f ;
}
return yaw_look_ahead_bearing ;
}
/*************************************************************
* throttle control
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// get_pilot_desired_climb_rate - transform pilot's throttle input to climb rate in cm/s
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// without any deadzone at the bottom
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float Sub : : get_pilot_desired_climb_rate ( float throttle_control )
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{
// throttle failsafe check
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if ( failsafe . pilot_input ) {
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return 0.0f ;
}
float desired_rate = 0.0f ;
float mid_stick = channel_throttle - > get_control_mid ( ) ;
float deadband_top = mid_stick + g . throttle_deadzone ;
float deadband_bottom = mid_stick - g . throttle_deadzone ;
// ensure a reasonable throttle value
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throttle_control = constrain_float ( throttle_control , 0.0f , 1000.0f ) ;
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// ensure a reasonable deadzone
g . throttle_deadzone = constrain_int16 ( g . throttle_deadzone , 0 , 400 ) ;
// check throttle is above, below or in the deadband
if ( throttle_control < deadband_bottom ) {
// below the deadband
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desired_rate = get_pilot_speed_dn ( ) * ( throttle_control - deadband_bottom ) / deadband_bottom ;
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} else if ( throttle_control > deadband_top ) {
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// above the deadband
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desired_rate = g . pilot_speed_up * ( throttle_control - deadband_top ) / ( 1000.0f - deadband_top ) ;
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} else {
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// must be in the deadband
desired_rate = 0.0f ;
}
// desired climb rate for logging
desired_climb_rate = desired_rate ;
return desired_rate ;
}
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// get_surface_tracking_climb_rate - hold vehicle at the desired distance above the ground
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// returns climb rate (in cm/s) which should be passed to the position controller
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float Sub : : get_surface_tracking_climb_rate ( int16_t target_rate , float current_alt_target , float dt )
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{
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# if RANGEFINDER_ENABLED == ENABLED
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static uint32_t last_call_ms = 0 ;
float distance_error ;
float velocity_correction ;
float current_alt = inertial_nav . get_altitude ( ) ;
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uint32_t now = AP_HAL : : millis ( ) ;
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// reset target altitude if this controller has just been engaged
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if ( now - last_call_ms > RANGEFINDER_TIMEOUT_MS ) {
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target_rangefinder_alt = rangefinder_state . alt_cm + current_alt_target - current_alt ;
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}
last_call_ms = now ;
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// adjust rangefinder target alt if motors have not hit their limits
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if ( ( target_rate < 0 & & ! motors . limit . throttle_lower ) | | ( target_rate > 0 & & ! motors . limit . throttle_upper ) ) {
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target_rangefinder_alt + = target_rate * dt ;
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}
// do not let target altitude get too far from current altitude above ground
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target_rangefinder_alt = constrain_float ( target_rangefinder_alt ,
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rangefinder_state . alt_cm - pos_control . get_pos_error_z_down_cm ( ) ,
rangefinder_state . alt_cm + pos_control . get_pos_error_z_up_cm ( ) ) ;
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// calc desired velocity correction from target rangefinder alt vs actual rangefinder alt (remove the error already passed to Altitude controller to avoid oscillations)
distance_error = ( target_rangefinder_alt - rangefinder_state . alt_cm ) - ( current_alt_target - current_alt ) ;
velocity_correction = distance_error * g . rangefinder_gain ;
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velocity_correction = constrain_float ( velocity_correction , - THR_SURFACE_TRACKING_VELZ_MAX , THR_SURFACE_TRACKING_VELZ_MAX ) ;
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// return combined pilot climb rate + rate to correct rangefinder alt error
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return ( target_rate + velocity_correction ) ;
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# else
return ( float ) target_rate ;
# endif
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}
// updates position controller's maximum altitude using fence and EKF limits
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void Sub : : update_poscon_alt_max ( )
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{
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// minimum altitude, ie. maximum depth
// interpreted as no limit if left as zero
float min_alt_cm = 0.0 ;
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// no limit if greater than 100, a limit is necessary,
// or the vehicle will try to fly out of the water
float max_alt_cm = g . surface_depth ; // minimum depth
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# if AC_FENCE == ENABLED
// set fence altitude limit in position controller
if ( ( fence . get_enabled_fences ( ) & AC_FENCE_TYPE_ALT_MAX ) ! = 0 ) {
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min_alt_cm = fence . get_safe_alt_min ( ) * 100.0f ;
max_alt_cm = fence . get_safe_alt_max ( ) * 100.0f ;
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}
# endif
// pass limit to pos controller
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pos_control . set_alt_min ( min_alt_cm ) ;
pos_control . set_alt_max ( max_alt_cm ) ;
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}
// rotate vector from vehicle's perspective to North-East frame
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void Sub : : rotate_body_frame_to_NE ( float & x , float & y )
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{
float ne_x = x * ahrs . cos_yaw ( ) - y * ahrs . sin_yaw ( ) ;
float ne_y = x * ahrs . sin_yaw ( ) + y * ahrs . cos_yaw ( ) ;
x = ne_x ;
y = ne_y ;
}
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// It will return the PILOT_SPEED_DN value if non zero, otherwise if zero it returns the PILOT_SPEED_UP value.
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uint16_t Sub : : get_pilot_speed_dn ( ) const
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{
if ( g . pilot_speed_dn = = 0 ) {
return abs ( g . pilot_speed_up ) ;
}
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return abs ( g . pilot_speed_dn ) ;
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}